Transform helpline and experimental drawing code to indicate direction of motion for specific transformations.
		
			
				
	
	
		
			1301 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1301 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| #include <string.h>
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| #include <math.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "BLO_sys_types.h" // for intptr_t support
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| 
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| #include "DNA_anim_types.h"
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| #include "DNA_action_types.h"
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| #include "DNA_armature_types.h"
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| #include "DNA_constraint_types.h"
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| #include "DNA_curve_types.h"
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| #include "DNA_lattice_types.h"
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| #include "DNA_mesh_types.h"
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| #include "DNA_modifier_types.h"
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| #include "DNA_nla_types.h"
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| #include "DNA_node_types.h"
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| #include "DNA_object_types.h"
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| #include "DNA_object_force.h"
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| #include "DNA_particle_types.h"
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| #include "DNA_screen_types.h"
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| #include "DNA_space_types.h"
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| #include "DNA_scene_types.h"
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| #include "DNA_userdef_types.h"
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| #include "DNA_view3d_types.h"
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| #include "DNA_windowmanager_types.h"
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| 
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| #include "RNA_access.h"
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| 
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| //#include "BIF_screen.h"
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| //#include "BIF_mywindow.h"
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| #include "BIF_gl.h"
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| //#include "BIF_editaction.h"
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| //#include "BIF_editmesh.h"
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| //#include "BIF_editnla.h"
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| //#include "BIF_editsima.h"
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| //#include "BIF_editparticle.h"
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| //#include "BIF_meshtools.h"
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| #include "BIF_retopo.h"
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| 
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| #include "BKE_action.h"
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| #include "BKE_anim.h"
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| #include "BKE_armature.h"
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| #include "BKE_cloth.h"
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| #include "BKE_curve.h"
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| #include "BKE_depsgraph.h"
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| #include "BKE_displist.h"
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| #include "BKE_depsgraph.h"
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| #include "BKE_fcurve.h"
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| #include "BKE_global.h"
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| #include "BKE_group.h"
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| #include "BKE_lattice.h"
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| #include "BKE_key.h"
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| #include "BKE_mesh.h"
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| #include "BKE_modifier.h"
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| #include "BKE_object.h"
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| #include "BKE_utildefines.h"
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| #include "BKE_context.h"
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| 
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| #include "ED_anim_api.h"
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| #include "ED_armature.h"
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| #include "ED_image.h"
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| #include "ED_keyframing.h"
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| #include "ED_mesh.h"
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| #include "ED_space_api.h"
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| #include "ED_uvedit.h"
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| #include "ED_view3d.h"
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| 
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| //#include "BDR_unwrapper.h"
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| 
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| #include "BLI_arithb.h"
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| #include "BLI_blenlib.h"
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| #include "BLI_editVert.h"
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| #include "BLI_rand.h"
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| 
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| #include "WM_types.h"
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| 
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| #include "UI_resources.h"
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| 
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| //#include "blendef.h"
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| //
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| //#include "mydevice.h"
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| 
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| #include "transform.h"
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| 
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| extern ListBase editelems;
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| 
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| extern TransInfo Trans;	/* From transform.c */
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| 
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| /* ************************** Functions *************************** */
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| 
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| void getViewVector(TransInfo *t, float coord[3], float vec[3])
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| {
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| 	if (t->persp != V3D_ORTHO)
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| 	{
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| 		float p1[4], p2[4];
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| 
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| 		VECCOPY(p1, coord);
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| 		p1[3] = 1.0f;
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| 		VECCOPY(p2, p1);
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| 		p2[3] = 1.0f;
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| 		Mat4MulVec4fl(t->viewmat, p2);
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| 
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| 		p2[0] = 2.0f * p2[0];
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| 		p2[1] = 2.0f * p2[1];
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| 		p2[2] = 2.0f * p2[2];
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| 
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| 		Mat4MulVec4fl(t->viewinv, p2);
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| 
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| 		VecSubf(vec, p1, p2);
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| 	}
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| 	else {
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| 		VECCOPY(vec, t->viewinv[2]);
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| 	}
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| 	Normalize(vec);
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| }
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| 
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| /* ************************** GENERICS **************************** */
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| 
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| static void clipMirrorModifier(TransInfo *t, Object *ob)
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| {
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| 	ModifierData *md= ob->modifiers.first;
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| 	float tolerance[3] = {0.0f, 0.0f, 0.0f};
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| 	int axis = 0;
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| 
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| 	for (; md; md=md->next) {
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| 		if (md->type==eModifierType_Mirror) {
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| 			MirrorModifierData *mmd = (MirrorModifierData*) md;	
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| 		
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| 			if(mmd->flag & MOD_MIR_CLIPPING) {
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| 				axis = 0;
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| 				if(mmd->flag & MOD_MIR_AXIS_X) {
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| 					axis |= 1;
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| 					tolerance[0] = mmd->tolerance;
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| 				}
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| 				if(mmd->flag & MOD_MIR_AXIS_Y) {
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| 					axis |= 2;
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| 					tolerance[1] = mmd->tolerance;
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| 				}
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| 				if(mmd->flag & MOD_MIR_AXIS_Z) {
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| 					axis |= 4;
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| 					tolerance[2] = mmd->tolerance;
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| 				}
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| 				if (axis) {
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| 					float mtx[4][4], imtx[4][4];
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| 					int i;
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| 					TransData *td = t->data;
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| 		
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| 					if (mmd->mirror_ob) {
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| 						float obinv[4][4];
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| 
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| 						Mat4Invert(obinv, mmd->mirror_ob->obmat);
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| 						Mat4MulMat4(mtx, ob->obmat, obinv);
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| 						Mat4Invert(imtx, mtx);
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| 					}
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| 
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| 					for(i = 0 ; i < t->total; i++, td++) {
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| 						int clip;
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| 						float loc[3], iloc[3];
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| 
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| 						if (td->flag & TD_NOACTION)
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| 							break;
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| 						if (td->loc==NULL)
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| 							break;
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| 							
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| 						if (td->flag & TD_SKIP)
