294 lines
7.8 KiB
C++
294 lines
7.8 KiB
C++
/**
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* $Id: interface.h 14444 2008-04-16 22:40:48Z hos $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef INTERFACE_H
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#define INTERFACE_H
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#include "UI_resources.h"
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#include "RNA_types.h"
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struct uiActivateBut;
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struct wmWindow;
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struct ARegion;
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/* general defines */
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#define UI_MAX_DRAW_STR 400
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#define UI_MAX_NAME_STR 64
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#define UI_ARRAY 29
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/* panel limits */
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#define UI_PANEL_MINX 100
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#define UI_PANEL_MINY 70
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/* uiBut->flag */
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#define UI_SELECT 1
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#define UI_MOUSE_OVER 2
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#define UI_ACTIVE 4
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#define UI_HAS_ICON 8
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/* warn: rest of uiBut->flag in BIF_interface.c */
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/* uiBut->activateflag */
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#define UI_ACTIVATE 1
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#define UI_ACTIVATE_APPLY 2
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#define UI_ACTIVATE_TEXT_EDITING 4
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#define UI_ACTIVATE_OPEN 8
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/* internal panel drawing defines */
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#define PNL_GRID 4
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#define PNL_DIST 8
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#define PNL_SAFETY 8
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#define PNL_HEADER 20
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/* panel->flag */
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#define PNL_SELECT 1
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#define PNL_CLOSEDX 2
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#define PNL_CLOSEDY 4
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#define PNL_CLOSED 6
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#define PNL_TABBED 8
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#define PNL_OVERLAP 16
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/* Button text selection:
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* extension direction, selextend, inside ui_do_but_TEX */
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#define EXTEND_LEFT 1
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#define EXTEND_RIGHT 2
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typedef struct {
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short xim, yim;
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unsigned int *rect;
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short xofs, yofs;
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} uiIconImage;
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typedef struct {
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short mval[2];
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short qual, val;
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int event;
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} uiEvent;
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typedef struct {
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void *xl, *large, *medium, *small;
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} uiFont;
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typedef struct uiLinkLine { /* only for draw/edit */
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struct uiLinkLine *next, *prev;
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short flag, pad;
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struct uiBut *from, *to;
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} uiLinkLine;
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typedef struct {
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void **poin; /* pointer to original pointer */
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void ***ppoin; /* pointer to original pointer-array */
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short *totlink; /* if pointer-array, here is the total */
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short maxlink, pad;
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short fromcode, tocode;
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ListBase lines;
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} uiLink;
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struct uiBut {
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struct uiBut *next, *prev;
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short type, pointype, bit, bitnr, retval, strwidth, ofs, pos, selsta, selend;
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int flag;
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char *str;
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char strdata[UI_MAX_NAME_STR];
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char drawstr[UI_MAX_DRAW_STR];
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float x1, y1, x2, y2;
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char *poin;
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float min, max;
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float a1, a2, hsv[3]; // hsv is temp memory for hsv buttons
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float aspect;
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void (*func)(void *, void *);
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void (*func3)(void *, void *, void *); /* XXX remove */
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void *func_arg1;
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void *func_arg2;
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void *func_arg3; /* XXX remove */
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void (*embossfunc)(int , int , float, float, float, float, float, int);
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void (*sliderfunc)(int , float, float, float, float, float, float, int);
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void (*autocomplete_func)(char *, void *);
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void *autofunc_arg;
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uiLink *link;
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char *tip, *lockstr;
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int themecol; /* themecolor id */
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void *font;
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BIFIconID icon;
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short but_align; /* aligning buttons, horiz/vertical */
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short lock, win;
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short iconadd, dt;
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/* IDPOIN data */
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uiIDPoinFuncFP idpoin_func;
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ID **idpoin_idpp;
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/* BLOCK data */
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uiBlockFuncFP block_func;
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/* BUTM data */
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void (*butm_func)(void *arg, int event);
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void *butm_func_arg;
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/* RNA */
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struct PointerRNA rnapoin;
