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blender-archive/source/blender/compositor/operations/COM_SplitOperation.h

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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef __COM_SPLITOPERATION_H__
#define __COM_SPLITOPERATION_H__
#include "COM_NodeOperation.h"
class SplitOperation : public NodeOperation {
private:
SocketReader *m_image1Input;
SocketReader *m_image2Input;
float m_splitPercentage;
bool m_xSplit;
public:
SplitOperation();
void initExecution();
void deinitExecution();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void setSplitPercentage(float splitPercentage) { this->m_splitPercentage = splitPercentage; }
void setXSplit(bool xsplit) { this->m_xSplit = xsplit; }
};
#endif