Basicaly the idea is to have a C++ class to better manage the runtime tree element storage and access. This branch doesn't even compile yet, it's just an early experiment so far that I don't only want to keep locally.
4001 lines
146 KiB
C++
4001 lines
146 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2004 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup spoutliner
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*/
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#include "DNA_armature_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_gpencil_modifier_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_light_types.h"
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#include "DNA_lightprobe_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_text_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_mempool.h"
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#include "BLI_string_utils.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "BKE_armature.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_deform.h"
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#include "BKE_gpencil.h"
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#include "BKE_idtype.h"
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#include "BKE_layer.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_override.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_main_namemap.h"
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#include "BKE_modifier.h"
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#include "BKE_node.h"
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#include "BKE_object.h"
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#include "BKE_particle.h"
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#include "BKE_report.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "ED_armature.h"
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#include "ED_fileselect.h"
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#include "ED_outliner.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_types.h"
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#include "GPU_immediate.h"
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#include "GPU_state.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "RNA_access.h"
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#include "outliner_intern.hh"
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#include "tree/tree_display.hh"
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#include "tree/tree_element.hh"
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#include "tree/tree_element_id.hh"
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#include "tree/tree_element_overrides.hh"
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#include "tree/tree_element_rna.hh"
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#include "tree/tree_iterator.hh"
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namespace blender::ed::outliner {
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/* -------------------------------------------------------------------- */
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/** \name Tree Size Functions
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* \{ */
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static void outliner_tree_dimensions_impl(SpaceOutliner *space_outliner,
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SubTree &subtree,
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int *width,
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int *height)
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{
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for (TreeElement &te : subtree) {
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*width = MAX2(*width, te.xend);
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if (height != nullptr) {
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*height += UI_UNIT_Y;
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}
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TreeStoreElem *tselem = TREESTORE(&te);
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if (TSELEM_OPEN(tselem, space_outliner)) {
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outliner_tree_dimensions_impl(space_outliner, te.child_elements, width, height);
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}
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else {
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outliner_tree_dimensions_impl(space_outliner, te.child_elements, width, nullptr);
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}
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}
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}
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void outliner_tree_dimensions(SpaceOutliner *space_outliner, int *r_width, int *r_height)
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{
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*r_width = 0;
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*r_height = 0;
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outliner_tree_dimensions_impl(
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space_outliner, space_outliner->runtime->root_elements, r_width, r_height);
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}
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/**
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* The active object is only needed for reference.
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*/
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static bool is_object_data_in_editmode(const ID *id, const Object *obact)
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{
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if (id == nullptr) {
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return false;
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}
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const short id_type = GS(id->name);
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if (id_type == ID_GD && obact && obact->data == id) {
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bGPdata *gpd = (bGPdata *)id;
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return GPENCIL_EDIT_MODE(gpd);
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}
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return ((obact && (obact->mode & OB_MODE_EDIT)) && (id && OB_DATA_SUPPORT_EDITMODE(id_type)) &&
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(GS(((ID *)obact->data)->name) == id_type) && BKE_object_data_is_in_editmode(obact, id));
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Button Callbacks
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* \{ */
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static void restrictbutton_recursive_ebone(bArmature *arm,
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EditBone *ebone_parent,
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int flag,
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bool set_flag)
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{
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LISTBASE_FOREACH (EditBone *, ebone, arm->edbo) {
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if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) {
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if (set_flag) {
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ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
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ebone->flag |= flag;
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}
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else {
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ebone->flag &= ~flag;
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}
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}
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}
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}
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static void restrictbutton_recursive_bone(Bone *bone_parent, int flag, bool set_flag)
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{
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LISTBASE_FOREACH (Bone *, bone, &bone_parent->childbase) {
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if (set_flag) {
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bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
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bone->flag |= flag;
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}
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else {
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bone->flag &= ~flag;
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}
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restrictbutton_recursive_bone(bone, flag, set_flag);
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}
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}
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static void restrictbutton_r_lay_fn(bContext *C, void *poin, void *UNUSED(poin2))
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{
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WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, poin);
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}
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static void restrictbutton_bone_visibility_fn(bContext *C, void *poin, void *UNUSED(poin2))
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{
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Bone *bone = (Bone *)poin;
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if (CTX_wm_window(C)->eventstate->modifier & KM_SHIFT) {
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restrictbutton_recursive_bone(bone, BONE_HIDDEN_P, (bone->flag & BONE_HIDDEN_P) != 0);
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}
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}
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static void restrictbutton_bone_select_fn(bContext *C, void *UNUSED(poin), void *poin2)
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{
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Bone *bone = (Bone *)poin2;
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if (bone->flag & BONE_UNSELECTABLE) {
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bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->modifier & KM_SHIFT) {
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restrictbutton_recursive_bone(bone, BONE_UNSELECTABLE, (bone->flag & BONE_UNSELECTABLE) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
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}
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static void restrictbutton_ebone_select_fn(bContext *C, void *poin, void *poin2)
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{
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bArmature *arm = (bArmature *)poin;
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EditBone *ebone = (EditBone *)poin2;
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if (ebone->flag & BONE_UNSELECTABLE) {
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ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->modifier & KM_SHIFT) {
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restrictbutton_recursive_ebone(
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arm, ebone, BONE_UNSELECTABLE, (ebone->flag & BONE_UNSELECTABLE) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
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}
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static void restrictbutton_ebone_visibility_fn(bContext *C, void *poin, void *poin2)
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{
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bArmature *arm = (bArmature *)poin;
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EditBone *ebone = (EditBone *)poin2;
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if (ebone->flag & BONE_HIDDEN_A) {
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ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
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}
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if (CTX_wm_window(C)->eventstate->modifier & KM_SHIFT) {
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restrictbutton_recursive_ebone(arm, ebone, BONE_HIDDEN_A, (ebone->flag & BONE_HIDDEN_A) != 0);
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}
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WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
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}
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static void restrictbutton_gp_layer_flag_fn(bContext *C, void *poin, void *UNUSED(poin2))
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{
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ID *id = (ID *)poin;
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DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
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WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, nullptr);
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}
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static void restrictbutton_id_user_toggle(bContext *UNUSED(C), void *poin, void *UNUSED(poin2))
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{
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ID *id = (ID *)poin;
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BLI_assert(id != nullptr);
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if (id->flag & LIB_FAKEUSER) {
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id_us_plus(id);
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}
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else {
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id_us_min(id);
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}
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}
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static void outliner_object_set_flag_recursive_fn(bContext *C,
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Base *base,
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Object *ob,
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const char *propname)
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{
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Main *bmain = CTX_data_main(C);
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wmWindow *win = CTX_wm_window(C);
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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PointerRNA ptr;
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bool extend = (win->eventstate->modifier & KM_SHIFT);
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if (!extend) {
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return;
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}
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/* Create PointerRNA and PropertyRNA for either Object or Base. */
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ID *id = ob ? &ob->id : &scene->id;
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StructRNA *struct_rna = ob ? &RNA_Object : &RNA_ObjectBase;
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void *data = ob ? (void *)ob : (void *)base;
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RNA_pointer_create(id, struct_rna, data, &ptr);
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PropertyRNA *base_or_object_prop = RNA_struct_type_find_property(struct_rna, propname);
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const bool value = RNA_property_boolean_get(&ptr, base_or_object_prop);
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Object *ob_parent = ob ? ob : base->object;
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for (Object *ob_iter = static_cast<Object *>(bmain->objects.first); ob_iter;
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ob_iter = static_cast<Object *>(ob_iter->id.next)) {
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if (BKE_object_is_child_recursive(ob_parent, ob_iter)) {
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if (ob) {
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RNA_id_pointer_create(&ob_iter->id, &ptr);
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DEG_id_tag_update(&ob_iter->id, ID_RECALC_COPY_ON_WRITE);
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}
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else {
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Base *base_iter = BKE_view_layer_base_find(view_layer, ob_iter);
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/* Child can be in a collection excluded from viewlayer. */
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if (base_iter == nullptr) {
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continue;
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}
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RNA_pointer_create(&scene->id, &RNA_ObjectBase, base_iter, &ptr);
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}
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RNA_property_boolean_set(&ptr, base_or_object_prop, value);
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}
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}
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/* We don't call RNA_property_update() due to performance, so we batch update them. */
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if (ob) {
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BKE_main_collection_sync_remap(bmain);
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DEG_relations_tag_update(bmain);
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}
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else {
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BKE_layer_collection_sync(scene, view_layer);
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DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
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}
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}
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/**
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* Object properties.
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*/
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static void outliner__object_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
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{
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Object *ob = static_cast<Object *>(poin);
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char *propname = static_cast<char *>(poin2);
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outliner_object_set_flag_recursive_fn(C, nullptr, ob, propname);
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}
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/**
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* Base properties.
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*/
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static void outliner__base_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
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{
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Base *base = static_cast<Base *>(poin);
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char *propname = static_cast<char *>(poin2);
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outliner_object_set_flag_recursive_fn(C, base, nullptr, propname);
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}
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/** Create either a RNA_LayerCollection or a RNA_Collection pointer. */
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static void outliner_layer_or_collection_pointer_create(Scene *scene,
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LayerCollection *layer_collection,
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Collection *collection,
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PointerRNA *ptr)
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{
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if (collection) {
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RNA_id_pointer_create(&collection->id, ptr);
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}
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else {
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RNA_pointer_create(&scene->id, &RNA_LayerCollection, layer_collection, ptr);
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}
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}
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/** Create either a RNA_ObjectBase or a RNA_Object pointer. */
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static void outliner_base_or_object_pointer_create(
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Scene *scene, ViewLayer *view_layer, Collection *collection, Object *ob, PointerRNA *ptr)
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{
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if (collection) {
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RNA_id_pointer_create(&ob->id, ptr);
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}
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else {
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Base *base = BKE_view_layer_base_find(view_layer, ob);
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RNA_pointer_create(&scene->id, &RNA_ObjectBase, base, ptr);
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}
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}
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/* NOTE: Collection is only valid when we want to change the collection data, otherwise we get it
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* from layer collection. Layer collection is valid whenever we are looking at a view layer. */
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static void outliner_collection_set_flag_recursive(Scene *scene,
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ViewLayer *view_layer,
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LayerCollection *layer_collection,
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Collection *collection,
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PropertyRNA *layer_or_collection_prop,
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PropertyRNA *base_or_object_prop,
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const bool value)
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{
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if (layer_collection && layer_collection->flag & LAYER_COLLECTION_EXCLUDE) {
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return;
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}
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PointerRNA ptr;
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outliner_layer_or_collection_pointer_create(scene, layer_collection, collection, &ptr);
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RNA_property_boolean_set(&ptr, layer_or_collection_prop, value);
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/* Set the same flag for the nested objects as well. */
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if (base_or_object_prop) {
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/* NOTE: We can't use BKE_collection_object_cache_get()
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* otherwise we would not take collection exclusion into account. */
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LISTBASE_FOREACH (CollectionObject *, cob, &layer_collection->collection->gobject) {
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outliner_base_or_object_pointer_create(scene, view_layer, collection, cob->ob, &ptr);
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RNA_property_boolean_set(&ptr, base_or_object_prop, value);
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if (collection) {
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DEG_id_tag_update(&cob->ob->id, ID_RECALC_COPY_ON_WRITE);
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}
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}
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}
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/* Keep going recursively. */
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ListBase *lb = (layer_collection ? &layer_collection->layer_collections : &collection->children);
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LISTBASE_FOREACH (Link *, link, lb) {
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LayerCollection *layer_collection_iter = layer_collection ? (LayerCollection *)link : nullptr;
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Collection *collection_iter = layer_collection ?
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(collection ? layer_collection_iter->collection : nullptr) :
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((CollectionChild *)link)->collection;
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outliner_collection_set_flag_recursive(scene,
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view_layer,
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layer_collection_iter,
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collection_iter,
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layer_or_collection_prop,
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base_or_object_prop,
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value);
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}
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if (collection) {
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DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
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}
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}
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/**
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* Check if collection is already isolated.
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*
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* A collection is isolated if all its parents and children are "visible".
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* All the other collections must be "invisible".
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*
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* NOTE: We could/should boost performance by iterating over the tree twice.
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* First tagging all the children/parent collections, then getting their values and comparing.
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* To run BKE_collection_has_collection() so many times is silly and slow.
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*/
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static bool outliner_collection_is_isolated(Scene *scene,
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const LayerCollection *layer_collection_cmp,
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const Collection *collection_cmp,
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const bool value_cmp,
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const PropertyRNA *layer_or_collection_prop,
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LayerCollection *layer_collection,
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Collection *collection)
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{
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PointerRNA ptr;
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outliner_layer_or_collection_pointer_create(scene, layer_collection, collection, &ptr);
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const bool value = RNA_property_boolean_get(&ptr, (PropertyRNA *)layer_or_collection_prop);
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Collection *collection_ensure = collection ? collection : layer_collection->collection;
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const Collection *collection_ensure_cmp = collection_cmp ? collection_cmp :
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layer_collection_cmp->collection;
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if (collection_ensure->flag & COLLECTION_IS_MASTER) {
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}
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else if (collection_ensure == collection_ensure_cmp) {
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}
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else if (BKE_collection_has_collection(collection_ensure, (Collection *)collection_ensure_cmp) ||
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BKE_collection_has_collection((Collection *)collection_ensure_cmp, collection_ensure)) {
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/* This collection is either a parent or a child of the collection.
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* We expect it to be set "visible" already. */
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if (value != value_cmp) {
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return false;
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}
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}
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else {
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/* This collection is neither a parent nor a child of the collection.
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* We expect it to be "invisible". */
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if (value == value_cmp) {
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return false;
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}
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}
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/* Keep going recursively. */
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ListBase *lb = (layer_collection ? &layer_collection->layer_collections : &collection->children);
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LISTBASE_FOREACH (Link *, link, lb) {
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LayerCollection *layer_collection_iter = layer_collection ? (LayerCollection *)link : nullptr;
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Collection *collection_iter = layer_collection ?
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(collection ? layer_collection_iter->collection : nullptr) :
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((CollectionChild *)link)->collection;
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if (layer_collection_iter && layer_collection_iter->flag & LAYER_COLLECTION_EXCLUDE) {
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continue;
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}
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if (!outliner_collection_is_isolated(scene,
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layer_collection_cmp,
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collection_cmp,
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value_cmp,
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layer_or_collection_prop,
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layer_collection_iter,
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collection_iter)) {
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return false;
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}
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}
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return true;
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}
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void outliner_collection_isolate_flag(Scene *scene,
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ViewLayer *view_layer,
|
|
LayerCollection *layer_collection,
|
|
Collection *collection,
|
|
PropertyRNA *layer_or_collection_prop,
|
|
const char *propname,
|
|
const bool value)
|
|
{
|
|
PointerRNA ptr;
|
|
const bool is_hide = strstr(propname, "hide_") != nullptr;
|
|
|
|
LayerCollection *top_layer_collection = layer_collection ?
