#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
		
			
				
	
	
		
			288 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			288 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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|  */
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| 
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| #include "SG_Node.h"
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| #include "SG_Spatial.h"
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| #include "SG_Controller.h"
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| #include "SG_ParentRelation.h"
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| 
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| #ifdef HAVE_CONFIG_H
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| #include <config.h>
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| #endif
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| 
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| SG_Spatial::
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| SG_Spatial(
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| 	void* clientobj,
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| 	void* clientinfo,
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| 	SG_Callbacks callbacks
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| ): 
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| 
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| 	SG_IObject(clientobj,clientinfo,callbacks),
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| 	m_localPosition(MT_Point3(0,0,0)),
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| 	m_localScaling(MT_Vector3(1.f,1.f,1.f)),
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| 	m_localRotation(1,0,0,0,1,0,0,0,1),
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| 	m_parent_relation (NULL),
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| 
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| 	m_worldPosition(MT_Point3(0,0,0)),
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| 	m_worldScaling(MT_Vector3(1.f,1.f,1.f)),
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| 	m_worldRotation(0,0,0,0,0,0,0,0,0)
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| 
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| {
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| }
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| 
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| SG_Spatial::
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| SG_Spatial(
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| 	const SG_Spatial& other
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| ) : 
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| 	SG_IObject(other),
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| 	m_localPosition(other.m_localPosition),
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| 	m_localScaling(other.m_localScaling),
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| 	m_localRotation(other.m_localRotation),
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| 	m_parent_relation(NULL),
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| 	m_worldPosition(other.m_worldPosition),
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| 	m_worldScaling(other.m_worldScaling),
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| 	m_worldRotation(other.m_worldRotation)
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| {
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| 	// duplicate the parent relation for this object
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| 	m_parent_relation = other.m_parent_relation->NewCopy();
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| }
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| 	
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| SG_Spatial::
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| ~SG_Spatial()
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| {
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| 	delete (m_parent_relation);
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| }
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| 
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| 	void
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| SG_Spatial::
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| SetParentRelation(
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| 	SG_ParentRelation *relation
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| ){
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| 	delete (m_parent_relation);
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| 	m_parent_relation = relation;
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| }
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| 
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| 
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| /**
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|  * Update Spatial Data.
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|  * Calculates WorldTransform., (either doing itsself or using the linked SGControllers)
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|  */
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| 
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| 
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| 	void 
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| SG_Spatial::
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| UpdateSpatialData(
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| 	const SG_Spatial *parent,
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| 	double time
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| ){
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| 
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|     bool bComputesWorldTransform = false;
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| 
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| 	// update spatial controllers
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| 	
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| 	SGControllerList::iterator cit = GetSGControllerList().begin();
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| 	SGControllerList::const_iterator c_end = GetSGControllerList().end();
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| 
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| 	for (;cit!=c_end;++cit)
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| 	{
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| 		bComputesWorldTransform = bComputesWorldTransform || (*cit)->Update(time);
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| 	}
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| 
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| 	// If none of the objects updated our values then we ask the
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| 	// parent_relation object owned by this class to update 
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| 	// our world coordinates.
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| 
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| 	if (!bComputesWorldTransform)
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|     {
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| 		ComputeWorldTransforms(parent);
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|     }
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| }
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| 
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| void	SG_Spatial::ComputeWorldTransforms(const SG_Spatial *parent)
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| {
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| 	m_parent_relation->UpdateChildCoordinates(this,parent);
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| }
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| 
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| 
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| /**
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|  * Position and translation methods
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|  */
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| 
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| 
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| 	void 
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| SG_Spatial::
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| RelativeTranslate(
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| 	const MT_Vector3& trans,
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| 	const SG_Spatial *parent,
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| 	bool local
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| ){
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| 	if (local) {
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| 			m_localPosition += m_localRotation * trans;
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| 	} else {
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| 		if (parent) {
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| 			m_localPosition += trans * parent->GetWorldOrientation();
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| 		} else {
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| 			m_localPosition += trans;
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| 		}
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| 	}
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| }	
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| 	
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| 	void 
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| SG_Spatial::
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| SetLocalPosition(
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| 	const MT_Point3& trans
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| ){
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| 	m_localPosition = trans;
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| }
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| 
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| 	void				
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| SG_Spatial::
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| SetWorldPosition(
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| 	const MT_Point3& trans
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| ) {
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| 	m_worldPosition = trans;
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| }
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| 
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| /**
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|  * Scaling methods.
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|  */ 
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| 
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| 	void 
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| SG_Spatial::
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| RelativeScale(
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| 	const MT_Vector3& scale
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| ){
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| 	m_localScaling = m_localScaling * scale;
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| }
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| 
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| 	void 
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| SG_Spatial::
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| SetLocalScale(
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| 	const MT_Vector3& scale
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| ){
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| 	m_localScaling = scale;
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| }
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| 
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| 
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| 	void				
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| SG_Spatial::
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| SetWorldScale(
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| 	const MT_Vector3& scale
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| ){ 
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| 	m_worldScaling = scale;
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| }
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| 
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| /**
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|  * Orientation and rotation methods.
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|  */
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| 
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| 
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| 	void 
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| SG_Spatial::
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| RelativeRotate(
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| 	const MT_Matrix3x3& rot,
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| 	bool local
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| ){
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| 	m_localRotation = m_localRotation * (
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| 	local ? 
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| 		rot 
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| 	:
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| 	(GetWorldOrientation().inverse() * rot * GetWorldOrientation()));
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| }
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| 
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| 	void 
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| SG_Spatial::
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| SetLocalOrientation(const MT_Matrix3x3& rot)
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| {
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| 	m_localRotation = rot;
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| }
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| 
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| 
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| 
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| 	void				
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| SG_Spatial::
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| SetWorldOrientation(
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| 	const MT_Matrix3x3& rot
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| ) {
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| 	m_worldRotation = rot;
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| }
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| 
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| const 
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| 	MT_Point3&
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| SG_Spatial::
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| GetLocalPosition(
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| ) const	{
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| 	 return m_localPosition;
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| }
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| 
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| const 
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| 	MT_Matrix3x3&
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| SG_Spatial::
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| GetLocalOrientation(
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| ) const	{
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| 	return m_localRotation;
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| }
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| 
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| const 
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| 	MT_Vector3&	
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| SG_Spatial::
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| GetLocalScale(
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| ) const{
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| 	return m_localScaling;
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| }
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| 
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| 
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| const 
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| 	MT_Point3&
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| SG_Spatial::
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| GetWorldPosition(
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| ) const	{
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| 	return m_worldPosition;
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| }
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| 
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| const 
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| 	MT_Matrix3x3&	
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| SG_Spatial::
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| GetWorldOrientation(
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| ) const	{
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| 	return m_worldRotation;
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| }
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| 
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| const 
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| 	MT_Vector3&	
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| SG_Spatial::
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| GetWorldScaling(
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| ) const	{
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| 	return m_worldScaling;
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| }
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| 
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