Added a system for adding a "local" context in a UI layout. This way you can define for example within a modifier panel all operators to get the modifier in the context. In the layout code: uiLayoutSetContextPointer(layout, "modifier", &ptr) layout.set_context_pointer("modifier", md) In the operator: ptr = CTX_data_pointer_get(C, "modifier") md = context.modifier
596 lines
12 KiB
C
596 lines
12 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation (2008).
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_ID.h"
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#include "DNA_listBase.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_windowmanager_types.h"
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#include "RNA_access.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BKE_context.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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#include <string.h>
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/* struct */
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struct bContext {
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int thread;
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/* windowmanager context */
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struct {
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struct wmWindowManager *manager;
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struct wmWindow *window;
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struct bScreen *screen;
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struct ScrArea *area;
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struct ARegion *region;
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struct ARegion *menu;
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struct bContextStore *store;
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} wm;
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/* data context */
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struct {
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struct Main *main;
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struct Scene *scene;
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int recursion;
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} data;
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/* data evaluation */
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struct {
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int render;
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} eval;
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};
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/* context */
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bContext *CTX_create()
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{
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bContext *C;
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C= MEM_callocN(sizeof(bContext), "bContext");
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return C;
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}
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bContext *CTX_copy(const bContext *C)
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{
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bContext *newC= MEM_dupallocN((void*)C);
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return newC;
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}
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void CTX_free(bContext *C)
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{
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MEM_freeN(C);
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}
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/* store */
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bContextStore *CTX_store_add(ListBase *contexts, char *name, PointerRNA *ptr)
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{
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bContextStoreEntry *entry;
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bContextStore *ctx, *lastctx;
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/* ensure we have a context to put the entry in, if it was already used
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* we have to copy the context to ensure */
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ctx= contexts->last;
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if(!ctx || ctx->used) {
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if(ctx) {
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lastctx= ctx;
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ctx= MEM_dupallocN(lastctx);
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BLI_duplicatelist(&ctx->entries, &lastctx->entries);
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}
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else
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ctx= MEM_callocN(sizeof(bContextStore), "bContextStore");
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BLI_addtail(contexts, ctx);
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}
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entry= MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry");
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BLI_strncpy(entry->name, name, sizeof(entry->name));
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entry->ptr= *ptr;
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BLI_addtail(&ctx->entries, entry);
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return ctx;
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}
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void CTX_store_set(bContext *C, bContextStore *store)
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{
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C->wm.store= store;
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}
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bContextStore *CTX_store_copy(bContextStore *store)
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{
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bContextStore *ctx;
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ctx= MEM_dupallocN(store);
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BLI_duplicatelist(&ctx->entries, &store->entries);
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return ctx;
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}
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void CTX_store_free(bContextStore *store)
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{
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BLI_freelistN(&store->entries);
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MEM_freeN(store);
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}
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void CTX_store_free_list(ListBase *contexts)
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{
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bContextStore *ctx;
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while((ctx= contexts->first)) {
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BLI_remlink(contexts, ctx);
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CTX_store_free(ctx);
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}
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}
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/* window manager context */
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wmWindowManager *CTX_wm_manager(const bContext *C)
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{
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return C->wm.manager;
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}
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wmWindow *CTX_wm_window(const bContext *C)
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{
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return C->wm.window;
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}
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bScreen *CTX_wm_screen(const bContext *C)
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{
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return C->wm.screen;
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}
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ScrArea *CTX_wm_area(const bContext *C)
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{
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return C->wm.area;
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}
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SpaceLink *CTX_wm_space_data(const bContext *C)
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{
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return (C->wm.area)? C->wm.area->spacedata.first: NULL;
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}
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ARegion *CTX_wm_region(const bContext *C)
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{
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return C->wm.region;
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}
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void *CTX_wm_region_data(const bContext *C)
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{
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return (C->wm.region)? C->wm.region->regiondata: NULL;
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}
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struct ARegion *CTX_wm_menu(const bContext *C)
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{
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return C->wm.menu;
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}
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View3D *CTX_wm_view3d(const bContext *C)
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{
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if(C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
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return C->wm.area->spacedata.first;
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return NULL;
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}
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RegionView3D *CTX_wm_region_view3d(const bContext *C)
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{
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if(C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
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if(C->wm.region)
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return C->wm.region->regiondata;
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return NULL;
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}