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| 							continue;
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| 			
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| 						VecCopyf(loc,  td->loc);
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| 						VecCopyf(iloc, td->iloc);
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| 
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| 						if (mmd->mirror_ob) {
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| 							VecMat4MulVecfl(loc, mtx, loc);
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| 							VecMat4MulVecfl(iloc, mtx, iloc);
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| 						}
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| 
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| 						clip = 0;
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| 						if(axis & 1) {
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| 							if(fabs(iloc[0])<=tolerance[0] || 
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| 							   loc[0]*iloc[0]<0.0f) {
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| 								loc[0]= 0.0f;
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| 								clip = 1;
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| 							}
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| 						}
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| 			
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| 						if(axis & 2) {
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| 							if(fabs(iloc[1])<=tolerance[1] || 
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| 							   loc[1]*iloc[1]<0.0f) {
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| 								loc[1]= 0.0f;
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| 								clip = 1;
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| 							}
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| 						}
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| 						if(axis & 4) {
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| 							if(fabs(iloc[2])<=tolerance[2] || 
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| 							   loc[2]*iloc[2]<0.0f) {
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| 								loc[2]= 0.0f;
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| 								clip = 1;
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| 							}
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| 						}
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| 						if (clip) {
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| 							if (mmd->mirror_ob) {
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| 								VecMat4MulVecfl(loc, imtx, loc);
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| 							}
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| 							VecCopyf(td->loc, loc);
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| 						}
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| 					}
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| 				}
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| 
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| 			}
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| 		}
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| 	}
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| }
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| 
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| /* assumes obedit set to mesh object */
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| static void editmesh_apply_to_mirror(TransInfo *t)
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| {
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| 	TransData *td = t->data;
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| 	EditVert *eve;
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| 	int i;
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| 	
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| 	for(i = 0 ; i < t->total; i++, td++) {
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| 		if (td->flag & TD_NOACTION)
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| 			break;
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| 		if (td->loc==NULL)
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| 			break;
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| 		if (td->flag & TD_SKIP)
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| 			continue;
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| 		
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| 		eve = td->extra;
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| 		if(eve) {
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| 			eve->co[0]= -td->loc[0];
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| 			eve->co[1]= td->loc[1];
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| 			eve->co[2]= td->loc[2];
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| 		}		
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| 	}		
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| }
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| 
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| /* called for updating while transform acts, once per redraw */
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| void recalcData(TransInfo *t)
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| {
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| 	Scene *scene = t->scene;
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| 	Base *base;
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| 	
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| #if 0 // TRANSFORM_FIX_ME
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| 	if (t->spacetype == SPACE_ACTION) {
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| 		Object *ob= OBACT;
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| 		void *data;
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| 		short context;
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| 		
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| 		/* determine what type of data we are operating on */
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| 		data = get_action_context(&context);
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| 		if (data == NULL) return;
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| 		
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| 		/* always flush data if gpencil context */
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| 		if (context == ACTCONT_GPENCIL) {
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| 			flushTransGPactionData(t);
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| 		}
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| 		
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| 		if (G.saction->lock) {
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| 			if (context == ACTCONT_ACTION) {
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| 				if(ob) {
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| 					ob->ctime= -1234567.0f;
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| 					if(ob->pose || ob_get_key(ob))
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| 						DAG_object_flush_update(G.scene, ob, OB_RECALC);
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| 					else
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| 						DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
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| 				}
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| 			}
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| 			else if (context == ACTCONT_SHAPEKEY) {
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| 				DAG_object_flush_update(G.scene, OBACT, OB_RECALC_OB|OB_RECALC_DATA);
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| 			}
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| 		}
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| 	}	
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| 	else if (t->spacetype == SPACE_NLA) {
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| 		if (G.snla->lock) {
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| 			for (base=G.scene->base.first; base; base=base->next) {
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| 				if (base->flag & BA_HAS_RECALC_OB)
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| 					base->object->recalc |= OB_RECALC_OB;
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| 				if (base->flag & BA_HAS_RECALC_DATA)
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| 					base->object->recalc |= OB_RECALC_DATA;
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| 				
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| 				if (base->object->recalc) 
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| 					base->object->ctime= -1234567.0f;	// eveil! 
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| 				
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| 				/* recalculate scale of selected nla-strips */
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| 				if (base->object->nlastrips.first) {
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| 					Object *bob= base->object;
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| 					bActionStrip *strip;
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| 					
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| 					for (strip= bob->nlastrips.first; strip; strip= strip->next) {
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| 						if (strip->flag & ACTSTRIP_SELECT) {
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| 							float actlen= strip->actend - strip->actstart;
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| 							float len= strip->end - strip->start;
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| 							
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| 							strip->scale= len / (actlen * strip->repeat);
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| 						}
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| 					}
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| 				}
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| 			}
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| 			
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| 			DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
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| 		}
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| 		else {
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| 			for (base=G.scene->base.first; base; base=base->next) {
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| 				/* recalculate scale of selected nla-strips */
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| 				if (base->object && base->object->nlastrips.first) {
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| 					Object *bob= base->object;
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| 					bActionStrip *strip;
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| 					
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| 					for (strip= bob->nlastrips.first; strip; strip= strip->next) {
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| 						if (strip->flag & ACTSTRIP_SELECT) {
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| 							float actlen= strip->actend - strip->actstart;
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| 							float len= strip->end - strip->start;
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| 							
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| 							/* prevent 'negative' scaling */
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| 							if (len < 0) {
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| 								SWAP(float, strip->start, strip->end);
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| 								len= fabs(len);
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| 							}
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| 							
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| 							/* calculate new scale */
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| 							strip->scale= len / (actlen * strip->repeat);
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| #endif
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| 	if (t->obedit) {
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| 	}
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| 	else if(G.f & G_PARTICLEEDIT) {
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| 		flushTransParticles(t);
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| 	}
