This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
		
			
				
	
	
		
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			180 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2018 by Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup bke
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 */
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#pragma once
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Mesh;
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struct Subdiv;
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struct SubdivForeachContext;
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struct SubdivToMeshSettings;
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typedef bool (*SubdivForeachTopologyInformationCb)(const struct SubdivForeachContext *context,
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                                                   const int num_vertices,
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                                                   const int num_edges,
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                                                   const int num_loops,
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                                                   const int num_polygons);
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typedef void (*SubdivForeachVertexFromCornerCb)(const struct SubdivForeachContext *context,
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                                                void *tls,
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                                                const int ptex_face_index,
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                                                const float u,
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                                                const float v,
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                                                const int coarse_vertex_index,
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                                                const int coarse_poly_index,
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                                                const int coarse_corner,
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                                                const int subdiv_vertex_index);
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typedef void (*SubdivForeachVertexFromEdgeCb)(const struct SubdivForeachContext *context,
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                                              void *tls,
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                                              const int ptex_face_index,
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                                              const float u,
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                                              const float v,
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                                              const int coarse_edge_index,
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                                              const int coarse_poly_index,
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                                              const int coarse_corner,
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                                              const int subdiv_vertex_index);
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typedef void (*SubdivForeachVertexInnerCb)(const struct SubdivForeachContext *context,
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                                           void *tls,
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                                           const int ptex_face_index,
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                                           const float u,
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                                           const float v,
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                                           const int coarse_poly_index,
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                                           const int coarse_corner,
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                                           const int subdiv_vertex_index);
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typedef void (*SubdivForeachEdgeCb)(const struct SubdivForeachContext *context,
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                                    void *tls,
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                                    const int coarse_edge_index,
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                                    const int subdiv_edge_index,
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                                    const int subdiv_v1,
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                                    const int subdiv_v2);
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typedef void (*SubdivForeachLoopCb)(const struct SubdivForeachContext *context,
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                                    void *tls,
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                                    const int ptex_face_index,
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                                    const float u,
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                                    const float v,
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                                    const int coarse_loop_index,
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                                    const int coarse_poly_index,
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                                    const int coarse_corner,
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                                    const int subdiv_loop_index,
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                                    const int subdiv_vertex_index,
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                                    const int subdiv_edge_index);
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typedef void (*SubdivForeachPolygonCb)(const struct SubdivForeachContext *context,
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                                       void *tls,
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                                       const int coarse_poly_index,
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                                       const int subdiv_poly_index,
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                                       const int start_loop_index,
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                                       const int num_loops);
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typedef void (*SubdivForeachLooseCb)(const struct SubdivForeachContext *context,
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                                     void *tls,
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                                     const int coarse_vertex_index,
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                                     const int subdiv_vertex_index);
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typedef void (*SubdivForeachVertexOfLooseEdgeCb)(const struct SubdivForeachContext *context,
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                                                 void *tls,
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                                                 const int coarse_edge_index,
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                                                 const float u,
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                                                 const int subdiv_vertex_index);
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typedef struct SubdivForeachContext {
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  /* Is called when topology information becomes available.
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   * Is only called once.
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   *
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   * NOTE: If this callback returns false, the foreach loop is aborted.
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   */
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  SubdivForeachTopologyInformationCb topology_info;
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  /* These callbacks are called from every ptex which shares "emitting"
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   * vertex or edge.
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   */
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  SubdivForeachVertexFromCornerCb vertex_every_corner;
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  SubdivForeachVertexFromEdgeCb vertex_every_edge;
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  /* Those callbacks are run once per subdivision vertex, ptex is undefined
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   * as in it will be whatever first ptex face happened to be traversed in
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   * the multi-threaded environment and which shares "emitting" vertex or
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   * edge.
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   */
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  SubdivForeachVertexFromCornerCb vertex_corner;
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  SubdivForeachVertexFromEdgeCb vertex_edge;
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  /* Called exactly once, always corresponds to a single ptex face. */
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  SubdivForeachVertexInnerCb vertex_inner;
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  /* Called once for each loose vertex. One loose coarse vertexcorresponds
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   * to a single subdivision vertex.
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   */
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  SubdivForeachLooseCb vertex_loose;
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  /* Called once per vertex created for loose edge. */
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  SubdivForeachVertexOfLooseEdgeCb vertex_of_loose_edge;
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  /* NOTE: If subdivided edge does not come from coarse edge, ORIGINDEX_NONE
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   * will be passed as coarse_edge_index.
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   */
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  SubdivForeachEdgeCb edge;
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  /* NOTE: If subdivided loop does not come from coarse loop, ORIGINDEX_NONE
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   * will be passed as coarse_loop_index.
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   */
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  SubdivForeachLoopCb loop;
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  SubdivForeachPolygonCb poly;
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  /* User-defined pointer, to allow callbacks know something about context the
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   * traversal is happening for,
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   */
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  void *user_data;
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  /* Initial value of TLS data. */
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  void *user_data_tls;
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  /* Size of TLS data. */
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  size_t user_data_tls_size;
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  /* Function to free TLS storage. */
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  void (*user_data_tls_free)(void *tls);
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} SubdivForeachContext;
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/* Invokes callbacks in the order and with values which corresponds to creation
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 * of final subdivided mesh.
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 *
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 * Main goal is to abstract all the traversal routines to give geometry element
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 * indices (for vertices, edges, loops, polygons) in the same way as subdivision
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 * modifier will do for a dense mesh.
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 *
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 * Returns truth if the whole topology was traversed, without any early exits.
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 *
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 * TODO(sergey): Need to either get rid of subdiv or of coarse_mesh.
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 * The main point here is to be able to get base level topology, which can be
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 * done with either of those. Having both of them is kind of redundant.
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 */
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bool BKE_subdiv_foreach_subdiv_geometry(struct Subdiv *subdiv,
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                                        const struct SubdivForeachContext *context,
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                                        const struct SubdivToMeshSettings *mesh_settings,
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                                        const struct Mesh *coarse_mesh);
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#ifdef __cplusplus
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}
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#endif
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