Now it is possible to write a Python Expression using the variable names for driver targets (see mockup from initial commit) to substitute the appropriate values into the expression. In the __global__ namespace for PyDriver evaluation, the following modules are available: * __builtins__ - i.e. the builtin Python functions * bpy - new Python API * math or m - math module For example: Consider a driver with three targets, named: A, B, C Now, you could write an expression like: C if A < 5 else B or even: 2*C if A < 5 or A > 20 else m.PI*B Of course, you don't have to have three targets, the above was just an example. TODO: * Bring back way to load pydrivers.py * Blender.Noise equivalent would be nice to have P.S. I hope I haven't made any terrible Python API coding errors here (i.e. mem leaks, etc.)
900 lines
26 KiB
C
900 lines
26 KiB
C
/* Testing code for new animation system in 2.5
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* Copyright 2009, Joshua Leung
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stddef.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_dynstr.h"
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#include "BKE_animsys.h"
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#include "BKE_action.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_utildefines.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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#include "DNA_anim_types.h"
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/* ***************************************** */
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/* AnimData API */
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/* Getter/Setter -------------------------------------------- */
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/* Internal utility to check if ID can have AnimData */
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static short id_has_animdata (ID *id)
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{
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/* sanity check */
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if (id == NULL)
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return 0;
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/* Only some ID-blocks have this info for now */
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// TODO: finish adding this for the other blocktypes
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switch (GS(id->name)) {
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/* has AnimData */
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case ID_OB:
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case ID_CU:
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case ID_KE:
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case ID_MA: case ID_TE: case ID_NT:
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case ID_LA: case ID_CA: case ID_WO:
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case ID_SCE:
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{
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return 1;
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}
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/* no AnimData */
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default:
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return 0;
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}
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}
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/* Get AnimData from the given ID-block. In order for this to work, we assume that
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* the AnimData pointer is stored immediately after the given ID-block in the struct,
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* as per IdAdtTemplate.
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*/
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AnimData *BKE_animdata_from_id (ID *id)
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{
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/* only some ID-blocks have this info for now, so we cast the
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* types that do to be of type IdAdtTemplate, and extract the
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* AnimData that way
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*/
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if (id_has_animdata(id)) {
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IdAdtTemplate *iat= (IdAdtTemplate *)id;
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return iat->adt;
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}
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else
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return NULL;
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}
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/* Add AnimData to the given ID-block. In order for this to work, we assume that
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* the AnimData pointer is stored immediately after the given ID-block in the struct,
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* as per IdAdtTemplate. Also note that
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*/
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AnimData *BKE_id_add_animdata (ID *id)
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{
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/* Only some ID-blocks have this info for now, so we cast the
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* types that do to be of type IdAdtTemplate, and add the AnimData
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* to it using the template
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*/
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if (id_has_animdata(id)) {
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IdAdtTemplate *iat= (IdAdtTemplate *)id;
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/* check if there's already AnimData, in which case, don't add */
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if (iat->adt == NULL)
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iat->adt= MEM_callocN(sizeof(AnimData), "AnimData");
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return iat->adt;
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}
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else
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return NULL;
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}
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/* Freeing -------------------------------------------- */
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/* Free AnimData used by the nominated ID-block, and clear ID-block's AnimData pointer */
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void BKE_free_animdata (ID *id)
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{
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/* Only some ID-blocks have this info for now, so we cast the
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* types that do to be of type IdAdtTemplate
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*/
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if (id_has_animdata(id)) {
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IdAdtTemplate *iat= (IdAdtTemplate *)id;
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AnimData *adt= iat->adt;
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/* check if there's any AnimData to start with */
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if (adt) {
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/* unlink action (don't free, as it's in its own list) */
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if (adt->action)
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adt->action->id.us--;
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/* free drivers - stored as a list of F-Curves */
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free_fcurves(&adt->drivers);
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/* free overrides */
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// TODO...
