7291 lines
210 KiB
C
7291 lines
210 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edinterface
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*/
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#include <ctype.h>
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#include <float.h>
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#include <limits.h>
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#include <math.h>
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#include <stddef.h> /* offsetof() */
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_workspace_types.h"
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#include "BLI_alloca.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_rect.h"
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#include "BLI_string.h"
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#include "BLI_string_search.h"
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#include "BLI_string_utf8.h"
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#include "BLI_utildefines.h"
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#include "BLO_readfile.h"
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#include "BKE_animsys.h"
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#include "BKE_context.h"
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#include "BKE_idprop.h"
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#include "BKE_main.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_unit.h"
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#include "ED_asset.h"
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#include "GPU_matrix.h"
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#include "GPU_state.h"
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#include "BLF_api.h"
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#include "BLT_translation.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_view2d.h"
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#include "IMB_imbuf.h"
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#include "WM_api.h"
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#include "WM_message.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#ifdef WITH_PYTHON
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# include "BPY_extern_run.h"
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#endif
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#include "ED_numinput.h"
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#include "ED_screen.h"
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#include "IMB_colormanagement.h"
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#include "DEG_depsgraph_query.h"
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#include "interface_intern.h"
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/* prototypes. */
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static void ui_but_to_pixelrect(struct rcti *rect,
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const struct ARegion *region,
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struct uiBlock *block,
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struct uiBut *but);
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static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *but_p);
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static void ui_def_but_rna__panel_type(bContext *UNUSED(C), uiLayout *layout, void *but_p);
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static void ui_def_but_rna__menu_type(bContext *UNUSED(C), uiLayout *layout, void *but_p);
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/* avoid unneeded calls to ui_but_value_get */
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#define UI_BUT_VALUE_UNSET DBL_MAX
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#define UI_GET_BUT_VALUE_INIT(_but, _value) \
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if (_value == DBL_MAX) { \
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(_value) = ui_but_value_get(_but); \
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} \
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((void)0)
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#define B_NOP -1
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/**
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* a full doc with API notes can be found in 'blender/doc/guides/interface_API.txt'
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*
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* `uiBlahBlah()` external function.
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* `ui_blah_blah()` internal function.
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*/
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static void ui_but_free(const bContext *C, uiBut *but);
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static bool ui_but_is_unit_radians_ex(UnitSettings *unit, const int unit_type)
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{
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return (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION);
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}
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static bool ui_but_is_unit_radians(const uiBut *but)
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{
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UnitSettings *unit = but->block->unit;
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const int unit_type = UI_but_unit_type_get(but);
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return ui_but_is_unit_radians_ex(unit, unit_type);
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}
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/* ************* window matrix ************** */
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void ui_block_to_region_fl(const ARegion *region, uiBlock *block, float *r_x, float *r_y)
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{
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const int getsizex = BLI_rcti_size_x(®ion->winrct) + 1;
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const int getsizey = BLI_rcti_size_y(®ion->winrct) + 1;
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float gx = *r_x;
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float gy = *r_y;
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if (block->panel) {
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gx += block->panel->ofsx;
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gy += block->panel->ofsy;
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}
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*r_x = ((float)getsizex) * (0.5f + 0.5f * (gx * block->winmat[0][0] + gy * block->winmat[1][0] +
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block->winmat[3][0]));
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*r_y = ((float)getsizey) * (0.5f + 0.5f * (gx * block->winmat[0][1] + gy * block->winmat[1][1] +
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block->winmat[3][1]));
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}
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void ui_block_to_window_fl(const ARegion *region, uiBlock *block, float *r_x, float *r_y)
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{
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ui_block_to_region_fl(region, block, r_x, r_y);
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*r_x += region->winrct.xmin;
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*r_y += region->winrct.ymin;
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}
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void ui_block_to_window(const ARegion *region, uiBlock *block, int *r_x, int *r_y)
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{
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float fx = *r_x;
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float fy = *r_y;
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ui_block_to_window_fl(region, block, &fx, &fy);
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*r_x = (int)(fx + 0.5f);
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*r_y = (int)(fy + 0.5f);
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}
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void ui_block_to_region_rctf(const ARegion *region,
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uiBlock *block,
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rctf *rct_dst,
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const rctf *rct_src)
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{
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*rct_dst = *rct_src;
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ui_block_to_region_fl(region, block, &rct_dst->xmin, &rct_dst->ymin);
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ui_block_to_region_fl(region, block, &rct_dst->xmax, &rct_dst->ymax);
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}
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void ui_block_to_window_rctf(const ARegion *region,
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uiBlock *block,
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rctf *rct_dst,
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const rctf *rct_src)
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{
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*rct_dst = *rct_src;
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ui_block_to_window_fl(region, block, &rct_dst->xmin, &rct_dst->ymin);
