175 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
 | 
						|
 * $Id$
 | 
						|
 *
 | 
						|
 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. The Blender
 | 
						|
 * Foundation also sells licenses for use in proprietary software under
 | 
						|
 * the Blender License.  See http://www.blender.org/BL/ for information
 | 
						|
 * about this.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): none yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL/BL DUAL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
#ifndef __RAS_ICANVAS
 | 
						|
#define __RAS_ICANVAS
 | 
						|
 | 
						|
/**
 | 
						|
 * 2D rendering device context. The connection from 3d rendercontext to 2d surface.
 | 
						|
 */
 | 
						|
 | 
						|
class RAS_Rect;
 | 
						|
 | 
						|
 | 
						|
class RAS_ICanvas
 | 
						|
{
 | 
						|
public:
 | 
						|
	enum BufferType {
 | 
						|
		COLOR_BUFFER=1,
 | 
						|
		DEPTH_BUFFER=2
 | 
						|
	};
 | 
						|
 | 
						|
	enum RAS_MouseState
 | 
						|
	{
 | 
						|
		MOUSE_INVISIBLE=1,
 | 
						|
		MOUSE_WAIT,
 | 
						|
		MOUSE_NORMAL
 | 
						|
	};
 | 
						|
 | 
						|
	virtual 
 | 
						|
	~RAS_ICanvas(
 | 
						|
	) {
 | 
						|
	};
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	Init(
 | 
						|
	) = 0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	BeginFrame(
 | 
						|
	)=0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	EndFrame(
 | 
						|
	)=0;
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Initializes the canvas for drawing.  Drawing to the canvas is
 | 
						|
	 * only allowed between BeginDraw() and EndDraw().
 | 
						|
	 *
 | 
						|
	 * @retval false Acquiring the canvas failed.
 | 
						|
	 * @retval true Acquiring the canvas succeeded.
 | 
						|
	 *
 | 
						|
	 */
 | 
						|
 | 
						|
	virtual 
 | 
						|
		bool 
 | 
						|
	BeginDraw(
 | 
						|
	)=0;
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Unitializes the canvas for drawing.
 | 
						|
	 */
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	EndDraw(
 | 
						|
	)=0;
 | 
						|
 | 
						|
 | 
						|
	/// probably needs some arguments for PS2 in future
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	SwapBuffers(
 | 
						|
	)=0;
 | 
						|
 
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	ClearBuffer(
 | 
						|
		int type
 | 
						|
	)=0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	ClearColor(
 | 
						|
		float r,
 | 
						|
		float g,
 | 
						|
		float b,
 | 
						|
		float a
 | 
						|
	)=0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		int	 
 | 
						|
	GetWidth(
 | 
						|
	) const = 0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		int	 
 | 
						|
	GetHeight(
 | 
						|
	) const = 0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		const RAS_Rect &
 | 
						|
	GetDisplayArea(
 | 
						|
	) const = 0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		RAS_Rect &
 | 
						|
	GetDisplayArea(
 | 
						|
	) = 0;
 | 
						|
 | 
						|
	/**
 | 
						|
	 * Set the visible vieport 
 | 
						|
	 */
 | 
						|
 | 
						|
	virtual
 | 
						|
		void
 | 
						|
	SetViewPort(
 | 
						|
		int x1, int y1,
 | 
						|
		int x2, int y2
 | 
						|
	) = 0; 
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	SetMouseState(
 | 
						|
		RAS_MouseState mousestate
 | 
						|
	)=0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	SetMousePosition(
 | 
						|
		int x,
 | 
						|
		int y
 | 
						|
	)=0;
 | 
						|
 | 
						|
	virtual 
 | 
						|
		void 
 | 
						|
	MakeScreenShot(
 | 
						|
		const char* filename
 | 
						|
	)=0;
 | 
						|
};
 | 
						|
 | 
						|
#endif //__RAS_ICANVAS
 | 
						|
 |