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blender-archive/source/blender/compositor/intern/COM_Debug.h
Manuel Castilla ecb8a574c7 Cleanup: remove unused includes in Compositor
And move unneeded includes in frequently used headers
to source files.

Slightly reduces compile time.
2021-10-13 23:41:14 +02:00

159 lines
4.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2013, Blender Foundation.
*/
#pragma once
#include <map>
#include <string>
#include "BLI_vector.hh"
#include "COM_ExecutionSystem.h"
#include "COM_MemoryBuffer.h"
#include "COM_Node.h"
namespace blender::compositor {
static constexpr bool COM_EXPORT_GRAPHVIZ = false;
static constexpr bool COM_GRAPHVIZ_SHOW_NODE_NAME = false;
/* Saves operations results to image files. */
static constexpr bool COM_EXPORT_OPERATION_BUFFERS = false;
class Node;
class NodeOperation;
class ExecutionSystem;
class ExecutionGroup;
class DebugInfo {
public:
typedef enum { EG_WAIT, EG_RUNNING, EG_FINISHED } GroupState;
typedef std::map<const Node *, std::string> NodeNameMap;
typedef std::map<const NodeOperation *, std::string> OpNameMap;
typedef std::map<const ExecutionGroup *, GroupState> GroupStateMap;
static std::string node_name(const Node *node);
static std::string operation_name(const NodeOperation *op);
private:
static int m_file_index;
/** Map nodes to usable names for debug output. */
static NodeNameMap m_node_names;
/** Map operations to usable names for debug output. */
static OpNameMap m_op_names;
/** Base name for all operations added by a node. */
static std::string m_current_node_name;
/** Base name for automatic sub-operations. */
static std::string m_current_op_name;
/** For visualizing group states. */
static GroupStateMap m_group_states;
public:
static void convert_started()
{
if (COM_EXPORT_GRAPHVIZ) {
m_op_names.clear();
}
}
static void execute_started(const ExecutionSystem *system)
{
if (COM_EXPORT_GRAPHVIZ) {
m_file_index = 1;
m_group_states.clear();
for (ExecutionGroup *execution_group : system->m_groups) {
m_group_states[execution_group] = EG_WAIT;
}
}
if (COM_EXPORT_OPERATION_BUFFERS) {
delete_operation_exports();
}
};
static void node_added(const Node *node)
{
if (COM_EXPORT_GRAPHVIZ) {
m_node_names[node] = std::string(node->getbNode() ? node->getbNode()->name : "");
}
}
static void node_to_operations(const Node *node)
{
if (COM_EXPORT_GRAPHVIZ) {
m_current_node_name = m_node_names[node];
}
}
static void operation_added(const NodeOperation *operation)
{
if (COM_EXPORT_GRAPHVIZ) {
m_op_names[operation] = m_current_node_name;
}
};
static void operation_read_write_buffer(const NodeOperation *operation)
{
if (COM_EXPORT_GRAPHVIZ) {
m_current_op_name = m_op_names[operation];
}
};
static void execution_group_started(const ExecutionGroup *group)
{
if (COM_EXPORT_GRAPHVIZ) {
m_group_states[group] = EG_RUNNING;
}
};
static void execution_group_finished(const ExecutionGroup *group)
{
if (COM_EXPORT_GRAPHVIZ) {
m_group_states[group] = EG_FINISHED;
}
};
static void operation_rendered(const NodeOperation *op, MemoryBuffer *render)
{
/* Don't export constant operations as there are too many and it's rarely useful. */
if (COM_EXPORT_OPERATION_BUFFERS && render && !render->is_a_single_elem()) {
export_operation(op, render);
}
}
static void graphviz(const ExecutionSystem *system, StringRefNull name = "");
protected:
static int graphviz_operation(const ExecutionSystem *system,
NodeOperation *operation,
const ExecutionGroup *group,
char *str,
int maxlen);
static int graphviz_legend_color(const char *name, const char *color, char *str, int maxlen);
static int graphviz_legend_line(
const char *name, const char *color, const char *style, char *str, int maxlen);
static int graphviz_legend_group(
const char *name, const char *color, const char *style, char *str, int maxlen);
static int graphviz_legend(char *str, int maxlen, bool has_execution_groups);
static bool graphviz_system(const ExecutionSystem *system, char *str, int maxlen);
static void export_operation(const NodeOperation *op, MemoryBuffer *render);
static void delete_operation_exports();
};
} // namespace blender::compositor