|
|
static_cast<LayerCollection *>(
|
|
view_layer->layer_collections.first) :
|
|
nullptr;
|
|
Collection *top_collection = collection ? scene->master_collection : nullptr;
|
|
|
|
bool was_isolated = (value == is_hide);
|
|
was_isolated &= outliner_collection_is_isolated(scene,
|
|
layer_collection,
|
|
collection,
|
|
!is_hide,
|
|
layer_or_collection_prop,
|
|
top_layer_collection,
|
|
top_collection);
|
|
|
|
if (was_isolated) {
|
|
const bool default_value = RNA_property_boolean_get_default(nullptr, layer_or_collection_prop);
|
|
/* Make every collection go back to its default "visibility" state. */
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
top_layer_collection,
|
|
top_collection,
|
|
layer_or_collection_prop,
|
|
nullptr,
|
|
default_value);
|
|
return;
|
|
}
|
|
|
|
/* Make every collection "invisible". */
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
top_layer_collection,
|
|
top_collection,
|
|
layer_or_collection_prop,
|
|
nullptr,
|
|
is_hide);
|
|
|
|
/* Make this collection and its children collections the only "visible". */
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
layer_collection,
|
|
collection,
|
|
layer_or_collection_prop,
|
|
nullptr,
|
|
!is_hide);
|
|
|
|
/* Make this collection direct parents also "visible". */
|
|
if (layer_collection) {
|
|
LayerCollection *lc_parent = layer_collection;
|
|
LISTBASE_FOREACH (LayerCollection *, lc_iter, &top_layer_collection->layer_collections) {
|
|
if (BKE_layer_collection_has_layer_collection(lc_iter, layer_collection)) {
|
|
lc_parent = lc_iter;
|
|
break;
|
|
}
|
|
}
|
|
|
|
while (lc_parent != layer_collection) {
|
|
outliner_layer_or_collection_pointer_create(
|
|
scene, lc_parent, collection ? lc_parent->collection : nullptr, &ptr);
|
|
RNA_property_boolean_set(&ptr, layer_or_collection_prop, !is_hide);
|
|
|
|
LISTBASE_FOREACH (LayerCollection *, lc_iter, &lc_parent->layer_collections) {
|
|
if (BKE_layer_collection_has_layer_collection(lc_iter, layer_collection)) {
|
|
lc_parent = lc_iter;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
CollectionParent *parent;
|
|
Collection *child = collection;
|
|
while ((parent = static_cast<CollectionParent *>(child->parents.first))) {
|
|
if (parent->collection->flag & COLLECTION_IS_MASTER) {
|
|
break;
|
|
}
|
|
RNA_id_pointer_create(&parent->collection->id, &ptr);
|
|
RNA_property_boolean_set(&ptr, layer_or_collection_prop, !is_hide);
|
|
child = parent->collection;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_collection_set_flag_recursive_fn(bContext *C,
|
|
LayerCollection *layer_collection,
|
|
Collection *collection,
|
|
const char *propname)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
wmWindow *win = CTX_wm_window(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
PointerRNA ptr;
|
|
|
|
bool do_isolate = (win->eventstate->modifier & KM_CTRL);
|
|
bool extend = (win->eventstate->modifier & KM_SHIFT);
|
|
|
|
if (!ELEM(true, do_isolate, extend)) {
|
|
return;
|
|
}
|
|
|
|
/* Create PointerRNA and PropertyRNA for either Collection or LayerCollection. */
|
|
ID *id = collection ? &collection->id : &scene->id;
|
|
StructRNA *struct_rna = collection ? &RNA_Collection : &RNA_LayerCollection;
|
|
void *data = collection ? (void *)collection : (void *)layer_collection;
|
|
|
|
RNA_pointer_create(id, struct_rna, data, &ptr);
|
|
outliner_layer_or_collection_pointer_create(scene, layer_collection, collection, &ptr);
|
|
PropertyRNA *layer_or_collection_prop = RNA_struct_type_find_property(struct_rna, propname);
|
|
const bool value = RNA_property_boolean_get(&ptr, layer_or_collection_prop);
|
|
|
|
PropertyRNA *base_or_object_prop = nullptr;
|
|
if (layer_collection != nullptr) {
|
|
/* If we are toggling Layer collections we still want to change the properties of the base
|
|
* or the objects. If we have a matching property, toggle it as well, it can be NULL. */
|
|
struct_rna = collection ? &RNA_Object : &RNA_ObjectBase;
|
|
base_or_object_prop = RNA_struct_type_find_property(struct_rna, propname);
|
|
}
|
|
|
|
if (extend) {
|
|
outliner_collection_set_flag_recursive(scene,
|
|
view_layer,
|
|
layer_collection,
|
|
collection,
|
|
layer_or_collection_prop,
|
|
base_or_object_prop,
|
|
value);
|
|
}
|
|
else {
|
|
outliner_collection_isolate_flag(scene,
|
|
view_layer,
|
|
layer_collection,
|
|
collection,
|
|
layer_or_collection_prop,
|
|
propname,
|
|
value);
|
|
}
|
|
|
|
/* We don't call RNA_property_update() due to performance, so we batch update them. */
|
|
BKE_main_collection_sync_remap(bmain);
|
|
DEG_relations_tag_update(bmain);
|
|
}
|
|
|
|
/**
|
|
* Layer collection properties called from the ViewLayer mode.
|
|
* Change the (non-excluded) collection children, and the objects nested to them all.
|
|
*/
|
|
static void view_layer__layer_collection_set_flag_recursive_fn(bContext *C,
|
|
void *poin,
|
|
void *poin2)
|
|
{
|
|
LayerCollection *layer_collection = static_cast<LayerCollection *>(poin);
|
|
char *propname = static_cast<char *>(poin2);
|
|
outliner_collection_set_flag_recursive_fn(C, layer_collection, nullptr, propname);
|
|
}
|
|
|
|
/**
|
|
* Collection properties called from the ViewLayer mode.
|
|
* Change the (non-excluded) collection children, and the objects nested to them all.
|
|
*/
|
|
static void view_layer__collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
|
|
{
|
|
LayerCollection *layer_collection = static_cast<LayerCollection *>(poin);
|
|
char *propname = static_cast<char *>(poin2);
|
|
outliner_collection_set_flag_recursive_fn(
|
|
C, layer_collection, layer_collection->collection, propname);
|
|
}
|
|
|
|
/**
|
|
* Collection properties called from the Scenes mode.
|
|
* Change the collection children but no objects.
|
|
*/
|
|
static void scenes__collection_set_flag_recursive_fn(bContext *C, void *poin, void *poin2)
|
|
{
|
|
Collection *collection = static_cast<Collection *>(poin);
|
|
char *propname = static_cast<char *>(poin2);
|
|
outliner_collection_set_flag_recursive_fn(C, nullptr, collection, propname);
|
|
}
|
|
|
|
static void namebutton_fn(bContext *C, void *tsep, char *oldname)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
|
struct wmMsgBus *mbus = CTX_wm_message_bus(C);
|
|
BLI_mempool *ts = space_outliner->treestore;
|
|
TreeStoreElem *tselem = static_cast<TreeStoreElem *>(tsep);
|
|
|
|
if (ts && tselem) {
|
|
TreeElement *te = outliner_find_tree_element(&space_outliner->tree, tselem);
|
|
|
|
if (tselem->type == TSE_SOME_ID) {
|
|
BKE_main_namemap_remove_name(bmain, tselem->id, oldname);
|
|
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
|
|
|
|
WM_msg_publish_rna_prop(mbus, tselem->id, tselem->id, ID, name);
|
|
|
|
switch (GS(tselem->id->name)) {
|
|
case ID_MA:
|
|
WM_event_add_notifier(C, NC_MATERIAL, nullptr);
|
|
break;
|
|
case ID_TE:
|
|
WM_event_add_notifier(C, NC_TEXTURE, nullptr);
|
|
break;
|
|
case ID_IM:
|
|
WM_event_add_notifier(C, NC_IMAGE, nullptr);
|
|
break;
|
|
case ID_SCE:
|
|
WM_event_add_notifier(C, NC_SCENE, nullptr);
|
|
break;
|
|
case ID_OB: {
|
|
Object *ob = (Object *)tselem->id;
|
|
if (ob->type == OB_MBALL) {
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr);
|
|
|
|
/* Check the library target exists */
|
|
if (te->idcode == ID_LI) {
|
|
Library *lib = (Library *)tselem->id;
|
|
char expanded[FILE_MAX];
|
|
|
|
BKE_library_filepath_set(bmain, lib, lib->filepath);
|
|
|
|
BLI_strncpy(expanded, lib->filepath, sizeof(expanded));
|
|
BLI_path_abs(expanded, BKE_main_blendfile_path(bmain));
|
|
if (!BLI_exists(expanded)) {
|
|
BKE_reportf(CTX_wm_reports(C),
|
|
RPT_ERROR,
|
|
"Library path '%s' does not exist, correct this before saving",
|
|
expanded);
|
|
}
|
|
else if (lib->id.tag & LIB_TAG_MISSING) {
|
|
BKE_reportf(CTX_wm_reports(C),
|
|
RPT_INFO,
|
|
"Library path '%s' is now valid, please reload the library",
|
|
expanded);
|
|
lib->id.tag &= ~LIB_TAG_MISSING;
|
|
}
|
|
}
|
|
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
}
|
|
else {
|
|
switch (tselem->type) {
|
|
case TSE_DEFGROUP: {
|
|
Object *ob = (Object *)tselem->id;
|
|
bDeformGroup *vg = static_cast<bDeformGroup *>(te->directdata);
|
|
BKE_object_defgroup_unique_name(vg, ob);
|
|
WM_msg_publish_rna_prop(mbus, &ob->id, vg, VertexGroup, name);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_NLA_ACTION: {
|
|
bAction *act = (bAction *)tselem->id;
|
|
BKE_main_namemap_remove_name(bmain, &act->id, oldname);
|
|
BLI_libblock_ensure_unique_name(bmain, act->id.name);
|
|
WM_msg_publish_rna_prop(mbus, &act->id, &act->id, ID, name);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_EBONE: {
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
if (arm->edbo) {
|
|
EditBone *ebone = static_cast<EditBone *>(te->directdata);
|
|
char newname[sizeof(ebone->name)];
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
|
|
BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
|
|
ED_armature_bone_rename(bmain, arm, oldname, newname);
|
|
WM_msg_publish_rna_prop(mbus, &arm->id, ebone, EditBone, name);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case TSE_BONE: {
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
Bone *bone = static_cast<Bone *>(te->directdata);
|
|
char newname[sizeof(bone->name)];
|
|
|
|
/* always make current object active */
|
|
tree_element_activate(C, &tvc, te, OL_SETSEL_NORMAL, true);
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, bone->name, sizeof(bone->name));
|
|
BLI_strncpy(bone->name, oldname, sizeof(bone->name));
|
|
ED_armature_bone_rename(bmain, arm, oldname, newname);
|
|
WM_msg_publish_rna_prop(mbus, &arm->id, bone, Bone, name);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_POSE_CHANNEL: {
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = (bArmature *)ob->data;
|
|
bPoseChannel *pchan = static_cast<bPoseChannel *>(te->directdata);
|
|
char newname[sizeof(pchan->name)];
|
|
|
|
/* always make current pose-bone active */
|
|
tree_element_activate(C, &tvc, te, OL_SETSEL_NORMAL, true);
|
|
|
|
BLI_assert(ob->type == OB_ARMATURE);
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
|
|
BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
|
|
ED_armature_bone_rename(bmain, static_cast<bArmature *>(ob->data), oldname, newname);
|
|
WM_msg_publish_rna_prop(mbus, &arm->id, pchan->bone, Bone, name);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, nullptr);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
DEG_id_tag_update(&arm->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_POSEGRP: {
|
|
Object *ob = (Object *)tselem->id; /* id = object. */
|
|
bActionGroup *grp = static_cast<bActionGroup *>(te->directdata);
|
|
|
|
BLI_uniquename(&ob->pose->agroups,
|
|
grp,
|
|
CTX_DATA_(BLT_I18NCONTEXT_ID_ACTION, "Group"),
|
|
'.',
|
|
offsetof(bActionGroup, name),
|
|
sizeof(grp->name));
|
|
WM_msg_publish_rna_prop(mbus, &ob->id, grp, ActionGroup, name);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_GP_LAYER: {
|
|
bGPdata *gpd = (bGPdata *)tselem->id; /* id = GP Datablock */
|
|
bGPDlayer *gpl = static_cast<bGPDlayer *>(te->directdata);
|
|
|
|
/* always make layer active */
|
|
BKE_gpencil_layer_active_set(gpd, gpl);
|
|
|
|
/* XXX: name needs translation stuff. */
|
|
BLI_uniquename(
|
|
&gpd->layers, gpl, "GP Layer", '.', offsetof(bGPDlayer, info), sizeof(gpl->info));
|
|
|
|
WM_msg_publish_rna_prop(mbus, &gpd->id, gpl, GPencilLayer, info);
|
|
DEG_id_tag_update(&gpd->id, ID_RECALC_GEOMETRY);
|
|
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_R_LAYER: {
|
|
Scene *scene = (Scene *)tselem->id;
|
|
ViewLayer *view_layer = static_cast<ViewLayer *>(te->directdata);
|
|
|
|
/* Restore old name. */
|
|
char newname[sizeof(view_layer->name)];
|
|
BLI_strncpy(newname, view_layer->name, sizeof(view_layer->name));
|
|
BLI_strncpy(view_layer->name, oldname, sizeof(view_layer->name));
|
|
|
|
/* Rename, preserving animation and compositing data. */
|
|
BKE_view_layer_rename(bmain, scene, view_layer, newname);
|
|
WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, ViewLayer, name);
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
case TSE_LAYER_COLLECTION: {
|
|
/* The ID is a #Collection, not a #LayerCollection */
|
|
Collection *collection = (Collection *)tselem->id;
|
|
BKE_main_namemap_remove_name(bmain, &collection->id, oldname);
|
|
BLI_libblock_ensure_unique_name(bmain, collection->id.name);
|
|
WM_msg_publish_rna_prop(mbus, &collection->id, &collection->id, ID, name);
|
|
WM_event_add_notifier(C, NC_ID | NA_RENAME, nullptr);
|
|
DEG_id_tag_update(tselem->id, ID_RECALC_COPY_ON_WRITE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
tselem->flag &= ~TSE_TEXTBUT;
|
|
}
|
|
}
|
|
|
|
struct RestrictProperties {
|
|
bool initialized;
|
|
|
|
PropertyRNA *object_hide_viewport, *object_hide_select, *object_hide_render;
|
|
PropertyRNA *base_hide_viewport;
|
|
PropertyRNA *collection_hide_viewport, *collection_hide_select, *collection_hide_render;
|
|
PropertyRNA *layer_collection_exclude, *layer_collection_holdout,
|
|
*layer_collection_indirect_only, *layer_collection_hide_viewport;
|
|
PropertyRNA *modifier_show_viewport, *modifier_show_render;
|
|
PropertyRNA *constraint_enable;
|
|
PropertyRNA *bone_hide_viewport;
|
|
};
|
|
|
|
/* We don't care about the value of the property
|
|
* but whether the property should be active or grayed out. */
|
|
struct RestrictPropertiesActive {
|
|
bool object_hide_viewport;
|
|
bool object_hide_select;
|
|
bool object_hide_render;
|
|
bool base_hide_viewport;
|
|
bool collection_hide_viewport;
|
|
bool collection_hide_select;
|
|
bool collection_hide_render;
|
|
bool layer_collection_exclude;
|
|
bool layer_collection_holdout;
|
|
bool layer_collection_indirect_only;
|
|
bool layer_collection_hide_viewport;
|
|
bool modifier_show_viewport;
|
|
bool modifier_show_render;
|
|
bool constraint_enable;
|
|
bool bone_hide_viewport;
|
|
};
|
|
|
|
static void outliner_restrict_properties_enable_collection_set(
|
|
PointerRNA *collection_ptr, RestrictProperties *props, RestrictPropertiesActive *props_active)
|
|
{
|
|
if (props_active->collection_hide_render) {
|
|
props_active->collection_hide_render = !RNA_property_boolean_get(
|
|
collection_ptr, props->collection_hide_render);
|
|
if (!props_active->collection_hide_render) {
|
|
props_active->layer_collection_holdout = false;
|
|
props_active->layer_collection_indirect_only = false;
|
|
props_active->object_hide_render = false;
|
|
props_active->modifier_show_render = false;
|
|
props_active->constraint_enable = false;
|
|
}
|
|
}
|
|
|
|
if (props_active->collection_hide_viewport) {
|
|
props_active->collection_hide_viewport = !RNA_property_boolean_get(
|
|
collection_ptr, props->collection_hide_viewport);
|
|
if (!props_active->collection_hide_viewport) {
|
|
props_active->collection_hide_select = false;
|
|
props_active->object_hide_select = false;
|
|
props_active->layer_collection_hide_viewport = false;
|
|
props_active->object_hide_viewport = false;
|
|
props_active->base_hide_viewport = false;
|
|
props_active->modifier_show_viewport = false;
|
|
props_active->constraint_enable = false;
|
|
}
|
|
}
|
|
|
|
if (props_active->collection_hide_select) {
|
|
props_active->collection_hide_select = !RNA_property_boolean_get(
|
|
collection_ptr, props->collection_hide_select);
|
|
if (!props_active->collection_hide_select) {
|
|
props_active->object_hide_select = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_restrict_properties_enable_layer_collection_set(
|
|
PointerRNA *layer_collection_ptr,
|
|
PointerRNA *collection_ptr,
|
|
RestrictProperties *props,
|
|
RestrictPropertiesActive *props_active)
|
|
{
|
|
outliner_restrict_properties_enable_collection_set(collection_ptr, props, props_active);
|
|
|
|
if (props_active->layer_collection_holdout) {
|
|
props_active->layer_collection_holdout = RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_holdout);
|
|
}
|
|
|
|
if (props_active->layer_collection_indirect_only) {
|
|
props_active->layer_collection_indirect_only = RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_indirect_only);
|
|
}
|
|
|
|
if (props_active->layer_collection_hide_viewport) {
|
|
props_active->layer_collection_hide_viewport = !RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_hide_viewport);
|
|
|
|
if (!props_active->layer_collection_hide_viewport) {
|
|
props_active->base_hide_viewport = false;
|
|
props_active->collection_hide_select = false;
|
|
props_active->object_hide_select = false;
|
|
}
|
|
}
|
|
|
|
if (props_active->layer_collection_exclude) {
|
|
props_active->layer_collection_exclude = !RNA_property_boolean_get(
|
|
layer_collection_ptr, props->layer_collection_exclude);
|
|
|
|
if (!props_active->layer_collection_exclude) {
|
|
props_active->collection_hide_viewport = false;
|
|
props_active->collection_hide_select = false;
|
|
props_active->collection_hide_render = false;
|
|
props_active->layer_collection_hide_viewport = false;
|
|
props_active->layer_collection_holdout = false;
|
|
props_active->layer_collection_indirect_only = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool outliner_restrict_properties_collection_set(Scene *scene,
|
|
TreeElement *te,
|
|
PointerRNA *collection_ptr,
|
|
PointerRNA *layer_collection_ptr,
|
|
RestrictProperties *props,
|
|
RestrictPropertiesActive *props_active)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ?
