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blender-archive/source/blender/blenkernel/BKE_displist.h
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

127 lines
3.6 KiB
C++

/* display list (or rather multi purpose list) stuff */
/*
$Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_DISPLIST_H
#define BKE_DISPLIST_H
#include "DNA_customdata_types.h"
#include "BKE_customdata.h"
/* dl->type */
#define DL_POLY 0
#define DL_SEGM 1
#define DL_SURF 2
#define DL_INDEX3 4
#define DL_INDEX4 5
#define DL_VERTCOL 6
#define DL_VERTS 7
/* dl->flag */
#define DL_CYCL_U 1
#define DL_CYCL_V 2
#define DL_FRONT_CURVE 4
#define DL_BACK_CURVE 8
#define DL_SURFINDEX(cyclu, cyclv, sizeu, sizev) \
\
if( (cyclv)==0 && a==(sizev)-1) break; \
if(cyclu) { \
p1= sizeu*a; \
p2= p1+ sizeu-1; \
p3= p1+ sizeu; \
p4= p2+ sizeu; \
b= 0; \
} \
else { \
p2= sizeu*a; \
p1= p2+1; \
p4= p2+ sizeu; \
p3= p1+ sizeu; \
b= 1; \
} \
if( (cyclv) && a==sizev-1) { \
p3-= sizeu*sizev; \
p4-= sizeu*sizev; \
}
/* prototypes */
struct Base;
struct Object;
struct Curve;
struct ListBase;
struct Material;
struct Bone;
struct Mesh;
/* used for curves, nurbs, mball, importing */
typedef struct DispList {
struct DispList *next, *prev;
short type, flag;
int parts, nr;
short col, rt; /* rt used by initrenderNurbs */
float *verts, *nors;
int *index;
unsigned int *col1, *col2;
int charidx;
int totindex; /* indexed array drawing surfaces */
unsigned int *bevelSplitFlag;
} DispList;
extern void copy_displist(struct ListBase *lbn, struct ListBase *lb);
extern void free_disp_elem(DispList *dl);
extern DispList *find_displist_create(struct ListBase *lb, int type);
extern DispList *find_displist(struct ListBase *lb, int type);
extern void addnormalsDispList(struct Object *ob, struct ListBase *lb);
extern void count_displist(struct ListBase *lb, int *totvert, int *totface);
extern void freedisplist(struct ListBase *lb);
extern int displist_has_faces(struct ListBase *lb);
extern void makeDerivedMesh(struct Object *ob, CustomDataMask dataMask);
extern void makeDispListSurf(struct Object *ob, struct ListBase *dispbase, int forRender);
extern void makeDispListCurveTypes(struct Object *ob, int forOrco);
extern void makeDispListMBall(struct Object *ob);
extern void shadeDispList(struct Base *base);
extern void shadeMeshMCol(struct Object *ob, struct Mesh *me);
void imagestodisplist(void);
void reshadeall_displist(void);
void filldisplist(struct ListBase *dispbase, struct ListBase *to);
void fastshade_free_render(void);
float calc_taper(struct Object *taperobj, int cur, int tot);
#endif