note that this doesnt run when duplicating faces normally, only way to cause this bug I could find was to knife cut a 33+ sided ngon with multi-res applied. also small improvement not to grow the array but allocate at once if needed.
note that this doesnt run when duplicating faces normally, only way to cause this bug I could find was to knife cut a 33+ sided ngon with multi-res applied. also small improvement not to grow the array but allocate at once if needed.