Support using the current transform orientation when placing the cursor. See: T55036
		
			
				
	
	
		
			230 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			230 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file ED_transform.h
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 *  \ingroup editors
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 */
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#ifndef __ED_TRANSFORM_H__
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#define __ED_TRANSFORM_H__
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/* ******************* Registration Function ********************** */
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struct ARegion;
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struct ListBase;
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struct Object;
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struct View3D;
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struct bContext;
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struct wmEvent;
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struct wmKeyConfig;
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struct wmKeyMap;
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struct wmOperatorType;
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struct WorkSpace;
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struct Main;
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struct SnapObjectContext;
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struct SnapObjectParams;
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void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int spaceid);
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void transform_operatortypes(void);
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/* ******************** Macros & Prototypes *********************** */
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/* MODE AND NUMINPUT FLAGS */
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enum TfmMode {
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	TFM_INIT = -1,
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	TFM_DUMMY,
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	TFM_TRANSLATION,
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	TFM_ROTATION,
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	TFM_RESIZE,
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	TFM_SKIN_RESIZE,
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	TFM_TOSPHERE,
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	TFM_SHEAR,
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	TFM_BEND,
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	TFM_SHRINKFATTEN,
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	TFM_TILT,
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	TFM_TRACKBALL,
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	TFM_PUSHPULL,
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	TFM_CREASE,
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	TFM_MIRROR,
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	TFM_BONESIZE,
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	TFM_BONE_ENVELOPE,
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	TFM_CURVE_SHRINKFATTEN,
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	TFM_MASK_SHRINKFATTEN,
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	TFM_GPENCIL_SHRINKFATTEN,
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	TFM_BONE_ROLL,
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	TFM_TIME_TRANSLATE,
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	TFM_TIME_SLIDE,
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	TFM_TIME_SCALE,
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	TFM_TIME_EXTEND,
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	TFM_TIME_DUPLICATE,
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	TFM_BAKE_TIME,
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	TFM_DEPRECATED,  /* was BEVEL */
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	TFM_BWEIGHT,
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	TFM_ALIGN,
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	TFM_EDGE_SLIDE,
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	TFM_VERT_SLIDE,
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	TFM_SEQ_SLIDE,
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	TFM_BONE_ENVELOPE_DIST,
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	TFM_NORMAL_ROTATION,
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};
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/* TRANSFORM CONTEXTS */
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#define CTX_NONE            0
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#define CTX_TEXTURE         (1 << 0)
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#define CTX_EDGE            (1 << 1)
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#define CTX_NO_PET          (1 << 2)
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#define CTX_NO_MIRROR       (1 << 3)
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#define CTX_AUTOCONFIRM     (1 << 4)
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#define CTX_MOVIECLIP       (1 << 6)
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#define CTX_MASK            (1 << 7)
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#define CTX_PAINT_CURVE     (1 << 8)
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#define CTX_GPENCIL_STROKES (1 << 9)
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#define CTX_CURSOR          (1 << 10)
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/* Standalone call to get the transformation center corresponding to the current situation
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 * returns 1 if successful, 0 otherwise (usually means there's no selection)
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 * (if 0 is returns, *vec is unmodified)
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 * */
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bool calculateTransformCenter(struct bContext *C, int centerMode, float cent3d[3], float cent2d[2]);
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struct TransInfo;
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struct Scene;
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struct Object;
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struct wmGizmoGroup;
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struct wmGizmoGroupType;
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struct wmOperator;
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/* UNUSED */
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// int BIF_snappingSupported(struct Object *obedit);
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struct TransformOrientation;
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struct bContext;
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struct ReportList;
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void BIF_clearTransformOrientation(struct bContext *C);
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void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
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void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports,
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                                    const char *name, const bool use_view,
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                                    const bool activate, const bool overwrite);