|
|
static_cast<LayerCollection *>(te->directdata) :
|
|
nullptr;
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
|
|
if (collection->flag & COLLECTION_IS_MASTER) {
|
|
return false;
|
|
}
|
|
|
|
/* Create the PointerRNA. */
|
|
RNA_id_pointer_create(&collection->id, collection_ptr);
|
|
if (layer_collection != nullptr) {
|
|
RNA_pointer_create(&scene->id, &RNA_LayerCollection, layer_collection, layer_collection_ptr);
|
|
}
|
|
|
|
/* Update the restriction column values for the collection children. */
|
|
if (layer_collection) {
|
|
outliner_restrict_properties_enable_layer_collection_set(
|
|
layer_collection_ptr, collection_ptr, props, props_active);
|
|
}
|
|
else {
|
|
outliner_restrict_properties_enable_collection_set(collection_ptr, props, props_active);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void outliner_draw_restrictbuts(uiBlock *block,
|
|
Scene *scene,
|
|
ViewLayer *view_layer,
|
|
ARegion *region,
|
|
SpaceOutliner *space_outliner,
|
|
SubTree &subtree,
|
|
RestrictPropertiesActive props_active_parent)
|
|
{
|
|
/* Get RNA properties (once for speed). */
|
|
static RestrictProperties props = {false};
|
|
if (!props.initialized) {
|
|
props.object_hide_viewport = RNA_struct_type_find_property(&RNA_Object, "hide_viewport");
|
|
props.object_hide_select = RNA_struct_type_find_property(&RNA_Object, "hide_select");
|
|
props.object_hide_render = RNA_struct_type_find_property(&RNA_Object, "hide_render");
|
|
props.base_hide_viewport = RNA_struct_type_find_property(&RNA_ObjectBase, "hide_viewport");
|
|
props.collection_hide_viewport = RNA_struct_type_find_property(&RNA_Collection,
|
|
"hide_viewport");
|
|
props.collection_hide_select = RNA_struct_type_find_property(&RNA_Collection, "hide_select");
|
|
props.collection_hide_render = RNA_struct_type_find_property(&RNA_Collection, "hide_render");
|
|
props.layer_collection_exclude = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"exclude");
|
|
props.layer_collection_holdout = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"holdout");
|
|
props.layer_collection_indirect_only = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"indirect_only");
|
|
props.layer_collection_hide_viewport = RNA_struct_type_find_property(&RNA_LayerCollection,
|
|
"hide_viewport");
|
|
props.modifier_show_viewport = RNA_struct_type_find_property(&RNA_Modifier, "show_viewport");
|
|
props.modifier_show_render = RNA_struct_type_find_property(&RNA_Modifier, "show_render");
|
|
|
|
props.constraint_enable = RNA_struct_type_find_property(&RNA_Constraint, "mute");
|
|
|
|
props.bone_hide_viewport = RNA_struct_type_find_property(&RNA_Bone, "hide");
|
|
|
|
props.initialized = true;
|
|
}
|
|
|
|
struct {
|
|
int enable;
|
|
int select;
|
|
int hide;
|
|
int viewport;
|
|
int render;
|
|
int indirect_only;
|
|
int holdout;
|
|
} restrict_offsets = {0};
|
|
int restrict_column_offset = 0;
|
|
|
|
/* This will determine the order of drawing from RIGHT to LEFT. */
|
|
if (space_outliner->outlinevis == SO_VIEW_LAYER) {
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
|
|
restrict_offsets.indirect_only = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
|
|
restrict_offsets.holdout = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
}
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
restrict_offsets.render = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
restrict_offsets.viewport = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
restrict_offsets.hide = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
restrict_offsets.select = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
if (space_outliner->outlinevis == SO_VIEW_LAYER &&
|
|
space_outliner->show_restrict_flags & SO_RESTRICT_ENABLE) {
|
|
restrict_offsets.enable = (++restrict_column_offset) * UI_UNIT_X + V2D_SCROLL_WIDTH;
|
|
}
|
|
|
|
BLI_assert((restrict_column_offset * UI_UNIT_X + V2D_SCROLL_WIDTH) ==
|
|
outliner_right_columns_width(space_outliner));
|
|
|
|
/* Create buttons. */
|
|
uiBut *bt;
|
|
|
|
for (TreeElement &te : subtree) {
|
|
TreeStoreElem *tselem = TREESTORE(&te);
|
|
RestrictPropertiesActive props_active = props_active_parent;
|
|
|
|
if (te.ys + 2 * UI_UNIT_Y >= region->v2d.cur.ymin && te.ys <= region->v2d.cur.ymax) {
|
|
if (tselem->type == TSE_R_LAYER &&
|
|
ELEM(space_outliner->outlinevis, SO_SCENES, SO_VIEW_LAYER)) {
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
/* View layer render toggle. */
|
|
ViewLayer *layer = static_cast<ViewLayer *>(te.directdata);
|
|
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE_N,
|
|
VIEW_LAYER_RENDER,
|
|
0,
|
|
ICON_RESTRICT_RENDER_OFF,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.render),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Use view layer for rendering"));
|
|
UI_but_func_set(bt, restrictbutton_r_lay_fn, tselem->id, nullptr);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
}
|
|
else if (((tselem->type == TSE_SOME_ID) && (te.idcode == ID_OB)) &&
|
|
(te.flag & TE_CHILD_NOT_IN_COLLECTION)) {
|
|
/* Don't show restrict columns for children that are not directly inside the collection. */
|
|
}
|
|
else if ((tselem->type == TSE_SOME_ID) && (te.idcode == ID_OB)) {
|
|
PointerRNA ptr;
|
|
Object *ob = (Object *)tselem->id;
|
|
RNA_id_pointer_create(&ob->id, &ptr);
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
Base *base = (te.directdata) ? (Base *)te.directdata :
|
|
BKE_view_layer_base_find(view_layer, ob);
|
|
if (base) {
|
|
PointerRNA base_ptr;
|
|
RNA_pointer_create(&scene->id, &RNA_ObjectBase, base, &base_ptr);
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.hide),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&base_ptr,
|
|
props.base_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Temporarily hide in viewport\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(
|
|
bt, outliner__base_set_flag_recursive_fn, base, (void *)"hide_viewport");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.base_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.select),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.object_hide_select,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Disable selection in viewport\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, outliner__object_set_flag_recursive_fn, ob, (char *)"hide_select");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.object_hide_select) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.object_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Globally disable in viewports\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, outliner__object_set_flag_recursive_fn, ob, (void *)"hide_viewport");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.object_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.render),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.object_hide_render,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Globally disable in renders\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, outliner__object_set_flag_recursive_fn, ob, (char *)"hide_render");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.object_hide_render) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_CONSTRAINT) {
|
|
bConstraint *con = (bConstraint *)te.directdata;
|
|
|
|
PointerRNA ptr;
|
|
RNA_pointer_create(tselem->id, &RNA_Constraint, con, &ptr);
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.hide),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.constraint_enable,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
nullptr);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.constraint_enable) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_MODIFIER) {
|
|
ModifierData *md = (ModifierData *)te.directdata;
|
|
|
|
PointerRNA ptr;
|
|
RNA_pointer_create(tselem->id, &RNA_Modifier, md, &ptr);
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.modifier_show_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
nullptr);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.modifier_show_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.render),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.modifier_show_render,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
nullptr);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.modifier_show_render) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_POSE_CHANNEL) {
|
|
PointerRNA ptr;
|
|
bPoseChannel *pchan = (bPoseChannel *)te.directdata;
|
|
Bone *bone = pchan->bone;
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = static_cast<bArmature *>(ob->data);
|
|
|
|
RNA_pointer_create(&arm->id, &RNA_Bone, bone, &ptr);
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&ptr,
|
|
props.bone_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
-1,
|
|
-1,
|
|
TIP_("Restrict visibility in the 3D View\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, restrictbutton_bone_visibility_fn, bone, nullptr);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_UNSELECTABLE,
|
|
0,
|
|
ICON_RESTRICT_SELECT_OFF,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.select),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(bone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict selection in the 3D View\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, restrictbutton_bone_select_fn, ob->data, bone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_EBONE) {
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
EditBone *ebone = (EditBone *)te.directdata;
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_HIDDEN_A,
|
|
0,
|
|
ICON_RESTRICT_VIEW_OFF,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(ebone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict visibility in the 3D View\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, restrictbutton_ebone_visibility_fn, arm, ebone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButBitI(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
BONE_UNSELECTABLE,
|
|
0,
|
|
ICON_RESTRICT_SELECT_OFF,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.select),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&(ebone->flag),
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict selection in the 3D View\n"
|
|
"* Shift to set children"));
|
|
UI_but_func_set(bt, restrictbutton_ebone_select_fn, arm, ebone);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
}
|
|
else if (tselem->type == TSE_GP_LAYER) {
|
|
ID *id = tselem->id;
|
|
bGPDlayer *gpl = (bGPDlayer *)te.directdata;
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
GP_LAYER_HIDE,
|
|
0,
|
|
ICON_HIDE_OFF,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.hide),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&gpl->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict visibility in the 3D View"));
|
|
UI_but_func_set(bt, restrictbutton_gp_layer_flag_fn, id, gpl);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
GP_LAYER_LOCKED,
|
|
0,
|
|
ICON_UNLOCKED,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.select),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&gpl->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Restrict editing of strokes and keyframes in this layer"));
|
|
UI_but_func_set(bt, restrictbutton_gp_layer_flag_fn, id, gpl);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
}
|
|
}
|
|
else if (outliner_is_collection_tree_element(&te)) {
|
|
PointerRNA collection_ptr;
|
|
PointerRNA layer_collection_ptr;
|
|
|
|
if (outliner_restrict_properties_collection_set(
|
|
scene, &te, &collection_ptr, &layer_collection_ptr, &props, &props_active)) {
|
|
|
|
LayerCollection *layer_collection = (tselem->type == TSE_LAYER_COLLECTION) ?
|
|
static_cast<LayerCollection *>(te.directdata) :
|
|
nullptr;
|
|
Collection *collection = outliner_collection_from_tree_element(&te);
|
|
|
|
if (layer_collection != nullptr) {
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_ENABLE) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax) - restrict_offsets.enable,
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_exclude,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
nullptr);
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HIDE) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.hide),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Temporarily hide in viewport\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
UI_but_func_set(bt,
|
|
view_layer__layer_collection_set_flag_recursive_fn,
|
|
layer_collection,
|
|
(char *)"hide_viewport");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.layer_collection_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.holdout),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_holdout,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Mask out objects in collection from view layer\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections"));
|
|
UI_but_func_set(bt,
|
|
view_layer__layer_collection_set_flag_recursive_fn,
|
|
layer_collection,
|
|
(char *)"holdout");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.layer_collection_holdout) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
|
|
bt = uiDefIconButR_prop(
|
|
block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.indirect_only),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&layer_collection_ptr,
|
|
props.layer_collection_indirect_only,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Objects in collection only contribute indirectly (through shadows and "
|
|
"reflections) in the view layer\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections"));
|
|
UI_but_func_set(bt,
|
|
view_layer__layer_collection_set_flag_recursive_fn,
|
|
layer_collection,
|
|
(char *)"indirect_only");
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (props_active.layer_collection_holdout ||
|
|
!props_active.layer_collection_indirect_only) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.viewport),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&collection_ptr,
|
|
props.collection_hide_viewport,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Globally disable in viewports\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
if (layer_collection != nullptr) {
|
|
UI_but_func_set(bt,
|
|
view_layer__collection_set_flag_recursive_fn,
|
|
layer_collection,
|
|
(char *)"hide_viewport");
|
|
}
|
|
else {
|
|
UI_but_func_set(bt,
|
|
scenes__collection_set_flag_recursive_fn,
|
|
collection,
|
|
(char *)"hide_viewport");
|
|
}
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.collection_hide_viewport) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_RENDER) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.render),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&collection_ptr,
|
|
props.collection_hide_render,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Globally disable in renders\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
if (layer_collection != nullptr) {
|
|
UI_but_func_set(bt,
|
|
view_layer__collection_set_flag_recursive_fn,
|
|
layer_collection,
|
|
(char *)"hide_render");
|
|
}
|
|
else {
|
|
UI_but_func_set(
|
|
bt, scenes__collection_set_flag_recursive_fn, collection, (char *)"hide_render");
|
|
}
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.collection_hide_render) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
|
|
if (space_outliner->show_restrict_flags & SO_RESTRICT_SELECT) {
|
|
bt = uiDefIconButR_prop(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
0,
|
|
(int)(region->v2d.cur.xmax - restrict_offsets.select),
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&collection_ptr,
|
|
props.collection_hide_select,
|
|
-1,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
TIP_("Disable selection in viewport\n"
|
|
"* Ctrl to isolate collection\n"
|
|
"* Shift to set inside collections and objects"));
|
|
if (layer_collection != nullptr) {
|
|
