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blender-archive/source/blender/editors/space_spreadsheet/spreadsheet_column.hh

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include "DNA_space_types.h"
#include "BLI_hash.hh"
namespace blender {
template<> struct DefaultHash<SpreadsheetColumnID> {
uint64_t operator()(const SpreadsheetColumnID &column_id) const
{
return get_default_hash(StringRef(column_id.name));
}
};
} // namespace blender
inline bool operator==(const SpreadsheetColumnID &a, const SpreadsheetColumnID &b)
{
using blender::StringRef;
return StringRef(a.name) == StringRef(b.name);
}
namespace blender::ed::spreadsheet {
SpreadsheetColumnID *spreadsheet_column_id_new();
SpreadsheetColumnID *spreadsheet_column_id_copy(const SpreadsheetColumnID *src_column_id);
void spreadsheet_column_id_free(SpreadsheetColumnID *column_id);
SpreadsheetColumn *spreadsheet_column_new(SpreadsheetColumnID *column_id);
SpreadsheetColumn *spreadsheet_column_copy(const SpreadsheetColumn *src_column);
void spreadsheet_column_free(SpreadsheetColumn *column);
} // namespace blender::ed::spreadsheet