66 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef __BKE_WRITEAVI_H__
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#define __BKE_WRITEAVI_H__
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/** \file BKE_writeavi.h
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 *  \ingroup bke
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 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* generic blender movie support, could move to own module */
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struct RenderData;
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struct ReportList;
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struct Scene;
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typedef struct bMovieHandle {
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	int (*start_movie)(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty,
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	                   struct ReportList *reports, bool preview, const char *suffix);
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	int (*append_movie)(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
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	                    int rectx, int recty, const char *suffix, struct ReportList *reports);
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	void (*end_movie)(void *context_v);
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	int (*get_next_frame)(void *context_v, struct RenderData *rd, struct ReportList *reports); /* optional */
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	void (*get_movie_path)(char *string, struct RenderData *rd, bool preview, const char *suffix); /* optional */
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	void *(*context_create)(void);
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	void (*context_free)(void *context_v);
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} bMovieHandle;
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bMovieHandle *BKE_movie_handle_get(const char imtype);
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void BKE_movie_filepath_get(char *string, struct RenderData *rd, bool preview, const char *suffix);
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void BKE_context_create(bMovieHandle *mh);
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#ifdef __cplusplus
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}
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#endif
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#endif
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