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/* free animdata now */
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MEM_freeN(adt);
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iat->adt= NULL;
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}
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}
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}
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/* Freeing -------------------------------------------- */
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/* Make a copy of the given AnimData - to be used when copying datablocks */
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AnimData *BKE_copy_animdata (AnimData *adt)
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{
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AnimData *dadt;
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/* sanity check before duplicating struct */
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if (adt == NULL)
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return NULL;
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dadt= MEM_dupallocN(adt);
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/* make a copy of action - at worst, user has to delete copies... */
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// XXX review this... it might not be optimal behaviour yet...
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//id_us_plus((ID *)dadt->action);
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dadt->action= copy_action(adt->action);
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/* duplicate NLA data */
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// XXX todo...
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/* duplicate drivers (F-Curves) */
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copy_fcurves(&dadt->drivers, &adt->drivers);
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/* don't copy overrides */
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dadt->overrides.first= dadt->overrides.last= NULL;
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/* return */
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return dadt;
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}
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/* *********************************** */
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/* KeyingSet API */
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/* NOTES:
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* It is very likely that there will be two copies of the api - one for internal use,
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* and one 'operator' based wrapper of the internal API, which should allow for access
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* from Python/scripts so that riggers can automate the creation of KeyingSets for their rigs.
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*/
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/* Finding Tools --------------------------- */
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/* Find the first path that matches the given criteria */
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// TODO: do we want some method to perform partial matches too?
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KS_Path *BKE_keyingset_find_destination (KeyingSet *ks, ID *id, const char group_name[], const char rna_path[], int array_index, int group_mode)
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{
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KS_Path *ksp;
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/* sanity checks */
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if ELEM(NULL, ks, rna_path)
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return NULL;
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/* ID is optional for relative KeyingSets, but is necessary for absolute KeyingSets */
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if (id == NULL) {
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if (ks->flag & KEYINGSET_ABSOLUTE)
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return NULL;
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}
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/* loop over paths in the current KeyingSet, finding the first one where all settings match
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* (i.e. the first one where none of the checks fail and equal 0)
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*/
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for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
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short eq_id=1, eq_path=1, eq_index=1, eq_group=1;
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/* id */
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if ((ks->flag & KEYINGSET_ABSOLUTE) && (id != ksp->id))
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eq_id= 0;
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/* path */
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if ((ksp->rna_path==0) || strcmp(rna_path, ksp->rna_path))
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eq_path= 0;
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/* index */
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if (ksp->array_index != array_index)
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eq_index= 0;
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/* group */
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if (group_name) {
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// FIXME: these checks need to be coded... for now, it's not too important though
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}
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/* if all aspects are ok, return */
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if (eq_id && eq_path && eq_index && eq_group)
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return ksp;
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}
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/* none found */
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return NULL;
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}
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/* Defining Tools --------------------------- */
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/* Used to create a new 'custom' KeyingSet for the user, that will be automatically added to the stack */
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KeyingSet *BKE_keyingset_add (ListBase *list, const char name[], short flag, short keyingflag)
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{
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KeyingSet *ks;
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/* allocate new KeyingSet */
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ks= MEM_callocN(sizeof(KeyingSet), "KeyingSet");
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if (name)
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BLI_snprintf(ks->name, 64, name);
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else
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strcpy(ks->name, "Keying Set");
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ks->flag= flag;
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ks->keyingflag= keyingflag;
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/* add KeyingSet to list */
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BLI_addtail(list, ks);
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/* make sure KeyingSet has a unique name (this helps with identification) */
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BLI_uniquename(list, ks, "Keying Set", ' ', offsetof(KeyingSet, name), 64);
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/* return new KeyingSet for further editing */
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return ks;
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}
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/* Add a destination to a KeyingSet. Nothing is returned for now...
