4062 lines
		
	
	
		
			109 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			4062 lines
		
	
	
		
			109 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
 | |
|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | |
|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
 | |
|  */
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| 
 | |
| /** \file blender/blenkernel/intern/object.c
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|  *  \ingroup bke
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|  */
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| 
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| 
 | |
| #include <string.h>
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| #include <math.h>
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| #include <stdio.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
 | |
| #include "DNA_anim_types.h"
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| #include "DNA_armature_types.h"
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| #include "DNA_camera_types.h"
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| #include "DNA_collection_types.h"
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| #include "DNA_constraint_types.h"
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| #include "DNA_gpencil_types.h"
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| #include "DNA_gpencil_modifier_types.h"
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| #include "DNA_key_types.h"
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| #include "DNA_lamp_types.h"
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| #include "DNA_lattice_types.h"
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| #include "DNA_material_types.h"
 | |
| #include "DNA_meta_types.h"
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| #include "DNA_mesh_types.h"
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| #include "DNA_meshdata_types.h"
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| #include "DNA_movieclip_types.h"
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| #include "DNA_scene_types.h"
 | |
| #include "DNA_screen_types.h"
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| #include "DNA_sequence_types.h"
 | |
| #include "DNA_shader_fx_types.h"
 | |
| #include "DNA_smoke_types.h"
 | |
| #include "DNA_space_types.h"
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| #include "DNA_view3d_types.h"
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| #include "DNA_world_types.h"
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| #include "DNA_object_types.h"
 | |
| #include "DNA_lightprobe_types.h"
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| #include "DNA_rigidbody_types.h"
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| 
 | |
| #include "BLI_blenlib.h"
 | |
| #include "BLI_math.h"
 | |
| #include "BLI_threads.h"
 | |
| #include "BLI_utildefines.h"
 | |
| #include "BLI_linklist.h"
 | |
| #include "BLI_kdtree.h"
 | |
| 
 | |
| #include "BLT_translation.h"
 | |
| 
 | |
| #include "BKE_pbvh.h"
 | |
| #include "BKE_main.h"
 | |
| #include "BKE_global.h"
 | |
| #include "BKE_idprop.h"
 | |
| #include "BKE_armature.h"
 | |
| #include "BKE_action.h"
 | |
| #include "BKE_deform.h"
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| #include "BKE_DerivedMesh.h"
 | |
| #include "BKE_animsys.h"
 | |
| #include "BKE_anim.h"
 | |
| #include "BKE_collection.h"
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| #include "BKE_constraint.h"
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| #include "BKE_curve.h"
 | |
| #include "BKE_displist.h"
 | |
| #include "BKE_effect.h"
 | |
| #include "BKE_fcurve.h"
 | |
| #include "BKE_gpencil_modifier.h"
 | |
| #include "BKE_icons.h"
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| #include "BKE_key.h"
 | |
| #include "BKE_lamp.h"
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| #include "BKE_layer.h"
 | |
| #include "BKE_lattice.h"
 | |
| #include "BKE_library.h"
 | |
| #include "BKE_library_query.h"
 | |
| #include "BKE_library_remap.h"
 | |
| #include "BKE_linestyle.h"
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| #include "BKE_mesh.h"
 | |
| #include "BKE_editmesh.h"
 | |
| #include "BKE_mball.h"
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| #include "BKE_modifier.h"
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| #include "BKE_multires.h"
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| #include "BKE_node.h"
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| #include "BKE_object.h"
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| #include "BKE_object_facemap.h"
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| #include "BKE_paint.h"
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| #include "BKE_particle.h"
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| #include "BKE_pointcache.h"
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| #include "BKE_lightprobe.h"
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| #include "BKE_rigidbody.h"
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| #include "BKE_scene.h"
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| #include "BKE_sequencer.h"
 | |
| #include "BKE_shader_fx.h"
 | |
| #include "BKE_speaker.h"
 | |
| #include "BKE_softbody.h"
 | |
| #include "BKE_subsurf.h"
 | |
| #include "BKE_subdiv_ccg.h"
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| #include "BKE_material.h"
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| #include "BKE_camera.h"
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| #include "BKE_image.h"
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| #include "BKE_gpencil.h"
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| 
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| #include "DEG_depsgraph.h"
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| #include "DEG_depsgraph_query.h"
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| 
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| #include "DRW_engine.h"
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| 
 | |
| #ifdef WITH_MOD_FLUID
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| #include "LBM_fluidsim.h"
 | |
| #endif
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| 
 | |
| #ifdef WITH_PYTHON
 | |
| #include "BPY_extern.h"
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| #endif
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| 
 | |
| #include "CCGSubSurf.h"
 | |
| #include "atomic_ops.h"
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| 
 | |
| /* Vertex parent modifies original BMesh which is not safe for threading.
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|  * Ideally such a modification should be handled as a separate DAG update
 | |
|  * callback for mesh datablock, but for until it is actually supported use
 | |
|  * simpler solution with a mutex lock.
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|  *                                               - sergey -
 | |
|  */
 | |
| #define VPARENT_THREADING_HACK
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| 
 | |
| #ifdef VPARENT_THREADING_HACK
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| static ThreadMutex vparent_lock = BLI_MUTEX_INITIALIZER;
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| #endif
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| 
 | |
| void BKE_object_workob_clear(Object *workob)
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| {
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| 	memset(workob, 0, sizeof(Object));
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| 
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| 	workob->size[0] = workob->size[1] = workob->size[2] = 1.0f;
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| 	workob->dscale[0] = workob->dscale[1] = workob->dscale[2] = 1.0f;
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| 	workob->rotmode = ROT_MODE_EUL;
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| }
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| 
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| void BKE_object_free_particlesystems(Object *ob)
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| {
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| 	ParticleSystem *psys;
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| 
 | |
| 	while ((psys = BLI_pophead(&ob->particlesystem))) {
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| 		psys_free(ob, psys);
 | |
| 	}
 | |
| }
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| 
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| void BKE_object_free_softbody(Object *ob)
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| {
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| 	sbFree(ob);
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| }
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| 
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| void BKE_object_free_curve_cache(Object *ob)
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| {
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| 	if (ob->runtime.curve_cache) {
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| 		BKE_displist_free(&ob->runtime.curve_cache->disp);
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| 		BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
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| 		if (ob->runtime.curve_cache->path) {
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| 			free_path(ob->runtime.curve_cache->path);
 | |
| 		}
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| 		BKE_nurbList_free(&ob->runtime.curve_cache->deformed_nurbs);
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| 		MEM_freeN(ob->runtime.curve_cache);
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| 		ob->runtime.curve_cache = NULL;
 | |
| 	}
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| }
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| 
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| void BKE_object_free_modifiers(Object *ob, const int flag)
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| {
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| 	ModifierData *md;
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| 	GpencilModifierData *gp_md;
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| 
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| 	while ((md = BLI_pophead(&ob->modifiers))) {
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| 		modifier_free_ex(md, flag);
 | |
| 	}
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| 
 | |
| 	while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
 | |
| 		BKE_gpencil_modifier_free_ex(gp_md, flag);
 | |
| 	}
 | |
| 	/* particle modifiers were freed, so free the particlesystems as well */
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| 	BKE_object_free_particlesystems(ob);
 | |
| 
 | |
| 	/* same for softbody */
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| 	BKE_object_free_softbody(ob);
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| 
 | |
| 	/* modifiers may have stored data in the DM cache */
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| 	BKE_object_free_derived_caches(ob);
 | |
| }
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| 
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| void BKE_object_free_shaderfx(Object *ob, const int flag)
 | |
| {
 | |
| 	ShaderFxData *fx;
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| 
 | |
| 	while ((fx = BLI_pophead(&ob->shader_fx))) {
 | |
| 		BKE_shaderfx_free_ex(fx, flag);
 | |
| 	}
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| }
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| 
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| void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
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| {
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| 	/* reset functionality */
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| 	if (hmd->object) {
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| 		bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
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| 
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| 		if (hmd->subtarget[0] && pchan) {
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| 			float imat[4][4], mat[4][4];
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| 
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| 			/* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
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| 			mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
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| 
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| 			invert_m4_m4(imat, mat);
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| 			mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
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| 		}
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| 		else {
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| 			invert_m4_m4(hmd->object->imat, hmd->object->obmat);
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| 			mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
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| 		}
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| 	}
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| }
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| 
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| void BKE_object_modifier_gpencil_hook_reset(Object *ob, HookGpencilModifierData *hmd)
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| {
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| 	if (hmd->object == NULL) {
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| 		return;
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| 	}
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| 	/* reset functionality */
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| 	bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
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| 
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| 	if (hmd->subtarget[0] && pchan) {
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| 		float imat[4][4], mat[4][4];
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| 
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| 		/* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
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| 		mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
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| 
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| 		invert_m4_m4(imat, mat);
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| 		mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
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| 	}
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| 	else {
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| 		invert_m4_m4(hmd->object->imat, hmd->object->obmat);
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| 		mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
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| 	}
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| }
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| 
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| bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
 | |
| {
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| 	const ModifierTypeInfo *mti;
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| 
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| 	mti = modifierType_getInfo(modifier_type);
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| 
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| 	/* only geometry objects should be able to get modifiers [#25291] */
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| 	if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
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| 		return false;
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| 	}
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| 
 | |
| 	if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
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| 		return false;
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| 	}
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| 
 | |
| 	if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
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| 	      (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh))))
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| 	{
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| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void BKE_object_link_modifiers(Scene *scene, struct Object *ob_dst, const struct Object *ob_src)
 | |
| {
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| 	ModifierData *md;
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| 	BKE_object_free_modifiers(ob_dst, 0);
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| 
 | |
| 	if (!ELEM(ob_dst->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
 | |
| 		/* only objects listed above can have modifiers and linking them to objects
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| 		 * which doesn't have modifiers stack is quite silly */
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	for (md = ob_src->modifiers.first; md; md = md->next) {
 | |
| 		ModifierData *nmd = NULL;
 | |
| 
 | |
| 		if (ELEM(md->type,
 | |
| 		         eModifierType_Hook,
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| 		         eModifierType_Collision))
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| 		{
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		if (!BKE_object_support_modifier_type_check(ob_dst, md->type))
 | |
| 			continue;
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| 
 | |
| 		switch (md->type) {
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| 			case eModifierType_Softbody:
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| 				BKE_object_copy_softbody(ob_dst, ob_src, 0);
 | |
| 				break;
 | |
| 			case eModifierType_Skin:
 | |
| 				/* ensure skin-node customdata exists */
 | |
| 				BKE_mesh_ensure_skin_customdata(ob_dst->data);
 | |
| 				break;
 | |
| 		}
 | |
| 
 | |
| 		nmd = modifier_new(md->type);
 | |
| 		BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
 | |
| 
 | |
| 		if (md->type == eModifierType_Multires) {
 | |
| 			/* Has to be done after mod creation, but *before* we actually copy its settings! */
 | |
| 			multiresModifier_sync_levels_ex(scene, ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
 | |
| 		}
 | |
| 
 | |
| 		modifier_copyData(md, nmd);
 | |
| 		BLI_addtail(&ob_dst->modifiers, nmd);
 | |
| 		modifier_unique_name(&ob_dst->modifiers, nmd);
 | |
| 	}
 | |
| 
 | |
| 	BKE_object_copy_particlesystems(ob_dst, ob_src, 0);
 | |
| 
 | |
| 	/* TODO: smoke?, cloth? */
 | |
| }
 | |
| 
 | |
| /* Copy CCG related data. Used to sync copy of mesh with reshaped original
 | |
|  * mesh.
 | |
|  */
 | |
| static void copy_ccg_data(Mesh *mesh_destination,
 | |
|                           Mesh *mesh_source,
 | |
|                           int layer_type)
 | |
| {
 | |
| 	BLI_assert(mesh_destination->totloop == mesh_source->totloop);
 | |
| 	CustomData *data_destination = &mesh_destination->ldata;
 | |
| 	CustomData *data_source = &mesh_source->ldata;
 | |
| 	const int num_elements = mesh_source->totloop;
 | |
| 	if (!CustomData_has_layer(data_source, layer_type)) {
 | |
| 		return;
 | |
| 	}
 | |
| 	const int layer_index = CustomData_get_layer_index(
 | |
| 	        data_destination, layer_type);
 | |
| 	CustomData_free_layer(
 | |
| 	        data_destination, layer_type, num_elements, layer_index);
 | |
| 	BLI_assert(!CustomData_has_layer(data_destination, layer_type));
 | |
| 	CustomData_add_layer(
 | |
| 	        data_destination, layer_type, CD_CALLOC, NULL, num_elements);
 | |
| 	BLI_assert(CustomData_has_layer(data_destination, layer_type));
 | |
| 	CustomData_copy_layer_type_data(data_source, data_destination,
 | |
| 	                                layer_type, 0, 0, num_elements);
 | |
| }
 | |
| 
 | |
| static void object_update_from_subsurf_ccg(Object *object)
 | |
| {
 | |
| 	/* Currently CCG is only created for Mesh objects. */
 | |
| 	if (object->type != OB_MESH) {
 | |
| 		return;
 | |
| 	}
 | |
| 	/* Object was never evaluated, so can not have CCG subdivision surface. */
 | |
| 	Mesh *mesh_eval = object->runtime.mesh_eval;
 | |
| 	if (mesh_eval == NULL) {
 | |
| 		return;
 | |
| 	}
 | |
| 	SubdivCCG *subdiv_ccg = mesh_eval->runtime.subdiv_ccg;
 | |
| 	if (subdiv_ccg == NULL) {
 | |
| 		return;
 | |
| 	}
 | |
| 	/* Check whether there is anything to be reshaped. */
 | |
| 	if (!subdiv_ccg->dirty.coords && !subdiv_ccg->dirty.hidden) {
 | |
| 		return;
 | |
| 	}
 | |
| 	const int tot_level = mesh_eval->runtime.subdiv_ccg_tot_level;
 | |
| 	Object *object_orig = DEG_get_original_object(object);
 | |
| 	Mesh *mesh_orig = (Mesh *)object_orig->data;
 | |
| 	multiresModifier_reshapeFromCCG(tot_level, mesh_orig, subdiv_ccg);
 | |
| 	/* NOTE: we need to reshape into an original mesh from main database,
 | |
| 	 * allowing:
 | |
| 	 *
 | |
| 	 *  - Update copies of that mesh at any moment.
 | |
| 	 *  - Save the file without doing extra reshape.
 | |
| 	 *  - All the users of the mesh have updated displacement.
 | |
| 	 *
 | |
| 	 * However, the tricky part here is that we only know about sculpted
 | |
| 	 * state of a mesh on an object level, and object is being updated after
 | |
| 	 * mesh datablock is updated. This forces us to:
 | |
| 	 *
 | |
| 	 *  - Update mesh datablock from object evaluation, which is technically
 | |
| 	 *    forbidden, but there is no other place for this yet.
 | |
| 	 *  - Reshape to the original mesh from main database, and then copy updated
 | |
| 	 *    layer to copy of that mesh (since copy of the mesh has decoupled
 | |
| 	 *    custom data layers).
 | |
| 	 *
 | |
| 	 * All this is defeating all the designs we need to follow to allow safe
 | |
| 	 * threaded evaluation, but this is as good as we can make it within the
 | |
| 	 * current sculpt//evaluated mesh design. This is also how we've survived
 | |
| 	 * with old DerivedMesh based solutions. So, while this is all wrong and
 | |
| 	 * needs reconsideration, doesn't seem to be a big stopper for real
 | |
| 	 * production artists.
 | |
| 	 */
 | |
| 	/* TODO(sergey): Solve this somehow, to be fully stable for threaded
 | |
| 	 * evaluation environment.
 | |
| 	 */
 | |
| 	/* NOTE: runtime.mesh_orig is what was before assigning mesh_eval,
 | |
| 	 * it is orig as in what was in object_eval->data before evaluating
 | |
| 	 * modifier stack.
 | |
| 	 *
 | |
| 	 * mesh_cow is a copy-on-written version od object_orig->data.
 | |
| 	 */
 | |
| 	Mesh *mesh_cow = object->runtime.mesh_orig;
 | |
| 	copy_ccg_data(mesh_cow, mesh_orig, CD_MDISPS);
 | |
| 	copy_ccg_data(mesh_cow, mesh_orig, CD_GRID_PAINT_MASK);
 | |
| }
 | |
| 
 | |
| /* free data derived from mesh, called when mesh changes or is freed */
 | |
| void BKE_object_free_derived_caches(Object *ob)
 | |
| {
 | |
| 	/* Also serves as signal to remake texspace.
 | |
| 	 *
 | |
| 	 * NOTE: This function can be called from threads on different objects
 | |
| 	 * sharing same data datablock. So we need to ensure atomic nature of
 | |
| 	 * data modification here.
 | |
| 	 */
 | |
| 	if (ob->type == OB_MESH) {
 | |
| 		Mesh *me = ob->data;
 | |
| 
 | |
| 		if (me && me->bb) {
 | |
| 			atomic_fetch_and_or_int32(&me->bb->flag, BOUNDBOX_DIRTY);
 | |
| 		}
 | |
| 	}
 | |
| 	else if (ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) {
 | |
| 		Curve *cu = ob->data;
 | |
| 
 | |
| 		if (cu && cu->bb) {
 | |
| 			atomic_fetch_and_or_int32(&cu->bb->flag, BOUNDBOX_DIRTY);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (ob->bb) {
 | |
| 		MEM_freeN(ob->bb);
 | |
| 		ob->bb = NULL;
 | |
| 	}
 | |
| 
 | |
| 	object_update_from_subsurf_ccg(ob);
 | |
| 	BKE_object_free_derived_mesh_caches(ob);
 | |
| 	BKE_armature_cached_bbone_deformation_free(ob);
 | |
| 
 | |
| 	if (ob->runtime.mesh_eval != NULL) {
 | |
| 		Mesh *mesh_eval = ob->runtime.mesh_eval;
 | |
| 		/* Restore initial pointer. */
 | |
| 		if (ob->data == mesh_eval) {
 | |
| 			ob->data = ob->runtime.mesh_orig;
 | |
| 		}
 | |
| 		/* Evaluated mesh points to edit mesh, but does not own it. */
 | |
| 		mesh_eval->edit_btmesh = NULL;
 | |
| 		BKE_mesh_free(mesh_eval);
 | |
| 		BKE_libblock_free_data(&mesh_eval->id, false);
 | |
| 		MEM_freeN(mesh_eval);
 | |
| 		ob->runtime.mesh_eval = NULL;
 | |
| 	}
 | |
| 	if (ob->runtime.mesh_deform_eval != NULL) {
 | |
| 		Mesh *mesh_deform_eval = ob->runtime.mesh_deform_eval;
 | |
| 		BKE_mesh_free(mesh_deform_eval);
 | |
| 		BKE_libblock_free_data(&mesh_deform_eval->id, false);
 | |
| 		MEM_freeN(mesh_deform_eval);
 | |
| 		ob->runtime.mesh_deform_eval = NULL;
 | |
| 	}
 | |
| 
 | |
| 	BKE_object_free_curve_cache(ob);
 | |
| 
 | |
| 	/* clear grease pencil data */
 | |
| 	DRW_gpencil_freecache(ob);
 | |
| }
 | |
| 
 | |
| void BKE_object_free_derived_mesh_caches(struct Object *ob)
 | |
| {
 | |
| 	if (ob->derivedFinal) {
 | |
| 		ob->derivedFinal->needsFree = 1;
 | |
| 		ob->derivedFinal->release(ob->derivedFinal);
 | |
| 		ob->derivedFinal = NULL;
 | |
| 	}
 | |
| 	if (ob->derivedDeform) {
 | |
| 		ob->derivedDeform->needsFree = 1;
 | |
| 		ob->derivedDeform->release(ob->derivedDeform);
 | |
| 		ob->derivedDeform = NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_free_caches(Object *object)
 | |
| {
 | |
| 	ModifierData *md;
 | |
| 	short update_flag = 0;
 | |
| 
 | |
| 	/* Free particle system caches holding paths. */
 | |
| 	if (object->particlesystem.first) {
 | |
| 		ParticleSystem *psys;
 | |
| 		for (psys = object->particlesystem.first;
 | |
| 		     psys != NULL;
 | |
| 		     psys = psys->next)
 | |
| 		{
 | |
| 			psys_free_path_cache(psys, psys->edit);
 | |
| 			update_flag |= PSYS_RECALC_REDO;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Free memory used by cached derived meshes in the particle system modifiers. */
 | |
| 	for (md = object->modifiers.first; md != NULL; md = md->next) {
 | |
| 		if (md->type == eModifierType_ParticleSystem) {
 | |
| 			ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
 | |
| 			if (psmd->mesh_final) {
 | |
| 				BKE_id_free(NULL, psmd->mesh_final);
 | |
| 				psmd->mesh_final = NULL;
 | |
| 				if (psmd->mesh_original) {
 | |
| 					BKE_id_free(NULL, psmd->mesh_original);
 | |
| 					psmd->mesh_original = NULL;
 | |
| 				}
 | |
| 				psmd->flag |= eParticleSystemFlag_file_loaded;
 | |
| 				update_flag |= OB_RECALC_DATA;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* NOTE: If object is coming from a duplicator, it might be a temporary
 | |
| 	 * object created by dependency graph, which shares pointers with original
 | |
| 	 * object. In this case we can not free anything.