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| 	if (t->spacetype==SPACE_NODE) {
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| 		flushTransNodes(t);
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| 	}
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| 	else if (t->spacetype==SPACE_SEQ) {
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| 		flushTransSeq(t);
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| 	}
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| 	else if (t->spacetype == SPACE_IPO) {
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| 		SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
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| 		Scene *scene;
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| 		
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| 		ListBase anim_data = {NULL, NULL};
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| 		bAnimContext ac;
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| 		int filter;
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| 		
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| 		bAnimListElem *ale;
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| 		int dosort = 0;
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| 		
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| 		
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| 		/* initialise relevant anim-context 'context' data from TransInfo data */
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| 			/* NOTE: sync this with the code in ANIM_animdata_get_context() */
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| 		memset(&ac, 0, sizeof(bAnimContext));
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| 		
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| 		scene= ac.scene= t->scene;
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| 		ac.obact= OBACT;
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| 		ac.sa= t->sa;
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| 		ac.ar= t->ar;
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| 		ac.spacetype= (t->sa)? t->sa->spacetype : 0;
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| 		ac.regiontype= (t->ar)? t->ar->regiontype : 0;
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| 		
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| 		ANIM_animdata_context_getdata(&ac);
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| 		
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| 		/* do the flush first */
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| 		flushTransGraphData(t);
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| 		
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| 		/* get curves to check if a re-sort is needed */
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| 		filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY | ANIMFILTER_CURVEVISIBLE);
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| 		ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
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| 		
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| 		/* now test if there is a need to re-sort */
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| 		for (ale= anim_data.first; ale; ale= ale->next) {
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| 			FCurve *fcu= (FCurve *)ale->key_data;
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| 			
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| 			/* watch it: if the time is wrong: do not correct handles yet */
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| 			if (test_time_fcurve(fcu))
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| 				dosort++;
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| 			else
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| 				calchandles_fcurve(fcu);
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| 		}
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| 		
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| 		/* do resort and other updates? */
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| 		if (dosort) remake_graph_transdata(t, &anim_data);
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| 		//if (sipo->showkey) update_ipokey_val();
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| 		
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| 		/* now free temp channels */
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| 		BLI_freelistN(&anim_data);
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| 		
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| 		/* update realtime - not working? */
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| 		if (sipo->lock) {
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| 		
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| 		}
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| 	}
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| 	else if (t->obedit) {
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| 		if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
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| 			Curve *cu= t->obedit->data;
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| 			Nurb *nu= cu->editnurb->first;
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| 			
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| 			DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
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| 			
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| 			if (t->state == TRANS_CANCEL) {
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| 				while(nu) {
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| 					calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
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| 					nu= nu->next;
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| 				}
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| 			} else {
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| 				/* Normal updating */
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| 				while(nu) {
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| 					test2DNurb(nu);
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| 					calchandlesNurb(nu);
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| 					nu= nu->next;
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| 				}
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| 				/* TRANSFORM_FIX_ME */
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| 				// retopo_do_all();
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| 			}
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| 		}
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| 		else if(t->obedit->type==OB_LATTICE) {
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| 			Lattice *la= t->obedit->data;
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| 			DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
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| 			
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| 			if(la->editlatt->flag & LT_OUTSIDE) outside_lattice(la->editlatt);
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| 		}
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| 		else if (t->obedit->type == OB_MESH) {
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| 			if(t->spacetype==SPACE_IMAGE) {
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| 				SpaceImage *sima= t->sa->spacedata.first;
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| 
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| 				flushTransUVs(t);
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| 				if(sima->flag & SI_LIVE_UNWRAP)
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| 					ED_uvedit_live_unwrap_re_solve();
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| 	
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| 				DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);
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| 			} else {
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| 				EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
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| 				/* mirror modifier clipping? */
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| 				if(t->state != TRANS_CANCEL) {
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| 					/* TRANSFORM_FIX_ME */
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| //					if ((G.qual & LR_CTRLKEY)==0) {
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| //						/* Only retopo if not snapping, Note, this is the only case of G.qual being used, but we have no T_SHIFT_MOD - Campbell */
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| //						retopo_do_all();
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| //					}
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| 					clipMirrorModifier(t, t->obedit);
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| 				}
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| 				if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
 | |
| 					editmesh_apply_to_mirror(t);
 | |
| 				
 | |
| 				DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
 | |
| 				
 | |
| 				recalc_editnormals(em);
 | |
| 			}
 | |
| 		}
 | |
| 		else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
 | |
| 			bArmature *arm= t->obedit->data;
 | |
| 			ListBase *edbo = arm->edbo;
 | |
| 			EditBone *ebo;
 | |
| 			TransData *td = t->data;
 | |
| 			int i;
 | |
| 			
 | |
| 			/* Ensure all bones are correctly adjusted */
 | |
| 			for (ebo = edbo->first; ebo; ebo = ebo->next){
 | |
| 				
 | |
| 				if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
 | |
| 					/* If this bone has a parent tip that has been moved */
 | |
| 					if (ebo->parent->flag & BONE_TIPSEL){
 | |
| 						VECCOPY (ebo->head, ebo->parent->tail);
 | |
| 						if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
 | |
| 					}
 | |
| 					/* If this bone has a parent tip that has NOT been moved */
 | |
| 					else{
 | |
| 						VECCOPY (ebo->parent->tail, ebo->head);
 | |
| 						if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
 | |
| 					}
 | |
| 				}
 | |
| 				
 | |
| 				/* on extrude bones, oldlength==0.0f, so we scale radius of points */
 | |
| 				ebo->length= VecLenf(ebo->head, ebo->tail);
 | |
| 				if(ebo->oldlength==0.0f) {
 | |
| 					ebo->rad_head= 0.25f*ebo->length;
 | |
| 					ebo->rad_tail= 0.10f*ebo->length;
 | |
| 					ebo->dist= 0.25f*ebo->length;
 | |
| 					if(ebo->parent) {
 | |
| 						if(ebo->rad_head > ebo->parent->rad_tail)
 | |
| 							ebo->rad_head= ebo->parent->rad_tail;
 | |
| 					}
 | |
| 				}
 | |
| 				else if(t->mode!=TFM_BONE_ENVELOPE) {
 | |
| 					/* if bones change length, lets do that for the deform distance as well */
 | |
| 					ebo->dist*= ebo->length/ebo->oldlength;
 | |
| 					ebo->rad_head*= ebo->length/ebo->oldlength;
 | |
| 					ebo->rad_tail*= ebo->length/ebo->oldlength;
 | |
| 					ebo->oldlength= ebo->length;
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			
 | |
| 			if (t->mode != TFM_BONE_ROLL)
 | |
| 			{
 | |
| 				/* fix roll */
 | |
| 				for(i = 0; i < t->total; i++, td++)
 | |
| 				{
 | |
| 					if (td->extra)
 | |
| 					{
 | |
| 						float vec[3], up_axis[3];
 | |
| 						float qrot[4];
 | |
| 						
 | |
| 						ebo = td->extra;
 | |
| 						VECCOPY(up_axis, td->axismtx[2]);
 | |
| 						
 | |
| 						if (t->mode != TFM_ROTATION)
 | |
| 						{
 | |
| 							VecSubf(vec, ebo->tail, ebo->head);
 | |
| 							Normalize(vec);
 | |
| 							RotationBetweenVectorsToQuat(qrot, td->axismtx[1], vec);
 | |
| 							QuatMulVecf(qrot, up_axis);
 | |
| 						}
 | |
| 						else
 | |
| 						{
 | |
| 							Mat3MulVecfl(t->mat, up_axis);
 | |
| 						}
 | |
| 						
 | |
| 						ebo->roll = ED_rollBoneToVector(ebo, up_axis);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			if(arm->flag & ARM_MIRROR_EDIT) 
 | |
| 				transform_armature_mirror_update(t->obedit);
 | |
| 			
 | |
| 		}
 | |
| 		else
 | |
| 			DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
 | |
| 	}
 | |
| 	else if( (t->flag & T_POSE) && t->poseobj) {
 | |
| 		Object *ob= t->poseobj;
 | |
| 		bArmature *arm= ob->data;
 | |
| 		
 | |
| 		/* if animtimer is running, and the object already has animation data,
 | |
| 		 * check if the auto-record feature means that we should record 'samples'
 | |
| 		 * (i.e. uneditable animation values)
 | |
| 		 */
 | |
| 		// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
 | |
| 		// TODO: maybe the ob->adt check isn't really needed? makes it too difficult to use...