UI_but_func_set(bt,
|
|
view_layer__collection_set_flag_recursive_fn,
|
|
layer_collection,
|
|
(char *)"hide_select");
|
|
}
|
|
else {
|
|
UI_but_func_set(
|
|
bt, scenes__collection_set_flag_recursive_fn, collection, (char *)"hide_select");
|
|
}
|
|
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
|
|
if (!props_active.collection_hide_select) {
|
|
UI_but_flag_enable(bt, UI_BUT_INACTIVE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (outliner_is_collection_tree_element(&te)) {
|
|
PointerRNA collection_ptr;
|
|
PointerRNA layer_collection_ptr;
|
|
outliner_restrict_properties_collection_set(
|
|
scene, &te, &collection_ptr, &layer_collection_ptr, &props, &props_active);
|
|
}
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
outliner_draw_restrictbuts(
|
|
block, scene, view_layer, region, space_outliner, te.child_elements, props_active);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_userbuts(uiBlock *block,
|
|
const ARegion *region,
|
|
const SpaceOutliner *space_outliner)
|
|
{
|
|
tree_iterator::all_open(*space_outliner, [&](const TreeElement *te) {
|
|
if (!outliner_is_element_in_view(te, ®ion->v2d)) {
|
|
return;
|
|
}
|
|
|
|
const TreeStoreElem *tselem = TREESTORE(te);
|
|
if (tselem->type != TSE_SOME_ID) {
|
|
return;
|
|
}
|
|
|
|
uiBut *bt;
|
|
ID *id = tselem->id;
|
|
const char *tip = nullptr;
|
|
char buf[16] = "";
|
|
int but_flag = UI_BUT_DRAG_LOCK;
|
|
|
|
if (ID_IS_LINKED(id)) {
|
|
but_flag |= UI_BUT_DISABLED;
|
|
}
|
|
|
|
BLI_str_format_int_grouped(buf, id->us);
|
|
bt = uiDefBut(block,
|
|
UI_BTYPE_BUT,
|
|
1,
|
|
buf,
|
|
(int)(region->v2d.cur.xmax - OL_TOG_USER_BUTS_USERS),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
nullptr,
|
|
0.0,
|
|
0.0,
|
|
0,
|
|
0,
|
|
TIP_("Number of users of this data-block"));
|
|
UI_but_flag_enable(bt, but_flag);
|
|
|
|
if (id->flag & LIB_FAKEUSER) {
|
|
tip = TIP_("Data-block will be retained using a fake user");
|
|
}
|
|
else {
|
|
tip = TIP_("Data-block has no users and will be deleted");
|
|
}
|
|
bt = uiDefIconButBitS(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
LIB_FAKEUSER,
|
|
1,
|
|
ICON_FAKE_USER_OFF,
|
|
(int)(region->v2d.cur.xmax - OL_TOG_USER_BUTS_STATUS),
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
&id->flag,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
tip);
|
|
UI_but_func_set(bt, restrictbutton_id_user_toggle, id, nullptr);
|
|
UI_but_flag_enable(bt, but_flag);
|
|
});
|
|
}
|
|
|
|
static void outliner_draw_overrides_rna_buts(uiBlock *block,
|
|
const ARegion *region,
|
|
const SpaceOutliner *space_outliner,
|
|
const SubTree &subtree,
|
|
const int x)
|
|
{
|
|
const float pad_x = 2.0f * UI_DPI_FAC;
|
|
const float pad_y = 0.5f * U.pixelsize;
|
|
const float item_max_width = round_fl_to_int(OL_RNA_COL_SIZEX - 2 * pad_x);
|
|
const float item_height = round_fl_to_int(UI_UNIT_Y - 2.0f * pad_y);
|
|
|
|
for (const TreeElement &te : subtree) {
|
|
const TreeStoreElem *tselem = TREESTORE(&te);
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
outliner_draw_overrides_rna_buts(block, region, space_outliner, te.child_elements, x);
|
|
}
|
|
|
|
if (!outliner_is_element_in_view(&te, ®ion->v2d)) {
|
|
continue;
|
|
}
|
|
TreeElementOverridesProperty *override_elem = tree_element_cast<TreeElementOverridesProperty>(
|
|
&te);
|
|
if (!override_elem) {
|
|
continue;
|
|
}
|
|
|
|
if (!override_elem->is_rna_path_valid) {
|
|
uiBut *but = uiDefBut(block,
|
|
UI_BTYPE_LABEL,
|
|
0,
|
|
override_elem->rna_path.c_str(),
|
|
x + pad_x,
|
|
te.ys + pad_y,
|
|
item_max_width,
|
|
item_height,
|
|
nullptr,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
"");
|
|
UI_but_flag_enable(but, UI_BUT_REDALERT);
|
|
continue;
|
|
}
|
|
|
|
if (const TreeElementOverridesPropertyOperation *override_op_elem =
|
|
tree_element_cast<TreeElementOverridesPropertyOperation>(&te)) {
|
|
StringRefNull op_label = override_op_elem->getOverrideOperationLabel();
|
|
uiDefBut(block,
|
|
UI_BTYPE_LABEL,
|
|
0,
|
|
op_label.c_str(),
|
|
x + pad_x,
|
|
te.ys + pad_y,
|
|
item_max_width,
|
|
item_height,
|
|
nullptr,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
"");
|
|
continue;
|
|
}
|
|
|
|
PointerRNA *ptr = &override_elem->override_rna_ptr;
|
|
PropertyRNA *prop = &override_elem->override_rna_prop;
|
|
const PropertyType prop_type = RNA_property_type(prop);
|
|
|
|
uiBut *auto_but = uiDefAutoButR(block,
|
|
ptr,
|
|
prop,
|
|
-1,
|
|
(prop_type == PROP_ENUM) ? nullptr : "",
|
|
ICON_NONE,
|
|
x + pad_x,
|
|
te.ys + pad_y,
|
|
item_max_width,
|
|
item_height);
|
|
/* Added the button successfully, nothing else to do. Otherwise, cases for multiple buttons
|
|
* need to be handled. */
|
|
if (auto_but) {
|
|
continue;
|
|
}
|
|
|
|
if (!auto_but) {
|
|
/* TODO what if the array is longer, and doesn't fit nicely? What about multi-dimension
|
|
* arrays? */
|
|
uiDefAutoButsArrayR(
|
|
block, ptr, prop, ICON_NONE, x + pad_x, te.ys + pad_y, item_max_width, item_height);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool outliner_but_identity_cmp_context_id_fn(const uiBut *a, const uiBut *b)
|
|
{
|
|
const PointerRNA *idptr_a = UI_but_context_ptr_get(a, "id", &RNA_ID);
|
|
const PointerRNA *idptr_b = UI_but_context_ptr_get(b, "id", &RNA_ID);
|
|
if (!idptr_a || !idptr_b) {
|
|
return false;
|
|
}
|
|
const ID *id_a = (const ID *)idptr_a->data;
|
|
const ID *id_b = (const ID *)idptr_b->data;
|
|
|
|
/* Using session UUID to compare is safer than using the pointer. */
|
|
return id_a->session_uuid == id_b->session_uuid;
|
|
}
|
|
|
|
static void outliner_draw_overrides_restrictbuts(Main *bmain,
|
|
uiBlock *block,
|
|
const ARegion *region,
|
|
const SpaceOutliner *space_outliner,
|
|
const SubTree &subtree,
|
|
const int x)
|
|
{
|
|
for (const TreeElement &te : subtree) {
|
|
const TreeStoreElem *tselem = TREESTORE(&te);
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
outliner_draw_overrides_restrictbuts(
|
|
bmain, block, region, space_outliner, te.child_elements, x);
|
|
}
|
|
|
|
if (!outliner_is_element_in_view(&te, ®ion->v2d)) {
|
|
continue;
|
|
}
|
|
TreeElementID *te_id = tree_element_cast<TreeElementID>(&te);
|
|
if (!te_id) {
|
|
continue;
|
|
}
|
|
|
|
ID &id = te_id->get_ID();
|
|
BLI_assert(ID_IS_OVERRIDE_LIBRARY(&id));
|
|
|
|
if (ID_IS_LINKED(&id)) {
|
|
continue;
|
|
}
|
|
|
|
const bool is_system_override = BKE_lib_override_library_is_system_defined(bmain, &id);
|
|
const BIFIconID icon = is_system_override ? ICON_LIBRARY_DATA_OVERRIDE_NONEDITABLE :
|
|
ICON_LIBRARY_DATA_OVERRIDE;
|
|
uiBut *but = uiDefIconButO(block,
|
|
UI_BTYPE_BUT,
|
|
"ED_OT_lib_id_override_editable_toggle",
|
|
WM_OP_EXEC_DEFAULT,
|
|
icon,
|
|
x,
|
|
te.ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
"");
|
|
PointerRNA idptr;
|
|
RNA_id_pointer_create(&id, &idptr);
|
|
UI_but_context_ptr_set(block, but, "id", &idptr);
|
|
UI_but_func_identity_compare_set(but, outliner_but_identity_cmp_context_id_fn);
|
|
UI_but_flag_enable(but, UI_BUT_DRAG_LOCK);
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_separator(ARegion *region, const int x)
|
|
{
|
|
View2D *v2d = ®ion->v2d;
|
|
|
|
GPU_line_width(1.0f);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
immUniformThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
|
|
immBegin(GPU_PRIM_LINES, 2);
|
|
|
|
immVertex2f(pos, x, v2d->cur.ymax);
|
|
immVertex2f(pos, x, v2d->cur.ymin);
|
|
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void outliner_draw_rnabuts(uiBlock *block,
|
|
ARegion *region,
|
|
SpaceOutliner *space_outliner,
|
|
int sizex)
|
|
{
|
|
PointerRNA ptr;
|
|
PropertyRNA *prop;
|
|
|
|
tree_iterator::all_open(*space_outliner, [&](TreeElement *te) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (!outliner_is_element_in_view(te, ®ion->v2d)) {
|
|
return;
|
|
}
|
|
|
|
if (TreeElementRNAProperty *te_rna_prop = tree_element_cast<TreeElementRNAProperty>(te)) {
|
|
ptr = te_rna_prop->getPointerRNA();
|
|
prop = te_rna_prop->getPropertyRNA();
|
|
|
|
if (!TSELEM_OPEN(tselem, space_outliner)) {
|
|
if (RNA_property_type(prop) == PROP_POINTER) {
|
|
uiBut *but = uiDefAutoButR(block,
|
|
&ptr,
|
|
prop,
|
|
-1,
|
|
"",
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
UI_but_flag_enable(but, UI_BUT_DISABLED);
|
|
}
|
|
else if (RNA_property_type(prop) == PROP_ENUM) {
|
|
uiDefAutoButR(block,
|
|
&ptr,
|
|
prop,
|
|
-1,
|
|
nullptr,
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
}
|
|
else {
|
|
uiDefAutoButR(block,
|
|
&ptr,
|
|
prop,
|
|
-1,
|
|
"",
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
}
|
|
}
|
|
}
|
|
else if (TreeElementRNAArrayElement *te_rna_array_elem =
|
|
tree_element_cast<TreeElementRNAArrayElement>(te)) {
|
|
ptr = te_rna_array_elem->getPointerRNA();
|
|
prop = te_rna_array_elem->getPropertyRNA();
|
|
|
|
uiDefAutoButR(block,
|
|
&ptr,
|
|
prop,
|
|
te->index,
|
|
"",
|
|
ICON_NONE,
|
|
sizex,
|
|
te->ys,
|
|
OL_RNA_COL_SIZEX,
|
|
UI_UNIT_Y - 1);
|
|
}
|
|
});
|
|
}
|
|
|
|
static void outliner_buttons(const bContext *C,
|
|
uiBlock *block,
|
|
ARegion *region,
|
|
const float restrict_column_width,
|
|
TreeElement *te)
|
|
{
|
|
uiBut *bt;
|
|
TreeStoreElem *tselem;
|
|
int spx, dx, len;
|
|
|
|
tselem = TREESTORE(te);
|
|
|
|
BLI_assert(tselem->flag & TSE_TEXTBUT);
|
|
/* If we add support to rename Sequence, need change this. */
|
|
|
|
if (tselem->type == TSE_EBONE) {
|
|
len = sizeof(((EditBone *)nullptr)->name);
|
|
}
|
|
else if (tselem->type == TSE_MODIFIER) {
|
|
len = sizeof(((ModifierData *)nullptr)->name);
|
|
}
|
|
else if (tselem->id && GS(tselem->id->name) == ID_LI) {
|
|
len = sizeof(((Library *)nullptr)->filepath);
|
|
}
|
|
else {
|
|
len = MAX_ID_NAME - 2;
|
|
}
|
|
|
|
spx = te->xs + 1.8f * UI_UNIT_X;
|
|
dx = region->v2d.cur.xmax - (spx + restrict_column_width + 0.2f * UI_UNIT_X);
|
|
|
|
bt = uiDefBut(block,
|
|
UI_BTYPE_TEXT,
|
|
OL_NAMEBUTTON,
|
|
"",
|
|
spx,
|
|
te->ys,
|
|
dx,
|
|
UI_UNIT_Y - 1,
|
|
(void *)te->name,
|
|
1.0,
|
|
(float)len,
|
|
0,
|
|
0,
|
|
"");
|
|
UI_but_func_rename_set(bt, namebutton_fn, tselem);
|
|
|
|
/* Returns false if button got removed. */
|
|
if (false == UI_but_active_only(C, region, block, bt)) {
|
|
tselem->flag &= ~TSE_TEXTBUT;
|
|
|
|
/* Bad! (notifier within draw) without this, we don't get a refresh. */
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, nullptr);
|
|
}
|
|
}
|
|
|
|
static void outliner_mode_toggle_fn(bContext *C, void *tselem_poin, void *UNUSED(arg2))
|
|
{
|
|
SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
|
TreeStoreElem *tselem = (TreeStoreElem *)tselem_poin;
|
|
TreeViewContext tvc;
|
|
outliner_viewcontext_init(C, &tvc);
|
|
|
|
TreeElement *te = outliner_find_tree_element(&space_outliner->tree, tselem);
|
|
if (!te) {
|
|
return;
|
|
}
|
|
|
|
/* Check that the item is actually an object. */
|
|
BLI_assert(tselem->id != nullptr && GS(tselem->id->name) == ID_OB);
|
|
|
|
Object *ob = (Object *)tselem->id;
|
|
const bool object_data_shared = (ob->data == tvc.obact->data);
|
|
|
|
wmWindow *win = CTX_wm_window(C);
|
|
const bool do_extend = (win->eventstate->modifier & KM_CTRL) && !object_data_shared;
|
|
outliner_item_mode_toggle(C, &tvc, te, do_extend);
|
|
}
|
|
|
|
/* Draw icons for adding and removing objects from the current interaction mode. */
|
|
static void outliner_draw_mode_column_toggle(uiBlock *block,
|
|
TreeViewContext *tvc,
|
|
TreeElement *te,
|
|
const bool lock_object_modes)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
if ((tselem->type != TSE_SOME_ID) || (te->idcode != ID_OB)) {
|
|
return;
|
|
}
|
|
|
|
Object *ob = (Object *)tselem->id;
|
|
Object *ob_active = tvc->obact;
|
|
|
|
/* Not all objects support particle systems. */
|
|
if (ob_active->mode == OB_MODE_PARTICLE_EDIT && !psys_get_current(ob)) {
|
|
return;
|
|
}
|
|
|
|
/* Only for objects with the same type. */
|
|
if (ob->type != ob_active->type) {
|
|
return;
|
|
}
|
|
|
|
bool draw_active_icon = ob->mode == ob_active->mode;
|
|
|
|
/* When not locking object modes, objects can remain in non-object modes. For modes that do not
|
|
* allow multi-object editing, these other objects should still show be viewed as not in the
|
|
* mode. Otherwise multiple objects show the same mode icon in the outliner even though only
|
|
* one object is actually editable in the mode. */
|
|
if (!lock_object_modes && ob != ob_active && !(tvc->ob_edit || tvc->ob_pose)) {
|
|
draw_active_icon = false;
|
|
}
|
|
|
|
const bool object_data_shared = (ob->data == ob_active->data);
|
|
draw_active_icon = draw_active_icon || object_data_shared;
|
|
|
|
int icon;
|
|
const char *tip;
|
|
if (draw_active_icon) {
|
|
icon = UI_icon_from_object_mode(ob_active->mode);
|
|
tip = object_data_shared ? TIP_("Change the object in the current mode") :
|
|
TIP_("Remove from the current mode");
|
|
}
|
|
else {
|
|
icon = ICON_DOT;
|
|
tip = TIP_(
|
|
"Change the object in the current mode\n"
|
|
"* Ctrl to add to the current mode");
|
|
}
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE_OR_STATUS);
|
|
uiBut *but = uiDefIconBut(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
icon,
|
|
0,
|
|
te->ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
nullptr,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
tip);
|
|
UI_but_func_set(but, outliner_mode_toggle_fn, tselem, nullptr);
|
|
UI_but_flag_enable(but, UI_BUT_DRAG_LOCK);
|
|
/* Mode toggling handles its own undo state because undo steps need to be grouped. */
|
|
UI_but_flag_disable(but, UI_BUT_UNDO);
|
|
|
|
if (ID_IS_LINKED(&ob->id) ||
|
|
(ID_IS_OVERRIDE_LIBRARY_REAL(ob) &&
|
|
(ob->id.override_library->flag & IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED) != 0)) {
|
|
UI_but_disable(but, TIP_("Can't edit library or non-editable override data"));
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_mode_column(uiBlock *block,
|
|
TreeViewContext *tvc,
|
|
SpaceOutliner *space_outliner)
|
|
{
|
|
const bool lock_object_modes = tvc->scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK;
|
|
|
|
tree_iterator::all_open(*space_outliner, [&](TreeElement *te) {
|
|
if (tvc->obact && tvc->obact->mode != OB_MODE_OBJECT) {
|
|
outliner_draw_mode_column_toggle(block, tvc, te, lock_object_modes);
|
|
}
|
|
});
|
|
}
|
|
|
|
static StringRefNull outliner_draw_get_warning_tree_element_subtree(const TreeElement *parent_te)
|
|
{
|
|
LISTBASE_FOREACH (const TreeElement *, sub_te, &parent_te->subtree) {
|
|
const AbstractTreeElement *abstract_te = tree_element_cast<AbstractTreeElement>(sub_te);
|
|
StringRefNull warning_msg = abstract_te ? abstract_te->getWarning() : "";
|
|
|
|
if (!warning_msg.is_empty()) {
|
|
return warning_msg;
|
|
}
|
|
|
|
warning_msg = outliner_draw_get_warning_tree_element_subtree(sub_te);
|
|
if (!warning_msg.is_empty()) {
|
|
return warning_msg;
|
|
}
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
static StringRefNull outliner_draw_get_warning_tree_element(const SpaceOutliner &space_outliner,
|
|
const TreeElement *te)
|
|
{
|
|
const AbstractTreeElement *abstract_te = tree_element_cast<AbstractTreeElement>(te);
|
|
const StringRefNull warning_msg = abstract_te ? abstract_te->getWarning() : "";
|
|
|
|
if (!warning_msg.is_empty()) {
|
|
return warning_msg;
|
|
}
|
|
|
|
/* If given element has no warning, recursively try to display the first sub-element's warning.
|
|
*/
|
|
if (!TSELEM_OPEN(te->store_elem, &space_outliner)) {
|
|
return outliner_draw_get_warning_tree_element_subtree(te);
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
static void outliner_draw_warning_tree_element(uiBlock *block,
|
|
const SpaceOutliner *space_outliner,
|
|
StringRefNull warning_msg,
|
|
const bool use_mode_column,
|
|
const int te_ys)
|
|
{
|
|
/* Move the warnings a unit left in view layer mode. */
|
|
const short mode_column_offset = (use_mode_column && (space_outliner->outlinevis == SO_SCENES)) ?