 | |
| 	 */
 | |
| 	if ((object->base_flag & BASE_FROMDUPLI) == 0) {
 | |
| 		BKE_object_free_derived_caches(object);
 | |
| 		update_flag |= OB_RECALC_DATA;
 | |
| 	}
 | |
| 
 | |
| 	/* Tag object for update, so once memory critical operation is over and
 | |
| 	 * scene update routines are back to it's business the object will be
 | |
| 	 * guaranteed to be in a known state.
 | |
| 	 */
 | |
| 	if (update_flag != 0) {
 | |
| 		DEG_id_tag_update(&object->id, update_flag);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /** Free (or release) any data used by this object (does not free the object itself). */
 | |
| void BKE_object_free(Object *ob)
 | |
| {
 | |
| 	BKE_animdata_free((ID *)ob, false);
 | |
| 
 | |
| 	DRW_drawdata_free((ID *)ob);
 | |
| 
 | |
| 	/* BKE_<id>_free shall never touch to ID->us. Never ever. */
 | |
| 	BKE_object_free_modifiers(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
 | |
| 	BKE_object_free_shaderfx(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
 | |
| 
 | |
| 	MEM_SAFE_FREE(ob->mat);
 | |
| 	MEM_SAFE_FREE(ob->matbits);
 | |
| 	MEM_SAFE_FREE(ob->iuser);
 | |
| 	MEM_SAFE_FREE(ob->bb);
 | |
| 
 | |
| 	BLI_freelistN(&ob->defbase);
 | |
| 	BLI_freelistN(&ob->fmaps);
 | |
| 	if (ob->pose) {
 | |
| 		BKE_pose_free_ex(ob->pose, false);
 | |
| 		ob->pose = NULL;
 | |
| 	}
 | |
| 	if (ob->mpath) {
 | |
| 		animviz_free_motionpath(ob->mpath);
 | |
| 		ob->mpath = NULL;
 | |
| 	}
 | |
| 
 | |
| 	BKE_constraints_free_ex(&ob->constraints, false);
 | |
| 
 | |
| 	free_partdeflect(ob->pd);
 | |
| 	BKE_rigidbody_free_object(ob, NULL);
 | |
| 	BKE_rigidbody_free_constraint(ob);
 | |
| 
 | |
| 	sbFree(ob);
 | |
| 
 | |
| 	BKE_sculptsession_free(ob);
 | |
| 
 | |
| 	BLI_freelistN(&ob->pc_ids);
 | |
| 
 | |
| 	BLI_freelistN(&ob->lodlevels);
 | |
| 
 | |
| 	/* Free runtime curves data. */
 | |
| 	if (ob->runtime.curve_cache) {
 | |
| 		BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
 | |
| 		if (ob->runtime.curve_cache->path)
 | |
| 			free_path(ob->runtime.curve_cache->path);
 | |
| 		MEM_freeN(ob->runtime.curve_cache);
 | |
| 		ob->runtime.curve_cache = NULL;
 | |
| 	}
 | |
| 
 | |
| 	BKE_previewimg_free(&ob->preview);
 | |
| }
 | |
| 
 | |
| /* actual check for internal data, not context or flags */
 | |
| bool BKE_object_is_in_editmode(const Object *ob)
 | |
| {
 | |
| 	if (ob->data == NULL) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	switch (ob->type) {
 | |
| 		case OB_MESH:
 | |
| 			return ((Mesh *)ob->data)->edit_btmesh != NULL;
 | |
| 		case OB_ARMATURE:
 | |
| 			return ((bArmature *)ob->data)->edbo != NULL;
 | |
| 		case OB_FONT:
 | |
| 			return ((Curve *)ob->data)->editfont != NULL;
 | |
| 		case OB_MBALL:
 | |
| 			return ((MetaBall *)ob->data)->editelems != NULL;
 | |
| 		case OB_LATTICE:
 | |
| 			return ((Lattice *)ob->data)->editlatt != NULL;
 | |
| 		case OB_SURF:
 | |
| 		case OB_CURVE:
 | |
| 			return ((Curve *)ob->data)->editnurb != NULL;
 | |
| 		default:
 | |
| 			return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool BKE_object_is_in_editmode_vgroup(const Object *ob)
 | |
| {
 | |
| 	return (OB_TYPE_SUPPORT_VGROUP(ob->type) &&
 | |
| 	        BKE_object_is_in_editmode(ob));
 | |
| }
 | |
| 
 | |
| bool BKE_object_data_is_in_editmode(const ID *id)
 | |
| {
 | |
| 	const short type = GS(id->name);
 | |
| 	BLI_assert(OB_DATA_SUPPORT_EDITMODE(type));
 | |
| 	switch (type) {
 | |
| 		case ID_ME:
 | |
| 			return ((const Mesh *)id)->edit_btmesh != NULL;
 | |
| 		case ID_CU:
 | |
| 			return (
 | |
| 			        (((const Curve *)id)->editnurb != NULL) ||
 | |
| 			        (((const Curve *)id)->editfont != NULL)
 | |
| 			);
 | |
| 		case ID_MB:
 | |
| 			return ((const MetaBall *)id)->editelems != NULL;
 | |
| 		case ID_LT:
 | |
| 			return ((const Lattice *)id)->editlatt != NULL;
 | |
| 		case ID_AR:
 | |
| 			return ((const bArmature *)id)->edbo != NULL;
 | |
| 		default:
 | |
| 			BLI_assert(0);
 | |
| 			return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool BKE_object_is_in_wpaint_select_vert(const Object *ob)
 | |
| {
 | |
| 	if (ob->type == OB_MESH) {
 | |
| 		Mesh *me = ob->data;
 | |
| 		return ((ob->mode & OB_MODE_WEIGHT_PAINT) &&
 | |
| 		        (me->edit_btmesh == NULL) &&
 | |
| 		        (ME_EDIT_PAINT_SEL_MODE(me) == SCE_SELECT_VERTEX));
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool BKE_object_has_mode_data(const struct Object *ob, eObjectMode object_mode)
 | |
| {
 | |
| 	if (object_mode & OB_MODE_EDIT) {
 | |
| 		if (BKE_object_is_in_editmode(ob)) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (object_mode & OB_MODE_VERTEX_PAINT) {
 | |
| 		if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_VERTEX_PAINT)) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (object_mode & OB_MODE_WEIGHT_PAINT) {
 | |
| 		if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_WEIGHT_PAINT)) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (object_mode & OB_MODE_SCULPT) {
 | |
| 		if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_SCULPT)) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	else if (object_mode & OB_MODE_POSE) {
 | |
| 		if (ob->pose != NULL) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool BKE_object_is_mode_compat(const struct Object *ob, eObjectMode object_mode)
 | |
| {
 | |
| 	return ((ob->mode == object_mode) ||
 | |
| 	        (ob->mode & object_mode) != 0);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return if the object is visible, as evaluated by depsgraph
 | |
|  */
 | |
| bool BKE_object_is_visible(const Object *ob, const eObjectVisibilityCheck mode)
 | |
| {
 | |
| 	if ((ob->base_flag & BASE_VISIBLE) == 0) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	if (mode == OB_VISIBILITY_CHECK_UNKNOWN_RENDER_MODE) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	if (((ob->transflag & OB_DUPLI) == 0) &&
 | |
| 	    (ob->particlesystem.first == NULL))
 | |
| 	{
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	switch (mode) {
 | |
| 		case OB_VISIBILITY_CHECK_FOR_VIEWPORT:
 | |
| 			return ((ob->duplicator_visibility_flag & OB_DUPLI_FLAG_VIEWPORT) != 0);
 | |
| 		case OB_VISIBILITY_CHECK_FOR_RENDER:
 | |
| 			return ((ob->duplicator_visibility_flag & OB_DUPLI_FLAG_RENDER) != 0);
 | |
| 		default:
 | |
| 			BLI_assert(!"Object visible test mode not supported.");
 | |
| 			return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool BKE_object_exists_check(Main *bmain, const Object *obtest)
 | |
| {
 | |
| 	Object *ob;
 | |
| 
 | |
| 	if (obtest == NULL) return false;
 | |
| 
 | |
| 	ob = bmain->object.first;
 | |
| 	while (ob) {
 | |
| 		if (ob == obtest) return true;
 | |
| 		ob = ob->id.next;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /* *************************************************** */
 | |
| 
 | |
| static const char *get_obdata_defname(int type)
 | |
| {
 | |
| 	switch (type) {
 | |
| 		case OB_MESH: return DATA_("Mesh");
 | |
| 		case OB_CURVE: return DATA_("Curve");
 | |
| 		case OB_SURF: return DATA_("Surf");
 | |
| 		case OB_FONT: return DATA_("Text");
 | |
| 		case OB_MBALL: return DATA_("Mball");
 | |
| 		case OB_CAMERA: return DATA_("Camera");
 | |
| 		case OB_LAMP: return DATA_("Light");
 | |
| 		case OB_LATTICE: return DATA_("Lattice");
 | |
| 		case OB_ARMATURE: return DATA_("Armature");
 | |
| 		case OB_SPEAKER: return DATA_("Speaker");
 | |
| 		case OB_EMPTY: return DATA_("Empty");
 | |
| 		case OB_GPENCIL: return DATA_("GPencil");
 | |
| 		default:
 | |
| 			printf("get_obdata_defname: Internal error, bad type: %d\n", type);
 | |
| 			return DATA_("Empty");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
 | |
| {
 | |
| 	if (name == NULL) {
 | |
| 		name = get_obdata_defname(type);
 | |
| 	}
 | |
| 
 | |
| 	switch (type) {
 | |
| 		case OB_MESH:      return BKE_mesh_add(bmain, name);
 | |
| 		case OB_CURVE:     return BKE_curve_add(bmain, name, OB_CURVE);
 | |
| 		case OB_SURF:      return BKE_curve_add(bmain, name, OB_SURF);
 | |
| 		case OB_FONT:      return BKE_curve_add(bmain, name, OB_FONT);
 | |
| 		case OB_MBALL:     return BKE_mball_add(bmain, name);
 | |
| 		case OB_CAMERA:    return BKE_camera_add(bmain, name);
 | |
| 		case OB_LAMP:      return BKE_lamp_add(bmain, name);
 | |
| 		case OB_LATTICE:   return BKE_lattice_add(bmain, name);
 | |
| 		case OB_ARMATURE:  return BKE_armature_add(bmain, name);
 | |
| 		case OB_SPEAKER:   return BKE_speaker_add(bmain, name);
 | |
| 		case OB_LIGHTPROBE:return BKE_lightprobe_add(bmain, name);
 | |
| 		case OB_GPENCIL:   return BKE_gpencil_data_addnew(bmain, name);
 | |
| 		case OB_EMPTY:     return NULL;
 | |
| 		default:
 | |
| 			printf("%s: Internal error, bad type: %d\n", __func__, type);
 | |
| 			return NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_init(Object *ob)
 | |
| {
 | |
| 	/* BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(ob, id)); */  /* ob->type is already initialized... */
 | |
| 
 | |
| 	ob->col[0] = ob->col[1] = ob->col[2] = 1.0;
 | |
| 	ob->col[3] = 1.0;
 | |
| 
 | |
| 	ob->size[0] = ob->size[1] = ob->size[2] = 1.0;
 | |
| 	ob->dscale[0] = ob->dscale[1] = ob->dscale[2] = 1.0;
 | |
| 
 | |
| 	/* objects should default to having Euler XYZ rotations,
 | |
| 	 * but rotations default to quaternions
 | |
| 	 */
 | |
| 	ob->rotmode = ROT_MODE_EUL;
 | |
| 
 | |
| 	unit_axis_angle(ob->rotAxis, &ob->rotAngle);
 | |
| 	unit_axis_angle(ob->drotAxis, &ob->drotAngle);
 | |
| 
 | |
| 	unit_qt(ob->quat);
 | |
| 	unit_qt(ob->dquat);
 | |
| 
 | |
| 	/* rotation locks should be 4D for 4 component rotations by default... */
 | |
| 	ob->protectflag = OB_LOCK_ROT4D;
 | |
| 
 | |
| 	unit_m4(ob->constinv);
 | |
| 	unit_m4(ob->parentinv);
 | |
| 	unit_m4(ob->obmat);
 | |
| 	ob->dt = OB_TEXTURE;
 | |
| 	ob->empty_drawtype = OB_PLAINAXES;
 | |
| 	ob->empty_drawsize = 1.0;
 | |
| 	ob->empty_image_depth = OB_EMPTY_IMAGE_DEPTH_DEFAULT;
 | |
| 	ob->empty_image_visibility_flag = (
 | |
| 	        OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE |
 | |
| 	        OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC |
 | |
| 	        OB_EMPTY_IMAGE_VISIBLE_BACKSIDE);
 | |
| 	if (ob->type == OB_EMPTY) {
 | |
| 		copy_v2_fl(ob->ima_ofs, -0.5f);
 | |
| 	}
 | |
| 
 | |
| 	if (ELEM(ob->type, OB_LAMP, OB_CAMERA, OB_SPEAKER)) {
 | |
| 		ob->trackflag = OB_NEGZ;
 | |
| 		ob->upflag = OB_POSY;
 | |
| 	}
 | |
| 	else {
 | |
| 		ob->trackflag = OB_POSY;
 | |
| 		ob->upflag = OB_POSZ;
 | |
| 	}
 | |
| 
 | |
| 	ob->dupon = 1; ob->dupoff = 0;
 | |
| 	ob->dupsta = 1; ob->dupend = 100;
 | |
| 	ob->dupfacesca = 1.0;
 | |
| 
 | |
| 	ob->col_group = 0x01;
 | |
| 	ob->col_mask = 0xffff;
 | |
| 	ob->preview = NULL;
 | |
| 	ob->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT | OB_DUPLI_FLAG_RENDER;
 | |
| 
 | |
| 	/* NT fluid sim defaults */
 | |
| 	ob->fluidsimSettings = NULL;
 | |
| 
 | |
| 	BLI_listbase_clear(&ob->pc_ids);
 | |
| 
 | |
| 	/* Animation Visualization defaults */
 | |
| 	animviz_settings_init(&ob->avs);
 | |
| 
 | |
| 	ob->display.flag = OB_SHOW_SHADOW;
 | |
| }
 | |
| 
 | |
| /* more general add: creates minimum required data, but without vertices etc. */
 | |
| Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
 | |
| {
 | |
| 	Object *ob;
 | |
| 
 | |
| 	if (!name)
 | |
| 		name = get_obdata_defname(type);
 | |
| 
 | |
| 	ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
 | |
| 
 | |
| 	/* We increase object user count when linking to Collections. */
 | |
| 	id_us_min(&ob->id);
 | |
| 
 | |
| 	/* default object vars */
 | |
| 	ob->type = type;
 | |
| 
 | |
| 	BKE_object_init(ob);
 | |
| 
 | |
| 	return ob;
 | |
| }
 | |
| 
 | |
| 
 | |
| static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, const char *name)
 | |
| {
 | |
| 	Object *ob;
 | |
| 
 | |
| 	ob = BKE_object_add_only_object(bmain, type, name);
 | |
| 	ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
 | |
| 	BKE_view_layer_base_deselect_all(view_layer);
 | |
| 
 | |
| 	DEG_id_tag_update_ex(bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
 | |
| 	return ob;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * General add: to scene, with layer from area and default name
 | |
|  *
 | |
|  * Object is added to the active Collection.
 | |
|  * If there is no linked collection to the active ViewLayer we create a new one.
 | |
|  */
 | |
| /* creates minimum required data, but without vertices etc. */
 | |
| Object *BKE_object_add(
 | |
|         Main *bmain, Scene *UNUSED(scene), ViewLayer *view_layer,
 | |
|         int type, const char *name)
 | |
| {
 | |
| 	Object *ob;
 | |
| 	Base *base;
 | |
| 	LayerCollection *layer_collection;
 | |
| 
 | |
| 	ob = object_add_common(bmain, view_layer, type, name);
 | |
| 
 | |
| 	layer_collection = BKE_layer_collection_get_active(view_layer);
 | |
| 	BKE_collection_object_add(bmain, layer_collection->collection, ob);
 | |
| 
 | |
| 	base = BKE_view_layer_base_find(view_layer, ob);
 | |
| 	BKE_view_layer_base_select_and_set_active(view_layer, base);
 | |
| 
 | |
| 	return ob;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Add a new object, using another one as a reference
 | |
|  *
 | |
|  * \param ob_src object to use to determine the collections of the new object.
 | |
|  */
 | |
| Object *BKE_object_add_from(
 | |
|         Main *bmain, Scene *scene, ViewLayer *view_layer,
 | |
|         int type, const char *name, Object *ob_src)
 | |
| {
 | |
| 	Object *ob;
 | |
| 	Base *base;
 | |
| 
 | |
| 	ob = object_add_common(bmain, view_layer, type, name);
 | |
| 	BKE_collection_object_add_from(bmain, scene, ob_src, ob);
 | |
| 
 | |
| 	base = BKE_view_layer_base_find(view_layer, ob);
 | |
| 	BKE_view_layer_base_select_and_set_active(view_layer, base);
 | |
| 
 | |
| 	return ob;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Add a new object, but assign the given datablock as the ob->data
 | |
|  * for the newly created object.
 | |
|  *
 | |
|  * \param data The datablock to assign as ob->data for the new object.
 | |
|  *             This is assumed to be of the correct type.
 | |
|  * \param do_id_user If true, id_us_plus() will be called on data when
 | |
|  *                 assigning it to the object.
