Add argument to BM_vert_collapse_faces to remove any faces that become duplicate as result of the collapse.
98 lines
3.7 KiB
C++
98 lines
3.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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/** \file
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* \ingroup bmesh
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*/
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bool BM_vert_dissolve(BMesh *bm, BMVert *v);
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bool BM_disk_dissolve(BMesh *bm, BMVert *v);
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BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_del);
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/** see: bmesh_polygon_edgenet.h for #BM_face_split_edgenet */
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BMFace *BM_face_split(BMesh *bm,
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BMFace *f,
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BMLoop *l_a,
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BMLoop *l_b,
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BMLoop **r_l,
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BMEdge *example,
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const bool no_double);
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BMFace *BM_face_split_n(BMesh *bm,
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BMFace *f,
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BMLoop *l_a,
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BMLoop *l_b,
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float cos[][3],
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int n,
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BMLoop **r_l,
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BMEdge *example);
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BMEdge *BM_vert_collapse_faces(BMesh *bm,
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BMEdge *e_kill,
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BMVert *v_kill,
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float fac,
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const bool do_del,
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const bool join_faces,
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const bool kill_degenerate_faces,
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const bool kill_duplicate_faces);
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BMEdge *BM_vert_collapse_edge(BMesh *bm,
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BMEdge *e_kill,
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BMVert *v_kill,
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const bool do_del,
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const bool kill_degenerate_faces,
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const bool kill_duplicate_faces);
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BMVert *BM_edge_collapse(BMesh *bm,
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BMEdge *e_kill,
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BMVert *v_kill,
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const bool do_del,
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const bool kill_degenerate_faces);
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BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float fac);
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BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts, BMVert **r_varr);
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void BM_edge_verts_swap(BMEdge *e);
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bool BM_face_validate(BMFace *face, FILE *err);
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void BM_edge_calc_rotate(BMEdge *e, const bool ccw, BMLoop **r_l1, BMLoop **r_l2);
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bool BM_edge_rotate_check(BMEdge *e);
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bool BM_edge_rotate_check_degenerate(BMEdge *e, BMLoop *l1, BMLoop *l2);
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bool BM_edge_rotate_check_beauty(BMEdge *e, BMLoop *l1, BMLoop *l2);
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BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_flag);
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/** Flags for #BM_edge_rotate */
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enum {
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/** Disallow rotating when the new edge matches an existing one. */
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BM_EDGEROT_CHECK_EXISTS = (1 << 0),
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/** Overrides existing check, if the edge already, rotate and merge them. */
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BM_EDGEROT_CHECK_SPLICE = (1 << 1),
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/** Disallow creating bow-tie, concave or zero area faces */
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BM_EDGEROT_CHECK_DEGENERATE = (1 << 2),
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/** Disallow rotating into ugly topology. */
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BM_EDGEROT_CHECK_BEAUTY = (1 << 3),
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};
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BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *l_sep);
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BMVert *BM_face_loop_separate_multi_isolated(BMesh *bm, BMLoop *l_sep);
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BMVert *BM_face_loop_separate_multi(BMesh *bm, BMLoop **larr, int larr_len);
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