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blender-archive/source/blender/gpu/intern
Clément Foucault 6fcd071c7b GPU: Vertex Format: Increase number of byte per attribute name
This reduces the risks of hash collision while maintaining a small number
of character per attrib.
2019-08-14 23:59:34 +02:00
..
2019-07-07 15:38:41 +10:00
2019-07-09 14:34:56 +02:00