 | |
|  */
 | |
| Object *BKE_object_add_for_data(
 | |
|         Main *bmain, ViewLayer *view_layer,
 | |
|         int type, const char *name, ID *data, bool do_id_user)
 | |
| {
 | |
| 	Object *ob;
 | |
| 	Base *base;
 | |
| 	LayerCollection *layer_collection;
 | |
| 
 | |
| 	/* same as object_add_common, except we don't create new ob->data */
 | |
| 	ob = BKE_object_add_only_object(bmain, type, name);
 | |
| 	ob->data = data;
 | |
| 	if (do_id_user) id_us_plus(data);
 | |
| 
 | |
| 	BKE_view_layer_base_deselect_all(view_layer);
 | |
| 	DEG_id_tag_update_ex(bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
 | |
| 
 | |
| 	layer_collection = BKE_layer_collection_get_active(view_layer);
 | |
| 	BKE_collection_object_add(bmain, layer_collection->collection, ob);
 | |
| 
 | |
| 	base = BKE_view_layer_base_find(view_layer, ob);
 | |
| 	BKE_view_layer_base_select_and_set_active(view_layer, base);
 | |
| 
 | |
| 	return ob;
 | |
| }
 | |
| 
 | |
| 
 | |
| void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag)
 | |
| {
 | |
| 	SoftBody *sb = ob_src->soft;
 | |
| 	SoftBody *sbn;
 | |
| 	bool tagged_no_main = ob_dst->id.tag & LIB_TAG_NO_MAIN;
 | |
| 
 | |
| 	ob_dst->softflag = ob_src->softflag;
 | |
| 	if (sb == NULL) {
 | |
| 		ob_dst->soft = NULL;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	sbn = MEM_dupallocN(sb);
 | |
| 
 | |
| 	if ((flag & LIB_ID_COPY_CACHES) == 0) {
 | |
| 		sbn->totspring = sbn->totpoint = 0;
 | |
| 		sbn->bpoint = NULL;
 | |
| 		sbn->bspring = NULL;
 | |
| 	}
 | |
| 	else {
 | |
| 		sbn->totspring = sb->totspring;
 | |
| 		sbn->totpoint = sb->totpoint;
 | |
| 
 | |
| 		if (sbn->bpoint) {
 | |
| 			int i;
 | |
| 
 | |
| 			sbn->bpoint = MEM_dupallocN(sbn->bpoint);
 | |
| 
 | |
| 			for (i = 0; i < sbn->totpoint; i++) {
 | |
| 				if (sbn->bpoint[i].springs)
 | |
| 					sbn->bpoint[i].springs = MEM_dupallocN(sbn->bpoint[i].springs);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (sb->bspring)
 | |
| 			sbn->bspring = MEM_dupallocN(sb->bspring);
 | |
| 	}
 | |
| 
 | |
| 	sbn->keys = NULL;
 | |
| 	sbn->totkey = sbn->totpointkey = 0;
 | |
| 
 | |
| 	sbn->scratch = NULL;
 | |
| 
 | |
| 	if (tagged_no_main == 0) {
 | |
| 		sbn->shared = MEM_dupallocN(sb->shared);
 | |
| 		sbn->shared->pointcache = BKE_ptcache_copy_list(&sbn->shared->ptcaches, &sb->shared->ptcaches, flag);
 | |
| 	}
 | |
| 
 | |
| 	if (sb->effector_weights)
 | |
| 		sbn->effector_weights = MEM_dupallocN(sb->effector_weights);
 | |
| 
 | |
| 	ob_dst->soft = sbn;
 | |
| }
 | |
| 
 | |
| ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int flag)
 | |
| {
 | |
| 	ParticleSystem *psysn = MEM_dupallocN(psys);
 | |
| 
 | |
| 	psys_copy_particles(psysn, psys);
 | |
| 
 | |
| 	if (psys->clmd) {
 | |
| 		psysn->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
 | |
| 		modifier_copyData_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
 | |
| 		psys->hair_in_mesh = psys->hair_out_mesh = NULL;
 | |
| 	}
 | |
| 
 | |
| 	BLI_duplicatelist(&psysn->targets, &psys->targets);
 | |
| 
 | |
| 	psysn->pathcache = NULL;
 | |
| 	psysn->childcache = NULL;
 | |
| 	psysn->edit = NULL;
 | |
| 	psysn->pdd = NULL;
 | |
| 	psysn->effectors = NULL;
 | |
| 	psysn->tree = NULL;
 | |
| 	psysn->bvhtree = NULL;
 | |
| 	psysn->batch_cache = NULL;
 | |
| 
 | |
| 	BLI_listbase_clear(&psysn->pathcachebufs);
 | |
| 	BLI_listbase_clear(&psysn->childcachebufs);
 | |
| 
 | |
| 	if (flag & LIB_ID_CREATE_NO_MAIN) {
 | |
| 		BLI_assert((psys->flag & PSYS_SHARED_CACHES) == 0);
 | |
| 		psysn->flag |= PSYS_SHARED_CACHES;
 | |
| 		BLI_assert(psysn->pointcache != NULL);
 | |
| 	}
 | |
| 	else {
 | |
| 		psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches, flag);
 | |
| 	}
 | |
| 
 | |
| 	/* XXX - from reading existing code this seems correct but intended usage of
 | |
| 	 * pointcache should /w cloth should be added in 'ParticleSystem' - campbell */
 | |
| 	if (psysn->clmd) {
 | |
| 		psysn->clmd->point_cache = psysn->pointcache;
 | |
| 	}
 | |
| 
 | |
| 	if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
 | |
| 		id_us_plus((ID *)psysn->part);
 | |
| 	}
 | |
| 
 | |
| 	return psysn;
 | |
| }
 | |
| 
 | |
| void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const int flag)
 | |
| {
 | |
| 	ParticleSystem *psys, *npsys;
 | |
| 	ModifierData *md;
 | |
| 
 | |
| 	if (ob_dst->type != OB_MESH) {
 | |
| 		/* currently only mesh objects can have soft body */
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	BLI_listbase_clear(&ob_dst->particlesystem);
 | |
| 	for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
 | |
| 		npsys = BKE_object_copy_particlesystem(psys, flag);
 | |
| 
 | |
| 		BLI_addtail(&ob_dst->particlesystem, npsys);
 | |
| 
 | |
| 		/* need to update particle modifiers too */
 | |
| 		for (md = ob_dst->modifiers.first; md; md = md->next) {
 | |
| 			if (md->type == eModifierType_ParticleSystem) {
 | |
| 				ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
 | |
| 				if (psmd->psys == psys)
 | |
| 					psmd->psys = npsys;
 | |
| 			}
 | |
| 			else if (md->type == eModifierType_DynamicPaint) {
 | |
| 				DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
 | |
| 				if (pmd->brush) {
 | |
| 					if (pmd->brush->psys == psys) {
 | |
| 						pmd->brush->psys = npsys;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			else if (md->type == eModifierType_Smoke) {
 | |
| 				SmokeModifierData *smd = (SmokeModifierData *) md;
 | |
| 
 | |
| 				if (smd->type == MOD_SMOKE_TYPE_FLOW) {
 | |
| 					if (smd->flow) {
 | |
| 						if (smd->flow->psys == psys)
 | |
| 							smd->flow->psys = npsys;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void copy_object_pose(Object *obn, const Object *ob, const int flag)
 | |
| {
 | |
| 	bPoseChannel *chan;
 | |
| 
 | |
| 	/* note: need to clear obn->pose pointer first, so that BKE_pose_copy_data works (otherwise there's a crash) */
 | |
| 	obn->pose = NULL;
 | |
| 	BKE_pose_copy_data_ex(&obn->pose, ob->pose, flag, true);  /* true = copy constraints */
 | |
| 
 | |
| 	for (chan = obn->pose->chanbase.first; chan; chan = chan->next) {
 | |
| 		bConstraint *con;
 | |
| 
 | |
| 		chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
 | |
| 
 | |
| 		/* XXX Remapping object pointing onto itself should be handled by generic BKE_library_remap stuff, but...
 | |
| 		 *     the flush_constraint_targets callback am not sure about, so will delay that for now. */
 | |
| 		for (con = chan->constraints.first; con; con = con->next) {
 | |
| 			const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
 | |
| 			ListBase targets = {NULL, NULL};
 | |
| 			bConstraintTarget *ct;
 | |
| 
 | |
| 			if (cti && cti->get_constraint_targets) {
 | |
| 				cti->get_constraint_targets(con, &targets);
 | |
| 
 | |
| 				for (ct = targets.first; ct; ct = ct->next) {
 | |
| 					if (ct->tar == ob)
 | |
| 						ct->tar = obn;
 | |
| 				}
 | |
| 
 | |
| 				if (cti->flush_constraint_targets)
 | |
| 					cti->flush_constraint_targets(con, &targets, 0);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void copy_object_lod(Object *obn, const Object *ob, const int UNUSED(flag))
 | |
| {
 | |
| 	BLI_duplicatelist(&obn->lodlevels, &ob->lodlevels);
 | |
| 
 | |
| 	obn->currentlod = (LodLevel *)obn->lodlevels.first;
 | |
| }
 | |
| 
 | |
| bool BKE_object_pose_context_check(const Object *ob)
 | |
| {
 | |
| 	if ((ob) &&
 | |
| 	    (ob->type == OB_ARMATURE) &&
 | |
| 	    (ob->pose) &&
 | |
| 	    (ob->mode & OB_MODE_POSE))
 | |
| 	{
 | |
| 		return true;
 | |
| 	}
 | |
| 	else {
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| Object *BKE_object_pose_armature_get(Object *ob)
 | |
| {
 | |
| 	if (ob == NULL)
 | |
| 		return NULL;
 | |
| 
 | |
| 	if (BKE_object_pose_context_check(ob))
 | |
| 		return ob;
 | |
| 
 | |
| 	ob = modifiers_isDeformedByArmature(ob);
 | |
| 
 | |
| 	/* Only use selected check when non-active. */
 | |
| 	if (BKE_object_pose_context_check(ob))
 | |
| 		return ob;
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| Object *BKE_object_pose_armature_get_visible(Object *ob, ViewLayer *view_layer, View3D *v3d)
 | |
| {
 | |
| 	Object *ob_armature = BKE_object_pose_armature_get(ob);
 | |
| 	if (ob_armature) {
 | |
| 		Base *base = BKE_view_layer_base_find(view_layer, ob_armature);
 | |
| 		if (base) {
 | |
| 			if (BASE_VISIBLE(v3d, base)) {
 | |
| 				return ob_armature;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Access pose array with special check to get pose object when in weight paint mode.
 | |
|  */
 | |
| Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len, bool unique)
 | |
| {
 | |
| 	Object *ob_active = OBACT(view_layer);
 | |
| 	Object *ob_pose = BKE_object_pose_armature_get(ob_active);
 | |
| 	Object **objects = NULL;
 | |
| 	if (ob_pose == ob_active) {
 | |
| 		objects = BKE_view_layer_array_from_objects_in_mode(
 | |
| 		        view_layer, v3d, r_objects_len, {
 | |
| 		            .object_mode = OB_MODE_POSE,
 | |
| 		            .no_dup_data = unique});
 | |
| 	}
 | |
| 	else if (ob_pose != NULL) {
 | |
| 		*r_objects_len = 1;
 | |
| 		objects = MEM_mallocN(sizeof(*objects), __func__);
 | |
| 		objects[0] = ob_pose;
 | |
| 	}
 | |
| 	else {
 | |
| 		*r_objects_len = 0;
 | |
| 		objects = MEM_mallocN(0, __func__);
 | |
| 	}
 | |
| 	return objects;
 | |
| }
 | |
| Object **BKE_object_pose_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
 | |
| {
 | |
| 	return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, true);
 | |
| }
 | |
| Object **BKE_object_pose_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
 | |
| {
 | |
| 	return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, false);
 | |
| }
 | |
| 
 | |
| Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len, bool unique)
 | |
| {
 | |
| 	Base *base_active = BASACT(view_layer);
 | |
| 	Object *ob_pose = base_active ? BKE_object_pose_armature_get(base_active->object) : NULL;
 | |
| 	Base *base_pose = NULL;
 | |
| 	Base **bases = NULL;
 | |
| 
 | |
| 	if (base_active) {
 | |
| 		if (ob_pose == base_active->object) {
 | |
| 			base_pose = base_active;
 | |
| 		}
 | |
| 		else {
 | |
| 			base_pose = BKE_view_layer_base_find(view_layer, ob_pose);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (base_active && (base_pose == base_active)) {
 | |
| 		bases = BKE_view_layer_array_from_bases_in_mode(
 | |
| 		        view_layer, v3d, r_bases_len, {
 | |
| 		            .object_mode = OB_MODE_POSE,
 | |
| 		            .no_dup_data = unique});
 | |
| 	}
 | |
| 	else if (base_pose != NULL) {
 | |
| 		*r_bases_len = 1;
 | |
| 		bases = MEM_mallocN(sizeof(*bases), __func__);
 | |
| 		bases[0] = base_pose;
 | |
| 	}
 | |
| 	else {
 | |
| 		*r_bases_len = 0;
 | |
| 		bases = MEM_mallocN(0, __func__);
 | |
| 	}
 | |
| 	return bases;
 | |
| }
 | |
| Base **BKE_object_pose_base_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
 | |
| {
 | |
| 	return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, true);
 | |
| }
 | |
| Base **BKE_object_pose_base_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
 | |
| {
 | |
| 	return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, false);
 | |
| }
 | |
| 
 | |
| void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
 | |
| {
 | |
| 	copy_v3_v3(ob_tar->loc, ob_src->loc);
 | |
| 	copy_v3_v3(ob_tar->rot, ob_src->rot);
 | |
| 	copy_v3_v3(ob_tar->quat, ob_src->quat);
 | |
| 	copy_v3_v3(ob_tar->rotAxis, ob_src->rotAxis);
 | |
| 	ob_tar->rotAngle = ob_src->rotAngle;
 | |
| 	ob_tar->rotmode = ob_src->rotmode;
 | |
| 	copy_v3_v3(ob_tar->size, ob_src->size);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Only copy internal data of Object ID from source to already allocated/initialized destination.
 | |
|  * You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
 | |
|  *
 | |
|  * WARNING! This function will not handle ID user count!
 | |
|  *
 | |
|  * \param flag  Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
 | |
|  */
 | |
| void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, const int flag)
 | |
| {
 | |
| 	ModifierData *md;
 | |
| 	GpencilModifierData *gmd;
 | |
| 	ShaderFxData *fx;
 | |
| 
 | |
| 	/* Do not copy runtime data. */
 | |
| 	BKE_object_runtime_reset(ob_dst);
 | |
| 
 | |
| 	/* We never handle usercount here for own data. */
 | |
| 	const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
 | |
| 
 | |
| 	if (ob_src->totcol) {
 | |
| 		ob_dst->mat = MEM_dupallocN(ob_src->mat);
 | |
| 		ob_dst->matbits = MEM_dupallocN(ob_src->matbits);
 | |
| 		ob_dst->totcol = ob_src->totcol;
 | |
| 	}
 | |
| 	else if (ob_dst->mat != NULL || ob_dst->matbits != NULL) {
 | |
| 		/* This shall not be needed, but better be safe than sorry. */
 | |
| 		BLI_assert(!"Object copy: non-NULL material pointers with zero counter, should not happen.");
 | |
| 		ob_dst->mat = NULL;
 | |
| 		ob_dst->matbits = NULL;
 | |
| 	}
 | |
| 
 | |
| 	if (ob_src->iuser) ob_dst->iuser = MEM_dupallocN(ob_src->iuser);
 | |
| 
 | |
| 	if (ob_src->bb) ob_dst->bb = MEM_dupallocN(ob_src->bb);
 | |
| 
 | |
| 	BLI_listbase_clear(&ob_dst->modifiers);
 | |
| 
 | |
| 	for (md = ob_src->modifiers.first; md; md = md->next) {
 | |
| 		ModifierData *nmd = modifier_new(md->type);
 | |
| 		BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
 | |
| 		modifier_copyData_ex(md, nmd, flag_subdata);
 | |
| 		BLI_addtail(&ob_dst->modifiers, nmd);
 | |
| 	}
 | |
| 
 | |
| 	BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
 | |
| 
 | |
| 	for (gmd = ob_src->greasepencil_modifiers.first; gmd; gmd = gmd->next) {
 | |
| 		GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
 | |
| 		BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
 | |
| 		BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata);
 | |
| 		BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
 | |
| 	}
 | |
| 
 | |
| 	BLI_listbase_clear(&ob_dst->shader_fx);
 | |
| 
 | |
| 	for (fx = ob_src->shader_fx.first; fx; fx = fx->next) {
 | |
| 		ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
 | |
| 		BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
 | |
| 		BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata);
 | |
| 		BLI_addtail(&ob_dst->shader_fx, nfx);
 | |
| 	}
 | |
| 
 | |
| 	if (ob_src->pose) {
 | |
| 		copy_object_pose(ob_dst, ob_src, flag_subdata);
 | |
| 		/* backwards compat... non-armatures can get poses in older files? */
 | |
| 		if (ob_src->type == OB_ARMATURE) {
 | |
| 			const bool do_pose_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
 | |
| 			BKE_pose_rebuild(bmain, ob_dst, ob_dst->data, do_pose_id_user);
 | |
| 		}
 | |
| 	}
 | |
| 	defgroup_copy_list(&ob_dst->defbase, &ob_src->defbase);
 | |
| 	BKE_object_facemap_copy_list(&ob_dst->fmaps, &ob_src->fmaps);
 | |
| 	BKE_constraints_copy_ex(&ob_dst->constraints, &ob_src->constraints, flag_subdata, true);
 | |
| 
 | |
| 	ob_dst->mode = ob_dst->type != OB_GPENCIL ? OB_MODE_OBJECT : ob_dst->mode;
 | |
| 	ob_dst->sculpt = NULL;
 | |
| 
 | |
| 	if (ob_src->pd) {
 | |
| 		ob_dst->pd = MEM_dupallocN(ob_src->pd);
 | |
| 		if (ob_dst->pd->rng) {
 | |
| 			ob_dst->pd->rng = MEM_dupallocN(ob_src->pd->rng);
 | |
| 		}
 | |
| 	}
 | |
| 	BKE_object_copy_softbody(ob_dst, ob_src, flag_subdata);
 | |
| 	ob_dst->rigidbody_object = BKE_rigidbody_copy_object(ob_src, flag_subdata);
 | |
| 	ob_dst->rigidbody_constraint = BKE_rigidbody_copy_constraint(ob_src, flag_subdata);
 | |
| 
 | |
| 	BKE_object_copy_particlesystems(ob_dst, ob_src, flag_subdata);
 | |
| 
 | |
| 	ob_dst->derivedDeform = NULL;
 | |
| 	ob_dst->derivedFinal = NULL;
 | |
| 
 | |
| 	BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
 | |
| 	BLI_listbase_clear(&ob_dst->pc_ids);
 | |
| 
 | |
| 	ob_dst->avs = ob_src->avs;
 | |
| 	ob_dst->mpath = animviz_copy_motionpath(ob_src->mpath);
 | |
| 
 | |
| 	copy_object_lod(ob_dst, ob_src, flag_subdata);
 | |
| 
 | |
| 	/* Do not copy object's preview (mostly due to the fact renderers create temp copy of objects). */
 | |
| 	if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0 && false) {  /* XXX TODO temp hack */
 | |
| 		BKE_previewimg_id_copy(&ob_dst->id, &ob_src->id);
 | |
| 	}
 | |
| 	else {
 | |
| 		ob_dst->preview = NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* copy objects, will re-initialize cached simulation data */
 | |
| Object *BKE_object_copy(Main *bmain, const Object *ob)
 | |
| {
 | |
| 	Object *ob_copy;
 | |
| 	BKE_id_copy_ex(bmain, &ob->id, (ID **)&ob_copy, 0, false);
 | |
| 
 | |
| 	/* We increase object user count when linking to Collections. */
 | |
| 	id_us_min(&ob_copy->id);
 | |
| 
 | |
| 	return ob_copy;
 | |
| }
 | |
| 
 | |
| void BKE_object_make_local_ex(Main *bmain, Object *ob, const bool lib_local, const bool clear_proxy)
 | |
| {
 | |
| 	bool is_local = false, is_lib = false;
 | |
| 
 | |
| 	/* - only lib users: do nothing (unless force_local is set)
 | |
| 	 * - only local users: set flag
 | |
| 	 * - mixed: make copy
 | |
| 	 * In case we make a whole lib's content local, we always want to localize, and we skip remapping (done later).
 | |
| 	 */
 | |
| 
 | |
| 	if (!ID_IS_LINKED(ob)) {
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	BKE_library_ID_test_usages(bmain, ob, &is_local, &is_lib);
 | |
| 
 | |
| 	if (lib_local || is_local) {
 | |
| 		if (!is_lib) {
 | |
| 			id_clear_lib_data(bmain, &ob->id);
 | |
| 			BKE_id_expand_local(bmain, &ob->id);
 | |
| 			if (clear_proxy) {
 | |
| 				if (ob->proxy_from != NULL) {
 | |
| 					ob->proxy_from->proxy = NULL;
 | |
| 					ob->proxy_from->proxy_group = NULL;
 | |
| 				}
 | |
| 				ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			Object *ob_new = BKE_object_copy(bmain, ob);
 | |
| 
 | |
| 			ob_new->id.us = 0;
 | |
| 			ob_new->proxy = ob_new->proxy_from = ob_new->proxy_group = NULL;
 | |
| 
 | |
| 			/* setting newid is mandatory for complex make_lib_local logic... */
 | |
| 			ID_NEW_SET(ob, ob_new);
 | |
| 
 | |
| 			if (!lib_local) {
 | |
| 				BKE_libblock_remap(bmain, ob, ob_new, ID_REMAP_SKIP_INDIRECT_USAGE);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_make_local(Main *bmain, Object *ob, const bool lib_local)
 | |
| {
 | |
| 	BKE_object_make_local_ex(bmain, ob, lib_local, true);
 | |
| }
 | |
| 
 | |
| /* Returns true if the Object is from an external blend file (libdata) */
 | |
| bool BKE_object_is_libdata(const Object *ob)
 | |
| {
 | |
| 	return (ob && ID_IS_LINKED(ob));
 | |
| }
 | |
| 
 | |
| /* Returns true if the Object data is from an external blend file (libdata) */
 | |
| bool BKE_object_obdata_is_libdata(const Object *ob)
 | |
| {
 | |
| 	/* Linked objects with local obdata are forbidden! */
 | |
| 	BLI_assert(!ob || !ob->data || (ID_IS_LINKED(ob) ? ID_IS_LINKED(ob->data) : true));
 | |
| 	return (ob && ob->data && ID_IS_LINKED(ob->data));
 | |
| }
 | |
| 
 | |
| /* *************** PROXY **************** */
 | |
| 
 | |
| /* when you make proxy, ensure the exposed layers are extern */
 | |
| static void armature_set_id_extern(Object *ob)
 | |
| {
 | |
| 	bArmature *arm = ob->data;
 | |
| 	bPoseChannel *pchan;
 | |
| 	unsigned int lay = arm->layer_protected;
 | |
| 
 | |
| 	for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
 | |
| 		if (!(pchan->bone->layer & lay))
 | |
| 			id_lib_extern((ID *)pchan->custom);
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
 | |
| {
 | |
| 	if ((target->adt) && (target->adt->drivers.first)) {
 | |
| 		FCurve *fcu;
 | |
| 
 | |
| 		/* add new animdata block */
 | |
| 		if (!ob->adt)
 | |
| 			ob->adt = BKE_animdata_add_id(&ob->id);
 | |
| 
 | |
| 		/* make a copy of all the drivers (for now), then correct any links that need fixing */
 | |
| 		free_fcurves(&ob->adt->drivers);
 | |
| 		copy_fcurves(&ob->adt->drivers, &target->adt->drivers);
 | |
| 
 | |
| 		for (fcu = ob->adt->drivers.first; fcu; fcu = fcu->next) {
 | |
| 			ChannelDriver *driver = fcu->driver;
 | |
| 			DriverVar *dvar;
 | |
| 
 | |
| 			for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
 | |
| 				/* all drivers */
 | |
| 				DRIVER_TARGETS_LOOPER_BEGIN(dvar)
 | |
| 				{
 | |
| 					if (dtar->id) {
 | |
| 						if ((Object *)dtar->id == target)
 | |
| 							dtar->id = (ID *)ob;
 | |
| 						else {
 | |
| 							/* only on local objects because this causes indirect links
 | |
| 							 * 'a -> b -> c', blend to point directly to a.blend
 | |
| 							 * when a.blend has a proxy thats linked into c.blend  */
 | |
| 							if (!ID_IS_LINKED(ob))
 | |
| 								id_lib_extern((ID *)dtar->id);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				DRIVER_TARGETS_LOOPER_END;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* proxy rule: lib_object->proxy_from == the one we borrow from, set temporally while object_update */
 | |
| /*             local_object->proxy == pointer to library object, saved in files and read */
 | |
| /*             local_object->proxy_group == pointer to collection dupli-object, saved in files and read */
 | |
| 
 | |
| void BKE_object_make_proxy(Main *bmain, Object *ob, Object *target, Object *cob)
 | |
| {
 | |
| 	/* paranoia checks */
 | |
| 	if (ID_IS_LINKED(ob) || !ID_IS_LINKED(target)) {
 | |
| 		printf("cannot make proxy\n");
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	ob->proxy = target;
 | |
| 	ob->proxy_group = cob;
 | |
| 	id_lib_extern(&target->id);
 | |
| 
 | |
| 	DEG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
 | |
| 	DEG_id_tag_update(&target->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
 | |
| 
 | |
| 	/* copy transform
 | |
| 	 * - cob means this proxy comes from a collection, just apply the matrix
 | |
| 	 *   so the object wont move from its dupli-transform.