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struct PropertyRNA *rnaprop;
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int rnaindex;
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/* Activation data */
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struct uiActivateBut *activate;
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int activateflag;
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char *editstr;
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double *editval;
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float *editvec;
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void *editcoba;
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void *editcumap;
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/* pointer back */
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uiBlock *block;
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};
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struct uiBlock {
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uiBlock *next, *prev;
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ListBase buttons;
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Panel *panel;
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uiBlock *oldblock;
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char name[UI_MAX_NAME_STR];
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float winmat[4][4];
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float minx, miny, maxx, maxy;
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float aspect;
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void (*butm_func)(void *arg, int event);
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void *butm_func_arg;
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void (*func)(void *arg1, void *arg2);
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void *func_arg1;
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void *func_arg2;
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/* extra draw function for custom blocks */
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void (*drawextra)();
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int themecol; /* themecolor id */
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short font; /* indices */
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int afterval, flag;
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void *curfont;
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short autofill, win, winq, direction, dt;
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short auto_open, in_use, pad;
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double auto_open_last;
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int lock;
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char *lockstr;
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float xofs, yofs; // offset to parent button
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rctf safety; // pulldowns, to detect outside, can differ per case how it is created
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ListBase saferct; // uiSafetyRct list
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uiMenuBlockHandle *handle; // handle
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};
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typedef struct uiSafetyRct {
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struct uiSafetyRct *next, *prev;
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rctf parent;
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rctf safety;
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} uiSafetyRct;
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/* interface.c */
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extern int ui_translate_buttons(void);
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extern int ui_translate_menus(void);
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extern int ui_translate_tooltips(void);
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extern void ui_block_to_window_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_block_to_window(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_block_to_window_rct(const struct ARegion *ar, uiBlock *block, rctf *graph, rcti *winr);
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extern void ui_window_to_block_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_window_to_block(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_window_to_region(const ARegion *ar, int *x, int *y);
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extern double ui_get_but_val(uiBut *but);
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extern void ui_set_but_val(uiBut *but, double value);
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extern void ui_set_but_hsv(uiBut *but);
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extern void ui_get_but_vectorf(uiBut *but, float *vec);
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extern void ui_set_but_vectorf(uiBut *but, float *vec);
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extern void ui_get_but_string(uiBut *but, char *str, int maxlen);
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extern void ui_set_but_string(uiBut *but, const char *str);
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extern void ui_check_but(uiBut *but);
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extern void ui_autofill(uiBlock *block);
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extern int ui_is_but_float(uiBut *but);
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extern void ui_update_block_buts_hsv(uiBlock *block, float *hsv);
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/* interface_regions.c */
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uiBlock *ui_block_func_MENU(struct wmWindow *window, uiMenuBlockHandle *handle, void *arg_but);
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uiBlock *ui_block_func_ICONROW(struct wmWindow *window, uiMenuBlockHandle *handle, void *arg_but);
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uiBlock *ui_block_func_ICONTEXTROW(struct wmWindow *window, uiMenuBlockHandle *handle, void *arg_but);
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uiBlock *ui_block_func_COL(struct wmWindow *window, uiMenuBlockHandle *handle, void *arg_but);
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struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
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uiMenuBlockHandle *ui_menu_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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uiBlockFuncFP block_func, void *arg);
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void ui_menu_block_free(struct bContext *C, uiMenuBlockHandle *handle);
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void ui_set_name_menu(uiBut *but, int value);
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/* interface_panel.c */
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extern void ui_draw_panel(uiBlock *block);
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extern void ui_do_panel(uiBlock *block, uiEvent *uevent);
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extern void ui_scale_panel(uiBlock *block);
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extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
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extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
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/* interface_draw.c */
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extern void ui_set_embossfunc(uiBut *but, int drawtype);
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extern void ui_draw_but(uiBut *but);
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extern void ui_rasterpos_safe(float x, float y, float aspect);
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extern void ui_draw_tria_icon(float x, float y, float aspect, char dir);
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extern void ui_draw_anti_x(float x1, float y1, float x2, float y2);
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extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select);
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#endif
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