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void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
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void BIF_selectTransformOrientationValue(struct Scene *scene, int orientation);
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void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const short around);
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int BIF_countTransformOrientation(const struct bContext *C);
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/* to be able to add operator properties to other operators */
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#define P_MIRROR        (1 << 0)
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#define P_MIRROR_DUMMY  (P_MIRROR | (1 << 9))
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#define P_PROPORTIONAL  (1 << 1)
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#define P_AXIS          (1 << 2)
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#define P_SNAP          (1 << 3)
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#define P_GEO_SNAP      (P_SNAP | (1 << 4))
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#define P_ALIGN_SNAP    (P_GEO_SNAP | (1 << 5))
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#define P_CONSTRAINT    (1 << 6)
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#define P_OPTIONS       (1 << 7)
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#define P_CORRECT_UV    (1 << 8)
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#define P_NO_DEFAULTS   (1 << 10)
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#define P_NO_TEXSPACE   (1 << 11)
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#define P_CENTER        (1 << 12)
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#define P_GPENCIL_EDIT  (1 << 13)
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#define P_CURSOR_EDIT   (1 << 14)
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#define P_CLNOR_INVALIDATE (1 << 15)
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void Transform_Properties(struct wmOperatorType *ot, int flags);
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/* transform gizmos */
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void TRANSFORM_GGT_gizmo(struct wmGizmoGroupType *gzgt);
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void VIEW3D_GGT_xform_cage(struct wmGizmoGroupType *gzgt);
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bool ED_widgetgroup_gizmo2d_poll(const struct bContext *C, struct wmGizmoGroupType *gzgt);
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void ED_widgetgroup_gizmo2d_setup(const struct bContext *C, struct wmGizmoGroup *gzgroup);
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void ED_widgetgroup_gizmo2d_refresh(const struct bContext *C, struct wmGizmoGroup *gzgroup);
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void ED_widgetgroup_gizmo2d_draw_prepare(const struct bContext *C, struct wmGizmoGroup *gzgroup);
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/* Snapping */
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#define SNAP_MIN_DISTANCE 30
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bool peelObjectsTransform(
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        struct TransInfo *t,
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        const float mval[2],
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        const bool use_peel_object,
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        /* return args */
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        float r_loc[3], float r_no[3], float *r_thickness);
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bool peelObjectsSnapContext(
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        struct SnapObjectContext *sctx,
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        const float mval[2],
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        const struct SnapObjectParams *params,
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        const bool use_peel_object,
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        /* return args */
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        float r_loc[3], float r_no[3], float *r_thickness);
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bool snapObjectsTransform(
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        struct TransInfo *t, const float mval[2],
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        float *dist_px,
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        /* return args */
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        float r_loc[3], float r_no[3]);
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bool snapNodesTransform(
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        struct TransInfo *t, const int mval[2],
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        /* return args */
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        float r_loc[2], float *r_dist_px, char *r_node_border);
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void ED_transform_calc_orientation_from_type(
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        const struct bContext *C, float r_mat[3][3]);
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 void ED_transform_calc_orientation_from_type_ex(
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         const struct bContext *C, float r_mat[3][3],
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         /* extra args */
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         struct Scene *scene, struct View3D *v3d, struct RegionView3D *rv3d, struct Object *ob, struct Object *obedit,
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         const short orientation_type, const int pivot_point);
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struct TransformBounds {
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	float center[3];		/* Center for transform widget. */
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	float min[3], max[3];	/* Boundbox of selection for transform widget. */
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	/* Normalized axis */
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	float axis[3][3];
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	float axis_min[3], axis_max[3];
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};
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struct TransformCalcParams {
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	uint use_only_center : 1;
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	uint use_local_axis : 1;
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	/* Use 'Scene.orientation_type' when zero, otherwise subtract one and use. */
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	ushort orientation_type;
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};
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int ED_transform_calc_gizmo_stats(
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        const struct bContext *C,
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        const struct TransformCalcParams *params,
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        struct TransformBounds *tbounds);
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#endif  /* __ED_TRANSFORM_H__ */
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