 | |
| 	 *
 | |
| 	 * - no cob means this is being made from a linked object,
 | |
| 	 *   this is closer to making a copy of the object - in-place. */
 | |
| 	if (cob) {
 | |
| 		ob->rotmode = target->rotmode;
 | |
| 		mul_m4_m4m4(ob->obmat, cob->obmat, target->obmat);
 | |
| 		if (cob->dup_group) { /* should always be true */
 | |
| 			float tvec[3];
 | |
| 			mul_v3_mat3_m4v3(tvec, ob->obmat, cob->dup_group->dupli_ofs);
 | |
| 			sub_v3_v3(ob->obmat[3], tvec);
 | |
| 		}
 | |
| 		BKE_object_apply_mat4(ob, ob->obmat, false, true);
 | |
| 	}
 | |
| 	else {
 | |
| 		BKE_object_transform_copy(ob, target);
 | |
| 		ob->parent = target->parent; /* libdata */
 | |
| 		copy_m4_m4(ob->parentinv, target->parentinv);
 | |
| 	}
 | |
| 
 | |
| 	/* copy animdata stuff - drivers only for now... */
 | |
| 	BKE_object_copy_proxy_drivers(ob, target);
 | |
| 
 | |
| 	/* skip constraints? */
 | |
| 	/* FIXME: this is considered by many as a bug */
 | |
| 
 | |
| 	/* set object type and link to data */
 | |
| 	ob->type = target->type;
 | |
| 	ob->data = target->data;
 | |
| 	id_us_plus((ID *)ob->data);     /* ensures lib data becomes LIB_TAG_EXTERN */
 | |
| 
 | |
| 	/* copy vertex groups */
 | |
| 	defgroup_copy_list(&ob->defbase, &target->defbase);
 | |
| 
 | |
| 	/* copy material and index information */
 | |
| 	ob->actcol = ob->totcol = 0;
 | |
| 	if (ob->mat) MEM_freeN(ob->mat);
 | |
| 	if (ob->matbits) MEM_freeN(ob->matbits);
 | |
| 	ob->mat = NULL;
 | |
| 	ob->matbits = NULL;
 | |
| 	if ((target->totcol) && (target->mat) && OB_TYPE_SUPPORT_MATERIAL(ob->type)) {
 | |
| 		int i;
 | |
| 
 | |
| 		ob->actcol = target->actcol;
 | |
| 		ob->totcol = target->totcol;
 | |
| 
 | |
| 		ob->mat = MEM_dupallocN(target->mat);
 | |
| 		ob->matbits = MEM_dupallocN(target->matbits);
 | |
| 		for (i = 0; i < target->totcol; i++) {
 | |
| 			/* don't need to run test_object_materials since we know this object is new and not used elsewhere */
 | |
| 			id_us_plus((ID *)ob->mat[i]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* type conversions */
 | |
| 	if (target->type == OB_ARMATURE) {
 | |
| 		copy_object_pose(ob, target, 0);   /* data copy, object pointers in constraints */
 | |
| 		BKE_pose_rest(ob->pose);            /* clear all transforms in channels */
 | |
| 		BKE_pose_rebuild(bmain, ob, ob->data, true); /* set all internal links */
 | |
| 
 | |
| 		armature_set_id_extern(ob);
 | |
| 	}
 | |
| 	else if (target->type == OB_EMPTY) {
 | |
| 		ob->empty_drawtype = target->empty_drawtype;
 | |
| 		ob->empty_drawsize = target->empty_drawsize;
 | |
| 	}
 | |
| 
 | |
| 	/* copy IDProperties */
 | |
| 	if (ob->id.properties) {
 | |
| 		IDP_FreeProperty(ob->id.properties);
 | |
| 		MEM_freeN(ob->id.properties);
 | |
| 		ob->id.properties = NULL;
 | |
| 	}
 | |
| 	if (target->id.properties) {
 | |
| 		ob->id.properties = IDP_CopyProperty(target->id.properties);
 | |
| 	}
 | |
| 
 | |
| 	/* copy drawtype info */
 | |
| 	ob->dt = target->dt;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Use with newly created objects to set their size
 | |
|  * (used to apply scene-scale).
 | |
|  */
 | |
| void BKE_object_obdata_size_init(struct Object *ob, const float size)
 | |
| {
 | |
| 	/* apply radius as a scale to types that support it */
 | |
| 	switch (ob->type) {
 | |
| 		case OB_EMPTY:
 | |
| 		{
 | |
| 			ob->empty_drawsize *= size;
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_GPENCIL:
 | |
| 		{
 | |
| 			ob->empty_drawsize *= size;
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_FONT:
 | |
| 		{
 | |
| 			Curve *cu = ob->data;
 | |
| 			cu->fsize *= size;
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_CAMERA:
 | |
| 		{
 | |
| 			Camera *cam = ob->data;
 | |
| 			cam->drawsize *= size;
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_LAMP:
 | |
| 		{
 | |
| 			Lamp *lamp = ob->data;
 | |
| 			lamp->dist *= size;
 | |
| 			lamp->area_size  *= size;
 | |
| 			lamp->area_sizey *= size;
 | |
| 			lamp->area_sizez *= size;
 | |
| 			break;
 | |
| 		}
 | |
| 		/* Only lattice (not mesh, curve, mball...),
 | |
| 		 * because its got data when newly added */
 | |
| 		case OB_LATTICE:
 | |
| 		{
 | |
| 			struct Lattice *lt = ob->data;
 | |
| 			float mat[4][4];
 | |
| 
 | |
| 			unit_m4(mat);
 | |
| 			scale_m4_fl(mat, size);
 | |
| 
 | |
| 			BKE_lattice_transform(lt, (float (*)[4])mat, false);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* *************** CALC ****************** */
 | |
| 
 | |
| void BKE_object_scale_to_mat3(Object *ob, float mat[3][3])
 | |
| {
 | |
| 	float vec[3];
 | |
| 	mul_v3_v3v3(vec, ob->size, ob->dscale);
 | |
| 	size_to_mat3(mat, vec);
 | |
| }
 | |
| 
 | |
| void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], bool use_drot)
 | |
| {
 | |
| 	float rmat[3][3], dmat[3][3];
 | |
| 
 | |
| 	/* 'dmat' is the delta-rotation matrix, which will get (pre)multiplied
 | |
| 	 * with the rotation matrix to yield the appropriate rotation
 | |
| 	 */
 | |
| 
 | |
| 	/* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
 | |
| 	if (ob->rotmode > 0) {
 | |
| 		/* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
 | |
| 		eulO_to_mat3(rmat, ob->rot, ob->rotmode);
 | |
| 		eulO_to_mat3(dmat, ob->drot, ob->rotmode);
 | |
| 	}
 | |
| 	else if (ob->rotmode == ROT_MODE_AXISANGLE) {
 | |
| 		/* axis-angle - not really that great for 3D-changing orientations */
 | |
| 		axis_angle_to_mat3(rmat, ob->rotAxis, ob->rotAngle);
 | |
| 		axis_angle_to_mat3(dmat, ob->drotAxis, ob->drotAngle);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* quats are normalized before use to eliminate scaling issues */
 | |
| 		float tquat[4];
 | |
| 
 | |
| 		normalize_qt_qt(tquat, ob->quat);
 | |
| 		quat_to_mat3(rmat, tquat);
 | |
| 
 | |
| 		normalize_qt_qt(tquat, ob->dquat);
 | |
| 		quat_to_mat3(dmat, tquat);
 | |
| 	}
 | |
| 
 | |
| 	/* combine these rotations */
 | |
| 	if (use_drot)
 | |
| 		mul_m3_m3m3(mat, dmat, rmat);
 | |
| 	else
 | |
| 		copy_m3_m3(mat, rmat);
 | |
| }
 | |
| 
 | |
| void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], bool use_compat)
 | |
| {
 | |
| 	BLI_ASSERT_UNIT_M3(mat);
 | |
| 
 | |
| 	switch (ob->rotmode) {
 | |
| 		case ROT_MODE_QUAT:
 | |
| 		{
 | |
| 			float dquat[4];
 | |
| 			mat3_normalized_to_quat(ob->quat, mat);
 | |
| 			normalize_qt_qt(dquat, ob->dquat);
 | |
| 			invert_qt_normalized(dquat);
 | |
| 			mul_qt_qtqt(ob->quat, dquat, ob->quat);
 | |
| 			break;
 | |
| 		}
 | |
| 		case ROT_MODE_AXISANGLE:
 | |
| 		{
 | |
| 			float quat[4];
 | |
| 			float dquat[4];
 | |
| 
 | |
| 			/* without drot we could apply 'mat' directly */
 | |
| 			mat3_normalized_to_quat(quat, mat);
 | |
| 			axis_angle_to_quat(dquat, ob->drotAxis, ob->drotAngle);
 | |
| 			invert_qt_normalized(dquat);
 | |
| 			mul_qt_qtqt(quat, dquat, quat);
 | |
| 			quat_to_axis_angle(ob->rotAxis, &ob->rotAngle, quat);
 | |
| 			break;
 | |
| 		}
 | |
| 		default: /* euler */
 | |
| 		{
 | |
| 			float quat[4];
 | |
| 			float dquat[4];
 | |
| 
 | |
| 			/* without drot we could apply 'mat' directly */
 | |
| 			mat3_normalized_to_quat(quat, mat);
 | |
| 			eulO_to_quat(dquat, ob->drot, ob->rotmode);
 | |
| 			invert_qt_normalized(dquat);
 | |
| 			mul_qt_qtqt(quat, dquat, quat);
 | |
| 			/* end drot correction */
 | |
| 
 | |
| 			if (use_compat) quat_to_compatible_eulO(ob->rot, ob->rot, ob->rotmode, quat);
 | |
| 			else            quat_to_eulO(ob->rot, ob->rotmode, quat);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_tfm_protected_backup(const Object *ob,
 | |
|                                      ObjectTfmProtectedChannels *obtfm)
 | |
| {
 | |
| 
 | |
| #define TFMCPY(_v) (obtfm->_v = ob->_v)
 | |
| #define TFMCPY3D(_v) copy_v3_v3(obtfm->_v, ob->_v)
 | |
| #define TFMCPY4D(_v) copy_v4_v4(obtfm->_v, ob->_v)
 | |
| 
 | |
| 	TFMCPY3D(loc);
 | |
| 	TFMCPY3D(dloc);
 | |
| 	TFMCPY3D(size);
 | |
| 	TFMCPY3D(dscale);
 | |
| 	TFMCPY3D(rot);
 | |
| 	TFMCPY3D(drot);
 | |
| 	TFMCPY4D(quat);
 | |
| 	TFMCPY4D(dquat);
 | |
| 	TFMCPY3D(rotAxis);
 | |
| 	TFMCPY3D(drotAxis);
 | |
| 	TFMCPY(rotAngle);
 | |
| 	TFMCPY(drotAngle);
 | |
| 
 | |
| #undef TFMCPY
 | |
| #undef TFMCPY3D
 | |
| #undef TFMCPY4D
 | |
| 
 | |
| }
 | |
| 
 | |
| void BKE_object_tfm_protected_restore(Object *ob,
 | |
|                                       const ObjectTfmProtectedChannels *obtfm,
 | |
|                                       const short protectflag)
 | |
| {
 | |
| 	unsigned int i;
 | |
| 
 | |
| 	for (i = 0; i < 3; i++) {
 | |
| 		if (protectflag & (OB_LOCK_LOCX << i)) {
 | |
| 			ob->loc[i] =  obtfm->loc[i];
 | |
| 			ob->dloc[i] = obtfm->dloc[i];
 | |
| 		}
 | |
| 
 | |
| 		if (protectflag & (OB_LOCK_SCALEX << i)) {
 | |
| 			ob->size[i] =  obtfm->size[i];
 | |
| 			ob->dscale[i] = obtfm->dscale[i];
 | |
| 		}
 | |
| 
 | |
| 		if (protectflag & (OB_LOCK_ROTX << i)) {
 | |
| 			ob->rot[i] =  obtfm->rot[i];
 | |
| 			ob->drot[i] = obtfm->drot[i];
 | |
| 
 | |
| 			ob->quat[i + 1] =  obtfm->quat[i + 1];
 | |
| 			ob->dquat[i + 1] = obtfm->dquat[i + 1];
 | |
| 
 | |
| 			ob->rotAxis[i] =  obtfm->rotAxis[i];
 | |
| 			ob->drotAxis[i] = obtfm->drotAxis[i];
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if ((protectflag & OB_LOCK_ROT4D) && (protectflag & OB_LOCK_ROTW)) {
 | |
| 		ob->quat[0] =  obtfm->quat[0];
 | |
| 		ob->dquat[0] = obtfm->dquat[0];
 | |
| 
 | |
| 		ob->rotAngle =  obtfm->rotAngle;
 | |
| 		ob->drotAngle = obtfm->drotAngle;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_to_mat3(Object *ob, float mat[3][3]) /* no parent */
 | |
| {
 | |
| 	float smat[3][3];
 | |
| 	float rmat[3][3];
 | |
| 	/*float q1[4];*/
 | |
| 
 | |
| 	/* size */
 | |
| 	BKE_object_scale_to_mat3(ob, smat);
 | |
| 
 | |
| 	/* rot */
 | |
| 	BKE_object_rot_to_mat3(ob, rmat, true);
 | |
| 	mul_m3_m3m3(mat, rmat, smat);
 | |
| }
 | |
| 
 | |
| void BKE_object_to_mat4(Object *ob, float mat[4][4])
 | |
| {
 | |
| 	float tmat[3][3];
 | |
| 
 | |
| 	BKE_object_to_mat3(ob, tmat);
 | |
| 
 | |
| 	copy_m4_m3(mat, tmat);
 | |
| 
 | |
| 	add_v3_v3v3(mat[3], ob->loc, ob->dloc);
 | |
| }
 | |
| 
 | |
| void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
 | |
| {
 | |
| 	if (ob->parent) {
 | |
| 		float par_imat[4][4];
 | |
| 
 | |
| 		BKE_object_get_parent_matrix(NULL, NULL, ob, ob->parent, par_imat);
 | |
| 		invert_m4(par_imat);
 | |
| 		mul_m4_m4m4(mat, par_imat, ob->obmat);
 | |
| 	}
 | |
| 	else {
 | |
| 		copy_m4_m4(mat, ob->obmat);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* extern */
 | |
| int enable_cu_speed = 1;
 | |
| 
 | |
| /**
 | |
|  * \param depsgraph: Used for dupli-frame time.
 | |
|  * \return success if \a mat is set.
 | |
|  */
 | |
| static bool ob_parcurve(Depsgraph *depsgraph, Scene *UNUSED(scene), Object *ob, Object *par, float mat[4][4])
 | |
| {
 | |
| 	Curve *cu = par->data;
 | |
| 	float vec[4], dir[3], quat[4], radius, ctime;
 | |
| 
 | |
| 	/* TODO: Make sure this doesn't crash. */
 | |
| #if 0
 | |
| 	/* only happens on reload file, but violates depsgraph still... fix! */
 | |
| 	if (par->curve_cache == NULL) {
 | |
| 		if (scene == NULL) {
 | |
| 			return false;
 | |
| 		}
 | |
| 		BKE_displist_make_curveTypes(depsgraph, scene, par, 0);
 | |
| 	}
 | |
| #else
 | |
| 	/* See: T56619 */
 | |
| 	if (par->runtime.curve_cache == NULL) {
 | |
| 		return false;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if (par->runtime.curve_cache->path == NULL) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	/* catch exceptions: curve paths used as a duplicator */
 | |
| 	if (enable_cu_speed) {
 | |
| 		/* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
 | |
| 		 * but this will only work if it actually is animated...