 | |
| 		if (/*(ob->adt) && */(t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
 | |
| 			short targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
 | |
| 			autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
 | |
| 		}
 | |
| 		
 | |
| 		/* old optimize trick... this enforces to bypass the depgraph */
 | |
| 		if (!(arm->flag & ARM_DELAYDEFORM)) {
 | |
| 			DAG_object_flush_update(scene, ob, OB_RECALC_DATA);  /* sets recalc flags */
 | |
| 		}
 | |
| 		else
 | |
| 			where_is_pose(scene, ob);
 | |
| 	}
 | |
| 	else {
 | |
| 		for(base= FIRSTBASE; base; base= base->next) {
 | |
| 			Object *ob= base->object;
 | |
| 			
 | |
| 			/* this flag is from depgraph, was stored in initialize phase, handled in drawview.c */
 | |
| 			if(base->flag & BA_HAS_RECALC_OB)
 | |
| 				ob->recalc |= OB_RECALC_OB;
 | |
| 			if(base->flag & BA_HAS_RECALC_DATA)
 | |
| 				ob->recalc |= OB_RECALC_DATA;
 | |
| 			
 | |
| 			/* if object/base is selected */
 | |
| 			if ((base->flag & SELECT) || (ob->flag & SELECT)) {
 | |
| 				/* if animtimer is running, and the object already has animation data,
 | |
| 				 * check if the auto-record feature means that we should record 'samples'
 | |
| 				 * (i.e. uneditable animation values)
 | |
| 				 */
 | |
| 				// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
 | |
| 				// TODO: maybe the ob->adt check isn't really needed? makes it too difficult to use...
 | |
| 				if (/*(ob->adt) && */(t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
 | |
| 					autokeyframe_ob_cb_func(t->scene, (View3D *)t->view, ob, t->mode);
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			/* proxy exception */
 | |
| 			if(ob->proxy)
 | |
| 				ob->proxy->recalc |= ob->recalc;
 | |
| 			if(ob->proxy_group)
 | |
| 				group_tag_recalc(ob->proxy_group->dup_group);
 | |
| 		} 
 | |
| 	}
 | |
| 
 | |
| 	/* update shaded drawmode while transform */
 | |
| 	if(t->spacetype==SPACE_VIEW3D && ((View3D*)t->view)->drawtype == OB_SHADED)
 | |
| 		reshadeall_displist(t->scene);
 | |
| }
 | |
| 
 | |
| void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
 | |
| {
 | |
| 	float v1[3], v2[3], v3[3];
 | |
| 	char col[3], col2[3];
 | |
| 	
 | |
| 	if (t->spacetype == SPACE_VIEW3D)
 | |
| 	{
 | |
| 		View3D *v3d = t->view;
 | |
| 		
 | |
| 		glPushMatrix();
 | |
| 		
 | |
| 		//if(t->obedit) glLoadMatrixf(t->obedit->obmat);	// sets opengl viewing
 | |
| 		
 | |
| 	
 | |
| 		VecCopyf(v3, dir);
 | |
| 		VecMulf(v3, v3d->far);
 | |
| 		
 | |
| 		VecSubf(v2, center, v3);
 | |
| 		VecAddf(v1, center, v3);
 | |
| 	
 | |
| 		if (options & DRAWLIGHT) {
 | |
| 			col[0] = col[1] = col[2] = 220;
 | |
| 		}
 | |
| 		else {
 | |
| 			UI_GetThemeColor3ubv(TH_GRID, col);
 | |
| 		}
 | |
| 		UI_make_axis_color(col, col2, axis);
 | |
| 		glColor3ubv((GLubyte *)col2);
 | |
| 	
 | |
| 		setlinestyle(0);
 | |
| 		glBegin(GL_LINE_STRIP); 
 | |
| 			glVertex3fv(v1); 
 | |
| 			glVertex3fv(v2); 
 | |
| 		glEnd();
 | |
| 		
 | |
| 		glPopMatrix();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void resetTransRestrictions(TransInfo *t)
 | |
| {
 | |
| 	t->flag &= ~T_ALL_RESTRICTIONS;
 | |
| }
 | |
| 
 | |
| int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
 | |
| {
 | |
| 	Scene *sce = CTX_data_scene(C);
 | |
| 	ARegion *ar = CTX_wm_region(C);
 | |
| 	ScrArea *sa = CTX_wm_area(C);
 | |
| 	Object *obedit = CTX_data_edit_object(C);
 | |
| 	
 | |
| 	/* moving: is shown in drawobject() (transform color) */
 | |
| //  TRANSFORM_FIX_ME	
 | |
| //	if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
 | |
| //	else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
 | |
| //	else G.moving= G_TRANSFORM_OBJ;
 | |
| 	
 | |
| 	t->scene = sce;
 | |
| 	t->sa = sa;
 | |
| 	t->ar = ar;
 | |
| 	t->obedit = obedit;
 | |
| 
 | |
| 	t->data = NULL;
 | |
| 	t->ext = NULL;
 | |
| 
 | |
| 	t->helpline = HLP_NONE;
 | |
| 
 | |
| 	t->flag = 0;
 | |
| 	
 | |
| 	t->redraw = 1; /* redraw first time */
 | |
| 	
 | |
| 	if (event)
 | |
| 	{
 | |
| 		t->imval[0] = event->x - t->ar->winrct.xmin;
 | |
| 		t->imval[1] = event->y - t->ar->winrct.ymin;
 | |
| 		
 | |
| 		t->event_type = event->type;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		t->imval[0] = 0;
 | |
| 		t->imval[1] = 0;
 | |
| 	}
 | |
| 	
 | |
| 	t->con.imval[0] = t->imval[0];
 | |
| 	t->con.imval[1] = t->imval[1];
 | |
| 
 | |
| 	t->mval[0] = t->imval[0];
 | |
| 	t->mval[1] = t->imval[1];
 | |
| 
 | |
| 	t->transform		= NULL;
 | |
| 	t->handleEvent		= NULL;
 | |
| 
 | |
| 	t->total			= 0;
 | |
| 
 | |
| 	t->val = 0.0f;
 | |
| 
 | |
| 	t->vec[0]			=
 | |
| 		t->vec[1]		=
 | |
| 		t->vec[2]		= 0.0f;
 | |
