* Image painting back. 2d paint, 3d paint and projection, undo, pressure, repeating paint operations, etc should all work. Drawing cursor needs a bit of work, only gets shown when enabling texture paint mode now. * Move sculpt, image paint, and vertex/weight paint into a single sculpt_paint module. Doesn't make much difference now, but nice to have it together for better integration and consistency in the future.
36 lines
890 B
Python
36 lines
890 B
Python
#!/usr/bin/python
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Import ('env')
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SConscript(['datafiles/SConscript',
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'space_api/SConscript',
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'util/SConscript',
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'interface/SConscript',
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'animation/SConscript',
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'armature/SConscript',
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'mesh/SConscript',
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'object/SConscript',
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'curve/SConscript',
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'gpencil/SConscript',
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'physics/SConscript',
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'preview/SConscript',
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'space_buttons/SConscript',
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'space_file/SConscript',
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'space_image/SConscript',
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'space_info/SConscript',
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'space_graph/SConscript',
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'space_node/SConscript',
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'space_outliner/SConscript',
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'space_time/SConscript',
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'space_view3d/SConscript',
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'space_sound/SConscript',
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'space_action/SConscript',
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'space_nla/SConscript',
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'space_script/SConscript',
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'space_text/SConscript',
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'space_sequencer/SConscript',
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'transform/SConscript',
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'screen/SConscript',
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'sculpt_paint/SConscript',
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'uvedit/SConscript'])
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