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blender-archive/source/blender/modifiers/intern/MOD_subsurf.c
Sergey Sharybin 9abcf56fa8 Enable OpenSubdiv modifier by default
This commit makes it so that subsurf/multires modifiers will respect
the WITH_OPENSUBDIV option. The WITH_OPENSUBDIV_MODIFIER option is
now gone.

For artists it mean that subsurf modifier will behave same as it is
planned for 2.80. Multires will now support sculpting, but it has some
known limitations. Those will be worked on before the final release.

If OpenSubdiv is disabled, no subsurf/multires functionality will
present.

For the details see:

  https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Modeling#Subsurf.2FMultires
2018-11-26 15:41:37 +01:00

247 lines
7.4 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/modifiers/intern/MOD_subsurf.c
* \ingroup modifiers
*/
#include <stddef.h>
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_scene.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_ccg.h"
#include "BKE_subdiv_mesh.h"
#include "BKE_subsurf.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "intern/CCGSubSurf.h"
static void initData(ModifierData *md)
{
SubsurfModifierData *smd = (SubsurfModifierData *) md;
smd->levels = 1;
smd->renderLevels = 2;
smd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
smd->quality = 3;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
#if 0
const SubsurfModifierData *smd = (const SubsurfModifierData *) md;
#endif
SubsurfModifierData *tsmd = (SubsurfModifierData *) target;
modifier_copyData_generic(md, target, flag);
tsmd->emCache = tsmd->mCache = NULL;
}
static void freeData(ModifierData *md)
{
SubsurfModifierData *smd = (SubsurfModifierData *) md;
if (smd->mCache) {
ccgSubSurf_free(smd->mCache);
smd->mCache = NULL;
}
if (smd->emCache) {
ccgSubSurf_free(smd->emCache);
smd->emCache = NULL;
}
}
static bool isDisabled(const Scene *scene, ModifierData *md, bool useRenderParams)
{
SubsurfModifierData *smd = (SubsurfModifierData *) md;
int levels = (useRenderParams) ? smd->renderLevels : smd->levels;
return get_render_subsurf_level(&scene->r, levels, useRenderParams != 0) == 0;
}
static int subdiv_levels_for_modifier_get(const SubsurfModifierData *smd,
const ModifierEvalContext *ctx)
{
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
const int requested_levels = (use_render_params) ? smd->renderLevels
: smd->levels;
return get_render_subsurf_level(&scene->r,
requested_levels,
use_render_params);
}
static void subdiv_settings_init(SubdivSettings *settings,
const SubsurfModifierData *smd)
{
settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
settings->is_adaptive = !settings->is_simple;
settings->level = smd->quality;
settings->vtx_boundary_interpolation = SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
settings->fvar_linear_interpolation =
BKE_subdiv_fvar_interpolation_from_uv_smooth(smd->uv_smooth);
}
/* Subdivide into fully qualified mesh. */
static void subdiv_mesh_settings_init(SubdivToMeshSettings *settings,
const SubsurfModifierData *smd,
const ModifierEvalContext *ctx)
{
const int level = subdiv_levels_for_modifier_get(smd, ctx);
settings->resolution = (1 << level) + 1;
}
static Mesh *subdiv_as_mesh(SubsurfModifierData *smd,
const ModifierEvalContext *ctx,
Mesh *mesh,
Subdiv *subdiv)
{
Mesh *result = mesh;
SubdivToMeshSettings mesh_settings;
subdiv_mesh_settings_init(&mesh_settings, smd, ctx);
if (mesh_settings.resolution < 3) {
return result;
}
result = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh);
return result;
}
/* Subdivide into CCG. */
static void subdiv_ccg_settings_init(SubdivToCCGSettings *settings,
const SubsurfModifierData *smd,
const ModifierEvalContext *ctx)
{
const int level = subdiv_levels_for_modifier_get(smd, ctx);
settings->resolution = (1 << level) + 1;
settings->need_normal = true;
settings->need_mask = false;
}
static Mesh *subdiv_as_ccg(SubsurfModifierData *smd,
const ModifierEvalContext *ctx,
Mesh *mesh,
Subdiv *subdiv)
{
Mesh *result = mesh;
SubdivToCCGSettings ccg_settings;
subdiv_ccg_settings_init(&ccg_settings, smd, ctx);
if (ccg_settings.resolution < 3) {
return result;
}
result = BKE_subdiv_to_ccg_mesh(subdiv, &ccg_settings, mesh);
return result;
}
/* Modifier itself. */
static Mesh *applyModifier(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result = mesh;
SubsurfModifierData *smd = (SubsurfModifierData *) md;
SubdivSettings subdiv_settings;
subdiv_settings_init(&subdiv_settings, smd);
if (subdiv_settings.level == 0) {
return result;
}
/* TODO(sergey): Try to re-use subdiv when possible. */
Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, mesh);
if (subdiv == NULL) {
/* Happens on bad topology, ut also on empty input mesh. */
return result;
}
/* TODO(sergey): Decide whether we ever want to use CCG for subsurf,
* maybe when it is a last modifier in the stack?
*/
if (true) {
result = subdiv_as_mesh(smd, ctx, mesh, subdiv);
}
else {
result = subdiv_as_ccg(smd, ctx, mesh, subdiv);
}
/* TODO(sergey): Cache subdiv somehow. */
// BKE_subdiv_stats_print(&subdiv->stats);
BKE_subdiv_free(subdiv);
return result;
}
ModifierTypeInfo modifierType_Subsurf = {
/* name */ "Subdivision",
/* structName */ "SubsurfModifierData",
/* structSize */ sizeof(SubsurfModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
/* copyData */ copyData,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};