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* Checks are performed to ensure that destination is appropriate for the KeyingSet in question
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*/
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void BKE_keyingset_add_destination (KeyingSet *ks, ID *id, const char group_name[], const char rna_path[], int array_index, short flag, short groupmode)
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{
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KS_Path *ksp;
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/* sanity checks */
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if ELEM(NULL, ks, rna_path)
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return;
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/* ID is optional for relative KeyingSets, but is necessary for absolute KeyingSets */
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if (id == NULL) {
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if (ks->flag & KEYINGSET_ABSOLUTE)
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return;
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}
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/* don't add if there is already a matching KS_Path in the KeyingSet */
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if (BKE_keyingset_find_destination(ks, id, group_name, rna_path, array_index, groupmode))
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return;
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/* allocate a new KeyingSet Path */
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ksp= MEM_callocN(sizeof(KS_Path), "KeyingSet Path");
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/* just store absolute info */
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if (ks->flag & KEYINGSET_ABSOLUTE) {
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ksp->id= id;
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if (group_name)
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BLI_snprintf(ksp->group, 64, group_name);
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else
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strcpy(ksp->group, "");
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}
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/* store additional info for relative paths (just in case user makes the set relative) */
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if (id)
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ksp->idtype= GS(id->name);
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/* just copy path info */
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// XXX no checks are performed for templates yet
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// should array index be checked too?
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ksp->rna_path= BLI_strdupn(rna_path, strlen(rna_path));
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ksp->array_index= array_index;
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/* store flags */
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ksp->flag= flag;
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ksp->groupmode= groupmode;
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/* add KeyingSet path to KeyingSet */
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BLI_addtail(&ks->paths, ksp);
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}
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/* Freeing Tools --------------------------- */
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/* Free data for KeyingSet but not set itself */
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void BKE_keyingset_free (KeyingSet *ks)
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{
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KS_Path *ksp, *kspn;
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/* sanity check */
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if (ks == NULL)
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return;
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/* free each path as we go to avoid looping twice */
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for (ksp= ks->paths.first; ksp; ksp= kspn) {
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kspn= ksp->next;
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/* free RNA-path info */
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MEM_freeN(ksp->rna_path);
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/* free path itself */
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BLI_freelinkN(&ks->paths, ksp);
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}
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}
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/* Free all the KeyingSets in the given list */
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void BKE_keyingsets_free (ListBase *list)
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{
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KeyingSet *ks, *ksn;
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/* sanity check */
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if (list == NULL)
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return;
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/* loop over KeyingSets freeing them
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* - BKE_keyingset_free() doesn't free the set itself, but it frees its sub-data
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*/
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for (ks= list->first; ks; ks= ksn) {
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ksn= ks->next;
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BKE_keyingset_free(ks);
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BLI_freelinkN(list, ks);
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}
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}
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/* ***************************************** */
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/* Evaluation Data-Setting Backend */
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/* Retrieve string to act as RNA-path, adjusted using mapping-table if provided
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* It returns whether the string needs to be freed (i.e. if it was a temp remapped one)
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* // FIXME: maybe it would be faster if we didn't have to alloc/free strings like this all the time, but for now it's safer
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*
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* - remap: remapping table to use
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* - path: original path string (as stored in F-Curve data)
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* - dst: destination string to write data to
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*/
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short animsys_remap_path (AnimMapper *remap, char *path, char **dst)
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{
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/* is there a valid remapping table to use? */
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if (remap) {
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/* find a matching entry... to use to remap */
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// ...TODO...
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}
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/* nothing suitable found, so just set dst to look at path (i.e. no alloc/free needed) */
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*dst= path;
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return 0;
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}
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/* Write the given value to a setting using RNA, and return success */
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static short animsys_write_rna_setting (PointerRNA *ptr, char *path, int array_index, float value)
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{
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PropertyRNA *prop;
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PointerRNA new_ptr;
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/* get property to write to */
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if (RNA_path_resolve(ptr, path, &new_ptr, &prop))
