This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/functions/intern/multi_function.cc
Jacques Lucke eedcf1876a Functions: introduce multi-function namespace
This moves all multi-function related code in the `functions` module
into a new `multi_function` namespace. This is similar to how there
is a `lazy_function` namespace.

The main benefit of this is that many types names that were prefixed
with `MF` (for "multi function") can be simplified.

There is also a common shorthand for the `multi_function` namespace: `mf`.
This is also similar to lazy-functions where the shortened namespace
is called `lf`.
2023-01-07 17:32:28 +01:00

140 lines
4.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "FN_multi_function.hh"
#include "BLI_task.hh"
#include "BLI_threads.h"
namespace blender::fn::multi_function {
using ExecutionHints = MultiFunction::ExecutionHints;
ExecutionHints MultiFunction::execution_hints() const
{
return this->get_execution_hints();
}
ExecutionHints MultiFunction::get_execution_hints() const
{
return ExecutionHints{};
}
static bool supports_threading_by_slicing_params(const MultiFunction &fn)
{
for (const int i : fn.param_indices()) {
const ParamType param_type = fn.param_type(i);
if (ELEM(param_type.interface_type(),
ParamType::InterfaceType::Mutable,
ParamType::InterfaceType::Output)) {
if (param_type.data_type().is_vector()) {
return false;
}
}
}
return true;
}
static int64_t compute_grain_size(const ExecutionHints &hints, const IndexMask mask)
{
int64_t grain_size = hints.min_grain_size;
if (hints.uniform_execution_time) {
const int thread_count = BLI_system_thread_count();
/* Avoid using a small grain size even if it is not necessary. */
const int64_t thread_based_grain_size = mask.size() / thread_count / 4;
grain_size = std::max(grain_size, thread_based_grain_size);
}
if (hints.allocates_array) {
const int64_t max_grain_size = 10000;
/* Avoid allocating many large intermediate arrays. Better process data in smaller chunks to
* keep peak memory usage lower. */
grain_size = std::min(grain_size, max_grain_size);
}
return grain_size;
}
void MultiFunction::call_auto(IndexMask mask, MFParams params, Context context) const
{
if (mask.is_empty()) {
return;
}
const ExecutionHints hints = this->execution_hints();
const int64_t grain_size = compute_grain_size(hints, mask);
if (mask.size() <= grain_size) {
this->call(mask, params, context);
return;
}
const bool supports_threading = supports_threading_by_slicing_params(*this);
if (!supports_threading) {
this->call(mask, params, context);
return;
}
threading::parallel_for(mask.index_range(), grain_size, [&](const IndexRange sub_range) {
const IndexMask sliced_mask = mask.slice(sub_range);
if (!hints.allocates_array) {
/* There is no benefit to changing indices in this case. */
this->call(sliced_mask, params, context);
return;
}
if (sliced_mask[0] < grain_size) {
/* The indices are low, no need to offset them. */
this->call(sliced_mask, params, context);
return;
}
const int64_t input_slice_start = sliced_mask[0];
const int64_t input_slice_size = sliced_mask.last() - input_slice_start + 1;
const IndexRange input_slice_range{input_slice_start, input_slice_size};
Vector<int64_t> offset_mask_indices;
const IndexMask offset_mask = mask.slice_and_offset(sub_range, offset_mask_indices);
ParamsBuilder offset_params{*this, offset_mask.min_array_size()};
/* Slice all parameters so that for the actual function call. */
for (const int param_index : this->param_indices()) {
const ParamType param_type = this->param_type(param_index);
switch (param_type.category()) {
case ParamCategory::SingleInput: {
const GVArray &varray = params.readonly_single_input(param_index);
offset_params.add_readonly_single_input(varray.slice(input_slice_range));
break;
}
case ParamCategory::SingleMutable: {
const GMutableSpan span = params.single_mutable(param_index);
const GMutableSpan sliced_span = span.slice(input_slice_range);
offset_params.add_single_mutable(sliced_span);
break;
}
case ParamCategory::SingleOutput: {
const GMutableSpan span = params.uninitialized_single_output_if_required(param_index);
if (span.is_empty()) {
offset_params.add_ignored_single_output();
}
else {
const GMutableSpan sliced_span = span.slice(input_slice_range);
offset_params.add_uninitialized_single_output(sliced_span);
}
break;
}
case ParamCategory::VectorInput:
case ParamCategory::VectorMutable:
case ParamCategory::VectorOutput: {
BLI_assert_unreachable();
break;
}
}
}
this->call(offset_mask, offset_params, context);
});
}
std::string MultiFunction::debug_name() const
{
return signature_ref_->function_name;
}
} // namespace blender::fn::multi_function