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struct SpaceText *CTX_wm_space_text(const bContext *C)
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{
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if(C->wm.area && C->wm.area->spacetype==SPACE_TEXT)
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return C->wm.area->spacedata.first;
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return NULL;
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}
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struct SpaceImage *CTX_wm_space_image(const bContext *C)
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{
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if(C->wm.area && C->wm.area->spacetype==SPACE_IMAGE)
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return C->wm.area->spacedata.first;
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return NULL;
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}
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void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
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{
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C->wm.manager= wm;
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C->wm.window= NULL;
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C->wm.screen= NULL;
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C->wm.area= NULL;
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C->wm.region= NULL;
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}
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void CTX_wm_window_set(bContext *C, wmWindow *win)
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{
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C->wm.window= win;
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C->wm.screen= (win)? win->screen: NULL;
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C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
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C->wm.area= NULL;
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C->wm.region= NULL;
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}
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void CTX_wm_screen_set(bContext *C, bScreen *screen)
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{
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C->wm.screen= screen;
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C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
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C->wm.area= NULL;
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C->wm.region= NULL;
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}
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void CTX_wm_area_set(bContext *C, ScrArea *area)
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{
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C->wm.area= area;
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C->wm.region= NULL;
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}
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void CTX_wm_region_set(bContext *C, ARegion *region)
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{
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C->wm.region= region;
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}
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void CTX_wm_menu_set(bContext *C, ARegion *menu)
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{
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C->wm.menu= menu;
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}
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/* data context utility functions */
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struct bContextDataResult {
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PointerRNA ptr;
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ListBase list;
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};
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static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
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{
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int done= 0, recursion= C->data.recursion;
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memset(result, 0, sizeof(bContextDataResult));
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/* we check recursion to ensure that we do not get infinite
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* loops requesting data from ourselfs in a context callback */
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if(!done && recursion < 1 && C->wm.store) {
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bContextStoreEntry *entry;
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C->data.recursion= 1;
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for(entry=C->wm.store->entries.first; entry; entry=entry->next) {
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if(strcmp(entry->name, member) == 0) {
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result->ptr= entry->ptr;
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done= 1;
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}
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}
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}
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if(!done && recursion < 2 && C->wm.region) {
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C->data.recursion= 2;
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if(C->wm.region->type && C->wm.region->type->context)
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done= C->wm.region->type->context(C, member, result);
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}
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if(!done && recursion < 3 && C->wm.area) {
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C->data.recursion= 3;
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if(C->wm.area->type && C->wm.area->type->context)
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done= C->wm.area->type->context(C, member, result);
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}
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if(!done && recursion < 4 && C->wm.screen) {
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bContextDataCallback cb= C->wm.screen->context;
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C->data.recursion= 4;
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if(cb)
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done= cb(C, member, result);
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}
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C->data.recursion= recursion;
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return done;
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}
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static void *ctx_data_pointer_get(const bContext *C, const char *member)
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{
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bContextDataResult result;
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if(ctx_data_get((bContext*)C, member, &result))
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return result.ptr.data;
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return NULL;
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}
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static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
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{
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bContextDataResult result;
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if(ctx_data_get((bContext*)C, member, &result)) {
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*pointer= result.ptr.data;
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return 1;
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}
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else {
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*pointer= NULL;
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return 0;
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}
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}
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static int ctx_data_collection_get(const bContext *C, const char *member, ListBase *list)
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{
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bContextDataResult result;
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if(ctx_data_get((bContext*)C, member, &result)) {
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*list= result.list;
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return 1;
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}
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return 0;
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}
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PointerRNA CTX_data_pointer_get(bContext *C, const char *member)
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{
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bContextDataResult result;
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if(ctx_data_get((bContext*)C, member, &result)) {
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return result.ptr;
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}
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else {
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PointerRNA ptr;
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memset(&ptr, 0, sizeof(ptr));
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return ptr;
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}
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}
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ListBase CTX_data_collection_get(bContext *C, const char *member)
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{
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bContextDataResult result;
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if(ctx_data_get((bContext*)C, member, &result)) {
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return result.list;
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}
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else {
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ListBase list;
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memset(&list, 0, sizeof(list));
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return list;
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}
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}
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void CTX_data_get(bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb)
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{