 | |
| 		 *
 | |
| 		 * we divide the curvetime calculated in the previous step by the length of the path, to get a time
 | |
| 		 * factor, which then gets clamped to lie within 0.0 - 1.0 range
 | |
| 		 */
 | |
| 		if (cu->pathlen) {
 | |
| 			ctime = cu->ctime / cu->pathlen;
 | |
| 		}
 | |
| 		else {
 | |
| 			ctime = cu->ctime;
 | |
| 		}
 | |
| 
 | |
| 		CLAMP(ctime, 0.0f, 1.0f);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* For dupli-frames only */
 | |
| 		if (depsgraph == NULL) {
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		ctime = DEG_get_ctime(depsgraph);
 | |
| 		if (cu->pathlen) {
 | |
| 			ctime /= cu->pathlen;
 | |
| 		}
 | |
| 
 | |
| 		CLAMP(ctime, 0.0f, 1.0f);
 | |
| 	}
 | |
| 
 | |
| 	unit_m4(mat);
 | |
| 
 | |
| 	/* vec: 4 items! */
 | |
| 	if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
 | |
| 
 | |
| 		if (cu->flag & CU_FOLLOW) {
 | |
| 			quat_apply_track(quat, ob->trackflag, ob->upflag);
 | |
| 			normalize_qt(quat);
 | |
| 			quat_to_mat4(mat, quat);
 | |
| 		}
 | |
| 
 | |
| 		if (cu->flag & CU_PATH_RADIUS) {
 | |
| 			float tmat[4][4], rmat[4][4];
 | |
| 			scale_m4_fl(tmat, radius);
 | |
| 			mul_m4_m4m4(rmat, tmat, mat);
 | |
| 			copy_m4_m4(mat, rmat);
 | |
| 		}
 | |
| 
 | |
| 		copy_v3_v3(mat[3], vec);
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void ob_parbone(Object *ob, Object *par, float mat[4][4])
 | |
| {
 | |
| 	bPoseChannel *pchan;
 | |
| 	float vec[3];
 | |
| 
 | |
| 	if (par->type != OB_ARMATURE) {
 | |
| 		unit_m4(mat);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* Make sure the bone is still valid */
 | |
| 	pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
 | |
| 	if (!pchan || !pchan->bone) {
 | |
| 		printf("Object %s with Bone parent: bone %s doesn't exist\n", ob->id.name + 2, ob->parsubstr);
 | |
| 		unit_m4(mat);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* get bone transform */
 | |
| 	if (pchan->bone->flag & BONE_RELATIVE_PARENTING) {
 | |
| 		/* the new option uses the root - expected behaviour, but differs from old... */
 | |
| 		/* XXX check on version patching? */
 | |
| 		copy_m4_m4(mat, pchan->chan_mat);
 | |
| 	}
 | |
| 	else {
 | |
| 		copy_m4_m4(mat, pchan->pose_mat);
 | |
| 
 | |
| 		/* but for backwards compatibility, the child has to move to the tail */
 | |
| 		copy_v3_v3(vec, mat[1]);
 | |
| 		mul_v3_fl(vec, pchan->bone->length);
 | |
| 		add_v3_v3(mat[3], vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void give_parvert(Object *par, int nr, float vec[3])
 | |
| {
 | |
| 	zero_v3(vec);
 | |
| 
 | |
| 	if (par->type == OB_MESH) {
 | |
| 		Mesh *me = par->data;
 | |
| 		BMEditMesh *em = me->edit_btmesh;
 | |
| 		Mesh *me_eval = (em) ? em->mesh_eval_final : par->runtime.mesh_eval;
 | |
| 
 | |
| 		if (me_eval) {
 | |
| 			int count = 0;
 | |
| 			const int numVerts = me_eval->totvert;
 | |
| 
 | |
| 			if (nr < numVerts) {
 | |
| 				if (em && me_eval->runtime.is_original) {
 | |
| 					if (em->bm->elem_table_dirty & BM_VERT) {
 | |
| #ifdef VPARENT_THREADING_HACK
 | |
| 						BLI_mutex_lock(&vparent_lock);
 | |
| 						if (em->bm->elem_table_dirty & BM_VERT) {
 | |
| 							BM_mesh_elem_table_ensure(em->bm, BM_VERT);
 | |
| 						}
 | |
| 						BLI_mutex_unlock(&vparent_lock);
 | |
| #else
 | |
| 						BLI_assert(!"Not safe for threading");
 | |
| 						BM_mesh_elem_table_ensure(em->bm, BM_VERT);
 | |
| #endif
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (CustomData_has_layer(&me_eval->vdata, CD_ORIGINDEX) &&
 | |
| 				         !(em && me_eval->runtime.is_original))
 | |
| 				{
 | |
| 					const int *index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
 | |
| 					/* Get the average of all verts with (original index == nr). */
 | |
| 					for (int i = 0; i < numVerts; i++) {
 | |
| 						if (index[i] == nr) {
 | |
| 							add_v3_v3(vec, me_eval->mvert[i].co);
 | |
| 							count++;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| 					if (nr < numVerts) {
 | |
| 						add_v3_v3(vec, me_eval->mvert[nr].co);
 | |
| 						count++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (count == 0) {
 | |
| 				/* keep as 0, 0, 0 */
 | |
| 			}
 | |
| 			else if (count > 0) {
 | |
| 				mul_v3_fl(vec, 1.0f / count);
 | |
| 			}
 | |
| 			else {
 | |
| 				/* use first index if its out of range */
 | |
| 				if (me_eval->totvert) {
 | |
| 					copy_v3_v3(vec, me_eval->mvert[0].co);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			fprintf(stderr,
 | |
| 			        "%s: Evaluated mesh is needed to solve parenting, "
 | |
| 			        "object position can be wrong now\n", __func__);
 | |
| 		}
 | |
| 	}
 | |
| 	else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
 | |
| 		ListBase *nurb;
 | |
| 
 | |
| 		/* Unless there's some weird depsgraph failure the cache should exist. */
 | |
| 		BLI_assert(par->runtime.curve_cache != NULL);
 | |
| 
 | |
| 		if (par->runtime.curve_cache->deformed_nurbs.first != NULL) {
 | |
| 			nurb = &par->runtime.curve_cache->deformed_nurbs;
 | |
| 		}
 | |
| 		else {
 | |
| 			Curve *cu = par->data;
 | |
| 			nurb = BKE_curve_nurbs_get(cu);
 | |
| 		}
 | |
| 
 | |
| 		BKE_nurbList_index_get_co(nurb, nr, vec);
 | |
| 	}
 | |
| 	else if (par->type == OB_LATTICE) {
 | |
| 		Lattice *latt  = par->data;
 | |
| 		DispList *dl   = par->runtime.curve_cache ? BKE_displist_find(&par->runtime.curve_cache->disp, DL_VERTS) : NULL;
 | |
| 		float (*co)[3] = dl ? (float (*)[3])dl->verts : NULL;
 | |
| 		int tot;
 | |
| 
 | |
| 		if (latt->editlatt) latt = latt->editlatt->latt;
 | |
| 
 | |
| 		tot = latt->pntsu * latt->pntsv * latt->pntsw;
 | |
| 
 | |
| 		/* ensure dl is correct size */
 | |
| 		BLI_assert(dl == NULL || dl->nr == tot);
 | |
| 
 | |
| 		if (nr < tot) {
 | |
| 			if (co) {
 | |
| 				copy_v3_v3(vec, co[nr]);
 | |
| 			}
 | |
| 			else {
 | |
| 				copy_v3_v3(vec, latt->def[nr].vec);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void ob_parvert3(Object *ob, Object *par, float mat[4][4])
 | |
| {
 | |
| 
 | |
| 	/* in local ob space */
 | |
| 	if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
 | |
| 		float cmat[3][3], v1[3], v2[3], v3[3], q[4];
 | |
| 
 | |
| 		give_parvert(par, ob->par1, v1);
 | |
| 		give_parvert(par, ob->par2, v2);
 | |
| 		give_parvert(par, ob->par3, v3);
 | |
| 
 | |
| 		tri_to_quat(q, v1, v2, v3);
 | |
| 		quat_to_mat3(cmat, q);
 | |
| 		copy_m4_m3(mat, cmat);
 | |
| 
 | |
| 		mid_v3_v3v3v3(mat[3], v1, v2, v3);
 | |
| 	}
 | |
| 	else {
 | |
| 		unit_m4(mat);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| void BKE_object_get_parent_matrix(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *par, float parentmat[4][4])
 | |
| {
 | |
| 	float tmat[4][4];
 | |
| 	float vec[3];
 | |
| 	bool ok;
 | |
| 
 | |
| 	switch (ob->partype & PARTYPE) {
 | |
| 		case PAROBJECT:
 | |
| 			ok = 0;
 | |
| 			if (par->type == OB_CURVE) {
 | |
| 				if ((((Curve *)par->data)->flag & CU_PATH) &&
 | |
| 				    (ob_parcurve(depsgraph, scene, ob, par, tmat)))
 | |
| 				{
 | |
| 					ok = 1;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (ok) mul_m4_m4m4(parentmat, par->obmat, tmat);
 | |
| 			else copy_m4_m4(parentmat, par->obmat);
 | |
| 
 | |
| 			break;
 | |
| 		case PARBONE:
 | |
| 			ob_parbone(ob, par, tmat);
 | |
| 			mul_m4_m4m4(parentmat, par->obmat, tmat);
 | |
| 			break;
 | |
| 
 | |
| 		case PARVERT1:
 | |
| 			unit_m4(parentmat);
 | |
| 			give_parvert(par, ob->par1, vec);
 | |
| 			mul_v3_m4v3(parentmat[3], par->obmat, vec);
 | |
| 			break;
 | |
| 		case PARVERT3:
 | |
| 			ob_parvert3(ob, par, tmat);
 | |
| 
 | |
| 			mul_m4_m4m4(parentmat, par->obmat, tmat);
 | |
| 			break;
 | |
| 
 | |
| 		case PARSKEL:
 | |
| 			copy_m4_m4(parentmat, par->obmat);
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \param r_originmat  Optional matrix that stores the space the object is in (without its own matrix applied)
 | |
|  */
 | |
| static void solve_parenting(Depsgraph *depsgraph,
 | |
|                             Scene *scene, Object *ob, Object *par, float obmat[4][4], float slowmat[4][4],
 | |
|                             float r_originmat[3][3], const bool set_origin)
 | |
| {
 | |
| 	float totmat[4][4];
 | |
| 	float tmat[4][4];
 | |
| 	float locmat[4][4];
 | |
| 
 | |
| 	BKE_object_to_mat4(ob, locmat);
 | |
| 
 | |
| 	if (ob->partype & PARSLOW) copy_m4_m4(slowmat, obmat);
 | |
| 
 | |
| 	BKE_object_get_parent_matrix(depsgraph, scene, ob, par, totmat);
 | |
| 
 | |
| 	/* total */
 | |
| 	mul_m4_m4m4(tmat, totmat, ob->parentinv);
 | |
| 	mul_m4_m4m4(obmat, tmat, locmat);
 | |
| 
 | |
| 	if (r_originmat) {
 | |
| 		/* usable originmat */
 | |
| 		copy_m3_m4(r_originmat, tmat);
 | |
| 	}
 | |
| 
 | |
| 	/* origin, for help line */
 | |
| 	if (set_origin) {
 | |
| 		if ((ob->partype & PARTYPE) == PARSKEL) {
 | |
| 			copy_v3_v3(ob->orig, par->obmat[3]);
 | |
| 		}
 | |
| 		else {
 | |
| 			copy_v3_v3(ob->orig, totmat[3]);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static bool where_is_object_parslow(Object *ob, float obmat[4][4], float slowmat[4][4])
 | |
| {
 | |
| 	float *fp1, *fp2;
 | |
| 	float fac1, fac2;
 | |
| 	int a;
 | |
| 
 | |
| 	/* include framerate */
 | |
| 	fac1 = (1.0f / (1.0f + fabsf(ob->sf)));
 | |
| 	if (fac1 >= 1.0f) return false;
 | |
| 	fac2 = 1.0f - fac1;
 | |
| 
 | |
| 	fp1 = obmat[0];
 | |
| 	fp2 = slowmat[0];
 | |
| 	for (a = 0; a < 16; a++, fp1++, fp2++) {
 | |
| 		fp1[0] = fac1 * fp1[0] + fac2 * fp2[0];
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /* note, scene is the active scene while actual_scene is the scene the object resides in */
 | |
| void BKE_object_where_is_calc_time_ex(
 | |
|         Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime,
 | |
|         RigidBodyWorld *rbw, float r_originmat[3][3])
 | |
| {
 | |
| 	if (ob == NULL) return;
 | |
| 
 | |
| 	/* execute drivers only, as animation has already been done */
 | |
| 	BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, ctime, ADT_RECALC_DRIVERS);
 | |
| 
 | |
| 	if (ob->parent) {
 | |
| 		Object *par = ob->parent;
 | |
| 		float slowmat[4][4];
 | |
| 
 | |
| 		/* calculate parent matrix */
 | |
| 		solve_parenting(depsgraph, scene, ob, par, ob->obmat, slowmat, r_originmat, true);
 | |
| 
 | |
| 		/* "slow parent" is definitely not threadsafe, and may also give bad results jumping around
 | |
| 		 * An old-fashioned hack which probably doesn't really cut it anymore
 | |
| 		 */
 | |
| 		if (ob->partype & PARSLOW) {
 | |
| 			if (!where_is_object_parslow(ob, ob->obmat, slowmat))
 | |
| 				return;
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		BKE_object_to_mat4(ob, ob->obmat);
 | |
| 	}
 | |
| 
 | |
| 	/* try to fall back to the scene rigid body world if none given */
 | |
| 	rbw = rbw ? rbw : scene->rigidbody_world;
 | |
| 	/* read values pushed into RBO from sim/cache... */
 | |
| 	BKE_rigidbody_sync_transforms(rbw, ob, ctime);
 | |
| 
 | |
| 	/* solve constraints */
 | |
| 	if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
 | |
| 		bConstraintOb *cob;
 | |
| 		cob = BKE_constraints_make_evalob(depsgraph, scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
 | |
| 		BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
 | |
| 		BKE_constraints_clear_evalob(cob);
 | |
| 	}
 | |
| 
 | |
| 	/* set negative scale flag in object */
 | |
| 	if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE;
 | |
| 	else ob->transflag &= ~OB_NEG_SCALE;
 | |
| }
 | |
| 
 | |
| void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
 | |
| {
 | |
| 	BKE_object_where_is_calc_time_ex(depsgraph, scene, ob, ctime, NULL, NULL);
 | |
| }
 | |
| 
 | |
| /* get object transformation matrix without recalculating dependencies and
 | |
|  * constraints -- assume dependencies are already solved by depsgraph.
 | |
|  * no changes to object and it's parent would be done.
 | |
|  * used for bundles orientation in 3d space relative to parented blender camera */
 | |
| void BKE_object_where_is_calc_mat4(Depsgraph *depsgraph, Scene *scene, Object *ob, float obmat[4][4])
 | |
| {
 | |
| 
 | |
| 	if (ob->parent) {
 | |
| 		float slowmat[4][4];
 | |
| 
 | |
| 		Object *par = ob->parent;
 | |
| 
 | |
| 		solve_parenting(depsgraph, scene, ob, par, obmat, slowmat, NULL, false);
 | |
| 
 | |
| 		if (ob->partype & PARSLOW)
 | |
| 			where_is_object_parslow(ob, obmat, slowmat);
 | |
| 	}
 | |
| 	else {
 | |
| 		BKE_object_to_mat4(ob, obmat);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_where_is_calc_ex(Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
 | |
| {
 | |
| 	BKE_object_where_is_calc_time_ex(depsgraph, scene, ob, DEG_get_ctime(depsgraph), rbw, r_originmat);
 | |
| }
 | |
| void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
 | |
| {
 | |
| 	BKE_object_where_is_calc_time_ex(depsgraph, scene, ob, DEG_get_ctime(depsgraph), NULL, NULL);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * For calculation of the inverse parent transform, only used for editor.
 | |
|  *
 | |
|  * It assumes the object parent is already in the depsgraph.
 | |
|  * Otherwise, after changing ob->parent you need to call:
 | |
|  * - #DEG_relations_tag_update(bmain);
 | |
|  * - #BKE_scene_graph_update_tagged(depsgraph, bmain);
 | |
|  */
 | |
| void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
 | |
| {
 | |
| 	Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
 | |
| 	BKE_object_workob_clear(workob);
 | |
| 
 | |
| 	unit_m4(workob->obmat);
 | |
| 	unit_m4(workob->parentinv);
 | |
| 	unit_m4(workob->constinv);
 | |
| 
 | |
| 	/* Since this is used while calculating parenting, at this moment ob_eval->parent is still NULL. */
 | |
| 	workob->parent = DEG_get_evaluated_object(depsgraph, ob->parent);
 | |
| 
 | |
| 	workob->trackflag = ob_eval->trackflag;
 | |
| 	workob->upflag = ob_eval->upflag;
 | |
| 
 | |
| 	workob->partype = ob_eval->partype;
 | |
| 	workob->par1 = ob_eval->par1;
 | |
| 	workob->par2 = ob_eval->par2;
 | |
| 	workob->par3 = ob_eval->par3;
 | |
| 
 | |
| 	workob->constraints = ob_eval->constraints;
 | |
| 
 | |
| 	BLI_strncpy(workob->parsubstr, ob_eval->parsubstr, sizeof(workob->parsubstr));
 | |
| 
 | |
| 	BKE_object_where_is_calc(depsgraph, scene, workob);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Applies the global transformation \a mat to the \a ob using a relative parent space if supplied.
 | |
|  *
 | |
|  * \param mat the global transformation mat that the object should be set object to.
 | |
|  * \param parent the parent space in which this object will be set relative to (should probably always be parent_eval).
 | |
|  * \param use_compat true to ensure that rotations are set using the min difference between the old and new orientation.