|
|
UI_UNIT_X :
|
|
0;
|
|
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE_OR_STATUS);
|
|
uiBut *but = uiDefIconBut(block,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
0,
|
|
ICON_ERROR,
|
|
mode_column_offset,
|
|
te_ys,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
nullptr,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
warning_msg.c_str());
|
|
/* No need for undo here, this is a pure info widget. */
|
|
UI_but_flag_disable(but, UI_BUT_UNDO);
|
|
}
|
|
|
|
static void outliner_draw_warning_column(uiBlock *block,
|
|
const SpaceOutliner *space_outliner,
|
|
const bool use_mode_column)
|
|
{
|
|
tree_iterator::all_open(*space_outliner, [&](const TreeElement *te) {
|
|
/* Get warning for this element, or if there is none and the element is collapsed, the first
|
|
* warning in the collapsed sub-tree. */
|
|
StringRefNull warning_msg = outliner_draw_get_warning_tree_element(*space_outliner, te);
|
|
|
|
if (!warning_msg.is_empty()) {
|
|
outliner_draw_warning_tree_element(
|
|
block, space_outliner, warning_msg, use_mode_column, te->ys);
|
|
}
|
|
});
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Normal Drawing
|
|
* \{ */
|
|
|
|
static BIFIconID tree_element_get_icon_from_id(const ID *id)
|
|
{
|
|
if (GS(id->name) == ID_OB) {
|
|
const Object *ob = (Object *)id;
|
|
switch (ob->type) {
|
|
case OB_LAMP:
|
|
return ICON_OUTLINER_OB_LIGHT;
|
|
case OB_MESH:
|
|
return ICON_OUTLINER_OB_MESH;
|
|
case OB_CAMERA:
|
|
return ICON_OUTLINER_OB_CAMERA;
|
|
case OB_CURVES_LEGACY:
|
|
return ICON_OUTLINER_OB_CURVE;
|
|
case OB_MBALL:
|
|
return ICON_OUTLINER_OB_META;
|
|
case OB_LATTICE:
|
|
return ICON_OUTLINER_OB_LATTICE;
|
|
case OB_ARMATURE:
|
|
return ICON_OUTLINER_OB_ARMATURE;
|
|
case OB_FONT:
|
|
return ICON_OUTLINER_OB_FONT;
|
|
case OB_SURF:
|
|
return ICON_OUTLINER_OB_SURFACE;
|
|
case OB_SPEAKER:
|
|
return ICON_OUTLINER_OB_SPEAKER;
|
|
case OB_LIGHTPROBE:
|
|
return ICON_OUTLINER_OB_LIGHTPROBE;
|
|
case OB_CURVES:
|
|
return ICON_OUTLINER_OB_CURVES;
|
|
case OB_POINTCLOUD:
|
|
return ICON_OUTLINER_OB_POINTCLOUD;
|
|
case OB_VOLUME:
|
|
return ICON_OUTLINER_OB_VOLUME;
|
|
case OB_EMPTY:
|
|
if (ob->instance_collection && (ob->transflag & OB_DUPLICOLLECTION)) {
|
|
return ICON_OUTLINER_OB_GROUP_INSTANCE;
|
|
}
|
|
else if (ob->empty_drawtype == OB_EMPTY_IMAGE) {
|
|
return ICON_OUTLINER_OB_IMAGE;
|
|
}
|
|
else if (ob->pd && ob->pd->forcefield) {
|
|
return ICON_OUTLINER_OB_FORCE_FIELD;
|
|
}
|
|
else {
|
|
return ICON_OUTLINER_OB_EMPTY;
|
|
}
|
|
case OB_GPENCIL:
|
|
return ICON_OUTLINER_OB_GREASEPENCIL;
|
|
}
|
|
|
|
return ICON_NONE;
|
|
}
|
|
|
|
/* TODO(sergey): Casting to short here just to handle ID_NLA which is
|
|
* NOT inside of IDType enum.
|
|
*/
|
|
switch ((short)GS(id->name)) {
|
|
case ID_SCE:
|
|
return ICON_SCENE_DATA;
|
|
case ID_ME:
|
|
return ICON_OUTLINER_DATA_MESH;
|
|
case ID_CU_LEGACY: {
|
|
const Curve *cu = (Curve *)id;
|
|
const short obtype = BKE_curve_type_get(cu);
|
|
|
|
switch (obtype) {
|
|
case OB_FONT:
|
|
return ICON_OUTLINER_DATA_FONT;
|
|
case OB_SURF:
|
|
return ICON_OUTLINER_DATA_SURFACE;
|
|
default:
|
|
return ICON_OUTLINER_DATA_CURVE;
|
|
}
|
|
break;
|
|
}
|
|
case ID_MB:
|
|
return ICON_OUTLINER_DATA_META;
|
|
case ID_LT:
|
|
return ICON_OUTLINER_DATA_LATTICE;
|
|
case ID_LA: {
|
|
const Light *la = (Light *)id;
|
|
switch (la->type) {
|
|
case LA_LOCAL:
|
|
return ICON_LIGHT_POINT;
|
|
case LA_SUN:
|
|
return ICON_LIGHT_SUN;
|
|
case LA_SPOT:
|
|
return ICON_LIGHT_SPOT;
|
|
case LA_AREA:
|
|
return ICON_LIGHT_AREA;
|
|
default:
|
|
return ICON_OUTLINER_DATA_LIGHT;
|
|
}
|
|
}
|
|
case ID_MA:
|
|
return ICON_MATERIAL_DATA;
|
|
case ID_TE:
|
|
return ICON_TEXTURE_DATA;
|
|
case ID_IM:
|
|
return ICON_IMAGE_DATA;
|
|
case ID_SPK:
|
|
case ID_SO:
|
|
return ICON_OUTLINER_DATA_SPEAKER;
|
|
case ID_AR:
|
|
return ICON_OUTLINER_DATA_ARMATURE;
|
|
case ID_CA:
|
|
return ICON_OUTLINER_DATA_CAMERA;
|
|
case ID_KE:
|
|
return ICON_SHAPEKEY_DATA;
|
|
case ID_WO:
|
|
return ICON_WORLD_DATA;
|
|
case ID_AC:
|
|
return ICON_ACTION;
|
|
case ID_NLA:
|
|
return ICON_NLA;
|
|
case ID_TXT: {
|
|
const Text *text = (Text *)id;
|
|
if (text->filepath == nullptr || (text->flags & TXT_ISMEM)) {
|
|
return ICON_FILE_TEXT;
|
|
}
|
|
/* Helps distinguish text-based formats like the file-browser does. */
|
|
return (BIFIconID)ED_file_extension_icon(text->filepath);
|
|
}
|
|
case ID_GR:
|
|
return ICON_OUTLINER_COLLECTION;
|
|
case ID_CV:
|
|
return ICON_OUTLINER_DATA_CURVES;
|
|
case ID_PT:
|
|
return ICON_OUTLINER_DATA_POINTCLOUD;
|
|
case ID_VO:
|
|
return ICON_OUTLINER_DATA_VOLUME;
|
|
case ID_LI:
|
|
if (id->tag & LIB_TAG_MISSING) {
|
|
return ICON_LIBRARY_DATA_BROKEN;
|
|
}
|
|
else if (((Library *)id)->parent) {
|
|
return ICON_LIBRARY_DATA_INDIRECT;
|
|
}
|
|
else {
|
|
return ICON_LIBRARY_DATA_DIRECT;
|
|
}
|
|
case ID_LS:
|
|
return ICON_LINE_DATA;
|
|
case ID_GD:
|
|
return ICON_OUTLINER_DATA_GREASEPENCIL;
|
|
case ID_LP: {
|
|
const LightProbe *lp = (LightProbe *)id;
|
|
switch (lp->type) {
|
|
case LIGHTPROBE_TYPE_CUBE:
|
|
return ICON_LIGHTPROBE_CUBEMAP;
|
|
case LIGHTPROBE_TYPE_PLANAR:
|
|
return ICON_LIGHTPROBE_PLANAR;
|
|
case LIGHTPROBE_TYPE_GRID:
|
|
return ICON_LIGHTPROBE_GRID;
|
|
default:
|
|
return ICON_LIGHTPROBE_CUBEMAP;
|
|
}
|
|
}
|
|
case ID_BR:
|
|
return ICON_BRUSH_DATA;
|
|
case ID_SCR:
|
|
case ID_WS:
|
|
return ICON_WORKSPACE;
|
|
case ID_MSK:
|
|
return ICON_MOD_MASK;
|
|
case ID_NT: {
|
|
const bNodeTree *ntree = (bNodeTree *)id;
|
|
const bNodeTreeType *ntreetype = ntree->typeinfo;
|
|
return (BIFIconID)ntreetype->ui_icon;
|
|
}
|
|
case ID_MC:
|
|
return ICON_SEQUENCE;
|
|
case ID_PC:
|
|
return ICON_CURVE_BEZCURVE;
|
|
case ID_SIM:
|
|
/* TODO: Use correct icon. */
|
|
return ICON_PHYSICS;
|
|
default:
|
|
return ICON_NONE;
|
|
}
|
|
}
|
|
|
|
TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
|
|
{
|
|
TreeElementIcon data = {nullptr};
|
|
|
|
if (tselem->type != TSE_SOME_ID) {
|
|
switch (tselem->type) {
|
|
case TSE_ANIM_DATA:
|
|
data.icon = ICON_ANIM_DATA; /* XXX */
|
|
break;
|
|
case TSE_NLA:
|
|
data.icon = ICON_NLA;
|
|
break;
|
|
case TSE_NLA_TRACK:
|
|
data.icon = ICON_NLA; /* XXX */
|
|
break;
|
|
case TSE_NLA_ACTION:
|
|
data.icon = ICON_ACTION;
|
|
break;
|
|
case TSE_DRIVER_BASE:
|
|
data.icon = ICON_DRIVER;
|
|
break;
|
|
case TSE_DEFGROUP_BASE:
|
|
data.icon = ICON_GROUP_VERTEX;
|
|
break;
|
|
case TSE_DEFGROUP:
|
|
data.icon = ICON_GROUP_VERTEX;
|
|
break;
|
|
case TSE_BONE:
|
|
case TSE_EBONE:
|
|
data.icon = ICON_BONE_DATA;
|
|
break;
|
|
case TSE_CONSTRAINT_BASE:
|
|
data.icon = ICON_CONSTRAINT;
|
|
data.drag_id = tselem->id;
|
|
break;
|
|
case TSE_CONSTRAINT: {
|
|
bConstraint *con = static_cast<bConstraint *>(te->directdata);
|
|
data.drag_id = tselem->id;
|
|
switch ((eBConstraint_Types)con->type) {
|
|
case CONSTRAINT_TYPE_CAMERASOLVER:
|
|
data.icon = ICON_CON_CAMERASOLVER;
|
|
break;
|
|
case CONSTRAINT_TYPE_FOLLOWTRACK:
|
|
data.icon = ICON_CON_FOLLOWTRACK;
|
|
break;
|
|
case CONSTRAINT_TYPE_OBJECTSOLVER:
|
|
data.icon = ICON_CON_OBJECTSOLVER;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
data.icon = ICON_CON_LOCLIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
data.icon = ICON_CON_ROTLIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_SIZELIKE:
|
|
data.icon = ICON_CON_SIZELIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRANSLIKE:
|
|
data.icon = ICON_CON_TRANSLIKE;
|
|
break;
|
|
case CONSTRAINT_TYPE_DISTLIMIT:
|
|
data.icon = ICON_CON_DISTLIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIMIT:
|
|
data.icon = ICON_CON_LOCLIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIMIT:
|
|
data.icon = ICON_CON_ROTLIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_SIZELIMIT:
|
|
data.icon = ICON_CON_SIZELIMIT;
|
|
break;
|
|
case CONSTRAINT_TYPE_SAMEVOL:
|
|
data.icon = ICON_CON_SAMEVOL;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRANSFORM:
|
|
data.icon = ICON_CON_TRANSFORM;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRANSFORM_CACHE:
|
|
data.icon = ICON_CON_TRANSFORM_CACHE;
|
|
break;
|
|
case CONSTRAINT_TYPE_CLAMPTO:
|
|
data.icon = ICON_CON_CLAMPTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_DAMPTRACK:
|
|
data.icon = ICON_CON_TRACKTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
data.icon = ICON_CON_KINEMATIC;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
data.icon = ICON_CON_LOCKTRACK;
|
|
break;
|
|
case CONSTRAINT_TYPE_SPLINEIK:
|
|
data.icon = ICON_CON_SPLINEIK;
|
|
break;
|
|
case CONSTRAINT_TYPE_STRETCHTO:
|
|
data.icon = ICON_CON_STRETCHTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
data.icon = ICON_CON_TRACKTO;
|
|
break;
|
|
case CONSTRAINT_TYPE_ACTION:
|
|
data.icon = ICON_CON_ACTION;
|
|
break;
|
|
case CONSTRAINT_TYPE_ARMATURE:
|
|
data.icon = ICON_CON_ARMATURE;
|
|
break;
|
|
case CONSTRAINT_TYPE_CHILDOF:
|
|
data.icon = ICON_CON_CHILDOF;
|
|
break;
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
data.icon = ICON_CON_FLOOR;
|
|
break;
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
data.icon = ICON_CON_FOLLOWPATH;
|
|
break;
|
|
case CONSTRAINT_TYPE_PIVOT:
|
|
data.icon = ICON_CON_PIVOT;
|
|
break;
|
|
case CONSTRAINT_TYPE_SHRINKWRAP:
|
|
data.icon = ICON_CON_SHRINKWRAP;
|
|
break;
|
|
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
case TSE_MODIFIER_BASE:
|
|
data.icon = ICON_MODIFIER_DATA;
|
|
data.drag_id = tselem->id;
|
|
break;
|
|
case TSE_LIBRARY_OVERRIDE_BASE: {
|
|
TreeElementOverridesBase *base_te = tree_element_cast<TreeElementOverridesBase>(te);
|
|
data.icon = tree_element_get_icon_from_id(&base_te->id);
|
|
break;
|
|
}
|
|
case TSE_LIBRARY_OVERRIDE:
|
|
data.icon = ICON_LIBRARY_DATA_OVERRIDE;
|
|
break;
|
|
case TSE_LINKED_OB:
|
|
data.icon = ICON_OBJECT_DATA;
|
|
break;
|
|
case TSE_LINKED_PSYS:
|
|
data.icon = ICON_PARTICLES;
|
|
break;
|
|
case TSE_MODIFIER: {
|
|
Object *ob = (Object *)tselem->id;
|
|
data.drag_id = tselem->id;
|
|
|
|
if (ob->type != OB_GPENCIL) {
|
|
ModifierData *md = static_cast<ModifierData *>(BLI_findlink(&ob->modifiers, tselem->nr));
|
|
const ModifierTypeInfo *modifier_type = static_cast<const ModifierTypeInfo *>(
|
|
BKE_modifier_get_info((ModifierType)md->type));
|
|
if (modifier_type != nullptr) {
|
|
data.icon = modifier_type->icon;
|
|
}
|
|
else {
|
|
data.icon = ICON_DOT;
|
|
}
|
|
}
|
|
else {
|
|
/* grease pencil modifiers */
|
|
GpencilModifierData *md = static_cast<GpencilModifierData *>(
|
|
BLI_findlink(&ob->greasepencil_modifiers, tselem->nr));
|
|
switch ((GpencilModifierType)md->type) {
|
|
case eGpencilModifierType_Noise:
|
|
data.icon = ICON_MOD_NOISE;
|
|
break;
|
|
case eGpencilModifierType_Subdiv:
|
|
data.icon = ICON_MOD_SUBSURF;
|
|
break;
|
|
case eGpencilModifierType_Thick:
|
|
data.icon = ICON_MOD_THICKNESS;
|
|
break;
|
|
case eGpencilModifierType_Tint:
|
|
data.icon = ICON_MOD_TINT;
|
|
break;
|
|
case eGpencilModifierType_Array:
|
|
data.icon = ICON_MOD_ARRAY;
|
|
break;
|
|
case eGpencilModifierType_Build:
|
|
data.icon = ICON_MOD_BUILD;
|
|
break;
|
|
case eGpencilModifierType_Opacity:
|
|
data.icon = ICON_MOD_MASK;
|
|
break;
|
|
case eGpencilModifierType_Color:
|
|
data.icon = ICON_MOD_HUE_SATURATION;
|
|
break;
|
|
case eGpencilModifierType_Lattice:
|
|
data.icon = ICON_MOD_LATTICE;
|
|
break;
|
|
case eGpencilModifierType_Mirror:
|
|
data.icon = ICON_MOD_MIRROR;
|
|
break;
|
|
case eGpencilModifierType_Simplify:
|
|
data.icon = ICON_MOD_SIMPLIFY;
|
|
break;
|
|
case eGpencilModifierType_Smooth:
|
|
data.icon = ICON_MOD_SMOOTH;
|
|
break;
|
|
case eGpencilModifierType_Hook:
|
|
data.icon = ICON_HOOK;
|
|
break;
|
|
case eGpencilModifierType_Offset:
|
|
data.icon = ICON_MOD_OFFSET;
|
|
break;
|
|
case eGpencilModifierType_Armature:
|
|
data.icon = ICON_MOD_ARMATURE;
|
|
break;
|
|
case eGpencilModifierType_Multiply:
|
|
data.icon = ICON_GP_MULTIFRAME_EDITING;
|
|
break;
|
|
case eGpencilModifierType_Time:
|
|
data.icon = ICON_MOD_TIME;
|
|
break;
|
|
case eGpencilModifierType_Texture:
|
|
data.icon = ICON_TEXTURE;
|
|
break;
|
|
case eGpencilModifierType_WeightProximity:
|
|
data.icon = ICON_MOD_VERTEX_WEIGHT;
|
|
break;
|
|
case eGpencilModifierType_WeightAngle:
|
|
data.icon = ICON_MOD_VERTEX_WEIGHT;
|
|
break;
|
|
case eGpencilModifierType_Shrinkwrap:
|
|
data.icon = ICON_MOD_SHRINKWRAP;
|
|
break;
|
|
|
|
/* Default */
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case TSE_POSE_BASE:
|
|
data.icon = ICON_ARMATURE_DATA;
|
|
break;
|
|
case TSE_POSE_CHANNEL:
|
|
data.icon = ICON_BONE_DATA;
|
|
break;
|
|
case TSE_R_LAYER_BASE:
|
|
data.icon = ICON_RENDERLAYERS;
|
|
break;
|
|
case TSE_SCENE_OBJECTS_BASE:
|
|
data.icon = ICON_OUTLINER_OB_GROUP_INSTANCE;
|
|
break;
|
|
case TSE_R_LAYER:
|
|
data.icon = ICON_RENDER_RESULT;
|
|
break;
|
|
case TSE_POSEGRP_BASE:
|
|
case TSE_POSEGRP:
|
|
data.icon = ICON_GROUP_BONE;
|
|
break;
|
|
case TSE_SEQUENCE:
|
|
switch (te->idcode) {
|
|
