added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
		
			
				
	
	
		
			122 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			122 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 * General operations for brushes.
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 */
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#ifndef __BKE_BRUSH_H__
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#define __BKE_BRUSH_H__
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/** \file BKE_brush.h
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 *  \ingroup bke
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 */
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struct ID;
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struct Brush;
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struct ImBuf;
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struct Scene;
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struct wmOperator;
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// enum CurveMappingPreset;
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/* datablock functions */
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struct Brush *add_brush(const char *name);
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struct Brush *copy_brush(struct Brush *brush);
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void make_local_brush(struct Brush *brush);
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void free_brush(struct Brush *brush);
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void brush_reset_sculpt(struct Brush *brush);
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/* image icon function */
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struct ImBuf *get_brush_icon(struct Brush *brush);
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/* brush library operations used by different paint panels */
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int brush_texture_set_nr(struct Brush *brush, int nr);
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int brush_texture_delete(struct Brush *brush);
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int brush_clone_image_set_nr(struct Brush *brush, int nr);
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int brush_clone_image_delete(struct Brush *brush);
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/* jitter */
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void brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
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                      const float pos[2], float jitterpos[2]);
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/* brush curve */
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void brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset);
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float brush_curve_strength_clamp(struct Brush *br, float p, const float len);
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float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
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/* sampling */
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void brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread);
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void brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,
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	struct ImBuf **imbuf, int use_color_correction);
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/* painting */
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struct BrushPainter;
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typedef struct BrushPainter BrushPainter;
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typedef int (*BrushFunc)(void *user, struct ImBuf *ibuf, const float lastpos[2], const float pos[2]);
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BrushPainter *brush_painter_new(struct Scene *scene, struct Brush *brush);
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void brush_painter_require_imbuf(BrushPainter *painter, short flt,
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                                 short texonly, int size);
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int brush_painter_paint(BrushPainter *painter, BrushFunc func, const float pos[2],
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                        double time, float pressure, void *user, int use_color_correction);
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void brush_painter_break_stroke(BrushPainter *painter);
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void brush_painter_free(BrushPainter *painter);
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/* texture */
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unsigned int *brush_gen_texture_cache(struct Brush *br, int half_side);
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/* radial control */
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struct ImBuf *brush_gen_radial_control_imbuf(struct Brush *br);
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/* unified strength and size */
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int  brush_size(const struct Scene *scene, struct Brush *brush);
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void brush_set_size(struct Scene *scene, struct Brush *brush, int value);
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float brush_unprojected_radius(const struct Scene *scene, struct Brush *brush);
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void  brush_set_unprojected_radius(struct Scene *scene, struct Brush *brush, float value);
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float brush_alpha(const struct Scene *scene, struct Brush *brush);
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int  brush_use_locked_size(const struct Scene *scene, struct Brush *brush);
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int  brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush);
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int  brush_use_size_pressure(const struct Scene *scene, struct Brush *brush);
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/* scale unprojected radius to reflect a change in the brush's 2D size */
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void brush_scale_unprojected_radius(float *unprojected_radius,
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									int new_brush_size,
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									int old_brush_size);
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/* scale brush size to reflect a change in the brush's unprojected radius */
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void brush_scale_size(int *brush_size,
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					  float new_unprojected_radius,
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					  float old_unprojected_radius);
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/* debugging only */
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void brush_debug_print_state(struct Brush *br);
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#endif
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