| 	
 | |
| 	t->center[0]		=
 | |
| 		t->center[1]	=
 | |
| 		t->center[2]	= 0.0f;
 | |
| 	
 | |
| 	Mat3One(t->mat);
 | |
| 	
 | |
| 	t->spacetype = sa->spacetype;
 | |
| 	if(t->spacetype == SPACE_VIEW3D)
 | |
| 	{
 | |
| 		View3D *v3d = sa->spacedata.first;
 | |
| 		
 | |
| 		t->view = v3d;
 | |
| 		t->animtimer= CTX_wm_screen(C)->animtimer;
 | |
| 		
 | |
| 		if(v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
 | |
| 		t->around = v3d->around;
 | |
| 
 | |
| 		if (op && RNA_struct_find_property(op->ptr, "constraint_axis") && RNA_property_is_set(op->ptr, "constraint_orientation"))
 | |
| 		{
 | |
| 			t->current_orientation = RNA_int_get(op->ptr, "constraint_orientation");
 | |
| 
 | |
| 			if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C) - 1)
 | |
| 			{
 | |
| 				t->current_orientation = V3D_MANIP_GLOBAL;
 | |
| 			}
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			t->current_orientation = v3d->twmode;
 | |
| 		}
 | |
| 	}
 | |
| 	else if(t->spacetype==SPACE_IMAGE || t->spacetype==SPACE_NODE)
 | |
| 	{
 | |
| 		// XXX for now, get View2D  from the active region
 | |
| 		t->view = &ar->v2d;
 | |
| 		t->around = ar->v2d.around;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		// XXX for now, get View2D  from the active region
 | |
| 		t->view = &ar->v2d;
 | |
| 		
 | |
| 		t->around = V3D_CENTER;
 | |
| 	}
 | |
| 
 | |
| 	if (op && RNA_struct_find_property(op->ptr, "mirror") && RNA_property_is_set(op->ptr, "mirror"))
 | |
| 	{
 | |
| 		if (RNA_boolean_get(op->ptr, "mirror"))
 | |
| 		{
 | |
| 			t->flag |= T_MIRROR;
 | |
| 		}
 | |
| 	}
 | |
| 	// Need stuff to take it from edit mesh or whatnot here
 | |
| 	else
 | |
| 	{
 | |
| 		if (t->obedit && t->obedit->type == OB_MESH && sce->toolsettings->editbutflag & B_MESH_X_MIRROR)
 | |
| 		{
 | |
| 			t->flag |= T_MIRROR;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* setting PET flag */
 | |
| 	if (op && RNA_struct_find_property(op->ptr, "proportional") && RNA_property_is_set(op->ptr, "proportional"))
 | |
| 	{
 | |
| 		switch(RNA_enum_get(op->ptr, "proportional"))
 | |
| 		{
 | |
| 		case 2: /* XXX connected constant */
 | |
| 			t->flag |= T_PROP_CONNECTED;
 | |
| 		case 1: /* XXX prop on constant */
 | |
| 			t->flag |= T_PROP_EDIT;
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		if ((t->options & CTX_NO_PET) == 0 && (sce->proportional)) {
 | |
| 			t->flag |= T_PROP_EDIT;
 | |
| 			
 | |
| 			if(sce->proportional == 2)
 | |
| 				t->flag |= T_PROP_CONNECTED;	// yes i know, has to become define
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
 | |
| 	{
 | |
| 		t->prop_size = RNA_float_get(op->ptr, "proportional_size");
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		t->prop_size = sce->toolsettings->proportional_size;
 | |
| 	}
 | |
| 	
 | |
| 	if (op && RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && RNA_property_is_set(op->ptr, "proportional_editing_falloff"))
 | |
| 	{
 | |
| 		t->prop_mode = RNA_enum_get(op->ptr, "proportional_editing_falloff");
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		t->prop_mode = sce->prop_mode;
 | |
| 	}
 | |
| 
 | |
| 	/* TRANSFORM_FIX_ME rna restrictions */
 | |
| 	if (t->prop_size <= 0)
 | |
| 	{
 | |
| 		t->prop_size = 1.0f;
 | |
| 	}
 | |
| 
 | |
| 	setTransformViewMatrices(t);
 | |
| 	initNumInput(&t->num);
 | |
| 	initNDofInput(&t->ndof);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| /* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
 | |
| void postTrans (TransInfo *t) 
 | |
| {
 | |
| 	TransData *td;
 | |
| 
 | |
| 	if (t->draw_handle)
 | |
| 	{
 | |
| 		ED_region_draw_cb_exit(t->ar->type, t->draw_handle);
 | |
| 	}
 | |
| 	
 | |
| 	/* postTrans can be called when nothing is selected, so data is NULL already */
 | |
| 	if (t->data) {
 | |
| 		int a;
 | |
| 
 | |
| 		/* since ipokeys are optional on objects, we mallocced them per trans-data */
 | |
| 		for(a=0, td= t->data; a<t->total; a++, td++) {
 | |
| 			if(td->tdi) MEM_freeN(td->tdi);
 | |
| 			if (td->flag & TD_BEZTRIPLE) MEM_freeN(td->hdata); 
 | |
| 		}
 | |
| 		MEM_freeN(t->data);
 | |
| 	}
 | |
| 
 | |
| 	if (t->ext) MEM_freeN(t->ext);
 | |
| 	if (t->data2d) {
 | |
| 		MEM_freeN(t->data2d);
 | |
| 		t->data2d= NULL;
 | |
| 	}
 | |
| 
 | |
| 	if(t->spacetype==SPACE_IMAGE) {
 | |
| 		SpaceImage *sima= t->sa->spacedata.first;
 | |
| 		if(sima->flag & SI_LIVE_UNWRAP)
 | |
| 			ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL);
 | |
| 	}
 | |
| 	else if(t->spacetype==SPACE_ACTION) {
 | |
| 		if (t->customData)
 | |
| 			MEM_freeN(t->customData);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void applyTransObjects(TransInfo *t)
