Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include "COLLADASWLibraryAnimationClips.h"
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class AnimationClipExporter : COLLADASW::LibraryAnimationClips {
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private:
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Depsgraph *depsgraph;
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Scene *scene;
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COLLADASW::StreamWriter *sw;
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const ExportSettings *export_settings;
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std::vector<std::vector<std::string>> anim_meta;
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public:
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AnimationClipExporter(Depsgraph *depsgraph,
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COLLADASW::StreamWriter *sw,
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const ExportSettings *export_settings,
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std::vector<std::vector<std::string>> anim_meta)
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: COLLADASW::LibraryAnimationClips(sw),
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depsgraph(depsgraph),
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scene(nullptr),
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sw(sw),
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export_settings(export_settings),
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anim_meta(anim_meta)
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{
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}
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void exportAnimationClips(Scene *sce);
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};
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