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{
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/* set value - only for animatable numerical values */
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if (RNA_property_animateable(&new_ptr, prop))
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{
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switch (RNA_property_type(prop))
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{
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case PROP_BOOLEAN:
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if (RNA_property_array_length(prop))
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RNA_property_boolean_set_index(&new_ptr, prop, array_index, (int)value);
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else
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RNA_property_boolean_set(&new_ptr, prop, (int)value);
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break;
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case PROP_INT:
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if (RNA_property_array_length(prop))
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RNA_property_int_set_index(&new_ptr, prop, array_index, (int)value);
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else
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RNA_property_int_set(&new_ptr, prop, (int)value);
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break;
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case PROP_FLOAT:
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if (RNA_property_array_length(prop))
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RNA_property_float_set_index(&new_ptr, prop, array_index, value);
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else
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RNA_property_float_set(&new_ptr, prop, value);
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break;
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case PROP_ENUM:
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RNA_property_enum_set(&new_ptr, prop, (int)value);
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break;
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default:
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/* nothing can be done here... so it is unsuccessful? */
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return 0;
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}
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}
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/* successful */
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return 1;
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}
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else {
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/* failed to get path */
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// XXX don't tag as failed yet though, as there are some legit situations (Action Constraint)
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// where some channels will not exist, but shouldn't lock up Action
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if (G.f & G_DEBUG) {
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printf("Animato: Invalid path. ID = '%s', '%s [%d]' \n",
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(ptr && ptr->id.data) ? (((ID *)ptr->id.data)->name+2) : "<No ID>",
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path, array_index);
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}
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return 0;
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}
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}
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/* Simple replacement based data-setting of the FCurve using RNA */
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static short animsys_execute_fcurve (PointerRNA *ptr, AnimMapper *remap, FCurve *fcu)
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{
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char *path = NULL;
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short free_path=0;
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short ok= 0;
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/* get path, remapped as appropriate to work in its new environment */
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free_path= animsys_remap_path(remap, fcu->rna_path, &path);
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/* write value to setting */
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if (path)
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ok= animsys_write_rna_setting(ptr, path, fcu->array_index, fcu->curval);
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/* free temp path-info */
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if (free_path)
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MEM_freeN(path);
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/* return whether we were successful */
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return ok;
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}
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/* Evaluate all the F-Curves in the given list
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* This performs a set of standard checks. If extra checks are required, separate code should be used
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*/
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static void animsys_evaluate_fcurves (PointerRNA *ptr, ListBase *list, AnimMapper *remap, float ctime)
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{
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FCurve *fcu;
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/* calculate then execute each curve */
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for (fcu= list->first; fcu; fcu= fcu->next)
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{
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/* check if this curve should be skipped */
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if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0)
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{
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calculate_fcurve(fcu, ctime);
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animsys_execute_fcurve(ptr, remap, fcu);
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}
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}
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}
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/* ***************************************** */
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/* Driver Evaluation */
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/* Evaluate Drivers */
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static void animsys_evaluate_drivers (PointerRNA *ptr, AnimData *adt, float ctime)
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{
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FCurve *fcu;
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/* drivers are stored as F-Curves, but we cannot use the standard code, as we need to check if
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* the depsgraph requested that this driver be evaluated...
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*/
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for (fcu= adt->drivers.first; fcu; fcu= fcu->next)
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{
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ChannelDriver *driver= fcu->driver;
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short ok= 0;
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/* check if this driver's curve should be skipped */
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// FIXME: maybe we shouldn't check for muted, though that would make things more confusing, as there's already too many ways to disable?
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if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0)
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{
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/* check if driver itself is tagged for recalculation */
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if ((driver) && !(driver->flag & DRIVER_FLAG_INVALID)/*&& (driver->flag & DRIVER_FLAG_RECALC)*/) { // XXX driver recalc flag is not set yet by depsgraph!
