79 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2005 Blender Foundation.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef TEX_NODE_H
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#define TEX_NODE_H
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#include "BKE_node.h"
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/* ****************** types array for all texture nodes ****************** */
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extern bNodeType tex_node_math;
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extern bNodeType tex_node_mix_rgb;
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extern bNodeType tex_node_valtorgb;
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extern bNodeType tex_node_valtonor;
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extern bNodeType tex_node_rgbtobw;
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extern bNodeType tex_node_output;
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extern bNodeType tex_node_viewer;
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extern bNodeType tex_node_checker;
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extern bNodeType tex_node_texture;
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extern bNodeType tex_node_bricks;
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extern bNodeType tex_node_image;
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extern bNodeType tex_node_curve_rgb;
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extern bNodeType tex_node_curve_time;
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extern bNodeType tex_node_invert;
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extern bNodeType tex_node_hue_sat;
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extern bNodeType tex_node_coord;
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extern bNodeType tex_node_distance;
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extern bNodeType tex_node_rotate;
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extern bNodeType tex_node_translate;
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extern bNodeType tex_node_scale;
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extern bNodeType tex_node_at;
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extern bNodeType tex_node_compose;
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extern bNodeType tex_node_decompose;
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extern bNodeType tex_node_proc_voronoi;
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extern bNodeType tex_node_proc_blend;
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extern bNodeType tex_node_proc_magic;
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extern bNodeType tex_node_proc_marble;
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extern bNodeType tex_node_proc_clouds;
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extern bNodeType tex_node_proc_wood;
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extern bNodeType tex_node_proc_musgrave;
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extern bNodeType tex_node_proc_noise;
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extern bNodeType tex_node_proc_stucci;
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extern bNodeType tex_node_proc_distnoise;
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#endif
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