139 lines
4.4 KiB
C++
139 lines
4.4 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup collada
|
|
*/
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_sys_types.h"
|
|
|
|
#include "BKE_object.h"
|
|
|
|
#include "TransformWriter.h"
|
|
|
|
void TransformWriter::add_joint_transform(COLLADASW::Node &node,
|
|
float mat[4][4],
|
|
float parent_mat[4][4],
|
|
BCExportSettings &export_settings,
|
|
bool has_restmat)
|
|
{
|
|
float local[4][4];
|
|
|
|
if (parent_mat) {
|
|
float invpar[4][4];
|
|
invert_m4_m4(invpar, parent_mat);
|
|
mul_m4_m4m4(local, invpar, mat);
|
|
}
|
|
else {
|
|
copy_m4_m4(local, mat);
|
|
}
|
|
|
|
if (!has_restmat && export_settings.get_apply_global_orientation()) {
|
|
bc_apply_global_transform(local, export_settings.get_global_transform());
|
|
}
|
|
|
|
double dmat[4][4];
|
|
UnitConverter::mat4_to_dae_double(dmat, local);
|
|
|
|
if (export_settings.get_object_transformation_type() == BC_TRANSFORMATION_TYPE_MATRIX) {
|
|
node.addMatrix("transform", dmat);
|
|
}
|
|
else {
|
|
float loc[3], rot[3], scale[3];
|
|
bc_decompose(local, loc, rot, nullptr, scale);
|
|
add_transform(node, loc, rot, scale);
|
|
}
|
|
}
|
|
|
|
void TransformWriter::add_node_transform_ob(COLLADASW::Node &node,
|
|
Object *ob,
|
|
BCExportSettings &export_settings)
|
|
{
|
|
bool limit_precision = export_settings.get_limit_precision();
|
|
|
|
/* Export the local Matrix (relative to the object parent,
|
|
* be it an object, bone or vertices (one or more)). */
|
|
Matrix f_obmat;
|
|
BKE_object_matrix_local_get(ob, f_obmat);
|
|
|
|
if (export_settings.get_apply_global_orientation()) {
|
|
bc_apply_global_transform(f_obmat, export_settings.get_global_transform());
|
|
}
|
|
else {
|
|
bc_add_global_transform(f_obmat, export_settings.get_global_transform());
|
|
}
|
|
|
|
switch (export_settings.get_object_transformation_type()) {
|
|
case BC_TRANSFORMATION_TYPE_MATRIX: {
|
|
double d_obmat[4][4];
|
|
UnitConverter::mat4_to_dae_double(d_obmat, f_obmat);
|
|
|
|
if (limit_precision) {
|
|
BCMatrix::sanitize(d_obmat, LIMITTED_PRECISION);
|
|
}
|
|
node.addMatrix("transform", d_obmat);
|
|
break;
|
|
}
|
|
case BC_TRANSFORMATION_TYPE_DECOMPOSED: {
|
|
float loc[3], rot[3], scale[3];
|
|
bc_decompose(f_obmat, loc, rot, nullptr, scale);
|
|
if (limit_precision) {
|
|
bc_sanitize_v3(loc, LIMITTED_PRECISION);
|
|
bc_sanitize_v3(rot, LIMITTED_PRECISION);
|
|
bc_sanitize_v3(scale, LIMITTED_PRECISION);
|
|
}
|
|
add_transform(node, loc, rot, scale);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TransformWriter::add_node_transform_identity(COLLADASW::Node &node,
|
|
BCExportSettings &export_settings)
|
|
{
|
|
BC_export_transformation_type transformation_type =
|
|
export_settings.get_object_transformation_type();
|
|
switch (transformation_type) {
|
|
case BC_TRANSFORMATION_TYPE_MATRIX: {
|
|
BCMatrix mat;
|
|
DMatrix d_obmat;
|
|
mat.get_matrix(d_obmat);
|
|
node.addMatrix("transform", d_obmat);
|
|
break;
|
|
}
|
|
default: {
|
|
float loc[3] = {0.0f, 0.0f, 0.0f};
|
|
float scale[3] = {1.0f, 1.0f, 1.0f};
|
|
float rot[3] = {0.0f, 0.0f, 0.0f};
|
|
add_transform(node, loc, rot, scale);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TransformWriter::add_transform(COLLADASW::Node &node,
|
|
const float loc[3],
|
|
const float rot[3],
|
|
const float scale[3])
|
|
{
|
|
node.addScale("scale", scale[0], scale[1], scale[2]);
|
|
node.addRotateZ("rotationZ", RAD2DEGF(rot[2]));
|
|
node.addRotateY("rotationY", RAD2DEGF(rot[1]));
|
|
node.addRotateX("rotationX", RAD2DEGF(rot[0]));
|
|
node.addTranslate("location", loc[0], loc[1], loc[2]);
|
|
}
|