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/* evaluate this using values set already in other places */
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// NOTE: for 'layering' option later on, we should check if we should remove old value before adding new to only be done when drivers only changed
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calculate_fcurve(fcu, ctime);
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ok= animsys_execute_fcurve(ptr, NULL, fcu);
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/* clear recalc flag */
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driver->flag &= ~DRIVER_FLAG_RECALC;
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/* set error-flag if evaluation failed */
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if (ok == 0)
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driver->flag |= DRIVER_FLAG_INVALID;
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}
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}
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}
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}
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/* ***************************************** */
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/* Actions Evaluation */
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/* Evaluate Action Group */
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void animsys_evaluate_action_group (PointerRNA *ptr, bAction *act, bActionGroup *agrp, AnimMapper *remap, float ctime)
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{
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FCurve *fcu;
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/* check if mapper is appropriate for use here (we set to NULL if it's inappropriate) */
|
|
if ELEM(NULL, act, agrp) return;
|
|
if ((remap) && (remap->target != act)) remap= NULL;
|
|
|
|
/* calculate then execute each curve */
|
|
for (fcu= agrp->channels.first; (fcu) && (fcu->grp == agrp); fcu= fcu->next)
|
|
{
|
|
/* check if this curve should be skipped */
|
|
if ((fcu->flag & (FCURVE_MUTED|FCURVE_DISABLED)) == 0)
|
|
{
|
|
calculate_fcurve(fcu, ctime);
|
|
animsys_execute_fcurve(ptr, remap, fcu);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Evaluate Action (F-Curve Bag) */
|
|
void animsys_evaluate_action (PointerRNA *ptr, bAction *act, AnimMapper *remap, float ctime)
|
|
{
|
|
/* check if mapper is appropriate for use here (we set to NULL if it's inappropriate) */
|
|
if (act == NULL) return;
|
|
if ((remap) && (remap->target != act)) remap= NULL;
|
|
|
|
/* calculate then execute each curve */
|
|
animsys_evaluate_fcurves(ptr, &act->curves, remap, ctime);
|
|
}
|
|
|
|
/* ***************************************** */
|
|
/* NLA System - Evaluation */
|
|
|
|
/* used for list of strips to accumulate at current time */
|
|
typedef struct NlaEvalStrip {
|
|
struct NlaEvalStrip *next, *prev;
|
|
|
|
NlaTrack *track; /* track that this strip belongs to */
|
|
NlaStrip *strip; /* strip that's being used */
|
|
NlaStrip *sblend; /* strip that's being blended towards (if applicable) */
|
|
|
|
short track_index; /* the index of the track within the list */
|
|
short strip_mode; /* which end of the strip are we looking at */
|
|
} NlaEvalStrip;
|
|
|
|
/* bNlaEvalStrip->strip_mode */
|
|
enum {
|
|
NES_TIME_BEFORE = -1,
|
|
NES_TIME_WITHIN,
|
|
NES_TIME_AFTER,
|
|
NES_TIME_AFTER_BLEND
|
|
} eNlaEvalStrip_StripMode;
|
|
|
|
|
|
/* temp channel for accumulating data from NLA (avoids needing to clear all values first) */
|
|
// TODO: maybe this will be used as the 'cache' stuff needed for editable values too?
|
|
typedef struct NlaEvalChannel {
|
|
struct NlaEvalChannel *next, *prev;
|
|
|
|
char *path; /* ready-to-use path (i.e. remapped already) */
|
|
int array_index; /* if applicable... */
|
|
|
|
float value; /* value of this channel */
|
|
} NlaEvalChannel;
|
|
|
|
|
|
/* ---------------------- */
|
|
|
|
/* evaluate the F-Curves controlling settings for the NLA-strips (currently, not relinkable) */
|
|
static void nlastrip_evaluate_fcurves (NlaStrip *strip, float ctime)
|
|
{
|
|
//PointerRNA actstrip_ptr;
|
|
//FCurve *fcu;
|
|
|
|
/* create RNA-pointer needed to set values */
|
|
//RNA_pointer_create(NULL, &RNA_NlaStrip, strip, &actstrip_ptr);
|
|
|
|
/* execute these settings as per normal */
|
|
//animsys_evaluate_fcurves(&actstrip_ptr, &strip->fcurves, NULL, ctime);
|
|
}
|
|
|
|
|
|
/* gets the strip active at the current time for a track */
|
|
static void nlatrack_ctime_get_strip (ListBase *list, NlaTrack *nlt, short index, float ctime)
|
|
{
|
|
NlaStrip *strip, *astrip=NULL, *bstrip=NULL;
|
|
NlaEvalStrip *nes;
|
|
short side= 0;
|
|
|
|
/* skip if track is muted */
|
|
if (nlt->flag & NLATRACK_MUTED)
|
|
return;
|
|
|
|
/* loop over strips, checking if they fall within the range */
|
|
for (strip= nlt->strips.first; strip; strip= strip->next) {
|
|
/* only consider if:
|
|
* - current time occurs within strip's extents
|
|
* - current time occurs before strip (if it is the first)
|
|
* - current time occurs after strip (if hold is on)
|
|
* - current time occurs between strips (1st of those isn't holding) - blend!