 | |
|  */
 | |
| void BKE_object_apply_mat4_ex(Object *ob, float mat[4][4], Object *parent, float parentinv[4][4], const bool use_compat)
 | |
| {
 | |
| 	/* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
 | |
| 
 | |
| 	float rot[3][3];
 | |
| 
 | |
| 	if (parent != NULL) {
 | |
| 		float rmat[4][4], diff_mat[4][4], imat[4][4], parent_mat[4][4];
 | |
| 
 | |
| 		BKE_object_get_parent_matrix(NULL, NULL, ob, parent, parent_mat);
 | |
| 
 | |
| 		mul_m4_m4m4(diff_mat, parent_mat, parentinv);
 | |
| 		invert_m4_m4(imat, diff_mat);
 | |
| 		mul_m4_m4m4(rmat, imat, mat); /* get the parent relative matrix */
 | |
| 
 | |
| 		/* same as below, use rmat rather than mat */
 | |
| 		mat4_to_loc_rot_size(ob->loc, rot, ob->size, rmat);
 | |
| 	}
 | |
| 	else {
 | |
| 		mat4_to_loc_rot_size(ob->loc, rot, ob->size, mat);
 | |
| 	}
 | |
| 
 | |
| 	BKE_object_mat3_to_rot(ob, rot, use_compat);
 | |
| 
 | |
| 	sub_v3_v3(ob->loc, ob->dloc);
 | |
| 
 | |
| 	if (ob->dscale[0] != 0.0f) ob->size[0] /= ob->dscale[0];
 | |
| 	if (ob->dscale[1] != 0.0f) ob->size[1] /= ob->dscale[1];
 | |
| 	if (ob->dscale[2] != 0.0f) ob->size[2] /= ob->dscale[2];
 | |
| 
 | |
| 	/* BKE_object_mat3_to_rot handles delta rotations */
 | |
| }
 | |
| 
 | |
| /* XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly */
 | |
| void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, const bool use_parent)
 | |
| {
 | |
| 	BKE_object_apply_mat4_ex(ob, mat, use_parent ? ob->parent : NULL, ob->parentinv, use_compat);
 | |
| }
 | |
| 
 | |
| BoundBox *BKE_boundbox_alloc_unit(void)
 | |
| {
 | |
| 	BoundBox *bb;
 | |
| 	const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
 | |
| 
 | |
| 	bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
 | |
| 	BKE_boundbox_init_from_minmax(bb, min, max);
 | |
| 
 | |
| 	return bb;
 | |
| }
 | |
| 
 | |
| void BKE_boundbox_init_from_minmax(BoundBox *bb, const float min[3], const float max[3])
 | |
| {
 | |
| 	bb->vec[0][0] = bb->vec[1][0] = bb->vec[2][0] = bb->vec[3][0] = min[0];
 | |
| 	bb->vec[4][0] = bb->vec[5][0] = bb->vec[6][0] = bb->vec[7][0] = max[0];
 | |
| 
 | |
| 	bb->vec[0][1] = bb->vec[1][1] = bb->vec[4][1] = bb->vec[5][1] = min[1];
 | |
| 	bb->vec[2][1] = bb->vec[3][1] = bb->vec[6][1] = bb->vec[7][1] = max[1];
 | |
| 
 | |
| 	bb->vec[0][2] = bb->vec[3][2] = bb->vec[4][2] = bb->vec[7][2] = min[2];
 | |
| 	bb->vec[1][2] = bb->vec[2][2] = bb->vec[5][2] = bb->vec[6][2] = max[2];
 | |
| }
 | |
| 
 | |
| void BKE_boundbox_calc_center_aabb(const BoundBox *bb, float r_cent[3])
 | |
| {
 | |
| 	r_cent[0] = 0.5f * (bb->vec[0][0] + bb->vec[4][0]);
 | |
| 	r_cent[1] = 0.5f * (bb->vec[0][1] + bb->vec[2][1]);
 | |
| 	r_cent[2] = 0.5f * (bb->vec[0][2] + bb->vec[1][2]);
 | |
| }
 | |
| 
 | |
| void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3])
 | |
| {
 | |
| 	r_size[0] = 0.5f * fabsf(bb->vec[0][0] - bb->vec[4][0]);
 | |
| 	r_size[1] = 0.5f * fabsf(bb->vec[0][1] - bb->vec[2][1]);
 | |
| 	r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
 | |
| }
 | |
| 
 | |
| void BKE_boundbox_minmax(const BoundBox *bb, float obmat[4][4], float r_min[3], float r_max[3])
 | |
| {
 | |
| 	int i;
 | |
| 	for (i = 0; i < 8; i++) {
 | |
| 		float vec[3];
 | |
| 		mul_v3_m4v3(vec, obmat, bb->vec[i]);
 | |
| 		minmax_v3v3_v3(r_min, r_max, vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| BoundBox *BKE_object_boundbox_get(Object *ob)
 | |
| {
 | |
| 	BoundBox *bb = NULL;
 | |
| 
 | |
| 	switch (ob->type) {
 | |
| 		case OB_MESH:
 | |
| 			bb = BKE_mesh_boundbox_get(ob);
 | |
| 			break;
 | |
| 		case OB_CURVE:
 | |
| 		case OB_SURF:
 | |
| 		case OB_FONT:
 | |
| 			bb = BKE_curve_boundbox_get(ob);
 | |
| 			break;
 | |
| 		case OB_MBALL:
 | |
| 			bb = BKE_mball_boundbox_get(ob);
 | |
| 			break;
 | |
| 		case OB_LATTICE:
 | |
| 			bb = BKE_lattice_boundbox_get(ob);
 | |
| 			break;
 | |
| 		case OB_ARMATURE:
 | |
| 			bb = BKE_armature_boundbox_get(ob);
 | |
| 			break;
 | |
| 		case OB_GPENCIL:
 | |
| 			bb = BKE_gpencil_boundbox_get(ob);
 | |
| 			break;
 | |
| 		default:
 | |
| 			break;
 | |
| 	}
 | |
| 	return bb;
 | |
| }
 | |
| 
 | |
| /* used to temporally disable/enable boundbox */
 | |
| void BKE_object_boundbox_flag(Object *ob, int flag, const bool set)
 | |
| {
 | |
| 	BoundBox *bb = BKE_object_boundbox_get(ob);
 | |
| 	if (bb) {
 | |
| 		if (set) bb->flag |= flag;
 | |
| 		else bb->flag &= ~flag;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval)
 | |
| {
 | |
| 	float min[3], max[3];
 | |
| 
 | |
| 	INIT_MINMAX(min, max);
 | |
| 
 | |
| 	BKE_mesh_minmax(me_eval, min, max);
 | |
| 
 | |
| 	if (ob->bb == NULL) {
 | |
| 		ob->bb = MEM_callocN(sizeof(BoundBox), "DM-BoundBox");
 | |
| 	}
 | |
| 
 | |
| 	BKE_boundbox_init_from_minmax(ob->bb, min, max);
 | |
| 
 | |
| 	ob->bb->flag &= ~BOUNDBOX_DIRTY;
 | |
| }
 | |
| 
 | |
| void BKE_object_dimensions_get(Object *ob, float vec[3])
 | |
| {
 | |
| 	BoundBox *bb = NULL;
 | |
| 
 | |
| 	bb = BKE_object_boundbox_get(ob);
 | |
| 	if (bb) {
 | |
| 		float scale[3];
 | |
| 
 | |
| 		mat4_to_size(scale, ob->obmat);
 | |
| 
 | |
| 		vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
 | |
| 		vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
 | |
| 		vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
 | |
| 	}
 | |
| 	else {
 | |
| 		zero_v3(vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_dimensions_set(Object *ob, const float value[3])
 | |
| {
 | |
| 	BoundBox *bb = NULL;
 | |
| 
 | |
| 	bb = BKE_object_boundbox_get(ob);
 | |
| 	if (bb) {
 | |
| 		float scale[3], len[3];
 | |
| 
 | |
| 		mat4_to_size(scale, ob->obmat);
 | |
| 
 | |
| 		len[0] = bb->vec[4][0] - bb->vec[0][0];
 | |
| 		len[1] = bb->vec[2][1] - bb->vec[0][1];
 | |
| 		len[2] = bb->vec[1][2] - bb->vec[0][2];
 | |
| 
 | |
| 		if (len[0] > 0.f) ob->size[0] = value[0] / len[0];
 | |
| 		if (len[1] > 0.f) ob->size[1] = value[1] / len[1];
 | |
| 		if (len[2] > 0.f) ob->size[2] = value[2] / len[2];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool use_hidden)
 | |
| {
 | |
| 	BoundBox bb;
 | |
| 	float vec[3];
 | |
| 	bool changed = false;
 | |
| 
 | |
| 	switch (ob->type) {
 | |
| 		case OB_CURVE:
 | |
| 		case OB_FONT:
 | |
| 		case OB_SURF:
 | |
| 		{
 | |
| 			bb = *BKE_curve_boundbox_get(ob);
 | |
| 			BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
 | |
| 			changed = true;
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_LATTICE:
 | |
| 		{
 | |
| 			Lattice *lt = ob->data;
 | |
| 			BPoint *bp = lt->def;
 | |
| 			int u, v, w;
 | |
| 
 | |
| 			for (w = 0; w < lt->pntsw; w++) {
 | |
| 				for (v = 0; v < lt->pntsv; v++) {
 | |
| 					for (u = 0; u < lt->pntsu; u++, bp++) {
 | |
| 						mul_v3_m4v3(vec, ob->obmat, bp->vec);
 | |
| 						minmax_v3v3_v3(min_r, max_r, vec);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			changed = true;
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_ARMATURE:
 | |
| 		{
 | |
| 			changed = BKE_pose_minmax(ob, min_r, max_r, use_hidden, false);
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_MESH:
 | |
| 		{
 | |
| 			Mesh *me = BKE_mesh_from_object(ob);
 | |
| 
 | |
| 			if (me) {
 | |
| 				bb = *BKE_mesh_boundbox_get(ob);
 | |
| 				BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
 | |
| 				changed = true;
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_MBALL:
 | |
| 		{
 | |
| 			float ob_min[3], ob_max[3];
 | |
| 
 | |
| 			changed = BKE_mball_minmax_ex(ob->data, ob_min, ob_max, ob->obmat, 0);
 | |
| 			if (changed) {
 | |
| 				minmax_v3v3_v3(min_r, max_r, ob_min);
 | |
| 				minmax_v3v3_v3(min_r, max_r, ob_max);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (changed == false) {
 | |
| 		float size[3];
 | |
| 
 | |
| 		copy_v3_v3(size, ob->size);
 | |
| 		if ((ob->type == OB_EMPTY) || (ob->type == OB_GPENCIL)) {
 | |
| 			mul_v3_fl(size, ob->empty_drawsize);
 | |
| 		}
 | |
| 
 | |
| 		minmax_v3v3_v3(min_r, max_r, ob->obmat[3]);
 | |
| 
 | |
| 		copy_v3_v3(vec, ob->obmat[3]);
 | |
| 		add_v3_v3(vec, size);
 | |
| 		minmax_v3v3_v3(min_r, max_r, vec);
 | |
| 
 | |
| 		copy_v3_v3(vec, ob->obmat[3]);
 | |
| 		sub_v3_v3(vec, size);
 | |
| 		minmax_v3v3_v3(min_r, max_r, vec);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_object_empty_draw_type_set(Object *ob, const int value)
 | |
| {
 | |
| 	ob->empty_drawtype = value;
 | |
| 
 | |
| 	if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
 | |
| 		if (!ob->iuser) {
 | |
| 			ob->iuser = MEM_callocN(sizeof(ImageUser), "image user");
 | |
| 			ob->iuser->ok = 1;
 | |
| 			ob->iuser->flag |= IMA_ANIM_ALWAYS;
 | |
| 			ob->iuser->frames = 100;
 | |
| 			ob->iuser->sfra = 1;
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		if (ob->iuser) {
 | |
| 			MEM_freeN(ob->iuser);
 | |
| 			ob->iuser = NULL;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool BKE_object_minmax_dupli(Depsgraph *depsgraph, Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
 | |
| {
 | |
| 	bool ok = false;
 | |
| 	if ((ob->transflag & OB_DUPLI) == 0) {
 | |
| 		return ok;
 | |
| 	}
 | |
| 	else {
 | |
| 		ListBase *lb;
 | |
| 		DupliObject *dob;
 | |
| 		lb = object_duplilist(depsgraph, scene, ob);
 | |
| 		for (dob = lb->first; dob; dob = dob->next) {
 | |
| 			if ((use_hidden == false) && (dob->no_draw != 0)) {
 | |
| 				/* pass */
 | |
| 			}
 | |
| 			else {
 | |
| 				BoundBox *bb = BKE_object_boundbox_get(dob->ob);
 | |
| 
 | |
| 				if (bb) {
 | |
| 					int i;
 | |
| 					for (i = 0; i < 8; i++) {
 | |
| 						float vec[3];
 | |
| 						mul_v3_m4v3(vec, dob->mat, bb->vec[i]);
 | |
| 						minmax_v3v3_v3(r_min, r_max, vec);
 | |
| 					}
 | |
| 
 | |
| 					ok = true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		free_object_duplilist(lb);  /* does restore */
 | |
| 	}
 | |
| 
 | |
| 	return ok;
 | |
| }
 | |
| 
 | |
| void BKE_object_foreach_display_point(
 | |
|         Object *ob, float obmat[4][4],
 | |
|         void (*func_cb)(const float[3], void *), void *user_data)
 | |
| {
 | |
| 	float co[3];
 | |
| 
 | |
| 	if (ob->runtime.mesh_eval) {
 | |
| 		const Mesh *me = ob->runtime.mesh_eval;
 | |
| 		const MVert *mv = me->mvert;
 | |
| 		const int totvert = me->totvert;
 | |
| 		for (int i = 0; i < totvert; i++, mv++) {
 | |
| 			mul_v3_m4v3(co, obmat, mv->co);
 | |
| 			func_cb(co, user_data);
 | |
| 		}
 | |
| 	}
 | |
| 	else if (ob->runtime.curve_cache && ob->runtime.curve_cache->disp.first) {
 | |
| 		DispList *dl;
 | |
| 
 | |
| 		for (dl = ob->runtime.curve_cache->disp.first; dl; dl = dl->next) {
 | |
| 			const float *v3 = dl->verts;
 | |
| 			int totvert = dl->nr;
 | |
| 			int i;
 | |
| 
 | |
| 			for (i = 0; i < totvert; i++, v3 += 3) {
 | |
| 				mul_v3_m4v3(co, obmat, v3);
 | |
| 				func_cb(co, user_data);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void BKE_scene_foreach_display_point(
 | |
|         Depsgraph *depsgraph,
 | |
|         void (*func_cb)(const float[3], void *), void *user_data)
 | |
| {
 | |
| 	DEG_OBJECT_ITER_BEGIN(
 | |
| 	        depsgraph, ob,
 | |
| 	        DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
 | |
| 	        DEG_ITER_OBJECT_FLAG_VISIBLE |
 | |
| 	        DEG_ITER_OBJECT_FLAG_DUPLI)
 | |
| 	{
 | |
| 		if ((ob->base_flag & BASE_SELECTED) != 0) {
 | |
| 			BKE_object_foreach_display_point(ob, ob->obmat, func_cb, user_data);
 | |
| 		}
 | |
| 	}
 | |
| 	DEG_OBJECT_ITER_END;
 | |
| }
 | |
| 
 | |
| /* copied from DNA_object_types.h */
 | |
| typedef struct ObTfmBack {
 | |
| 	float loc[3], dloc[3], orig[3];
 | |
| 	float size[3], dscale[3];   /* scale and delta scale */
 | |
| 	float rot[3], drot[3];      /* euler rotation */
 | |
| 	float quat[4], dquat[4];    /* quaternion rotation */
 | |
| 	float rotAxis[3], drotAxis[3];  /* axis angle rotation - axis part */
 | |
| 	float rotAngle, drotAngle;  /* axis angle rotation - angle part */
 | |
| 	float obmat[4][4];      /* final worldspace matrix with constraints & animsys applied */
 | |
| 	float parentinv[4][4]; /* inverse result of parent, so that object doesn't 'stick' to parent */
 | |
| 	float constinv[4][4]; /* inverse result of constraints. doesn't include effect of parent or object local transform */
 | |
| 	float imat[4][4];   /* inverse matrix of 'obmat' for during render, temporally: ipokeys of transform  */
 | |
| } ObTfmBack;
 | |
| 
 | |
| void *BKE_object_tfm_backup(Object *ob)
 | |
| {
 | |
| 	ObTfmBack *obtfm = MEM_mallocN(sizeof(ObTfmBack), "ObTfmBack");
 | |
| 	copy_v3_v3(obtfm->loc, ob->loc);
 | |
| 	copy_v3_v3(obtfm->dloc, ob->dloc);
 | |
| 	copy_v3_v3(obtfm->orig, ob->orig);
 | |
| 	copy_v3_v3(obtfm->size, ob->size);
 | |
| 	copy_v3_v3(obtfm->dscale, ob->dscale);
 | |
| 	copy_v3_v3(obtfm->rot, ob->rot);
 | |
| 	copy_v3_v3(obtfm->drot, ob->drot);
 | |
| 	copy_qt_qt(obtfm->quat, ob->quat);
 | |
| 	copy_qt_qt(obtfm->dquat, ob->dquat);
 | |
| 	copy_v3_v3(obtfm->rotAxis, ob->rotAxis);
 | |
| 	copy_v3_v3(obtfm->drotAxis, ob->drotAxis);
 | |
| 	obtfm->rotAngle = ob->rotAngle;
 | |
| 	obtfm->drotAngle = ob->drotAngle;
 | |
| 	copy_m4_m4(obtfm->obmat, ob->obmat);
 | |
| 	copy_m4_m4(obtfm->parentinv, ob->parentinv);
 | |
| 	copy_m4_m4(obtfm->constinv, ob->constinv);
 | |
| 	copy_m4_m4(obtfm->imat, ob->imat);
 | |
| 
 | |
| 	return (void *)obtfm;
 | |
| }
 | |
| 
 | |
| void BKE_object_tfm_restore(Object *ob, void *obtfm_pt)
 | |
| {
 | |
| 	ObTfmBack *obtfm = (ObTfmBack *)obtfm_pt;
 | |
| 	copy_v3_v3(ob->loc, obtfm->loc);
 | |
| 	copy_v3_v3(ob->dloc, obtfm->dloc);
 | |
| 	copy_v3_v3(ob->orig, obtfm->orig);
 | |
| 	copy_v3_v3(ob->size, obtfm->size);
 | |
| 	copy_v3_v3(ob->dscale, obtfm->dscale);
 | |
| 	copy_v3_v3(ob->rot, obtfm->rot);
 | |
| 	copy_v3_v3(ob->drot, obtfm->drot);
 | |
| 	copy_qt_qt(ob->quat, obtfm->quat);
 | |
| 	copy_qt_qt(ob->dquat, obtfm->dquat);
 | |
| 	copy_v3_v3(ob->rotAxis, obtfm->rotAxis);
 | |
| 	copy_v3_v3(ob->drotAxis, obtfm->drotAxis);
 | |
| 	ob->rotAngle = obtfm->rotAngle;
 | |
| 	ob->drotAngle = obtfm->drotAngle;
 | |
| 	copy_m4_m4(ob->obmat, obtfm->obmat);
 | |
| 	copy_m4_m4(ob->parentinv, obtfm->parentinv);
 | |
| 	copy_m4_m4(ob->constinv, obtfm->constinv);
 | |
| 	copy_m4_m4(ob->imat, obtfm->imat);
 | |
| }
 | |
| 
 | |
| bool BKE_object_parent_loop_check(const Object *par, const Object *ob)
 | |
| {
 | |
| 	/* test if 'ob' is a parent somewhere in par's parents */
 | |
| 	if (par == NULL) return false;
 | |
| 	if (ob == par) return true;
 | |
| 	return BKE_object_parent_loop_check(par->parent, ob);
 | |
| }
 | |
| 
 | |
| static void object_handle_update_proxy(Depsgraph *depsgraph,
 | |
|                                        Scene *scene,
 | |
|                                        Object *object,
 | |
|                                        const bool do_proxy_update)
 | |
| {
 | |
| 	/* The case when this is a collection proxy, object_update is called in collection.c */
 | |
| 	if (object->proxy == NULL) {
 | |
| 		return;
 | |
| 	}
 | |
| 	/* set pointer in library proxy target, for copying, but restore it */
 | |
| 	object->proxy->proxy_from = object;
 | |
| 	// printf("set proxy pointer for later collection stuff %s\n", ob->id.name);
 | |
| 
 | |
| 	/* the no-group proxy case, we call update */
 | |
| 	if (object->proxy_group == NULL) {
 | |
| 		if (do_proxy_update) {
 | |
| 			// printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
 | |
| 			BKE_object_handle_update(depsgraph, scene, object->proxy);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* proxy rule: lib_object->proxy_from == the one we borrow from, only set temporal and cleared here */
 | |
| /*           local_object->proxy      == pointer to library object, saved in files and read */
 | |
| 
 | |
| /* function below is polluted with proxy exceptions, cleanup will follow! */
 | |
| 
 | |
| /* the main object update call, for object matrix, constraints, keys and displist (modifiers) */
 | |
| /* requires flags to be set! */
 | |
| /* Ideally we shouldn't have to pass the rigid body world, but need bigger restructuring to avoid id */
 | |
| void BKE_object_handle_update_ex(Depsgraph *depsgraph,
 | |
|                                  Scene *scene, Object *ob,
 | |
|                                  RigidBodyWorld *rbw,
 | |
|                                  const bool do_proxy_update)
 | |
| {
 | |
| 	const ID *object_data = ob->data;
 | |
| 	const bool recalc_object = (ob->id.recalc & ID_RECALC) != 0;
 | |
| 	const bool recalc_data =
 | |
| 	        (object_data != NULL) ? ((object_data->recalc & ID_RECALC_ALL) != 0)
 | |
| 	                              : 0;
 | |
| 	if (!recalc_object && ! recalc_data) {
 | |
| 		object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
 | |
| 		return;
 | |
| 	}
 | |
| 	/* Speed optimization for animation lookups. */
 | |
| 	if (ob->pose != NULL) {
 | |
| 		BKE_pose_channels_hash_make(ob->pose);
 | |
| 		if (ob->pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) {
 | |
| 			BKE_pose_update_constraint_flags(ob->pose);
 | |
| 		}
 | |
| 	}
 | |
| 	if (recalc_data) {
 | |
| 		if (ob->type == OB_ARMATURE) {
 | |
| 			/* this happens for reading old files and to match library armatures
 | |
| 			 * with poses we do it ahead of BKE_object_where_is_calc to ensure animation
 | |
| 			 * is evaluated on the rebuilt pose, otherwise we get incorrect poses
 | |
| 			 * on file load */
 | |
| 			if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
 | |
| 				/* No need to pass bmain here, we assume we do not need to rebuild DEG from here... */
 | |
| 				BKE_pose_rebuild(NULL, ob, ob->data, true);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	/* XXX new animsys warning: depsgraph tag OB_RECALC_DATA should not skip drivers,
 | |
| 	 * which is only in BKE_object_where_is_calc now */
 | |
| 	/* XXX: should this case be OB_RECALC_OB instead? */
 | |
| 	if (recalc_object || recalc_data) {
 | |
| 		if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) {
 | |
| 			printf("recalcob %s\n", ob->id.name + 2);
 | |
| 		}
 | |
| 		/* Handle proxy copy for target. */
 | |
| 		if (!BKE_object_eval_proxy_copy(depsgraph, ob)) {
 | |
| 			BKE_object_where_is_calc_ex(depsgraph, scene, rbw, ob, NULL);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (recalc_data) {
 | |
| 		BKE_object_handle_data_update(depsgraph, scene, ob);
 | |
| 	}
 | |
| 
 | |
| 	ob->id.recalc &= ID_RECALC_ALL;
 | |
| 
 | |
| 	object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
 | |
| }
 | |
| 
 | |
| /* WARNING: "scene" here may not be the scene object actually resides in.
 | |
|  * When dealing with background-sets, "scene" is actually the active scene.
 | |
|  * e.g. "scene" <-- set 1 <-- set 2 ("ob" lives here) <-- set 3 <-- ... <-- set n
 | |
|  * rigid bodies depend on their world so use BKE_object_handle_update_ex() to also pass along the current rigid body world
 | |
|  */
 | |
| void BKE_object_handle_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
 | |
| {
 | |
| 	BKE_object_handle_update_ex(depsgraph, scene, ob, NULL, true);
 | |
| }
 | |
| 
 | |
| void BKE_object_sculpt_modifiers_changed(Object *ob)
 | |
| {
 | |
| 	SculptSession *ss = ob->sculpt;
 | |
| 
 | |
| 	if (ss && ss->building_vp_handle == false) {
 | |
| 		if (!ss->cache) {
 | |
| 			/* we free pbvh on changes, except during sculpt since it can't deal with
 | |
| 			 * changing PVBH node organization, we hope topology does not change in
 | |
| 			 * the meantime .. weak */
 | |
| 			if (ss->pbvh) {
 | |
| 				BKE_pbvh_free(ss->pbvh);
 | |
| 				ss->pbvh = NULL;
 | |
| 			}
 | |
| 
 | |
| 			BKE_sculptsession_free_deformMats(ob->sculpt);
 | |
| 
 | |
| 			/* In vertex/weight paint, force maps to be rebuilt. */
 | |
| 			BKE_sculptsession_free_vwpaint_data(ob->sculpt);
 | |
| 		}
 | |
| 		else {
 | |
| 			PBVHNode **nodes;
 | |
| 			int n, totnode;
 | |
| 
 | |
| 			BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
 | |
| 
 | |
| 			for (n = 0; n < totnode; n++)
 | |
| 				BKE_pbvh_node_mark_update(nodes[n]);
 | |
| 
 | |
| 			MEM_freeN(nodes);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| int BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot)
 | |
| {
 | |
| 
 | |
| 	if (ob->data == NULL)
 | |
| 		return 0;
 | |
| 
 | |
| 	switch (GS(((ID *)ob->data)->name)) {
 | |
| 		case ID_ME:
 | |
| 		{
 | |
| 			BKE_mesh_texspace_get_reference((Mesh *)ob->data, r_texflag, r_loc, r_rot, r_size);
 | |
| 			break;
 | |
| 		}
 | |
| 		case ID_CU:
 | |
| 		{
 | |
| 			Curve *cu = ob->data;
 | |
| 			if (cu->bb == NULL || (cu->bb->flag & BOUNDBOX_DIRTY)) {
 | |
| 				BKE_curve_texspace_calc(cu);
 | |
| 			}
 | |
| 			if (r_texflag) *r_texflag = &cu->texflag;
 | |
| 			if (r_loc) *r_loc = cu->loc;
 | |
| 			if (r_size) *r_size = cu->size;
 | |
| 			if (r_rot) *r_rot = cu->rot;
 | |
| 			break;
 | |
| 		}
 | |
| 		case ID_MB:
 | |
| 		{
 | |
| 			MetaBall *mb = ob->data;
 | |
| 			if (r_texflag) *r_texflag = &mb->texflag;
 | |
| 			if (r_loc) *r_loc = mb->loc;
 | |
| 			if (r_size) *r_size = mb->size;
 | |
| 			if (r_rot) *r_rot = mb->rot;
 | |
| 			break;
 | |
| 		}
 | |
| 		default:
 | |
| 			return 0;
 | |
| 	}
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /** Get evaluated mesh for given (main, original) object and depsgraph. */
 | |
| Mesh *BKE_object_get_evaluated_mesh(const Depsgraph *depsgraph, Object *ob)
 | |
| {
 | |
| 	Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
 | |
| 	return ob_eval->runtime.mesh_eval;
 | |
| }
 | |
| 
 | |
| /* Get object's mesh with all modifiers applied. */
 | |
| Mesh *BKE_object_get_final_mesh(Object *object)
 | |
| {
 | |
| 	if (object->runtime.mesh_eval != NULL) {
 | |
| 		BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
 | |
| 		BLI_assert(object->runtime.mesh_eval == object->data);
 | |
| 		BLI_assert((object->runtime.mesh_eval->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) != 0);
 | |
| 		return object->runtime.mesh_eval;
 | |
| 	}
 | |
| 	/* Wasn't evaluated yet. */
 | |
| 	return object->data;
 | |
| }
 | |
| 
 | |
| /* Get mesh which is not affected by modifiers:
 | |
|  * - For original objects it will be same as object->data, and it is a mesh
 | |
|  *   which is in the corresponding bmain.