 | |
| {
 | |
| 	TransData *td;
 | |
| 	
 | |
| 	for (td = t->data; td < t->data + t->total; td++) {
 | |
| 		VECCOPY(td->iloc, td->loc);
 | |
| 		if (td->ext->rot) {
 | |
| 			VECCOPY(td->ext->irot, td->ext->rot);
 | |
| 		}
 | |
| 		if (td->ext->size) {
 | |
| 			VECCOPY(td->ext->isize, td->ext->size);
 | |
| 		}
 | |
| 	}	
 | |
| 	recalcData(t);
 | |
| } 
 | |
| 
 | |
| /* helper for below */
 | |
| static void restore_ipokey(float *poin, float *old)
 | |
| {
 | |
| 	if(poin) {
 | |
| 		poin[0]= old[0];
 | |
| 		poin[-3]= old[3];
 | |
| 		poin[3]= old[6];
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void restoreElement(TransData *td) {
 | |
| 	/* TransData for crease has no loc */
 | |
| 	if (td->loc) {
 | |
| 		VECCOPY(td->loc, td->iloc);
 | |
| 	}
 | |
| 	if (td->val) {
 | |
| 		*td->val = td->ival;
 | |
| 	}
 | |
| 	if (td->ext && (td->flag&TD_NO_EXT)==0) {
 | |
| 		if (td->ext->rot) {
 | |
| 			VECCOPY(td->ext->rot, td->ext->irot);
 | |
| 		}
 | |
| 		if (td->ext->size) {
 | |
| 			VECCOPY(td->ext->size, td->ext->isize);
 | |
| 		}
 | |
| 		if(td->flag & TD_USEQUAT) {
 | |
| 			if (td->ext->quat) {
 | |
| 				QUATCOPY(td->ext->quat, td->ext->iquat);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	if (td->flag & TD_BEZTRIPLE) {
 | |
| 		*(td->hdata->h1) = td->hdata->ih1;
 | |
| 		*(td->hdata->h2) = td->hdata->ih2;
 | |
| 	}
 | |
| 	
 | |
| 	if(td->tdi) {
 | |
| 		TransDataIpokey *tdi= td->tdi;
 | |
| 		
 | |
| 		restore_ipokey(tdi->locx, tdi->oldloc);
 | |
| 		restore_ipokey(tdi->locy, tdi->oldloc+1);
 | |
| 		restore_ipokey(tdi->locz, tdi->oldloc+2);
 | |
| 
 | |
| 		restore_ipokey(tdi->rotx, tdi->oldrot);
 | |
| 		restore_ipokey(tdi->roty, tdi->oldrot+1);
 | |
| 		restore_ipokey(tdi->rotz, tdi->oldrot+2);
 | |
| 		
 | |
| 		restore_ipokey(tdi->sizex, tdi->oldsize);
 | |
| 		restore_ipokey(tdi->sizey, tdi->oldsize+1);
 | |
| 		restore_ipokey(tdi->sizez, tdi->oldsize+2);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void restoreTransObjects(TransInfo *t)
 | |
| {
 | |
| 	TransData *td;
 | |
| 	
 | |
| 	for (td = t->data; td < t->data + t->total; td++) {
 | |
| 		restoreElement(td);
 | |
| 	}
 | |
| 	
 | |
| 	Mat3One(t->mat);
 | |
| 	
 | |
| 	recalcData(t);
 | |
| }
 | |
| 
 | |
| void calculateCenter2D(TransInfo *t)
 | |
| {
 | |
| 	if (t->flag & (T_EDIT|T_POSE)) {
 | |
| 		Object *ob= t->obedit?t->obedit:t->poseobj;
 | |
| 		float vec[3];
 | |
| 		
 | |
| 		VECCOPY(vec, t->center);
 | |
| 		Mat4MulVecfl(ob->obmat, vec);
 | |
| 		projectIntView(t, vec, t->center2d);
 | |
| 	}
 | |
| 	else {
 | |
| 		projectIntView(t, t->center, t->center2d);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void calculateCenterCursor(TransInfo *t)
 | |
| {
 | |
| 	float *cursor;
 | |
| 
 | |
| 	cursor = give_cursor(t->scene, t->view);
 | |
| 	VECCOPY(t->center, cursor);
 | |
| 
 | |
| 	/* If edit or pose mode, move cursor in local space */
 | |
| 	if (t->flag & (T_EDIT|T_POSE)) {
 | |
| 		Object *ob = t->obedit?t->obedit:t->poseobj;
 | |
| 		float mat[3][3], imat[3][3];
 | |
| 		
 | |
| 		VecSubf(t->center, t->center, ob->obmat[3]);
 | |
| 		Mat3CpyMat4(mat, ob->obmat);
 | |
| 		Mat3Inv(imat, mat);
 | |
| 		Mat3MulVecfl(imat, t->center);
 | |
| 	}
 | |
| 	
 | |
| 	calculateCenter2D(t);
 | |
| }
 | |
| 
 | |
| void calculateCenterCursor2D(TransInfo *t)
 | |
| {
 | |
| 	View2D *v2d= t->view;
 | |
| 	float aspx=1.0, aspy=1.0;
 | |
| 	
 | |
| 	if(t->spacetype==SPACE_IMAGE) /* only space supported right now but may change */
 | |
| 		ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
 | |
| 
 | |
| 	if (v2d) {
 | |
| 		t->center[0] = v2d->cursor[0] * aspx; 
 | |
| 		t->center[1] = v2d->cursor[1] * aspy; 
 | |
| 	}
 | |
| 
 | |
| 	calculateCenter2D(t);
 | |
| }
 | |
| 
 | |
| void calculateCenterMedian(TransInfo *t)
 | |
| {
 | |
| 	float partial[3] = {0.0f, 0.0f, 0.0f};
 | |
| 	int total = 0;
 | |
| 	int i;
 | |
| 	
 | |
| 	for(i = 0; i < t->total; i++) {
 | |
| 		if (t->data[i].flag & TD_SELECTED) {
 | |
| 			if (!(t->data[i].flag & TD_NOCENTER))
 | |
| 			{
 | |
| 				VecAddf(partial, partial, t->data[i].center);
 | |
| 				total++;
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			/* 
 | |
| 			   All the selected elements are at the head of the array 
 | |
| 			   which means we can stop when it finds unselected data
 | |
| 			*/
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 	if(i)
 | |
| 		VecMulf(partial, 1.0f / total);
 | |
| 	VECCOPY(t->center, partial);
 | |
| 
 | |
| 	calculateCenter2D(t);
 | |
| }
 | |
| 
 | |
| void calculateCenterBound(TransInfo *t)
 | |
| {
 | |
| 	float max[3];
 | |
| 	float min[3];
 | |