|
|
*/
|
|
if (IN_RANGE(ctime, strip->start, strip->end)) {
|
|
astrip= strip;
|
|
side= NES_TIME_WITHIN;
|
|
break;
|
|
}
|
|
else if (ctime < strip->start) {
|
|
if (strip == nlt->strips.first) {
|
|
astrip= strip;
|
|
side= NES_TIME_BEFORE;
|
|
break;
|
|
}
|
|
else {
|
|
astrip= strip->prev;
|
|
|
|
if (astrip->flag & NLASTRIP_HOLDLASTFRAME) {
|
|
side= NES_TIME_AFTER;
|
|
break;
|
|
}
|
|
else {
|
|
bstrip= strip;
|
|
side= NES_TIME_AFTER_BLEND;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* check if strip has been found (and whether it has data worth considering) */
|
|
if (ELEM(NULL, astrip, astrip->act))
|
|
return;
|
|
if (astrip->flag & NLASTRIP_MUTE)
|
|
return;
|
|
|
|
/* check if blending between strips */
|
|
if (side == NES_TIME_AFTER_BLEND) {
|
|
/* blending between strips... so calculate influence+act_time of both */
|
|
nlastrip_evaluate_fcurves(astrip, ctime);
|
|
nlastrip_evaluate_fcurves(bstrip, ctime);
|
|
|
|
if ((astrip->influence <= 0.0f) && (bstrip->influence <= 0.0f))
|
|
return;
|
|
}
|
|
else {
|
|
/* calculate/set the influence+act_time of this strip - don't consider if 0 influence */
|
|
nlastrip_evaluate_fcurves(astrip, ctime);
|
|
|
|
if (astrip->influence <= 0.0f)
|
|
return;
|
|
}
|
|
|
|
|
|
/* allocate new eval-strip for this strip + add to stack */
|
|
nes= MEM_callocN(sizeof(NlaEvalStrip), "NlaEvalStrip");
|
|
|
|
nes->track= nlt;
|
|
nes->strip= astrip;
|
|
nes->sblend= bstrip;
|
|
nes->track_index= index;
|
|
nes->strip_mode= side;
|
|
|
|
BLI_addtail(list, nes);
|
|
}
|
|
|
|
/* ---------------------- */
|
|
|
|
/* evaluates the given evaluation strip */
|
|
// FIXME: will we need the evaluation cache table set up to blend stuff in?
|
|
// TODO: only evaluate here, but flush in one go using the accumulated channels at end...
|
|
static void nlastrip_ctime_evaluate (ListBase *channels, NlaEvalStrip *nes, float ctime)
|
|
{
|
|
// 1. (in old code) was to extract 'IPO-channels' from actions
|
|
// 2. blend between the 'accumulated' data, and the new data
|
|
}
|
|
|
|
/* write the accumulated settings to */
|
|
static void nladata_flush_channels (PointerRNA *ptr, ListBase *channels)
|
|
{
|
|
|
|
}
|
|
|
|
/* ---------------------- */
|
|
|
|
/* NLA Evaluation function (mostly for use through do_animdata)
|
|
* - All channels that will be affected are not cleared anymore. Instead, we just evaluate into
|
|
* some temp channels, where values can be accumulated in one go.
