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blender-archive/source
Ton Roosendaal ef4a6c3551 Bug 1199
Joining meshes could crash when 1 had vertexgroups, other not.
The first then should have been appended from other file, to make
it more complex. :)

Crash caused by reading NULL pointer.
2004-04-27 19:30:16 +00:00
..
2004-04-27 19:30:16 +00:00
2004-01-05 00:06:11 +00:00
2004-04-13 18:11:10 +00:00
2003-12-07 19:03:43 +00:00
2004-02-24 20:03:27 +00:00