a) take first position lamp into accountn for smoke ligthning (still no realtime shading when you move the lamp - you have to simulate another frame for now) b) fix front/back "looking throurgh" issue by reordering the billboards
a) take first position lamp into accountn for smoke ligthning (still no realtime shading when you move the lamp - you have to simulate another frame for now) b) fix front/back "looking throurgh" issue by reordering the billboards