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blender-archive/source/blender/include/BIF_editmesh.h

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/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/* External for editmesh_xxxx.c functions */
#ifndef BIF_EDITMESH_H
#define BIF_EDITMESH_H
struct EditMesh;
struct EditFace;
struct EditEdge;
struct EditVert;
struct Mesh;
struct bDeformGroup;
struct View3D;
// edge and face flag both
#define EM_FGON 2
// face flag
#define EM_FGON_DRAW 1
/* ******************* editmesh.c */
extern void make_editMesh(void);
extern void load_editMesh(void);
extern void free_editMesh(struct EditMesh *);
extern void remake_editMesh(void);
/* Editmesh Undo code */
extern void undo_push_mesh(char *name);
extern void separatemenu(void);
extern void separate_mesh(void);
extern void separate_mesh_loose(void);
/* ******************* editmesh_add.c */
extern void add_primitiveMesh(int type);
extern void adduplicate_mesh(void);
extern void addvert_mesh(void);
extern void addedgeface_mesh(void);
/* ******************* editmesh_lib.c */
extern void EM_set_flag_all(int flag);
extern void EM_clear_flag_all(int flag);
extern void EM_select_face(struct EditFace *efa, int sel);
extern void EM_select_edge(struct EditEdge *eed, int sel);
extern void EM_deselect_flush(void); // vertices to edges/faces (exception!)
extern void EM_select_flush(void); // vertices to edges/faces (exception!)
extern void EM_selectmode_set(void); // when mode changes
extern void EM_selectmode_flush(void); // when selection changes
extern int EM_nfaces_selected(void);
extern int EM_nvertices_selected(void);
extern int faceselectedAND(struct EditFace *efa, int flag);
extern void recalc_editnormals(void);
extern void flip_editnormals(void);
extern void vertexnormals(int testflip);
/* ******************* editmesh_mods.c */
extern void EM_select_face_fgon(struct EditFace *efa, int sel);
extern int EM_init_backbuf_border(short xmin, short ymin, short xmax, short ymax);
extern int EM_mask_init_backbuf_border(short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
extern int EM_init_backbuf_circle(short xs, short ys, short rads);
extern int EM_check_backbuf_border(int index);
extern void EM_free_backbuf_border(void);
extern void EM_selectmode_menu(void);
extern void vertexnoise(void);
extern void vertexsmooth(void);
extern void righthandfaces(int select);
extern void mouse_mesh(void);
extern void deselectall_mesh(void);
extern void selectconnected_mesh(int qual);
extern void selectswap_mesh(void);
extern void hide_mesh(int swap);
extern void reveal_mesh(void);
extern void vertices_to_sphere(void);
/** Aligns the selected TFace's of @a me to the @a v3d,
* using the given axis (0-2). Can give a user error.
*/
extern void faceselect_align_view_to_selected(struct View3D *v3d, struct Mesh *me, int axis);
/** Aligns the selected faces or vertices of @a me to the @a v3d,
* using the given axis (0-2). Can give a user error.
*/
extern void editmesh_align_view_to_selected(struct View3D *v3d, int axis);
/* Selection */
extern void select_non_manifold(void);
extern void select_more(void);
extern void select_less(void);
extern void selectrandom_mesh(void);
extern void editmesh_select_by_material(int index);
extern void editmesh_deselect_by_material(int index);
extern void Edge_Menu(void);
extern void editmesh_mark_seam(int clear);
/* ******************* editmesh_loop.c */
#define KNIFE_PROMPT 0
#define KNIFE_EXACT 1
#define KNIFE_MIDPOINT 2
extern void KnifeSubdivide(char mode);
extern void LoopMenu(void);
#define LOOP_SELECT 1
#define LOOP_CUT 2
extern void loopoperations(char mode);
extern void vertex_loop_select(void);
/* ******************* editmesh_tools.c */
extern void convert_to_triface(int all);
extern int removedoublesflag(short flag, float limit);
extern void xsortvert_flag(int flag);
extern void hashvert_flag(int flag);
extern void subdivideflag(int flag, float rad, int beauty);
extern void extrude_mesh(void);
extern void split_mesh(void);
extern void extrude_repeat_mesh(int steps, float offs);
extern void spin_mesh(int steps,int degr,float *dvec, int mode);
extern void screw_mesh(int steps,int turns);
extern void delete_mesh(void);
extern void beauty_fill(void);
extern void join_triangles(void);
extern void edge_flip(void);
extern void fill_mesh(void);
extern void bevel_menu();
void edge_rotate_selected(int dir);
#endif