case SEQ_TYPE_SCENE:
|
|
data.icon = ICON_SCENE_DATA;
|
|
break;
|
|
case SEQ_TYPE_MOVIECLIP:
|
|
data.icon = ICON_TRACKER;
|
|
break;
|
|
case SEQ_TYPE_MASK:
|
|
data.icon = ICON_MOD_MASK;
|
|
break;
|
|
case SEQ_TYPE_MOVIE:
|
|
data.icon = ICON_FILE_MOVIE;
|
|
break;
|
|
case SEQ_TYPE_SOUND_RAM:
|
|
data.icon = ICON_SOUND;
|
|
break;
|
|
case SEQ_TYPE_IMAGE:
|
|
data.icon = ICON_FILE_IMAGE;
|
|
break;
|
|
case SEQ_TYPE_COLOR:
|
|
case SEQ_TYPE_ADJUSTMENT:
|
|
data.icon = ICON_COLOR;
|
|
break;
|
|
case SEQ_TYPE_TEXT:
|
|
data.icon = ICON_FONT_DATA;
|
|
break;
|
|
case SEQ_TYPE_ADD:
|
|
case SEQ_TYPE_SUB:
|
|
case SEQ_TYPE_MUL:
|
|
case SEQ_TYPE_OVERDROP:
|
|
case SEQ_TYPE_ALPHAOVER:
|
|
case SEQ_TYPE_ALPHAUNDER:
|
|
case SEQ_TYPE_COLORMIX:
|
|
case SEQ_TYPE_MULTICAM:
|
|
case SEQ_TYPE_TRANSFORM:
|
|
case SEQ_TYPE_SPEED:
|
|
case SEQ_TYPE_GLOW:
|
|
case SEQ_TYPE_GAUSSIAN_BLUR:
|
|
data.icon = ICON_SHADERFX;
|
|
break;
|
|
case SEQ_TYPE_CROSS:
|
|
case SEQ_TYPE_GAMCROSS:
|
|
case SEQ_TYPE_WIPE:
|
|
data.icon = ICON_ARROW_LEFTRIGHT;
|
|
break;
|
|
case SEQ_TYPE_META:
|
|
data.icon = ICON_SEQ_STRIP_META;
|
|
break;
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
break;
|
|
case TSE_SEQ_STRIP:
|
|
data.icon = ICON_LIBRARY_DATA_DIRECT;
|
|
break;
|
|
case TSE_SEQUENCE_DUP:
|
|
data.icon = ICON_SEQ_STRIP_DUPLICATE;
|
|
break;
|
|
case TSE_RNA_STRUCT: {
|
|
const TreeElementRNAStruct *te_rna_struct = tree_element_cast<TreeElementRNAStruct>(te);
|
|
const PointerRNA &ptr = te_rna_struct->getPointerRNA();
|
|
|
|
if (RNA_struct_is_ID(ptr.type)) {
|
|
data.drag_id = static_cast<ID *>(ptr.data);
|
|
data.icon = RNA_struct_ui_icon(ptr.type);
|
|
}
|
|
else {
|
|
data.icon = RNA_struct_ui_icon(ptr.type);
|
|
}
|
|
break;
|
|
}
|
|
case TSE_LAYER_COLLECTION:
|
|
case TSE_SCENE_COLLECTION_BASE:
|
|
case TSE_VIEW_COLLECTION_BASE: {
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
if (collection && !(collection->flag & COLLECTION_IS_MASTER)) {
|
|
data.drag_id = tselem->id;
|
|
data.drag_parent = (data.drag_id && te->parent) ? TREESTORE(te->parent)->id : nullptr;
|
|
}
|
|
|
|
data.icon = ICON_OUTLINER_COLLECTION;
|
|
break;
|
|
}
|
|
case TSE_GP_LAYER: {
|
|
data.icon = ICON_OUTLINER_DATA_GP_LAYER;
|
|
break;
|
|
}
|
|
case TSE_GPENCIL_EFFECT_BASE:
|
|
case TSE_GPENCIL_EFFECT:
|
|
data.drag_id = tselem->id;
|
|
data.icon = ICON_SHADERFX;
|
|
break;
|
|
default:
|
|
data.icon = ICON_DOT;
|
|
break;
|
|
}
|
|
}
|
|
else if (tselem->id) {
|
|
data.drag_id = tselem->id;
|
|
data.drag_parent = (data.drag_id && te->parent) ? TREESTORE(te->parent)->id : nullptr;
|
|
data.icon = tree_element_get_icon_from_id(tselem->id);
|
|
}
|
|
|
|
if (!te->abstract_element) {
|
|
/* Pass */
|
|
}
|
|
else if (auto icon = te->abstract_element->getIcon()) {
|
|
data.icon = *icon;
|
|
}
|
|
|
|
return data;
|
|
}
|
|
|
|
/**
|
|
* \return true if the element has an icon that was drawn, false if it doesn't have an icon.
|
|
*/
|
|
static bool tselem_draw_icon(uiBlock *block,
|
|
int xmax,
|
|
float x,
|
|
float y,
|
|
TreeStoreElem *tselem,
|
|
TreeElement *te,
|
|
float alpha,
|
|
const bool is_clickable)
|
|
{
|
|
TreeElementIcon data = tree_element_get_icon(tselem, te);
|
|
if (data.icon == 0) {
|
|
return false;
|
|
}
|
|
|
|
const bool is_collection = outliner_is_collection_tree_element(te);
|
|
|
|
/* Collection colors and icons covered by restrict buttons. */
|
|
if (!is_clickable || x >= xmax || is_collection) {
|
|
/* Placement of icons, copied from interface_widgets.c */
|
|
float aspect = (0.8f * UI_UNIT_Y) / ICON_DEFAULT_HEIGHT;
|
|
x += 2.0f * aspect;
|
|
y += 2.0f * aspect;
|
|
|
|
if (is_collection) {
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
if (collection->color_tag != COLLECTION_COLOR_NONE) {
|
|
bTheme *btheme = UI_GetTheme();
|
|
UI_icon_draw_ex(x,
|
|
y,
|
|
data.icon,
|
|
U.inv_dpi_fac,
|
|
alpha,
|
|
0.0f,
|
|
btheme->collection_color[collection->color_tag].color,
|
|
true);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* Reduce alpha to match icon buttons */
|
|
alpha *= 0.8f;
|
|
|
|
/* Restrict column clip. it has been coded by simply overdrawing, doesn't work for buttons. */
|
|
uchar color[4];
|
|
if (UI_icon_get_theme_color(data.icon, color)) {
|
|
UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, color, true);
|
|
}
|
|
else {
|
|
UI_icon_draw_ex(x, y, data.icon, U.inv_dpi_fac, alpha, 0.0f, nullptr, false);
|
|
}
|
|
}
|
|
else {
|
|
uiDefIconBut(block,
|
|
UI_BTYPE_LABEL,
|
|
0,
|
|
data.icon,
|
|
x,
|
|
y,
|
|
UI_UNIT_X,
|
|
UI_UNIT_Y,
|
|
nullptr,
|
|
0.0,
|
|
0.0,
|
|
1.0,
|
|
alpha,
|
|
(data.drag_id && ID_IS_LINKED(data.drag_id)) ? data.drag_id->lib->filepath : "");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* For icon-only children of a collapsed tree,
|
|
* Draw small number over the icon to show how many items of this type are displayed.
|
|
*/
|
|
static void outliner_draw_iconrow_number(const uiFontStyle *fstyle,
|
|
int offsx,
|
|
int ys,
|
|
const int num_elements)
|
|
{
|
|
const float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
|
float ufac = 0.25f * UI_UNIT_X;
|
|
float offset_x = (float)offsx + UI_UNIT_X * 0.35f;
|
|
rctf rect{};
|
|
BLI_rctf_init(&rect,
|
|
offset_x + ufac,
|
|
offset_x + UI_UNIT_X - ufac,
|
|
(float)ys - UI_UNIT_Y * 0.2f + ufac,
|
|
(float)ys - UI_UNIT_Y * 0.2f + UI_UNIT_Y - ufac);
|
|
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
UI_draw_roundbox_aa(&rect, true, (float)UI_UNIT_Y / 2.0f - ufac, color);
|
|
|
|
/* Now the numbers. */
|
|
uchar text_col[4];
|
|
|
|
UI_GetThemeColor3ubv(TH_TEXT_HI, text_col);
|
|
text_col[3] = 255;
|
|
|
|
uiFontStyle fstyle_small = *fstyle;
|
|
fstyle_small.points *= 0.8f;
|
|
|
|
/* We treat +99 as 4 digits to make sure the (eyeballed) alignment looks nice. */
|
|
int num_digits = 4;
|
|
char number_text[4] = "+99";
|
|
if (num_elements < 100) {
|
|
BLI_snprintf(number_text, sizeof(number_text), "%d", num_elements);
|
|
num_digits = num_elements < 10 ? 1 : 2;
|
|
}
|
|
UI_fontstyle_draw_simple(&fstyle_small,
|
|
(offset_x + ufac + UI_UNIT_X * (2 - num_digits) * 0.12f),
|
|
(float)ys - UI_UNIT_Y * 0.095f + ufac,
|
|
number_text,
|
|
text_col);
|
|
UI_fontstyle_set(fstyle);
|
|
GPU_blend(GPU_BLEND_ALPHA); /* Roundbox and text drawing disables. */
|
|
}
|
|
|
|
static void outliner_icon_background_colors(float icon_color[4], float icon_border[4])
|
|
{
|
|
float text[4];
|
|
UI_GetThemeColor4fv(TH_TEXT, text);
|
|
|
|
copy_v3_v3(icon_color, text);
|
|
icon_color[3] = 0.4f;
|
|
copy_v3_v3(icon_border, text);
|
|
icon_border[3] = 0.2f;
|
|
}
|
|
|
|
/* Draw a rounded rectangle behind icons of active elements. */
|
|
static void outliner_draw_active_indicator(const float minx,
|
|
const float miny,
|
|
const float maxx,
|
|
const float maxy,
|
|
const float icon_color[4],
|
|
const float icon_border[4])
|
|
{
|
|
const float ufac = UI_UNIT_X / 20.0f;
|
|
const float radius = UI_UNIT_Y / 4.0f;
|
|
rctf rect{};
|
|
BLI_rctf_init(&rect, minx, maxx, miny + ufac, maxy - ufac);
|
|
|
|
UI_draw_roundbox_corner_set(UI_CNR_ALL);
|
|
UI_draw_roundbox_aa(&rect, true, radius, icon_color);
|
|
UI_draw_roundbox_aa(&rect, false, radius, icon_border);
|
|
GPU_blend(GPU_BLEND_ALPHA); /* Roundbox disables. */
|
|
}
|
|
|
|
static void outliner_draw_iconrow_doit(uiBlock *block,
|
|
TreeElement *te,
|
|
const uiFontStyle *fstyle,
|
|
int xmax,
|
|
int *offsx,
|
|
int ys,
|
|
float alpha_fac,
|
|
const eOLDrawState active,
|
|
const int num_elements)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (active != OL_DRAWSEL_NONE) {
|
|
float icon_color[4], icon_border[4];
|
|
outliner_icon_background_colors(icon_color, icon_border);
|
|
if (active == OL_DRAWSEL_ACTIVE) {
|
|
UI_GetThemeColor4fv(TH_EDITED_OBJECT, icon_color);
|
|
icon_border[3] = 0.3f;
|
|
}
|
|
|
|
outliner_draw_active_indicator((float)*offsx,
|
|
(float)ys,
|
|
(float)*offsx + UI_UNIT_X,
|
|
(float)ys + UI_UNIT_Y,
|
|
icon_color,
|
|
icon_border);
|
|
}
|
|
|
|
if (tselem->flag & TSE_HIGHLIGHTED_ICON) {
|
|
alpha_fac += 0.5;
|
|
}
|
|
tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, alpha_fac, false);
|
|
te->xs = *offsx;
|
|
te->ys = ys;
|
|
te->xend = (short)*offsx + UI_UNIT_X;
|
|
|
|
if (num_elements > 1) {
|
|
outliner_draw_iconrow_number(fstyle, *offsx, ys, num_elements);
|
|
te->flag |= TE_ICONROW_MERGED;
|
|
}
|
|
else {
|
|
te->flag |= TE_ICONROW;
|
|
}
|
|
|
|
(*offsx) += UI_UNIT_X;
|
|
}
|
|
|
|
int tree_element_id_type_to_index(TreeElement *te)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
const int id_index = (tselem->type == TSE_SOME_ID) ? BKE_idtype_idcode_to_index(te->idcode) :
|
|
INDEX_ID_GR;
|
|
if (id_index < INDEX_ID_OB) {
|
|
return id_index;
|
|
}
|
|
if (id_index == INDEX_ID_OB) {
|
|
const Object *ob = (Object *)tselem->id;
|
|
return INDEX_ID_OB + ob->type;
|
|
}
|
|
return id_index + OB_TYPE_MAX;
|
|
}
|
|
|
|
struct MergedIconRow {
|
|
eOLDrawState active[INDEX_ID_MAX + OB_TYPE_MAX];
|
|
int num_elements[INDEX_ID_MAX + OB_TYPE_MAX];
|
|
TreeElement *tree_element[INDEX_ID_MAX + OB_TYPE_MAX];
|
|
};
|
|
|
|
static void outliner_draw_iconrow(bContext *C,
|
|
uiBlock *block,
|
|
const uiFontStyle *fstyle,
|
|
const TreeViewContext *tvc,
|
|
SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
int level,
|
|
int xmax,
|
|
int *offsx,
|
|
int ys,
|
|
float alpha_fac,
|
|
MergedIconRow *merged)
|
|
{
|
|
eOLDrawState active = OL_DRAWSEL_NONE;
|
|
|
|
LISTBASE_FOREACH (TreeElement *, te, lb) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
te->flag &= ~(TE_ICONROW | TE_ICONROW_MERGED);
|
|
|
|
/* object hierarchy always, further constrained on level */
|
|
if ((level < 1) || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) ||
|
|
ELEM(tselem->type, TSE_BONE, TSE_EBONE, TSE_POSE_CHANNEL)) {
|
|
/* active blocks get white circle */
|
|
if (tselem->type == TSE_SOME_ID) {
|
|
if (te->idcode == ID_OB) {
|
|
active = (tvc->obact == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL : OL_DRAWSEL_NONE;
|
|
}
|
|
else if (is_object_data_in_editmode(tselem->id, tvc->obact)) {
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
else {
|
|
active = tree_element_active_state_get(tvc, te, tselem);
|
|
}
|
|
}
|
|
else {
|
|
active = tree_element_type_active_state_get(C, tvc, te, tselem);
|
|
}
|
|
|
|
if (!ELEM(tselem->type,
|
|
TSE_ID_BASE,
|
|
TSE_SOME_ID,
|
|
TSE_LAYER_COLLECTION,
|
|
TSE_R_LAYER,
|
|
TSE_GP_LAYER,
|
|
TSE_LIBRARY_OVERRIDE_BASE,
|
|
TSE_LIBRARY_OVERRIDE,
|
|
TSE_LIBRARY_OVERRIDE_OPERATION,
|
|
TSE_BONE,
|
|
TSE_EBONE,
|
|
TSE_POSE_CHANNEL,
|
|
TSE_POSEGRP,
|
|
TSE_DEFGROUP)) {
|
|
outliner_draw_iconrow_doit(block, te, fstyle, xmax, offsx, ys, alpha_fac, active, 1);
|
|
}
|
|
else {
|
|
const int index = tree_element_id_type_to_index(te);
|
|
merged->num_elements[index]++;
|
|
if ((merged->tree_element[index] == nullptr) || (active > merged->active[index])) {
|
|
merged->tree_element[index] = te;
|
|
}
|
|
merged->active[index] = MAX2(active, merged->active[index]);
|
|
}
|
|
}
|
|
|
|
/* this tree element always has same amount of branches, so don't draw */
|
|
if (tselem->type != TSE_R_LAYER) {
|
|
outliner_draw_iconrow(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
space_outliner,
|
|
&te->subtree,
|
|
level + 1,
|
|
xmax,
|
|
offsx,
|
|
ys,
|
|
alpha_fac,
|
|
merged);
|
|
}
|
|
}
|
|
|
|
if (level == 0) {
|
|
for (int i = 0; i < INDEX_ID_MAX; i++) {
|
|
const int num_subtypes = (i == INDEX_ID_OB) ? OB_TYPE_MAX : 1;
|
|
/* See tree_element_id_type_to_index for the index logic. */
|
|
int index_base = i;
|
|
if (i > INDEX_ID_OB) {
|
|
index_base += OB_TYPE_MAX;
|
|
}
|
|
for (int j = 0; j < num_subtypes; j++) {
|
|
const int index = index_base + j;
|
|
if (merged->num_elements[index] != 0) {
|
|
outliner_draw_iconrow_doit(block,
|
|
merged->tree_element[index],
|
|
fstyle,
|
|
xmax,
|
|
offsx,
|
|
ys,
|
|
alpha_fac,
|
|
merged->active[index],
|
|
merged->num_elements[index]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* closed tree element */
|
|
static void outliner_set_subtree_coords(const TreeElement *te)
|
|
{
|
|
tree_iterator::all(te->subtree, [&](TreeElement *te) {
|
|
/* closed items may be displayed in row of parent, don't change their coordinate! */
|
|
if ((te->flag & TE_ICONROW) == 0 && (te->flag & TE_ICONROW_MERGED) == 0) {
|
|
te->xs = 0;
|
|
te->ys = 0;
|
|
te->xend = 0;
|
|
}
|
|
});
|
|
}
|
|
|
|
static bool element_should_draw_faded(const TreeViewContext *tvc,
|
|
const TreeElement *te,
|
|
const TreeStoreElem *tselem)
|
|
{
|
|
if (tselem->type == TSE_SOME_ID) {
|
|
switch (te->idcode) {
|
|
case ID_OB: {
|
|
const Object *ob = (const Object *)tselem->id;
|
|
/* Lookup in view layer is logically const as it only checks a cache. */
|
|
const Base *base = (te->directdata) ? (const Base *)te->directdata :
|
|
BKE_view_layer_base_find(
|
|
(ViewLayer *)tvc->view_layer, (Object *)ob);
|
|
const bool is_visible = (base != nullptr) && (base->flag & BASE_VISIBLE_VIEWLAYER);