| 	int i;
 | |
| 	for(i = 0; i < t->total; i++) {
 | |
| 		if (i) {
 | |
| 			if (t->data[i].flag & TD_SELECTED) {
 | |
| 				if (!(t->data[i].flag & TD_NOCENTER))
 | |
| 					MinMax3(min, max, t->data[i].center);
 | |
| 			}
 | |
| 			else {
 | |
| 				/* 
 | |
| 				   All the selected elements are at the head of the array 
 | |
| 				   which means we can stop when it finds unselected data
 | |
| 				*/
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		else {
 | |
| 			VECCOPY(max, t->data[i].center);
 | |
| 			VECCOPY(min, t->data[i].center);
 | |
| 		}
 | |
| 	}
 | |
| 	VecAddf(t->center, min, max);
 | |
| 	VecMulf(t->center, 0.5);
 | |
| 
 | |
| 	calculateCenter2D(t);
 | |
| }
 | |
| 
 | |
| void calculateCenter(TransInfo *t) 
 | |
| {
 | |
| 	switch(t->around) {
 | |
| 	case V3D_CENTER:
 | |
| 		calculateCenterBound(t);
 | |
| 		break;
 | |
| 	case V3D_CENTROID:
 | |
| 		calculateCenterMedian(t);
 | |
| 		break;
 | |
| 	case V3D_CURSOR:
 | |
| 		if(t->spacetype==SPACE_IMAGE)
 | |
| 			calculateCenterCursor2D(t);
 | |
| 		else
 | |
| 			calculateCenterCursor(t);
 | |
| 		break;
 | |
| 	case V3D_LOCAL:
 | |
| 		/* Individual element center uses median center for helpline and such */
 | |
| 		calculateCenterMedian(t);
 | |
| 		break;
 | |
| 	case V3D_ACTIVE:
 | |
| 		{
 | |
| 		/* set median, and if if if... do object center */
 | |
| #if 0 // TRANSFORM_FIX_ME
 | |
| 		EditSelection ese;
 | |
| 		/* EDIT MODE ACTIVE EDITMODE ELEMENT */
 | |
| 
 | |
| 		if (t->obedit && t->obedit->type == OB_MESH && EM_get_actSelection(&ese)) {
 | |
| 			EM_editselection_center(t->center, &ese);
 | |
| 			calculateCenter2D(t);
 | |
| 			break;
 | |
| 		} /* END EDIT MODE ACTIVE ELEMENT */
 | |
| #endif
 | |
| 		
 | |
| 		calculateCenterMedian(t);
 | |
| 		if((t->flag & (T_EDIT|T_POSE))==0)
 | |
| 		{
 | |
| 			Scene *scene = t->scene;
 | |
| 			Object *ob= OBACT;
 | |
| 			if(ob)
 | |
| 			{
 | |
| 				VECCOPY(t->center, ob->obmat[3]);
 | |
| 				projectIntView(t, t->center, t->center2d);
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* setting constraint center */
 | |
| 	VECCOPY(t->con.center, t->center);
 | |
| 	if(t->flag & (T_EDIT|T_POSE))
 | |
| 	{
 | |
| 		Object *ob= t->obedit?t->obedit:t->poseobj;
 | |
| 		Mat4MulVecfl(ob->obmat, t->con.center);
 | |
| 	}
 | |
| 
 | |
| 	/* voor panning from cameraview */
 | |
| 	if(t->flag & T_OBJECT)
 | |
| 	{
 | |
| 		if(t->spacetype==SPACE_VIEW3D)
 | |
| 		{
 | |
| 			View3D *v3d = t->view;
 | |
| 			Scene *scene = t->scene;
 | |
| 			RegionView3D *rv3d = t->ar->regiondata;
 | |
| 			
 | |
| 			if(v3d->camera == OBACT && rv3d->persp==V3D_CAMOB)
 | |
| 			{
 | |
| 				float axis[3];
 | |
| 				/* persinv is nasty, use viewinv instead, always right */
 | |
| 				VECCOPY(axis, t->viewinv[2]);
 | |
| 				Normalize(axis);
 | |
| 	
 | |
| 				/* 6.0 = 6 grid units */
 | |
| 				axis[0]= t->center[0]- 6.0f*axis[0];
 | |
| 				axis[1]= t->center[1]- 6.0f*axis[1];
 | |
| 				axis[2]= t->center[2]- 6.0f*axis[2];
 | |
| 				
 | |
| 				projectIntView(t, axis, t->center2d);
 | |
| 				
 | |
| 				/* rotate only needs correct 2d center, grab needs initgrabz() value */
 | |
| 				if(t->mode==TFM_TRANSLATION)
 | |
| 				{
 | |
| 					VECCOPY(t->center, axis);
 | |
| 					VECCOPY(t->con.center, t->center);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}	
 | |
| 
 | |
| 	if(t->spacetype==SPACE_VIEW3D)
 | |
| 	{
 | |
| 		/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
 | |
| 		if(t->flag & (T_EDIT|T_POSE)) {
 | |
| 			Object *ob= t->obedit?t->obedit:t->poseobj;
 | |
| 			float vec[3];
 | |
| 			
 | |
| 			VECCOPY(vec, t->center);
 | |
| 			Mat4MulVecfl(ob->obmat, vec);
 | |
| 			initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
 | |
| 		}
 | |
| 		else {
 | |
| 			initgrabz(t->ar->regiondata, t->center[0], t->center[1], t->center[2]);
 | |
| 		} 
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void calculatePropRatio(TransInfo *t)
 | |
| {
 | |
| 	TransData *td = t->data;
 | |
| 	int i;
 | |
| 	float dist;
 | |
| 	short connected = t->flag & T_PROP_CONNECTED;
 | |
| 	
 | |
| 	if (t->flag & T_PROP_EDIT) {
 | |
| 		for(i = 0 ; i < t->total; i++, td++) {
 | |
| 			if (td->flag & TD_SELECTED) {
 | |
| 				td->factor = 1.0f;
 | |
| 			}
 | |
| 			else if	((connected && 
 | |
| 						(td->flag & TD_NOTCONNECTED || td->dist > t->prop_size))
 | |
| 				||
 | |
| 					(connected == 0 &&
 | |
| 						td->rdist > t->prop_size)) {
 | |
| 				/* 
 | |
| 				   The elements are sorted according to their dist member in the array,
 | |
| 				   that means we can stop when it finds one element outside of the propsize.
