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blender-archive/source
Brecht Van Lommel ee03a99695 Fix #20461: deleting VBO's from threads used for rendering or baking would
crash, as OpenGL can't be called from these. Now deleting VBO's is delayed
until the next redraw in the main thread.
2010-07-13 13:31:43 +00:00
..
2010-01-03 20:35:13 +00:00
2010-02-12 13:34:04 +00:00