 | |
|  * - For copied-on-write objects it will give pointer to a copied-on-write
 | |
|  *   mesh which corresponds to original object's mesh.
 | |
|  */
 | |
| Mesh *BKE_object_get_pre_modified_mesh(Object *object)
 | |
| {
 | |
| 	if (object->runtime.mesh_orig != NULL) {
 | |
| 		BLI_assert(object->id.tag & LIB_TAG_COPIED_ON_WRITE);
 | |
| 		BLI_assert(object->id.orig_id != NULL);
 | |
| 		BLI_assert(object->runtime.mesh_orig->id.orig_id == ((Object *)object->id.orig_id)->data);
 | |
| 		Mesh *result = object->runtime.mesh_orig;
 | |
| 		BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
 | |
| 		BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
 | |
| 		return result;
 | |
| 	}
 | |
| 	BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
 | |
| 	return object->data;
 | |
| }
 | |
| 
 | |
| /* Get a mesh which corresponds to very very original mesh from bmain.
 | |
|  * - For original objects it will be object->data.
 | |
|  * - For evaluated objects it will be same mesh as corresponding original
 | |
|  *   object uses as data.
 | |
|  */
 | |
| Mesh *BKE_object_get_original_mesh(Object *object)
 | |
| {
 | |
| 	Mesh *result = NULL;
 | |
| 	if (object->id.orig_id == NULL) {
 | |
| 		BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
 | |
| 		result = object->data;
 | |
| 	}
 | |
| 	else {
 | |
| 		BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
 | |
| 		result = ((Object *)object->id.orig_id)->data;
 | |
| 	}
 | |
| 	BLI_assert(result != NULL);
 | |
| 	BLI_assert((result->id.tag & (LIB_TAG_COPIED_ON_WRITE | LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT)) == 0);
 | |
| 	return result;
 | |
| }
 | |
| 
 | |
| static int pc_cmp(const void *a, const void *b)
 | |
| {
 | |
| 	const LinkData *ad = a, *bd = b;
 | |
| 	if (POINTER_AS_INT(ad->data) > POINTER_AS_INT(bd->data))
 | |
| 		return 1;
 | |
| 	else return 0;
 | |
| }
 | |
| 
 | |
| int BKE_object_insert_ptcache(Object *ob)
 | |
| {
 | |
| 	LinkData *link = NULL;
 | |
| 	int i = 0;
 | |
| 
 | |
| 	BLI_listbase_sort(&ob->pc_ids, pc_cmp);
 | |
| 
 | |
| 	for (link = ob->pc_ids.first, i = 0; link; link = link->next, i++) {
 | |
| 		int index = POINTER_AS_INT(link->data);
 | |
| 
 | |
| 		if (i < index)
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	link = MEM_callocN(sizeof(LinkData), "PCLink");
 | |
| 	link->data = POINTER_FROM_INT(i);
 | |
| 	BLI_addtail(&ob->pc_ids, link);
 | |
| 
 | |
| 	return i;
 | |
| }
 | |
| 
 | |
| static int pc_findindex(ListBase *listbase, int index)
 | |
| {
 | |
| 	LinkData *link = NULL;
 | |
| 	int number = 0;
 | |
| 
 | |
| 	if (listbase == NULL) return -1;
 | |
| 
 | |
| 	link = listbase->first;
 | |
| 	while (link) {
 | |
| 		if (POINTER_AS_INT(link->data) == index)
 | |
| 			return number;
 | |
| 
 | |
| 		number++;
 | |
| 		link = link->next;
 | |
| 	}
 | |
| 
 | |
| 	return -1;
 | |
| }
 | |
| 
 | |
| void BKE_object_delete_ptcache(Object *ob, int index)
 | |
| {
 | |
| 	int list_index = pc_findindex(&ob->pc_ids, index);
 | |
| 	LinkData *link = BLI_findlink(&ob->pc_ids, list_index);
 | |
| 	BLI_freelinkN(&ob->pc_ids, link);
 | |
| }
 | |
| 
 | |
| /* shape key utility function */
 | |
| 
 | |
| /************************* Mesh ************************/
 | |
| static KeyBlock *insert_meshkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
 | |
| {
 | |
| 	Mesh *me = ob->data;
 | |
| 	Key *key = me->key;
 | |
| 	KeyBlock *kb;
 | |
| 	int newkey = 0;
 | |
| 
 | |
| 	if (key == NULL) {
 | |
| 		key = me->key = BKE_key_add(bmain, (ID *)me);
 | |
| 		key->type = KEY_RELATIVE;
 | |
| 		newkey = 1;
 | |
| 	}
 | |
| 
 | |
| 	if (newkey || from_mix == false) {
 | |
| 		/* create from mesh */
 | |
| 		kb = BKE_keyblock_add_ctime(key, name, false);
 | |
| 		BKE_keyblock_convert_from_mesh(me, key, kb);
 | |
| 	}
 | |
| 	else {
 | |
| 		/* copy from current values */
 | |
| 		int totelem;
 | |
| 		float *data = BKE_key_evaluate_object(ob, &totelem);
 | |
| 
 | |
| 		/* create new block with prepared data */
 | |
| 		kb = BKE_keyblock_add_ctime(key, name, false);
 | |
| 		kb->data = data;
 | |
| 		kb->totelem = totelem;
 | |
| 	}
 | |
| 
 | |
| 	return kb;
 | |
| }
 | |
| /************************* Lattice ************************/
 | |
| static KeyBlock *insert_lattkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
 | |
| {
 | |
| 	Lattice *lt = ob->data;
 | |
| 	Key *key = lt->key;
 | |
| 	KeyBlock *kb;
 | |
| 	int newkey = 0;
 | |
| 
 | |
| 	if (key == NULL) {
 | |
| 		key = lt->key = BKE_key_add(bmain, (ID *)lt);
 | |
| 		key->type = KEY_RELATIVE;
 | |
| 		newkey = 1;
 | |
| 	}
 | |
| 
 | |
| 	if (newkey || from_mix == false) {
 | |
| 		kb = BKE_keyblock_add_ctime(key, name, false);
 | |
| 		if (!newkey) {
 | |
| 			KeyBlock *basekb = (KeyBlock *)key->block.first;
 | |
| 			kb->data = MEM_dupallocN(basekb->data);
 | |
| 			kb->totelem = basekb->totelem;
 | |
| 		}
 | |
| 		else {
 | |
| 			BKE_keyblock_convert_from_lattice(lt, kb);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		/* copy from current values */
 | |
| 		int totelem;
 | |
| 		float *data = BKE_key_evaluate_object(ob, &totelem);
 | |
| 
 | |
| 		/* create new block with prepared data */
 | |
| 		kb = BKE_keyblock_add_ctime(key, name, false);
 | |
| 		kb->totelem = totelem;
 | |
| 		kb->data = data;
 | |
| 	}
 | |
| 
 | |
| 	return kb;
 | |
| }
 | |
| /************************* Curve ************************/
 | |
| static KeyBlock *insert_curvekey(Main *bmain, Object *ob, const char *name, const bool from_mix)
 | |
| {
 | |
| 	Curve *cu = ob->data;
 | |
| 	Key *key = cu->key;
 | |
| 	KeyBlock *kb;
 | |
| 	ListBase *lb = BKE_curve_nurbs_get(cu);
 | |
| 	int newkey = 0;
 | |
| 
 | |
| 	if (key == NULL) {
 | |
| 		key = cu->key = BKE_key_add(bmain, (ID *)cu);
 | |
| 		key->type = KEY_RELATIVE;
 | |
| 		newkey = 1;
 | |
| 	}
 | |
| 
 | |
| 	if (newkey || from_mix == false) {
 | |
| 		/* create from curve */
 | |
| 		kb = BKE_keyblock_add_ctime(key, name, false);
 | |
| 		if (!newkey) {
 | |
| 			KeyBlock *basekb = (KeyBlock *)key->block.first;
 | |
| 			kb->data = MEM_dupallocN(basekb->data);
 | |
| 			kb->totelem = basekb->totelem;
 | |
| 		}
 | |
| 		else {
 | |
| 			BKE_keyblock_convert_from_curve(cu, kb, lb);
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		/* copy from current values */
 | |
| 		int totelem;
 | |
| 		float *data = BKE_key_evaluate_object(ob, &totelem);
 | |
| 
 | |
| 		/* create new block with prepared data */
 | |
| 		kb = BKE_keyblock_add_ctime(key, name, false);
 | |
| 		kb->totelem = totelem;
 | |
| 		kb->data = data;
 | |
| 	}
 | |
| 
 | |
| 	return kb;
 | |
| }
 | |
| 
 | |
| KeyBlock *BKE_object_shapekey_insert(Main *bmain, Object *ob, const char *name, const bool from_mix)
 | |
| {
 | |
| 	switch (ob->type) {
 | |
| 		case OB_MESH:
 | |
| 			return insert_meshkey(bmain, ob, name, from_mix);
 | |
| 		case OB_CURVE:
 | |
| 		case OB_SURF:
 | |
| 			return insert_curvekey(bmain, ob, name, from_mix);
 | |
| 		case OB_LATTICE:
 | |
| 			return insert_lattkey(bmain, ob, name, from_mix);
 | |
| 		default:
 | |
| 			return NULL;
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| bool BKE_object_shapekey_free(Main *bmain, Object *ob)
 | |
| {
 | |
| 	Key **key_p, *key;
 | |
| 
 | |
| 	key_p = BKE_key_from_object_p(ob);
 | |
| 	if (ELEM(NULL, key_p, *key_p)) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	key = *key_p;
 | |
| 	*key_p = NULL;
 | |
| 
 | |
| 	BKE_libblock_free_us(bmain, key);
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool BKE_object_shapekey_remove(Main *bmain, Object *ob, KeyBlock *kb)
 | |
| {
 | |
| 	KeyBlock *rkb;
 | |
| 	Key *key = BKE_key_from_object(ob);
 | |
| 	short kb_index;
 | |
| 
 | |
| 	if (key == NULL) {
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	kb_index = BLI_findindex(&key->block, kb);
 | |
| 	BLI_assert(kb_index != -1);
 | |
| 
 | |
| 	for (rkb = key->block.first; rkb; rkb = rkb->next) {
 | |
| 		if (rkb->relative == kb_index) {
 | |
| 			/* remap to the 'Basis' */
 | |
| 			rkb->relative = 0;
 | |
| 		}
 | |
| 		else if (rkb->relative >= kb_index) {
 | |
| 			/* Fix positional shift of the keys when kb is deleted from the list */
 | |
| 			rkb->relative -= 1;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BLI_remlink(&key->block, kb);
 | |
| 	key->totkey--;
 | |
| 	if (key->refkey == kb) {
 | |
| 		key->refkey = key->block.first;
 | |
| 
 | |
| 		if (key->refkey) {
 | |
| 			/* apply new basis key on original data */
 | |
| 			switch (ob->type) {
 | |
| 				case OB_MESH:
 | |
| 					BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
 | |
| 					break;
 | |
| 				case OB_CURVE:
 | |
| 				case OB_SURF:
 | |
| 					BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
 | |
| 					break;
 | |
| 				case OB_LATTICE:
 | |
| 					BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (kb->data) {
 | |
| 		MEM_freeN(kb->data);
 | |
| 	}
 | |
| 	MEM_freeN(kb);
 | |
| 
 | |
| 	if (ob->shapenr > 1) {
 | |
| 		ob->shapenr--;
 | |
| 	}
 | |
| 
 | |
| 	if (key->totkey == 0) {
 | |
| 		BKE_object_shapekey_free(bmain, ob);
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| bool BKE_object_flag_test_recursive(const Object *ob, short flag)
 | |
| {
 | |
| 	if (ob->flag & flag) {
 | |
| 		return true;
 | |
| 	}
 | |
| 	else if (ob->parent) {
 | |
| 		return BKE_object_flag_test_recursive(ob->parent, flag);
 | |
| 	}
 | |
| 	else {
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_child)
 | |
| {
 | |
| 	for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
 | |
| 		if (ob_child == ob_parent) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /* most important if this is modified it should _always_ return True, in certain
 | |
|  * cases false positives are hard to avoid (shape keys for example) */
 | |
| int BKE_object_is_modified(Scene *scene, Object *ob)
 | |
| {
 | |
| 	int flag = 0;
 | |
| 
 | |
| 	if (BKE_key_from_object(ob)) {
 | |
| 		flag |= eModifierMode_Render | eModifierMode_Realtime;
 | |
| 	}
 | |
| 	else {
 | |
| 		ModifierData *md;
 | |
| 		VirtualModifierData virtualModifierData;
 | |
| 		/* cloth */
 | |
| 		for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
 | |
| 		     md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
 | |
| 		     md = md->next)
 | |
| 		{
 | |
| 			if ((flag & eModifierMode_Render) == 0 && modifier_isEnabled(scene, md, eModifierMode_Render))
 | |
| 				flag |= eModifierMode_Render;
 | |
| 
 | |
| 			if ((flag & eModifierMode_Realtime) == 0 && modifier_isEnabled(scene, md, eModifierMode_Realtime))
 | |
| 				flag |= eModifierMode_Realtime;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return flag;
 | |
| }
 | |
| 
 | |
| /* Check of objects moves in time. */
 | |
| /* NOTE: This function is currently optimized for usage in combination
 | |
|  * with mti->canDeform, so modifiers can quickly check if their target
 | |
|  * objects moves (causing deformation motion blur) or not.
 | |
|  *
 | |
|  * This makes it possible to give some degree of false-positives here,
 | |
|  * but it's currently an acceptable tradeoff between complexity and check
 | |
|  * speed. In combination with checks of modifier stack and real life usage
 | |
|  * percentage of false-positives shouldn't be that height.
 | |
|  */
 | |
| static bool object_moves_in_time(Object *object)
 | |
| {
 | |
| 	AnimData *adt = object->adt;
 | |
| 	if (adt != NULL) {
 | |
| 		/* If object has any sort of animation data assume it is moving. */
 | |
| 		if (adt->action != NULL ||
 | |
| 		    !BLI_listbase_is_empty(&adt->nla_tracks) ||
 | |
| 		    !BLI_listbase_is_empty(&adt->drivers) ||
 | |
| 		    !BLI_listbase_is_empty(&adt->overrides))
 | |
| 		{
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	if (!BLI_listbase_is_empty(&object->constraints)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 	if (object->parent != NULL) {
 | |
| 		/* TODO(sergey): Do recursive check here? */
 | |
| 		return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static bool object_deforms_in_time(Object *object)
 | |
| {
 | |
| 	if (BKE_key_from_object(object) != NULL) {
 | |
| 		return true;
 | |
| 	}
 | |
| 	if (!BLI_listbase_is_empty(&object->modifiers)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 	return object_moves_in_time(object);
 | |
| }
 | |
| 
 | |
| static bool constructive_modifier_is_deform_modified(ModifierData *md)
 | |
| {
 | |
| 	/* TODO(sergey): Consider generalizing this a bit so all modifier logic
 | |
| 	 * is concentrated in MOD_{modifier}.c file,
 | |
| 	 */
 | |
| 	if (md->type == eModifierType_Array) {
 | |
| 		ArrayModifierData *amd = (ArrayModifierData *)md;
 | |
| 		/* TODO(sergey): Check if curve is deformed. */
 | |
| 		return (amd->start_cap != NULL && object_moves_in_time(amd->start_cap)) ||
 | |
| 		       (amd->end_cap != NULL && object_moves_in_time(amd->end_cap)) ||
 | |
| 		       (amd->curve_ob != NULL && object_moves_in_time(amd->curve_ob)) ||
 | |
| 		       (amd->offset_ob != NULL && object_moves_in_time(amd->offset_ob));
 | |
| 	}
 | |
| 	else if (md->type == eModifierType_Mirror) {
 | |
| 		MirrorModifierData *mmd = (MirrorModifierData *)md;
 | |
| 		return mmd->mirror_ob != NULL && object_moves_in_time(mmd->mirror_ob);
 | |
| 	}
 | |
| 	else if (md->type == eModifierType_Screw) {
 | |
| 		ScrewModifierData *smd = (ScrewModifierData *)md;
 | |
| 		return smd->ob_axis != NULL && object_moves_in_time(smd->ob_axis);
 | |
| 	}
 | |
| 	else if (md->type == eModifierType_MeshSequenceCache) {
 | |
| 		/* NOTE: Not ideal because it's unknown whether topology changes or not.
 | |
| 		 * This will be detected later, so by assuming it's only deformation
 | |
| 		 * going on here we allow to bake deform-only mesh to Alembic and have
 | |
| 		 * proper motion blur after that.
 | |
| 		 */
 | |
| 		return true;
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static bool modifiers_has_animation_check(Object *ob)
 | |
| {
 | |
| 	/* TODO(sergey): This is a bit code duplication with depsgraph, but
 | |
| 	 * would be nicer to solve this as a part of new dependency graph
 | |
| 	 * work, so we avoid conflicts and so.