|
|
*/
|
|
static void animsys_evaluate_nla (PointerRNA *ptr, AnimData *adt, float ctime)
|
|
{
|
|
NlaTrack *nlt;
|
|
short track_index=0;
|
|
|
|
ListBase estrips= {NULL, NULL};
|
|
ListBase echannels= {NULL, NULL};
|
|
NlaEvalStrip *nes;
|
|
|
|
/* 1. get the stack of strips to evaluate at current time (influence calculated here) */
|
|
for (nlt=adt->nla_tracks.first; nlt; nlt=nlt->next, track_index++)
|
|
nlatrack_ctime_get_strip(&estrips, nlt, track_index, ctime);
|
|
|
|
/* only continue if there are strips to evaluate */
|
|
if (estrips.first == NULL)
|
|
return;
|
|
|
|
|
|
/* 2. for each strip, evaluate then accumulate on top of existing channels, but don't set values yet */
|
|
for (nes= estrips.first; nes; nes= nes->next)
|
|
nlastrip_ctime_evaluate(&echannels, nes, ctime);
|
|
|
|
/* 3. flush effects of accumulating channels in NLA to the actual data they affect */
|
|
nladata_flush_channels(ptr, &echannels);
|
|
|
|
/* 4. free temporary evaluation data */
|
|
BLI_freelistN(&estrips);
|
|
BLI_freelistN(&echannels);
|
|
}
|
|
|
|
/* ***************************************** */
|
|
/* Overrides System - Public API */
|
|
|
|
/* Clear all overides */
|
|
|
|
/* Add or get existing Override for given setting */
|
|
AnimOverride *BKE_animsys_validate_override (PointerRNA *ptr, char *path, int array_index)
|
|
{
|
|
// FIXME: need to define how to get overrides
|
|
return NULL;
|
|
}
|
|
|
|
/* -------------------- */
|
|
|
|
/* Evaluate Overrides */
|
|
static void animsys_evaluate_overrides (PointerRNA *ptr, AnimData *adt, float ctime)
|
|
{
|
|
AnimOverride *aor;
|
|
|
|
/* for each override, simply execute... */
|
|
for (aor= adt->overrides.first; aor; aor= aor->next)
|
|
animsys_write_rna_setting(ptr, aor->rna_path, aor->array_index, aor->value);
|
|
}
|
|
|
|
/* ***************************************** */
|
|
/* Evaluation System - Public API */
|
|
|
|
/* Overview of how this system works:
|
|
* 1) Depsgraph sorts data as necessary, so that data is in an order that means
|
|
* that all dependences are resolved before dependants.
|
|
* 2) All normal animation is evaluated, so that drivers have some basis values to
|
|
* work with
|
|
* a. NLA stacks are done first, as the Active Actions act as 'tweaking' tracks
|
|
* which modify the effects of the NLA-stacks
|
|
* b. Active Action is evaluated as per normal, on top of the results of the NLA tracks
|
|
*
|
|
* --------------< often in a separate phase... >------------------
|
|
*
|
|
* 3) Drivers/expressions are evaluated on top of this, in an order where dependences are
|
|
* resolved nicely.
|
|
* Note: it may be necessary to have some tools to handle the cases where some higher-level
|
|
* drivers are added and cause some problematic dependencies that didn't exist in the local levels...
|
|
*
|
|
* --------------< always executed >------------------
|
|
*
|
|
* Maintainance of editability of settings (XXX):
|
|
* In order to ensure that settings that are animated can still be manipulated in the UI without requiring
|
|
* that keyframes are added to prevent these values from being overwritten, we use 'overrides'.
|
|
*
|
|
* Unresolved things:
|
|
* - Handling of multi-user settings (i.e. time-offset, group-instancing) -> big cache grids or nodal system? but stored where?
|
|
* - Multiple-block dependencies (i.e. drivers for settings are in both local and higher levels) -> split into separate lists?
|
|
*/
|
|
|
|
/* Evaluation loop for evaluation animation data
|
|
*
|
|
* This assumes that the animation-data provided belongs to the ID block in question,
|
|
* and that the flags for which parts of the anim-data settings need to be recalculated
|
|
* have been set already by the depsgraph. Now, we use the recalc
|
|
*/
|
|
void BKE_animsys_evaluate_animdata (ID *id, AnimData *adt, float ctime, short recalc)
|
|
{
|
|
PointerRNA id_ptr;
|
|
|
|
/* sanity checks */
|
|
if ELEM(NULL, id, adt)
|
|
return;
|
|
|
|
/* get pointer to ID-block for RNA to use */
|
|
RNA_id_pointer_create(id, &id_ptr);
|
|
|
|
/* recalculate keyframe data:
|
|
* - NLA before Active Action, as Active Action behaves as 'tweaking track'
|
|
* that overrides 'rough' work in NLA
|
|
*/
|
|
if ((recalc & ADT_RECALC_ANIM) || (adt->recalc & ADT_RECALC_ANIM))
|
|
{
|
|
/* evaluate NLA data */
|
|
if ((adt->nla_tracks.first) && !(adt->flag & ADT_NLA_EVAL_OFF))
|
|
{
|
|
animsys_evaluate_nla(&id_ptr, adt, ctime);
|
|
}
|
|
|
|
/* evaluate Action data */
|
|
// FIXME: what if the solo track was not tweaking one, then nla-solo should be checked too?
