These changes are to make the bmesh api more consistent and easier to learn, grouping similar functions which is convenient for autocomplete. This uses similar convention to RNA. * use face/loop/edge/vert as a prefix for functions. * use 'elem' as a prefix too for functions that can take any type with a BMHeader. * changed from camel case to underscore separated (like RNA).
70 lines
2.2 KiB
C
70 lines
2.2 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2004 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/* ********* Selection History ************ */
|
|
|
|
#include "BKE_tessmesh.h"
|
|
|
|
|
|
/* these wrap equivilent bmesh functions. I'm in two minds of it we should
|
|
* just use the bm functions directly; on the one hand, there's no real
|
|
* need (at the moment) to wrap them, but on the other hand having these
|
|
* wrapped avoids a confusing mess of mixing BM_ and EDBM_ namespaces. */
|
|
|
|
void EDBM_editselection_center(BMEditMesh *em, float *center, BMEditSelection *ese)
|
|
{
|
|
BM_editselection_center(em->bm, center, ese);
|
|
}
|
|
|
|
void EDBM_editselection_normal(float *normal, BMEditSelection *ese)
|
|
{
|
|
BM_editselection_normal(normal, ese);
|
|
}
|
|
|
|
/* Calculate a plane that is rightangles to the edge/vert/faces normal
|
|
also make the plane run along an axis that is related to the geometry,
|
|
because this is used for the manipulators Y axis.*/
|
|
void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese)
|
|
{
|
|
BM_editselection_plane(em->bm, plane, ese);
|
|
}
|
|
|
|
void EDBM_remove_selection(BMEditMesh *em, void *data)
|
|
{
|
|
BM_select_history_remove(em->bm, data);
|
|
}
|
|
|
|
void EDBM_store_selection(BMEditMesh *em, void *data)
|
|
{
|
|
BM_select_history_store(em->bm, data);
|
|
}
|
|
|
|
void EDBM_validate_selections(BMEditMesh *em)
|
|
{
|
|
BM_select_history_validate(em->bm);
|
|
}
|