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bContextDataResult result;
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if(ctx_data_get((bContext*)C, member, &result)) {
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*r_ptr= result.ptr;
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*r_lb= result.list;
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}
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else {
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memset(r_ptr, 0, sizeof(*r_ptr));
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memset(r_lb, 0, sizeof(*r_lb));
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}
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}
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int CTX_data_equals(const char *member, const char *str)
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{
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return (strcmp(member, str) == 0);
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}
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void CTX_data_id_pointer_set(bContextDataResult *result, ID *id)
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{
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RNA_id_pointer_create(id, &result->ptr);
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}
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void CTX_data_pointer_set(bContextDataResult *result, ID *id, StructRNA *type, void *data)
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{
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RNA_pointer_create(id, type, data, &result->ptr);
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}
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void CTX_data_id_list_add(bContextDataResult *result, ID *id)
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{
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CollectionPointerLink *link;
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link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add");
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RNA_id_pointer_create(id, &link->ptr);
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BLI_addtail(&result->list, link);
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}
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void CTX_data_list_add(bContextDataResult *result, ID *id, StructRNA *type, void *data)
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{
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CollectionPointerLink *link;
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link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add");
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RNA_pointer_create(id, type, data, &link->ptr);
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BLI_addtail(&result->list, link);
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}
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int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase*))
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{
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ListBase list;
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if(func(C, &list)) {
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int tot= BLI_countlist(&list);
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BLI_freelistN(&list);
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return tot;
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}
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else
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return 0;
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}
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/* data context */
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Main *CTX_data_main(const bContext *C)
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{
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Main *bmain;
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if(ctx_data_pointer_verify(C, "main", (void*)&bmain))
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return bmain;
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else
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return C->data.main;
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}
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void CTX_data_main_set(bContext *C, Main *bmain)
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{
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C->data.main= bmain;
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}
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Scene *CTX_data_scene(const bContext *C)
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{
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Scene *scene;
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if(ctx_data_pointer_verify(C, "scene", (void*)&scene))
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return scene;
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else
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return C->data.scene;
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}
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void CTX_data_scene_set(bContext *C, Scene *scene)
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{
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C->data.scene= scene;
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}
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ToolSettings *CTX_data_tool_settings(const bContext *C)
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{
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Scene *scene = CTX_data_scene(C);
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if(scene)
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return scene->toolsettings;
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else
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return NULL;
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}
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int CTX_data_selected_nodes(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "selected_nodes", list);
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}
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int CTX_data_selected_editable_objects(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "selected_editable_objects", list);
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}
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int CTX_data_selected_editable_bases(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "selected_editable_bases", list);
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}
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int CTX_data_selected_objects(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "selected_objects", list);
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}
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int CTX_data_selected_bases(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "selected_bases", list);
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}
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int CTX_data_visible_objects(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "visible_objects", list);
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}
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int CTX_data_visible_bases(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "visible_bases", list);
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}
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struct Object *CTX_data_active_object(const bContext *C)
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{
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return ctx_data_pointer_get(C, "active_object");
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}
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struct Base *CTX_data_active_base(const bContext *C)
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{
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return ctx_data_pointer_get(C, "active_base");
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}
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struct Object *CTX_data_edit_object(const bContext *C)
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{
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return ctx_data_pointer_get(C, "edit_object");
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}
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struct Image *CTX_data_edit_image(const bContext *C)
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{
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return ctx_data_pointer_get(C, "edit_image");
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}
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struct Text *CTX_data_edit_text(const bContext *C)
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{
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return ctx_data_pointer_get(C, "edit_text");
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}
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struct EditBone *CTX_data_active_bone(const bContext *C)
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{
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return ctx_data_pointer_get(C, "active_bone");
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}
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int CTX_data_selected_bones(const bContext *C, ListBase *list)
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{
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return ctx_data_collection_get(C, "selected_bones", list);
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}
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int CTX_data_selected_editable_bones(const bContext *C, ListBase *list)
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{
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|
return ctx_data_collection_get(C, "selected_editable_bones", list);
|
|
}
|
|
|
|
int CTX_data_visible_bones(const bContext *C, ListBase *list)
|
|
{
|
|
return ctx_data_collection_get(C, "visible_bones", list);
|
|
}
|
|
|
|
int CTX_data_editable_bones(const bContext *C, ListBase *list)
|
|
{
|
|
return ctx_data_collection_get(C, "editable_bones", list);
|
|
}
|
|
|
|
struct bPoseChannel *CTX_data_active_pchan(const bContext *C)
|
|
{
|
|
return ctx_data_pointer_get(C, "active_pchan");
|
|
}
|
|
|
|
int CTX_data_selected_pchans(const bContext *C, ListBase *list)
|
|
{
|
|
return ctx_data_collection_get(C, "selected_pchans", list);
|
|
}
|
|
|
|
int CTX_data_visible_pchans(const bContext *C, ListBase *list)
|
|
{
|
|
return ctx_data_collection_get(C, "visible_pchans", list);
|
|
}
|
|
|