|
|
if (!is_visible) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
switch (tselem->type) {
|
|
case TSE_LAYER_COLLECTION: {
|
|
const LayerCollection *layer_collection = (const LayerCollection *)te->directdata;
|
|
const bool is_visible = layer_collection->runtime_flag & LAYER_COLLECTION_VISIBLE_VIEW_LAYER;
|
|
const bool is_excluded = layer_collection->flag & LAYER_COLLECTION_EXCLUDE;
|
|
return !is_visible || is_excluded;
|
|
}
|
|
}
|
|
|
|
if (te->flag & TE_CHILD_NOT_IN_COLLECTION) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void outliner_draw_tree_element(bContext *C,
|
|
uiBlock *block,
|
|
const uiFontStyle *fstyle,
|
|
const TreeViewContext *tvc,
|
|
ARegion *region,
|
|
SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
bool draw_grayed_out,
|
|
int startx,
|
|
int *starty,
|
|
const float restrict_column_width,
|
|
TreeElement **te_edit)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
float ufac = UI_UNIT_X / 20.0f;
|
|
int offsx = 0;
|
|
eOLDrawState active = OL_DRAWSEL_NONE;
|
|
uchar text_color[4];
|
|
UI_GetThemeColor4ubv(TH_TEXT, text_color);
|
|
float icon_bgcolor[4], icon_border[4];
|
|
outliner_icon_background_colors(icon_bgcolor, icon_border);
|
|
|
|
if (*starty + 2 * UI_UNIT_Y >= region->v2d.cur.ymin && *starty <= region->v2d.cur.ymax) {
|
|
const float alpha_fac = element_should_draw_faded(tvc, te, tselem) ? 0.5f : 1.0f;
|
|
int xmax = region->v2d.cur.xmax;
|
|
|
|
if ((tselem->flag & TSE_TEXTBUT) && (*te_edit == nullptr)) {
|
|
*te_edit = te;
|
|
}
|
|
|
|
/* Icons can be UI buts, we don't want it to overlap with restrict. */
|
|
if (restrict_column_width > 0) {
|
|
xmax -= restrict_column_width + UI_UNIT_X;
|
|
}
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
|
|
/* Colors for active/selected data. */
|
|
if (tselem->type == TSE_SOME_ID) {
|
|
if (te->idcode == ID_OB) {
|
|
Object *ob = (Object *)tselem->id;
|
|
Base *base = (te->directdata) ? (Base *)te->directdata :
|
|
BKE_view_layer_base_find(tvc->view_layer, ob);
|
|
const bool is_selected = (base != nullptr) && ((base->flag & BASE_SELECTED) != 0);
|
|
|
|
if (ob == tvc->obact) {
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
|
|
if (is_selected) {
|
|
if (ob == tvc->obact) {
|
|
/* Active selected object. */
|
|
UI_GetThemeColor3ubv(TH_ACTIVE_OBJECT, text_color);
|
|
text_color[3] = 255;
|
|
}
|
|
else {
|
|
/* Other selected objects. */
|
|
UI_GetThemeColor3ubv(TH_SELECTED_OBJECT, text_color);
|
|
text_color[3] = 255;
|
|
}
|
|
}
|
|
}
|
|
else if (is_object_data_in_editmode(tselem->id, tvc->obact)) {
|
|
/* Objects being edited. */
|
|
UI_GetThemeColor4fv(TH_EDITED_OBJECT, icon_bgcolor);
|
|
icon_border[3] = 0.3f;
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
else {
|
|
if (tree_element_active_state_get(tvc, te, tselem)) {
|
|
/* Active items like camera or material. */
|
|
icon_bgcolor[3] = 0.2f;
|
|
active = OL_DRAWSEL_ACTIVE;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
active = tree_element_type_active_state_get(C, tvc, te, tselem);
|
|
}
|
|
|
|
/* Active circle. */
|
|
if (active != OL_DRAWSEL_NONE) {
|
|
outliner_draw_active_indicator((float)startx + offsx + UI_UNIT_X,
|
|
(float)*starty,
|
|
(float)startx + offsx + 2.0f * UI_UNIT_X,
|
|
(float)*starty + UI_UNIT_Y,
|
|
icon_bgcolor,
|
|
icon_border);
|
|
|
|
te->flag |= TE_ACTIVE; /* For lookup in display hierarchies. */
|
|
}
|
|
|
|
if (tselem->type == TSE_VIEW_COLLECTION_BASE) {
|
|
/* Scene collection in view layer can't expand/collapse. */
|
|
}
|
|
else if (te->subtree.first || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_SCE)) ||
|
|
(te->flag & TE_PRETEND_HAS_CHILDREN)) {
|
|
/* Open/close icon, only when sub-levels, except for scene. */
|
|
int icon_x = startx;
|
|
|
|
/* Icons a bit higher. */
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
UI_icon_draw_alpha((float)icon_x + 2 * ufac,
|
|
(float)*starty + 1 * ufac,
|
|
ICON_DISCLOSURE_TRI_DOWN,
|
|
alpha_fac);
|
|
}
|
|
else {
|
|
UI_icon_draw_alpha((float)icon_x + 2 * ufac,
|
|
(float)*starty + 1 * ufac,
|
|
ICON_DISCLOSURE_TRI_RIGHT,
|
|
alpha_fac);
|
|
}
|
|
}
|
|
offsx += UI_UNIT_X;
|
|
|
|
/* Data-type icon. */
|
|
if (!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM, TSE_ID_BASE)) &&
|
|
tselem_draw_icon(block,
|
|
xmax,
|
|
(float)startx + offsx,
|
|
(float)*starty,
|
|
tselem,
|
|
te,
|
|
(tselem->flag & TSE_HIGHLIGHTED_ICON) ? alpha_fac + 0.5f : alpha_fac,
|
|
true)) {
|
|
offsx += UI_UNIT_X + 4 * ufac;
|
|
}
|
|
else {
|
|
offsx += 2 * ufac;
|
|
}
|
|
|
|
const TreeElementRNAStruct *te_rna_struct = tree_element_cast<TreeElementRNAStruct>(te);
|
|
if (ELEM(tselem->type, TSE_SOME_ID, TSE_LAYER_COLLECTION) ||
|
|
(te_rna_struct && RNA_struct_is_ID(te_rna_struct->getPointerRNA().type))) {
|
|
const BIFIconID lib_icon = (BIFIconID)UI_icon_from_library(tselem->id);
|
|
if (lib_icon != ICON_NONE) {
|
|
UI_icon_draw_alpha(
|
|
(float)startx + offsx + 2 * ufac, (float)*starty + 2 * ufac, lib_icon, alpha_fac);
|
|
offsx += UI_UNIT_X + 4 * ufac;
|
|
}
|
|
}
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
|
|
/* Name. */
|
|
if ((tselem->flag & TSE_TEXTBUT) == 0) {
|
|
if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
UI_GetThemeColorBlend3ubv(TH_BACK, TH_TEXT, 0.75f, text_color);
|
|
text_color[3] = 255;
|
|
}
|
|
text_color[3] *= alpha_fac;
|
|
UI_fontstyle_draw_simple(fstyle, startx + offsx, *starty + 5 * ufac, te->name, text_color);
|
|
}
|
|
|
|
offsx += (int)(UI_UNIT_X + UI_fontstyle_string_width(fstyle, te->name));
|
|
|
|
/* Closed item, we draw the icons, not when it's a scene, or master-server list though. */
|
|
if (!TSELEM_OPEN(tselem, space_outliner)) {
|
|
if (te->subtree.first) {
|
|
if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_SCE)) {
|
|
/* Pass. */
|
|
}
|
|
/* this tree element always has same amount of branches, so don't draw */
|
|
else if (tselem->type != TSE_R_LAYER) {
|
|
int tempx = startx + offsx;
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
|
|
MergedIconRow merged{};
|
|
outliner_draw_iconrow(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
space_outliner,
|
|
&te->subtree,
|
|
0,
|
|
xmax,
|
|
&tempx,
|
|
*starty,
|
|
alpha_fac,
|
|
&merged);
|
|
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* Store coord and continue, we need coordinates for elements outside view too. */
|
|
te->xs = startx;
|
|
te->ys = *starty;
|
|
te->xend = startx + offsx;
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
*starty -= UI_UNIT_Y;
|
|
|
|
LISTBASE_FOREACH (TreeElement *, ten, &te->subtree) {
|
|
/* Check if element needs to be drawn grayed out, but also gray out
|
|
* children of a grayed out parent (pass on draw_grayed_out to children). */
|
|
bool draw_children_grayed_out = draw_grayed_out || (ten->flag & TE_DRAGGING);
|
|
outliner_draw_tree_element(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
region,
|
|
space_outliner,
|
|
ten,
|
|
draw_children_grayed_out,
|
|
startx + UI_UNIT_X,
|
|
starty,
|
|
restrict_column_width,
|
|
te_edit);
|
|
}
|
|
}
|
|
else {
|
|
outliner_set_subtree_coords(te);
|
|
*starty -= UI_UNIT_Y;
|
|
}
|
|
}
|
|
|
|
static bool subtree_contains_object(ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH (TreeElement *, te, lb) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void outliner_draw_hierarchy_line(
|
|
const uint pos, const int x, const int y1, const int y2, const bool draw_dashed)
|
|
{
|
|
/* Small vertical padding. */
|
|
const short line_padding = UI_UNIT_Y / 4.0f;
|
|
|
|
/* >= is 1.0 for un-dashed lines. */
|
|
immUniform1f("dash_factor", draw_dashed ? 0.5f : 1.0f);
|
|
|
|
immBegin(GPU_PRIM_LINES, 2);
|
|
/* Intentionally draw from top to bottom, so collapsing a child item doesn't make the dashes
|
|
* appear to move. */
|
|
immVertex2f(pos, x, y2 + line_padding);
|
|
immVertex2f(pos, x, y1 - line_padding);
|
|
immEnd();
|
|
}
|
|
|
|
static void outliner_draw_hierarchy_lines_recursive(uint pos,
|
|
SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
int startx,
|
|
const uchar col[4],
|
|
bool draw_grayed_out,
|
|
int *starty)
|
|
{
|
|
bTheme *btheme = UI_GetTheme();
|
|
int y = *starty;
|
|
|
|
/* Draw vertical lines between collections */
|
|
bool draw_hierarchy_line;
|
|
bool is_object_line;
|
|
LISTBASE_FOREACH (TreeElement *, te, lb) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
draw_hierarchy_line = false;
|
|
is_object_line = false;
|
|
*starty -= UI_UNIT_Y;
|
|
short color_tag = COLLECTION_COLOR_NONE;
|
|
|
|
/* Only draw hierarchy lines for expanded collections and objects with children. */
|
|
if (TSELEM_OPEN(tselem, space_outliner) && !BLI_listbase_is_empty(&te->subtree)) {
|
|
if (tselem->type == TSE_LAYER_COLLECTION) {
|
|
draw_hierarchy_line = true;
|
|
|
|
Collection *collection = outliner_collection_from_tree_element(te);
|
|
color_tag = collection->color_tag;
|
|
|
|
y = *starty;
|
|
}
|
|
else if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
|
|
if (subtree_contains_object(&te->subtree)) {
|
|
draw_hierarchy_line = true;
|
|
is_object_line = true;
|
|
y = *starty;
|
|
}
|
|
}
|
|
|
|
outliner_draw_hierarchy_lines_recursive(
|
|
pos, space_outliner, &te->subtree, startx + UI_UNIT_X, col, draw_grayed_out, starty);
|
|
}
|
|
|
|
if (draw_hierarchy_line) {
|
|
if (color_tag != COLLECTION_COLOR_NONE) {
|
|
immUniformColor4ubv(btheme->collection_color[color_tag].color);
|
|
}
|
|
else {
|
|
immUniformColor4ubv(col);
|
|
}
|
|
|
|
outliner_draw_hierarchy_line(pos, startx, y, *starty, is_object_line);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_hierarchy_lines(SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
int startx,
|
|
int *starty)
|
|
{
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
uchar col[4];
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR);
|
|
|
|
float viewport_size[4];
|
|
GPU_viewport_size_get_f(viewport_size);
|
|
immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
|
|
immUniform1i("colors_len", 0); /* "simple" mode */
|
|
immUniform1f("dash_width", 8.0f);
|
|
UI_GetThemeColorBlend3ubv(TH_BACK, TH_TEXT, 0.4f, col);
|
|
col[3] = 255;
|
|
|
|
GPU_line_width(1.0f);
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
outliner_draw_hierarchy_lines_recursive(pos, space_outliner, lb, startx, col, false, starty);
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static void outliner_draw_struct_marks(ARegion *region,
|
|
SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
int *starty)
|
|
{
|
|
LISTBASE_FOREACH (TreeElement *, te, lb) {
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
/* Selection status. */
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
if (tselem->type == TSE_RNA_STRUCT) {
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
immThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
immRecti(pos, 0, *starty + 1, (int)region->v2d.cur.xmax, *starty + UI_UNIT_Y - 1);
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
*starty -= UI_UNIT_Y;
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
outliner_draw_struct_marks(region, space_outliner, &te->subtree, starty);
|
|
if (tselem->type == TSE_RNA_STRUCT) {
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
immThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
|
|
immBegin(GPU_PRIM_LINES, 2);
|
|
immVertex2f(pos, 0, (float)*starty + UI_UNIT_Y);
|
|
immVertex2f(pos, region->v2d.cur.xmax, (float)*starty + UI_UNIT_Y);
|
|
immEnd();
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_highlights(uint pos,
|
|
const ARegion *region,
|
|
const SpaceOutliner *space_outliner,
|
|
const float col_selection[4],
|
|
const float col_active[4],
|
|
const float col_highlight[4],
|
|
const float col_searchmatch[4],
|
|
int start_x,
|
|
int *io_start_y)
|
|
{
|
|
const bool is_searching = (SEARCHING_OUTLINER(space_outliner) ||
|
|
(space_outliner->outlinevis == SO_DATA_API &&
|
|
space_outliner->search_string[0] != 0));
|
|
|
|
tree_iterator::all_open(*space_outliner, [&](const TreeElement *te) {
|
|
const TreeStoreElem *tselem = TREESTORE(te);
|
|
const int start_y = *io_start_y;
|
|
|
|
/* Selection status. */
|
|
if ((tselem->flag & TSE_ACTIVE) && (tselem->flag & TSE_SELECTED)) {
|
|
immUniformColor4fv(col_active);
|
|
immRecti(pos, 0, start_y, (int)region->v2d.cur.xmax, start_y + UI_UNIT_Y);
|
|
}
|
|
else if (tselem->flag & TSE_SELECTED) {
|
|
immUniformColor4fv(col_selection);
|
|
immRecti(pos, 0, start_y, (int)region->v2d.cur.xmax, start_y + UI_UNIT_Y);
|
|
}
|
|
|
|
/* Highlights. */
|
|
if (tselem->flag & (TSE_DRAG_ANY | TSE_HIGHLIGHTED | TSE_SEARCHMATCH)) {
|
|
const int end_x = (int)region->v2d.cur.xmax;
|
|
|
|
if (tselem->flag & TSE_DRAG_ANY) {
|
|
/* Drag and drop highlight. */
|
|
float col[4];
|
|
UI_GetThemeColorShade4fv(TH_BACK, -40, col);
|
|
|
|
if (tselem->flag & TSE_DRAG_BEFORE) {
|
|
immUniformColor4fv(col);
|
|
immRecti(pos,
|
|
start_x,
|
|
start_y + UI_UNIT_Y - U.pixelsize,
|
|
end_x,
|
|
start_y + UI_UNIT_Y + U.pixelsize);
|
|
}
