-- removed struct Script (DNA_script_types.h) from makesdna to blender/include/BPI_script.h (BPI meaning Blender Python-related external Include file). Had agreed with Ton that makesdna was not the proper place for it. -- fixed two small warnings in Ipo.c (variables might be used uninitialized) -- fixed a bug reported on blender.org's python forum by Wim Van Hoydonck (aka tuinbels): Blender would hang if a script failed. My fault, accidentally put a node=node->next type call outside the while loop check, so it never ended. With makesdna/DNA_script_types.h removed and include/BPI_script.h added, msvc projectfiles will need to be updated. Sorry to do it now, but I promissed I'd fix this before next release.
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/**
|
|
* include/BPI_script.h (jan-2004 ianwill)
|
|
*
|
|
* $Id$
|
|
*
|
|
* Header for BPython's script structure. BPI: Blender Python external include
|
|
* file.
|
|
*
|
|
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* This is a new part of Blender.
|
|
*
|
|
* Contributor(s): Willian P. Germano.
|
|
*
|
|
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef BPI_SCRIPT_H
|
|
#define BPI_SCRIPT_H
|
|
|
|
//#include "DNA_listBase.h"
|
|
#include "DNA_ID.h"
|
|
|
|
typedef struct Script {
|
|
ID id;
|
|
|
|
void *py_draw;
|
|
void *py_event;
|
|
void *py_button;
|
|
void *py_globaldict;
|
|
|
|
int flags, lastspace;
|
|
|
|
} Script;
|
|
|
|
/* Note: a script that registers callbacks in the script->py_* pointers
|
|
* above (or calls the file or image selectors) needs to keep its global
|
|
* dictionary until Draw.Exit() is called and the callbacks removed.
|
|
* Unsetting SCRIPT_RUNNING means the interpreter reached the end of the
|
|
* script and returned control to Blender, but we can't get rid of its
|
|
* namespace (global dictionary) while SCRIPT_GUI or SCRIPT_FILESEL is set,
|
|
* because of the callbacks. The flags and the script name are saved in
|
|
* each running script's global dictionary, under '__script__'. */
|
|
|
|
/* Flags */
|
|
#define SCRIPT_RUNNING 0x01
|
|
#define SCRIPT_GUI 0x02
|
|
#define SCRIPT_FILESEL 0x04
|
|
|
|
#endif /* BPI_SCRIPT_H */
|