|
|
if (adt->action)
|
|
animsys_evaluate_action(&id_ptr, adt->action, adt->remap, ctime);
|
|
|
|
/* reset tag */
|
|
adt->recalc &= ~ADT_RECALC_ANIM;
|
|
}
|
|
|
|
/* recalculate drivers
|
|
* - Drivers need to be evaluated afterwards, as they can either override
|
|
* or be layered on top of existing animation data.
|
|
* - Drivers should be in the appropriate order to be evaluated without problems...
|
|
*/
|
|
if ((recalc & ADT_RECALC_DRIVERS) /*&& (adt->recalc & ADT_RECALC_DRIVERS)*/) // XXX for now, don't check yet, as depsgraph hasn't been updated
|
|
{
|
|
animsys_evaluate_drivers(&id_ptr, adt, ctime);
|
|
}
|
|
|
|
/* always execute 'overrides'
|
|
* - Overrides allow editing, by overwriting the value(s) set from animation-data, with the
|
|
* value last set by the user (and not keyframed yet).
|
|
* - Overrides are cleared upon frame change and/or keyframing
|
|
* - It is best that we execute this everytime, so that no errors are likely to occur.
|
|
*/
|
|
animsys_evaluate_overrides(&id_ptr, adt, ctime);
|
|
|
|
/* clear recalc flag now */
|
|
adt->recalc= 0;
|
|
}
|
|
|
|
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only
|
|
*
|
|
* This will evaluate only the animation info available in the animation data-blocks
|
|
* encountered. In order to enforce the system by which some settings controlled by a
|
|
* 'local' (i.e. belonging in the nearest ID-block that setting is related to, not a
|
|
* standard 'root') block are overridden by a larger 'user'
|
|
*/
|
|
// TODO: we currently go over entire 'main' database...
|
|
void BKE_animsys_evaluate_all_animation (Main *main, float ctime)
|
|
{
|
|
ID *id;
|
|
|
|
if (G.f & G_DEBUG)
|
|
printf("Evaluate all animation - %f \n", ctime);
|
|
|
|
/* macro for less typing */
|
|
#define EVAL_ANIM_IDS(first, flag) \
|
|
for (id= first; id; id= id->next) { \
|
|
AnimData *adt= BKE_animdata_from_id(id); \
|
|
BKE_animsys_evaluate_animdata(id, adt, ctime, flag); \
|
|
}
|
|
|
|
/* nodes */
|
|
// TODO...
|
|
|
|
/* textures */
|
|
EVAL_ANIM_IDS(main->tex.first, ADT_RECALC_ANIM);
|
|
|
|
/* lamps */
|
|
EVAL_ANIM_IDS(main->lamp.first, ADT_RECALC_ANIM);
|
|
|
|
/* materials */
|
|
EVAL_ANIM_IDS(main->mat.first, ADT_RECALC_ANIM);
|
|
|
|
/* cameras */
|
|
EVAL_ANIM_IDS(main->camera.first, ADT_RECALC_ANIM);
|
|
|
|
/* shapekeys */
|
|
EVAL_ANIM_IDS(main->key.first, ADT_RECALC_ANIM);
|
|
|
|
/* curves */
|
|
// TODO...
|
|
|
|
/* meshes */
|
|
// TODO...
|
|
|
|
/* objects */
|
|
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets
|
|
* this tagged by Depsgraph on framechange
|
|
*/
|
|
EVAL_ANIM_IDS(main->object.first, /*ADT_RECALC_ANIM*/0);
|
|
|
|
/* worlds */
|
|
EVAL_ANIM_IDS(main->world.first, ADT_RECALC_ANIM);
|
|
|
|
/* scenes */
|
|
EVAL_ANIM_IDS(main->scene.first, ADT_RECALC_ANIM);
|
|
}
|
|
|
|
/* ***************************************** */
|