|
|
else if (tselem->flag & TSE_DRAG_AFTER) {
|
|
immUniformColor4fv(col);
|
|
immRecti(pos, start_x, start_y - U.pixelsize, end_x, start_y + U.pixelsize);
|
|
}
|
|
else {
|
|
immUniformColor3fvAlpha(col, col[3] * 0.5f);
|
|
immRecti(pos, start_x, start_y, end_x, start_y + UI_UNIT_Y);
|
|
}
|
|
}
|
|
else {
|
|
if (is_searching && (tselem->flag & TSE_SEARCHMATCH)) {
|
|
/* Search match highlights. We don't expand items when searching in the data-blocks,
|
|
* but we still want to highlight any filter matches. */
|
|
immUniformColor4fv(col_searchmatch);
|
|
immRecti(pos, start_x, start_y, end_x, start_y + UI_UNIT_Y);
|
|
}
|
|
else if (tselem->flag & TSE_HIGHLIGHTED) {
|
|
/* Mouse hover highlight. */
|
|
immUniformColor4fv(col_highlight);
|
|
immRecti(pos, 0, start_y, end_x, start_y + UI_UNIT_Y);
|
|
}
|
|
}
|
|
}
|
|
|
|
*io_start_y -= UI_UNIT_Y;
|
|
});
|
|
}
|
|
|
|
static void outliner_draw_highlights(ARegion *region,
|
|
SpaceOutliner *space_outliner,
|
|
int startx,
|
|
int *starty)
|
|
{
|
|
const float col_highlight[4] = {1.0f, 1.0f, 1.0f, 0.13f};
|
|
float col_selection[4], col_active[4], col_searchmatch[4];
|
|
|
|
UI_GetThemeColor3fv(TH_SELECT_HIGHLIGHT, col_selection);
|
|
col_selection[3] = 1.0f; /* No alpha. */
|
|
UI_GetThemeColor3fv(TH_SELECT_ACTIVE, col_active);
|
|
col_active[3] = 1.0f; /* No alpha. */
|
|
UI_GetThemeColor4fv(TH_MATCH, col_searchmatch);
|
|
col_searchmatch[3] = 0.5f;
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
outliner_draw_highlights(pos,
|
|
region,
|
|
space_outliner,
|
|
col_selection,
|
|
col_active,
|
|
col_highlight,
|
|
col_searchmatch,
|
|
startx,
|
|
starty);
|
|
immUnbindProgram();
|
|
GPU_blend(GPU_BLEND_NONE);
|
|
}
|
|
|
|
static void outliner_draw_tree(bContext *C,
|
|
uiBlock *block,
|
|
const TreeViewContext *tvc,
|
|
ARegion *region,
|
|
SpaceOutliner *space_outliner,
|
|
const float right_column_width,
|
|
const bool use_mode_column,
|
|
const bool use_warning_column,
|
|
TreeElement **te_edit)
|
|
{
|
|
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
|
|
int starty, startx;
|
|
|
|
/* Move the tree a unit left in view layer mode */
|
|
short columns_offset = (use_mode_column && (space_outliner->outlinevis == SO_SCENES)) ?
|
|
UI_UNIT_X :
|
|
0;
|
|
if (!use_mode_column && (space_outliner->outlinevis == SO_VIEW_LAYER)) {
|
|
columns_offset -= UI_UNIT_X;
|
|
}
|
|
|
|
if (use_warning_column) {
|
|
columns_offset += UI_UNIT_X;
|
|
}
|
|
|
|
GPU_blend(GPU_BLEND_ALPHA); /* Only once. */
|
|
|
|
if (space_outliner->outlinevis == SO_DATA_API) {
|
|
/* struct marks */
|
|
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
|
outliner_draw_struct_marks(region, space_outliner, &space_outliner->tree, &starty);
|
|
}
|
|
|
|
/* Draw highlights before hierarchy. */
|
|
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
|
startx = 0;
|
|
outliner_draw_highlights(region, space_outliner, startx, &starty);
|
|
|
|
/* Set scissor so tree elements or lines can't overlap restriction icons. */
|
|
int scissor[4] = {0};
|
|
if (right_column_width > 0.0f) {
|
|
int mask_x = BLI_rcti_size_x(®ion->v2d.mask) - (int)right_column_width + 1;
|
|
CLAMP_MIN(mask_x, 0);
|
|
|
|
GPU_scissor_get(scissor);
|
|
GPU_scissor(0, 0, mask_x, region->winy);
|
|
}
|
|
|
|
/* Draw hierarchy lines for collections and object children. */
|
|
starty = (int)region->v2d.tot.ymax - OL_Y_OFFSET;
|
|
startx = columns_offset + UI_UNIT_X / 2 - (U.pixelsize + 1) / 2;
|
|
outliner_draw_hierarchy_lines(space_outliner, &space_outliner->tree, startx, &starty);
|
|
|
|
/* Items themselves. */
|
|
starty = (int)region->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
|
startx = columns_offset;
|
|
LISTBASE_FOREACH (TreeElement *, te, &space_outliner->tree) {
|
|
outliner_draw_tree_element(C,
|
|
block,
|
|
fstyle,
|
|
tvc,
|
|
region,
|
|
space_outliner,
|
|
te,
|
|
(te->flag & TE_DRAGGING) != 0,
|
|
startx,
|
|
&starty,
|
|
right_column_width,
|
|
te_edit);
|
|
}
|
|
|
|
if (right_column_width > 0.0f) {
|
|
/* Reset scissor. */
|
|
GPU_scissor(UNPACK4(scissor));
|
|
}
|
|
}
|
|
|
|
static void outliner_back(ARegion *region)
|
|
{
|
|
int ystart;
|
|
|
|
ystart = (int)region->v2d.tot.ymax;
|
|
ystart = UI_UNIT_Y * (ystart / (UI_UNIT_Y)) - OL_Y_OFFSET;
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
|
|
|
|
float col_alternating[4];
|
|
UI_GetThemeColor4fv(TH_ROW_ALTERNATE, col_alternating);
|
|
immUniformThemeColorBlend(TH_BACK, TH_ROW_ALTERNATE, col_alternating[3]);
|
|
|
|
const float x1 = 0.0f, x2 = region->v2d.cur.xmax;
|
|
float y1 = ystart, y2;
|
|
int tot = (int)floor(ystart - region->v2d.cur.ymin + 2 * UI_UNIT_Y) / (2 * UI_UNIT_Y);
|
|
|
|
if (tot > 0) {
|
|
immBegin(GPU_PRIM_TRIS, 6 * tot);
|
|
while (tot--) {
|
|
y1 -= 2 * UI_UNIT_Y;
|
|
y2 = y1 + UI_UNIT_Y;
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
|
|
immVertex2f(pos, x1, y1);
|
|
immVertex2f(pos, x2, y2);
|
|
immVertex2f(pos, x1, y2);
|
|
}
|
|
immEnd();
|
|
}
|
|
immUnbindProgram();
|
|
}
|
|
|
|
static int outliner_data_api_buttons_start_x(int max_tree_width)
|
|
{
|
|
return max_ii(OL_RNA_COLX, max_tree_width + OL_RNA_COL_SPACEX);
|
|
}
|
|
|
|
static int outliner_width(SpaceOutliner *space_outliner,
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int max_tree_width,
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float right_column_width)
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{
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if (space_outliner->outlinevis == SO_DATA_API) {
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return outliner_data_api_buttons_start_x(max_tree_width) + OL_RNA_COL_SIZEX + 10 * UI_DPI_FAC;
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}
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return max_tree_width + right_column_width;
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}
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static void outliner_update_viewable_area(ARegion *region,
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SpaceOutliner *space_outliner,
|
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int tree_width,
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int tree_height,
|
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float right_column_width)
|
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{
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int sizex = outliner_width(space_outliner, tree_width, right_column_width);
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int sizey = tree_height;
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|
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/* Extend size to allow for horizontal scrollbar and extra offset. */
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sizey += V2D_SCROLL_HEIGHT + OL_Y_OFFSET;
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|
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UI_view2d_totRect_set(®ion->v2d, sizex, sizey);
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}
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|
|
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/** \} */
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|
|
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/* -------------------------------------------------------------------- */
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/** \name Main Entry-point
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*
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* Draw contents of Outliner editor.
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* \{ */
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|
|
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void draw_outliner(const bContext *C)
|
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{
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Main *mainvar = CTX_data_main(C);
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ARegion *region = CTX_wm_region(C);
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View2D *v2d = ®ion->v2d;
|
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SpaceOutliner *space_outliner = CTX_wm_space_outliner(C);
|
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uiBlock *block;
|
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TreeElement *te_edit = nullptr;
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|
|
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TreeViewContext tvc;
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outliner_viewcontext_init(C, &tvc);
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|
|
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outliner_build_tree(mainvar, tvc.scene, tvc.view_layer, space_outliner, region); /* Always. */
|
|
|
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/* If global sync select is dirty, flag other outliners. */
|
|
if (ED_outliner_select_sync_is_dirty(C)) {
|
|
ED_outliner_select_sync_flag_outliners(C);
|
|
}
|
|
|
|
/* Sync selection state from view layer. */
|
|
if (!ELEM(space_outliner->outlinevis,
|
|
SO_LIBRARIES,
|
|
SO_OVERRIDES_LIBRARY,
|
|
SO_DATA_API,
|
|
SO_ID_ORPHANS) &&
|
|
space_outliner->flag & SO_SYNC_SELECT) {
|
|
outliner_sync_selection(C, space_outliner);
|
|
}
|
|
|
|
/* Force display to pixel coords. */
|
|
v2d->flag |= (V2D_PIXELOFS_X | V2D_PIXELOFS_Y);
|
|
/* Set matrix for 2D-view controls. */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
/* Only show mode column in View Layers and Scenes view. */
|
|
const bool use_mode_column = outliner_shows_mode_column(*space_outliner);
|
|
const bool use_warning_column = outliner_has_element_warnings(*space_outliner);
|
|
|
|
/* Draw outliner stuff (background, hierarchy lines and names). */
|
|
const float right_column_width = outliner_right_columns_width(space_outliner);
|
|
outliner_back(region);
|
|
block = UI_block_begin(C, region, __func__, UI_EMBOSS);
|
|
outliner_draw_tree((bContext *)C,
|
|
block,
|
|
&tvc,
|
|
region,
|
|
space_outliner,
|
|
right_column_width,
|
|
use_mode_column,
|
|
use_warning_column,
|
|
&te_edit);
|
|
|
|
/* Compute outliner dimensions after it has been drawn. */
|
|
int tree_width, tree_height;
|
|
outliner_tree_dimensions(space_outliner, &tree_width, &tree_height);
|
|
|
|
/* Default to no emboss for outliner UI. */
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE_OR_STATUS);
|
|
|
|
if (space_outliner->outlinevis == SO_DATA_API) {
|
|
int buttons_start_x = outliner_data_api_buttons_start_x(tree_width);
|
|
/* draw rna buttons */
|
|
outliner_draw_separator(region, buttons_start_x);
|
|
outliner_draw_separator(region, buttons_start_x + OL_RNA_COL_SIZEX);
|
|
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
|
outliner_draw_rnabuts(block, region, space_outliner, buttons_start_x);
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE_OR_STATUS);
|
|
}
|
|
else if (space_outliner->outlinevis == SO_ID_ORPHANS) {
|
|
/* draw user toggle columns */
|
|
outliner_draw_userbuts(block, region, space_outliner);
|
|
}
|
|
else if (space_outliner->outlinevis == SO_OVERRIDES_LIBRARY) {
|
|
const int x = region->v2d.cur.xmax - right_column_width;
|
|
outliner_draw_separator(region, x);
|
|
if (space_outliner->lib_override_view_mode == SO_LIB_OVERRIDE_VIEW_PROPERTIES) {
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
|
UI_block_flag_enable(block, UI_BLOCK_NO_DRAW_OVERRIDDEN_STATE);
|
|
outliner_draw_overrides_rna_buts(
|
|
block, region, space_outliner, space_outliner->runtime->root_elements, x);
|
|
UI_block_emboss_set(block, UI_EMBOSS_NONE_OR_STATUS);
|
|
}
|
|
else if (space_outliner->lib_override_view_mode == SO_LIB_OVERRIDE_VIEW_HIERARCHIES) {
|
|
outliner_draw_overrides_restrictbuts(
|
|
mainvar, block, region, space_outliner, space_outliner->runtime->root_elements, x);
|
|
}
|
|
}
|
|
else if (right_column_width > 0.0f) {
|
|
/* draw restriction columns */
|
|
RestrictPropertiesActive props_active;
|
|
memset(&props_active, 1, sizeof(RestrictPropertiesActive));
|
|
outliner_draw_restrictbuts(block,
|
|
tvc.scene,
|
|
tvc.view_layer,
|
|
region,
|
|
space_outliner,
|
|
space_outliner->runtime->root_elements,
|
|
props_active);
|
|
}
|
|
|
|
/* Draw mode icons */
|
|
if (use_mode_column) {
|
|
outliner_draw_mode_column(block, &tvc, space_outliner);
|
|
}
|
|
|
|
/* Draw warning icons */
|
|
if (use_warning_column) {
|
|
outliner_draw_warning_column(block, space_outliner, use_mode_column);
|
|
}
|
|
|
|
UI_block_emboss_set(block, UI_EMBOSS);
|
|
|
|
/* Draw edit buttons if necessary. */
|
|
if (te_edit) {
|
|
outliner_buttons(C, block, region, right_column_width, te_edit);
|
|
}
|
|
|
|
UI_block_end(C, block);
|
|
UI_block_draw(C, block);
|
|
|
|
/* Update total viewable region. */
|
|
outliner_update_viewable_area(
|
|
region, space_outliner, tree_width, tree_height, right_column_width);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
} // namespace blender::ed::outliner
|