Hard to describe other than by saying: * Updates, re-thought organisation, etc based on testing and feedback from 2.30 -> 2.31 * A *lot* of missing entries added * Toolbox expanded, tidied and more consistent with pulldown menus * A lot of functionality hidden behind secondary pupmenu()s is now exposed through arguments, so that they can be more easily explored from the pulldowns and toolbox. This is the reason for the many changed files in this commit - had to clean up editing functions. Mixing interface code in the middle of editing functionality is not good for menus and toolboxes. Please don't do it! At this stage, the menu and toolbox system (at least for most window spaces) should be just about 'stable' and 'complete'. It's now up to people to keep them up to date :)
41 lines
1.4 KiB
C++
41 lines
1.4 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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struct Group;
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void set_active_group(void);
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void add_selected_to_group(void);
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void rem_selected_from_group(void);
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void prev_group_key(struct Group *group);
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void next_group_key(struct Group *group);
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void select_group_menu(void);
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void select_group(short nr);
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