 | |
| 				*/
 | |
| 				td->flag |= TD_NOACTION;
 | |
| 				td->factor = 0.0f;
 | |
| 				restoreElement(td);
 | |
| 			}
 | |
| 			else {
 | |
| 				/* Use rdist for falloff calculations, it is the real distance */
 | |
| 				td->flag &= ~TD_NOACTION;
 | |
| 				dist= (t->prop_size-td->rdist)/t->prop_size;
 | |
| 				
 | |
| 				/*
 | |
| 				 * Clamp to positive numbers.
 | |
| 				 * Certain corner cases with connectivity and individual centers
 | |
| 				 * can give values of rdist larger than propsize.
 | |
| 				 */
 | |
| 				if (dist < 0.0f)
 | |
| 					dist = 0.0f;
 | |
| 				
 | |
| 				switch(t->prop_mode) {
 | |
| 				case PROP_SHARP:
 | |
| 					td->factor= dist*dist;
 | |
| 					break;
 | |
| 				case PROP_SMOOTH:
 | |
| 					td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist;
 | |
| 					break;
 | |
| 				case PROP_ROOT:
 | |
| 					td->factor = (float)sqrt(dist);
 | |
| 					break;
 | |
| 				case PROP_LIN:
 | |
| 					td->factor = dist;
 | |
| 					break;
 | |
| 				case PROP_CONST:
 | |
| 					td->factor = 1.0f;
 | |
| 					break;
 | |
| 				case PROP_SPHERE:
 | |
| 					td->factor = (float)sqrt(2*dist - dist * dist);
 | |
| 					break;
 | |
| 				case PROP_RANDOM:
 | |
| 					BLI_srand( BLI_rand() ); /* random seed */
 | |
| 					td->factor = BLI_frand()*dist;
 | |
| 					break;
 | |
| 				default:
 | |
| 					td->factor = 1;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		switch(t->prop_mode) {
 | |
| 		case PROP_SHARP:
 | |
| 			strcpy(t->proptext, "(Sharp)");
 | |
| 			break;
 | |
| 		case PROP_SMOOTH:
 | |
| 			strcpy(t->proptext, "(Smooth)");
 | |
| 			break;
 | |
| 		case PROP_ROOT:
 | |
| 			strcpy(t->proptext, "(Root)");
 | |
| 			break;
 | |
| 		case PROP_LIN:
 | |
| 			strcpy(t->proptext, "(Linear)");
 | |
| 			break;
 | |
| 		case PROP_CONST:
 | |
| 			strcpy(t->proptext, "(Constant)");
 | |
| 			break;
 | |
| 		case PROP_SPHERE:
 | |
| 			strcpy(t->proptext, "(Sphere)");
 | |
| 			break;
 | |
| 		case PROP_RANDOM:
 | |
| 			strcpy(t->proptext, "(Random)");
 | |
| 			break;
 | |
| 		default:
 | |
| 			strcpy(t->proptext, "");
 | |
| 		}
 | |
| 	}
 | |
| 	else {
 | |
| 		for(i = 0 ; i < t->total; i++, td++) {
 | |
| 			td->factor = 1.0;
 | |
| 		}
 | |
| 		strcpy(t->proptext, "");
 | |
| 	}
 | |
| }
 | |
| 
 | |
| TransInfo *BIF_GetTransInfo()
 | |
| {
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| float get_drawsize(ARegion *ar, float *co)
 | |
| {
 | |
| 	RegionView3D *rv3d= ar->regiondata;
 | |
| 	float size, vec[3], len1, len2;
 | |
| 	
 | |
| 	/* size calculus, depending ortho/persp settings, like initgrabz() */
 | |
| 	size= rv3d->persmat[0][3]*co[0]+ rv3d->persmat[1][3]*co[1]+ rv3d->persmat[2][3]*co[2]+ rv3d->persmat[3][3];
 | |
| 	
 | |
| 	VECCOPY(vec, rv3d->persinv[0]);
 | |
| 	len1= Normalize(vec);
 | |
| 	VECCOPY(vec, rv3d->persinv[1]);
 | |
| 	len2= Normalize(vec);
 | |
| 	
 | |
| 	size*= 0.01f*(len1>len2?len1:len2);
 | |
| 
 | |
| 	/* correct for window size to make widgets appear fixed size */
 | |
| 	if(ar->winx > ar->winy) size*= 1000.0f/(float)ar->winx;
 | |
| 	else size*= 1000.0f/(float)ar->winy;
 | |
| 
 | |
| 	return size;
 | |
| }
 |