 | |
| 	 */
 | |
| 	if (ob->adt != NULL) {
 | |
| 		AnimData *adt = ob->adt;
 | |
| 		FCurve *fcu;
 | |
| 		if (adt->action != NULL) {
 | |
| 			for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
 | |
| 				if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
 | |
| 			if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
 | |
| 				return true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /* test if object is affected by deforming modifiers (for motion blur). again
 | |
|  * most important is to avoid false positives, this is to skip computations
 | |
|  * and we can still if there was actual deformation afterwards */
 | |
| int BKE_object_is_deform_modified(Scene *scene, Object *ob)
 | |
| {
 | |
| 	ModifierData *md;
 | |
| 	VirtualModifierData virtualModifierData;
 | |
| 	int flag = 0;
 | |
| 	const bool is_modifier_animated = modifiers_has_animation_check(ob);
 | |
| 
 | |
| 	if (BKE_key_from_object(ob)) {
 | |
| 		flag |= eModifierMode_Realtime | eModifierMode_Render;
 | |
| 	}
 | |
| 
 | |
| 	if (ob->type == OB_CURVE) {
 | |
| 		Curve *cu = (Curve *)ob->data;
 | |
| 		if (cu->taperobj != NULL && object_deforms_in_time(cu->taperobj)) {
 | |
| 			flag |= eModifierMode_Realtime | eModifierMode_Render;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* cloth */
 | |
| 	for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
 | |
| 	     md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
 | |
| 	     md = md->next)
 | |
| 	{
 | |
| 		const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
 | |
| 		bool can_deform = mti->type == eModifierTypeType_OnlyDeform ||
 | |
| 		                  is_modifier_animated;
 | |
| 
 | |
| 		if (!can_deform) {
 | |
| 			can_deform = constructive_modifier_is_deform_modified(md);
 | |
| 		}
 | |
| 
 | |
| 		if (can_deform) {
 | |
| 			if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render))
 | |
| 				flag |= eModifierMode_Render;
 | |
| 
 | |
| 			if (!(flag & eModifierMode_Realtime) && modifier_isEnabled(scene, md, eModifierMode_Realtime))
 | |
| 				flag |= eModifierMode_Realtime;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return flag;
 | |
| }
 | |
| 
 | |
| /* See if an object is using an animated modifier */
 | |
| bool BKE_object_is_animated(Scene *scene, Object *ob)
 | |
| {
 | |
| 	ModifierData *md;
 | |
| 	VirtualModifierData virtualModifierData;
 | |
| 
 | |
| 	for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData); md; md = md->next)
 | |
| 		if (modifier_dependsOnTime(md) &&
 | |
| 		    (modifier_isEnabled(scene, md, eModifierMode_Realtime) ||
 | |
| 		     modifier_isEnabled(scene, md, eModifierMode_Render)))
 | |
| 		{
 | |
| 			return true;
 | |
| 		}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| MovieClip *BKE_object_movieclip_get(Scene *scene, Object *ob, bool use_default)
 | |
| {
 | |
| 	MovieClip *clip = use_default ? scene->clip : NULL;
 | |
| 	bConstraint *con = ob->constraints.first, *scon = NULL;
 | |
| 
 | |
| 	while (con) {
 | |
| 		if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) {
 | |
| 			if (scon == NULL || (scon->flag & CONSTRAINT_OFF))
 | |
| 				scon = con;
 | |
| 		}
 | |
| 
 | |
| 		con = con->next;
 | |
| 	}
 | |
| 
 | |
| 	if (scon) {
 | |
| 		bCameraSolverConstraint *solver = scon->data;
 | |
| 		if ((solver->flag & CAMERASOLVER_ACTIVECLIP) == 0)
 | |
| 			clip = solver->clip;
 | |
| 		else
 | |
| 			clip = scene->clip;
 | |
| 	}
 | |
| 
 | |
| 	return clip;
 | |
| }
 | |
| 
 | |
| void BKE_object_runtime_reset(Object *object)
 | |
| {
 | |
| 	memset(&object->runtime, 0, sizeof(object->runtime));
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Find an associated Armature object
 | |
|  */
 | |
| static Object *obrel_armature_find(Object *ob)
 | |
| {
 | |
| 	Object *ob_arm = NULL;
 | |
| 
 | |
| 	if (ob->parent && ob->partype == PARSKEL && ob->parent->type == OB_ARMATURE) {
 | |
| 		ob_arm = ob->parent;
 | |
| 	}
 | |
| 	else {
 | |
| 		ModifierData *mod;
 | |
| 		for (mod = (ModifierData *)ob->modifiers.first; mod; mod = mod->next) {
 | |
| 			if (mod->type == eModifierType_Armature) {
 | |
| 				ob_arm = ((ArmatureModifierData *)mod)->object;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return ob_arm;
 | |
| }
 | |
| 
 | |
| static bool obrel_list_test(Object *ob)
 | |
| {
 | |
| 	return ob && !(ob->id.tag & LIB_TAG_DOIT);
 | |
| }
 | |
| 
 | |
| static void obrel_list_add(LinkNode **links, Object *ob)
 | |
| {
 | |
| 	BLI_linklist_prepend(links, ob);
 | |
| 	ob->id.tag |= LIB_TAG_DOIT;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Iterates over all objects of the given scene layer.
 | |
|  * Depending on the eObjectSet flag:
 | |
|  * collect either OB_SET_ALL, OB_SET_VISIBLE or OB_SET_SELECTED objects.
 | |
|  * If OB_SET_VISIBLE or OB_SET_SELECTED are collected,
 | |
|  * then also add related objects according to the given includeFilters.
 | |
|  */
 | |
| LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter)
 | |
| {
 | |
| 	LinkNode *links = NULL;
 | |
| 
 | |
| 	Base *base;
 | |
| 
 | |
| 	/* Remove markers from all objects */
 | |
| 	for (base = view_layer->object_bases.first; base; base = base->next) {
 | |
| 		base->object->id.tag &= ~LIB_TAG_DOIT;
 | |
| 	}
 | |
| 
 | |
| 	/* iterate over all selected and visible objects */
 | |
| 	for (base = view_layer->object_bases.first; base; base = base->next) {
 | |
| 		if (objectSet == OB_SET_ALL) {
 | |
| 			/* as we get all anyways just add it */
 | |
| 			Object *ob = base->object;
 | |
| 			obrel_list_add(&links, ob);
 | |
| 		}
 | |
| 		else {
 | |
| 			if ((objectSet == OB_SET_SELECTED && TESTBASELIB_BGMODE(((View3D *)NULL), base)) ||
 | |
| 			    (objectSet == OB_SET_VISIBLE  && BASE_EDITABLE_BGMODE(((View3D *)NULL), base)))
 | |
| 			{
 | |
| 				Object *ob = base->object;
 | |
| 
 | |
| 				if (obrel_list_test(ob))
 | |
| 					obrel_list_add(&links, ob);
 | |
| 
 | |
| 				/* parent relationship */
 | |
| 				if (includeFilter & (OB_REL_PARENT | OB_REL_PARENT_RECURSIVE)) {
 | |
| 					Object *parent = ob->parent;
 | |
| 					if (obrel_list_test(parent)) {
 | |
| 
 | |
| 						obrel_list_add(&links, parent);
 | |
| 
 | |
| 						/* recursive parent relationship */
 | |
| 						if (includeFilter & OB_REL_PARENT_RECURSIVE) {
 | |
| 							parent = parent->parent;
 | |
| 							while (obrel_list_test(parent)) {
 | |
| 
 | |
| 								obrel_list_add(&links, parent);
 | |
| 								parent = parent->parent;
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				/* child relationship */
 | |
| 				if (includeFilter & (OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE)) {
 | |
| 					Base *local_base;
 | |
| 					for (local_base = view_layer->object_bases.first; local_base; local_base = local_base->next) {
 | |
| 						if (BASE_EDITABLE_BGMODE(((View3D *)NULL), local_base)) {
 | |
| 
 | |
| 							Object *child = local_base->object;
 | |
| 							if (obrel_list_test(child)) {
 | |
| 								if ((includeFilter & OB_REL_CHILDREN_RECURSIVE && BKE_object_is_child_recursive(ob, child)) ||
 | |
| 								    (includeFilter & OB_REL_CHILDREN && child->parent && child->parent == ob))
 | |
| 								{
 | |
| 									obrel_list_add(&links, child);
 | |
| 								}
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 
 | |
| 				/* include related armatures */
 | |
| 				if (includeFilter & OB_REL_MOD_ARMATURE) {
 | |
| 					Object *arm = obrel_armature_find(ob);
 | |
| 					if (obrel_list_test(arm)) {
 | |
| 						obrel_list_add(&links, arm);
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return links;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * return all groups this object is apart of, caller must free.
 | |
|  */
 | |
| struct LinkNode *BKE_object_groups(Main *bmain, Object *ob)
 | |
| {
 | |
| 	LinkNode *collection_linknode = NULL;
 | |
| 	Collection *collection = NULL;
 | |
| 	while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
 | |
| 		BLI_linklist_prepend(&collection_linknode, collection);
 | |
| 	}
 | |
| 
 | |
| 	return collection_linknode;
 | |
| }
 | |
| 
 | |
| void BKE_object_groups_clear(Main *bmain, Object *ob)
 | |
| {
 | |
| 	Collection *collection = NULL;
 | |
| 	while ((collection = BKE_collection_object_find(bmain, collection, ob))) {
 | |
| 		BKE_collection_object_remove(bmain, collection, ob, false);
 | |
| 		DEG_id_tag_update(&collection->id, DEG_TAG_COPY_ON_WRITE);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Return a KDTree from the deformed object (in worldspace)
 | |
|  *
 | |
|  * \note Only mesh objects currently support deforming, others are TODO.
 | |
|  *
 | |
|  * \param ob
 | |
|  * \param r_tot
 | |
|  * \return The kdtree or NULL if it can't be created.
 | |
|  */
 | |
| KDTree *BKE_object_as_kdtree(Object *ob, int *r_tot)
 | |
| {
 | |
| 	KDTree *tree = NULL;
 | |
| 	unsigned int tot = 0;
 | |
| 
 | |
| 	switch (ob->type) {
 | |
| 		case OB_MESH:
 | |
| 		{
 | |
| 			Mesh *me = ob->data;
 | |
| 			unsigned int i;
 | |
| 
 | |
| 			Mesh *me_eval = ob->runtime.mesh_deform_eval ? ob->runtime.mesh_deform_eval : ob->runtime.mesh_deform_eval;
 | |
| 			const int *index;
 | |
| 
 | |
| 			if (me_eval && (index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX))) {
 | |
| 				MVert *mvert = me_eval->mvert;
 | |
| 				uint totvert = me_eval->totvert;
 | |
| 
 | |
| 				/* tree over-allocs in case where some verts have ORIGINDEX_NONE */
 | |
| 				tot = 0;
 | |
| 				tree = BLI_kdtree_new(totvert);
 | |
| 
 | |
| 				/* we don't how how many verts from the DM we can use */
 | |
| 				for (i = 0; i < totvert; i++) {
 | |
| 					if (index[i] != ORIGINDEX_NONE) {
 | |
| 						float co[3];
 | |
| 						mul_v3_m4v3(co, ob->obmat, mvert[i].co);
 | |
| 						BLI_kdtree_insert(tree, index[i], co);
 | |
| 						tot++;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				MVert *mvert = me->mvert;
 | |
| 
 | |
| 				tot = me->totvert;
 | |
| 				tree = BLI_kdtree_new(tot);
 | |
| 
 | |
| 				for (i = 0; i < tot; i++) {
 | |
| 					float co[3];
 | |
| 					mul_v3_m4v3(co, ob->obmat, mvert[i].co);
 | |
| 					BLI_kdtree_insert(tree, i, co);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			BLI_kdtree_balance(tree);
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_CURVE:
 | |
| 		case OB_SURF:
 | |
| 		{
 | |
| 			/* TODO: take deformation into account */
 | |
| 			Curve *cu = ob->data;
 | |
| 			unsigned int i, a;
 | |
| 
 | |
| 			Nurb *nu;
 | |
| 
 | |
| 			tot = BKE_nurbList_verts_count_without_handles(&cu->nurb);
 | |
| 			tree = BLI_kdtree_new(tot);
 | |
| 			i = 0;
 | |
| 
 | |
| 			nu = cu->nurb.first;
 | |
| 			while (nu) {
 | |
| 				if (nu->bezt) {
 | |
| 					BezTriple *bezt;
 | |
| 
 | |
| 					bezt = nu->bezt;
 | |
| 					a = nu->pntsu;
 | |
| 					while (a--) {
 | |
| 						float co[3];
 | |
| 						mul_v3_m4v3(co, ob->obmat, bezt->vec[1]);
 | |
| 						BLI_kdtree_insert(tree, i++, co);
 | |
| 						bezt++;
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| 					BPoint *bp;
 | |
| 
 | |
| 					bp = nu->bp;
 | |
| 					a = nu->pntsu * nu->pntsv;
 | |
| 					while (a--) {
 | |
| 						float co[3];
 | |
| 						mul_v3_m4v3(co, ob->obmat, bp->vec);
 | |
| 						BLI_kdtree_insert(tree, i++, co);
 | |
| 						bp++;
 | |
| 					}
 | |
| 				}
 | |
| 				nu = nu->next;
 | |
| 			}
 | |
| 
 | |
| 			BLI_kdtree_balance(tree);
 | |
| 			break;
 | |
| 		}
 | |
| 		case OB_LATTICE:
 | |
| 		{
 | |
| 			/* TODO: take deformation into account */
 | |
| 			Lattice *lt = ob->data;
 | |
| 			BPoint *bp;
 | |
| 			unsigned int i;
 | |
| 
 | |
| 			tot = lt->pntsu * lt->pntsv * lt->pntsw;
 | |
| 			tree = BLI_kdtree_new(tot);
 | |
| 			i = 0;
 | |
| 
 | |
| 			for (bp = lt->def; i < tot; bp++) {
 | |
| 				float co[3];
 | |
| 				mul_v3_m4v3(co, ob->obmat, bp->vec);
 | |
| 				BLI_kdtree_insert(tree, i++, co);
 | |
| 			}
 | |
| 
 | |
| 			BLI_kdtree_balance(tree);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	*r_tot = tot;
 | |
| 	return tree;
 | |
| }
 | |
| 
 | |
| bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
 | |
| {
 | |
| 	if (modifier_dependsOnTime(md)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	/* Check whether modifier is animated. */
 | |
| 	/* TODO: this should be handled as part of build_animdata() -- Aligorith */
 | |
| 	if (ob->adt) {
 | |
| 		AnimData *adt = ob->adt;
 | |
| 		FCurve *fcu;
 | |
| 
 | |
| 		char pattern[MAX_NAME + 16];
 | |
| 		BLI_snprintf(pattern, sizeof(pattern), "modifiers[\"%s\"]", md->name);
 | |
| 
 | |
| 		/* action - check for F-Curves with paths containing 'modifiers[' */
 | |
| 		if (adt->action) {
 | |
| 			for (fcu = (FCurve *)adt->action->curves.first;
 | |
| 			     fcu != NULL;
 | |
| 			     fcu = (FCurve *)fcu->next)
 | |
| 			{
 | |
| 				if (fcu->rna_path && strstr(fcu->rna_path, pattern))
 | |
| 					return true;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* This here allows modifier properties to get driven and still update properly
 | |
| 		 *
 | |
| 		 * Workaround to get [#26764] (e.g. subsurf levels not updating when animated/driven)
 | |
| 		 * working, without the updating problems ([#28525] [#28690] [#28774] [#28777]) caused
 | |
| 		 * by the RNA updates cache introduced in r.38649
 | |
| 		 */
 | |
| 		for (fcu = (FCurve *)adt->drivers.first;
 | |
| 		     fcu != NULL;
 | |
| 		     fcu = (FCurve *)fcu->next)
 | |
| 		{
 | |
| 			if (fcu->rna_path && strstr(fcu->rna_path, pattern))
 | |
| 				return true;
 | |
| 		}
 | |
| 
 | |
| 		/* XXX: also, should check NLA strips, though for now assume that nobody uses
 | |
| 		 * that and we can omit that for performance reasons... */
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
 | |
| {
 | |
| 	if (BKE_gpencil_modifier_dependsOnTime(md)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	/* Check whether modifier is animated. */
 | |
| 	/* TODO (Aligorith): this should be handled as part of build_animdata() */
 | |
| 	if (ob->adt) {
 | |
| 		AnimData *adt = ob->adt;
 | |
| 		FCurve *fcu;
 | |
| 
 | |
| 		char pattern[MAX_NAME + 32];
 | |
| 		BLI_snprintf(pattern, sizeof(pattern), "grease_pencil_modifiers[\"%s\"]", md->name);
 | |
| 
 | |
| 		/* action - check for F-Curves with paths containing 'grease_pencil_modifiers[' */
 | |
| 		if (adt->action) {
 | |
| 			for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
 | |
| 				if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
 | |
| 					return true;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* This here allows modifier properties to get driven and still update properly */
 | |
| 		for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
 | |
| 			if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
 | |
| 				return true;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
 | |
| {
 | |
| 	if (BKE_shaderfx_dependsOnTime(fx)) {
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	/* Check whether effect is animated. */
 | |
| 	/* TODO (Aligorith): this should be handled as part of build_animdata() */
 | |
| 	if (ob->adt) {
 | |
| 		AnimData *adt = ob->adt;
 | |
| 		FCurve *fcu;
 | |
| 
 | |
| 		char pattern[MAX_NAME + 32];
 | |
| 		BLI_snprintf(pattern, sizeof(pattern), "shader_effects[\"%s\"]", fx->name);
 | |
| 
 | |
| 		/* action - check for F-Curves with paths containing string[' */
 | |
| 		if (adt->action) {
 | |
| 			for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
 | |
| 				if (fcu->rna_path && strstr(fcu->rna_path, pattern))
 | |
| 					return true;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* This here allows properties to get driven and still update properly */
 | |
| 		for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
 | |
| 			if (fcu->rna_path && strstr(fcu->rna_path, pattern))
 | |
| 				return true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /* set "ignore cache" flag for all caches on this object */
 | |
| static void object_cacheIgnoreClear(Object *ob, int state)
 | |
| {
 | |
| 	ListBase pidlist;
 | |
| 	PTCacheID *pid;
 | |
| 	BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
 | |
| 
 | |
| 	for (pid = pidlist.first; pid; pid = pid->next) {
 | |
| 		if (pid->cache) {
 | |
| 			if (state)
 | |
| 				pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
 | |
| 			else
 | |
| 				pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	BLI_freelistN(&pidlist);
 | |
| }
 | |
| 
 | |
| /* Note: this function should eventually be replaced by depsgraph functionality.
 | |
|  * Avoid calling this in new code unless there is a very good reason for it!
 | |
|  */
 | |
| bool BKE_object_modifier_update_subframe(
 | |
|         Depsgraph *depsgraph, Scene *scene, Object *ob, bool update_mesh,
 | |
|         int parent_recursion, float frame, int type)
 | |
| {
 | |
| 	ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
 | |
| 	bConstraint *con;
 | |
| 
 | |
| 	if (type == eModifierType_DynamicPaint) {
 | |
| 		DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
 | |
| 
 | |
| 		/* if other is dynamic paint canvas, don't update */
 | |
| 		if (pmd && pmd->canvas)
 | |
| 			return true;
 | |
| 	}
 | |
| 	else if (type == eModifierType_Smoke) {
 | |
| 		SmokeModifierData *smd = (SmokeModifierData *)md;
 | |
| 
 | |
| 		if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) != 0)
 | |
| 			return true;
 | |
| 	}
 | |
| 
 | |
| 	/* if object has parents, update them too */
 | |
| 	if (parent_recursion) {
 | |
| 		int recursion = parent_recursion - 1;
 | |
| 		bool no_update = false;
 | |
| 		if (ob->parent) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->parent, 0, recursion, frame, type);
 | |
| 		if (ob->track) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->track, 0, recursion, frame, type);
 | |
| 
 | |
| 		/* skip subframe if object is parented
 | |
| 		 * to vertex of a dynamic paint canvas */
 | |
| 		if (no_update && (ob->partype == PARVERT1 || ob->partype == PARVERT3))
 | |
| 			return false;
 | |
| 
 | |
| 		/* also update constraint targets */
 | |
| 		for (con = ob->constraints.first; con; con = con->next) {
 | |
| 			const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
 | |
| 			ListBase targets = {NULL, NULL};
 | |
| 
 | |
| 			if (cti && cti->get_constraint_targets) {
 | |
| 				bConstraintTarget *ct;
 | |
| 				cti->get_constraint_targets(con, &targets);
 | |
| 				for (ct = targets.first; ct; ct = ct->next) {
 | |
| 					if (ct->tar)
 | |
| 						BKE_object_modifier_update_subframe(depsgraph, scene, ct->tar, 0, recursion, frame, type);
 | |
| 				}
 | |
| 				/* free temp targets */
 | |
| 				if (cti->flush_constraint_targets)
 | |
| 					cti->flush_constraint_targets(con, &targets, 0);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* was originally OB_RECALC_ALL - TODO - which flags are really needed??? */
 | |
| 	/* TODO(sergey): What about animation? */
 | |
| 	ob->id.recalc |= ID_RECALC_ALL;
 | |
| 	BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
 | |
| 	if (update_mesh) {
 | |
| 		/* ignore cache clear during subframe updates
 | |
| 		 * to not mess up cache validity */
 | |
| 		object_cacheIgnoreClear(ob, 1);
 | |
| 		BKE_object_handle_update(depsgraph, scene, ob);
 | |
| 		object_cacheIgnoreClear(ob, 0);
 | |
| 	}
 | |
| 	else
 | |
| 		BKE_object_where_is_calc_time(depsgraph, scene, ob, frame);
 | |
| 
 | |
| 	/* for curve following objects, parented curve has to be updated too */
 | |
| 	if (ob->type == OB_CURVE) {
 | |
| 		Curve *cu = ob->data;
 | |
| 		BKE_animsys_evaluate_animdata(depsgraph, scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
 | |
| 	}
 | |
| 	/* and armatures... */
 | |
| 	if (ob->type == OB_ARMATURE) {
 | |
| 		bArmature *arm = ob->data;
 | |
| 		BKE_animsys_evaluate_animdata(depsgraph, scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
 | |
| 		BKE_pose_where_is(depsgraph, scene, ob);
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool BKE_image_empty_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
 | |
| {
 | |
| 	int visibility_flag = ob->empty_image_visibility_flag;
 | |
| 
 | |
| 	if ((visibility_flag & OB_EMPTY_IMAGE_VISIBLE_BACKSIDE) == 0) {
 | |
| 		if (dot_v3v3((float *)&ob->obmat[2], (float *)&rv3d->viewinv[2]) < 0.0f) {
 | |
| 			return false;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (rv3d->is_persp) {
 | |
| 		return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_PERSPECTIVE;
 | |
| 	}
 | |
| 	else {
 | |
| 		return visibility_flag & OB_EMPTY_IMAGE_VISIBLE_ORTHOGRAPHIC;
 | |
| 	}
 | |
| }
 |