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ui_block_to_window_fl(region, block, &rct_dst->xmax, &rct_dst->ymax);
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}
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float ui_block_to_window_scale(const ARegion *region, uiBlock *block)
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{
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/* We could have function for this to avoid dummy arg. */
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float min_y = 0, max_y = 1;
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float dummy_x = 0.0f;
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ui_block_to_window_fl(region, block, &dummy_x, &min_y);
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dummy_x = 0.0f;
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ui_block_to_window_fl(region, block, &dummy_x, &max_y);
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return max_y - min_y;
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}
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/* for mouse cursor */
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void ui_window_to_block_fl(const ARegion *region, uiBlock *block, float *r_x, float *r_y)
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{
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const int getsizex = BLI_rcti_size_x(®ion->winrct) + 1;
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const int getsizey = BLI_rcti_size_y(®ion->winrct) + 1;
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const int sx = region->winrct.xmin;
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const int sy = region->winrct.ymin;
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const float a = 0.5f * ((float)getsizex) * block->winmat[0][0];
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const float b = 0.5f * ((float)getsizex) * block->winmat[1][0];
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const float c = 0.5f * ((float)getsizex) * (1.0f + block->winmat[3][0]);
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const float d = 0.5f * ((float)getsizey) * block->winmat[0][1];
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const float e = 0.5f * ((float)getsizey) * block->winmat[1][1];
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const float f = 0.5f * ((float)getsizey) * (1.0f + block->winmat[3][1]);
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const float px = *r_x - sx;
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const float py = *r_y - sy;
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*r_y = (a * (py - f) + d * (c - px)) / (a * e - d * b);
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*r_x = (px - b * (*r_y) - c) / a;
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if (block->panel) {
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*r_x -= block->panel->ofsx;
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*r_y -= block->panel->ofsy;
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}
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}
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void ui_window_to_block_rctf(const struct ARegion *region,
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uiBlock *block,
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rctf *rct_dst,
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const rctf *rct_src)
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{
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*rct_dst = *rct_src;
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ui_window_to_block_fl(region, block, &rct_dst->xmin, &rct_dst->ymin);
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ui_window_to_block_fl(region, block, &rct_dst->xmax, &rct_dst->ymax);
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}
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void ui_window_to_block(const ARegion *region, uiBlock *block, int *r_x, int *r_y)
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{
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float fx = *r_x;
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float fy = *r_y;
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ui_window_to_block_fl(region, block, &fx, &fy);
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*r_x = (int)(fx + 0.5f);
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*r_y = (int)(fy + 0.5f);
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}
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void ui_window_to_region(const ARegion *region, int *r_x, int *r_y)
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{
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*r_x -= region->winrct.xmin;
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*r_y -= region->winrct.ymin;
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}
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void ui_window_to_region_rcti(const ARegion *region, rcti *rect_dst, const rcti *rct_src)
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{
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rect_dst->xmin = rct_src->xmin - region->winrct.xmin;
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rect_dst->xmax = rct_src->xmax - region->winrct.xmin;
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rect_dst->ymin = rct_src->ymin - region->winrct.ymin;
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rect_dst->ymax = rct_src->ymax - region->winrct.ymin;
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}
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void ui_window_to_region_rctf(const ARegion *region, rctf *rect_dst, const rctf *rct_src)
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{
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rect_dst->xmin = rct_src->xmin - region->winrct.xmin;
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rect_dst->xmax = rct_src->xmax - region->winrct.xmin;
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rect_dst->ymin = rct_src->ymin - region->winrct.ymin;
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rect_dst->ymax = rct_src->ymax - region->winrct.ymin;
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}
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void ui_region_to_window(const ARegion *region, int *r_x, int *r_y)
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{
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*r_x += region->winrct.xmin;
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*r_y += region->winrct.ymin;
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}
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static void ui_update_flexible_spacing(const ARegion *region, uiBlock *block)
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{
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int sepr_flex_len = 0;
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LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
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if (but->type == UI_BTYPE_SEPR_SPACER) {
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sepr_flex_len++;
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}
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}
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if (sepr_flex_len == 0) {
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return;
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}
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rcti rect;
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ui_but_to_pixelrect(&rect, region, block, block->buttons.last);
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const float buttons_width = (float)rect.xmax + UI_HEADER_OFFSET;
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const float region_width = (float)region->sizex * U.dpi_fac;
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if (region_width <= buttons_width) {
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return;
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}
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/* We could get rid of this loop if we agree on a max number of spacer */
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int *spacers_pos = alloca(sizeof(*spacers_pos) * (size_t)sepr_flex_len);
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int i = 0;
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LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
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if (but->type == UI_BTYPE_SEPR_SPACER) {
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ui_but_to_pixelrect(&rect, region, block, but);
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spacers_pos[i] = rect.xmax + UI_HEADER_OFFSET;
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i++;
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}
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}
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const float view_scale_x = UI_view2d_scale_get_x(®ion->v2d);
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const float segment_width = region_width / (float)sepr_flex_len;
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float offset = 0, remaining_space = region_width - buttons_width;
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i = 0;
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LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
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BLI_rctf_translate(&but->rect, offset / view_scale_x, 0);
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if (but->type == UI_BTYPE_SEPR_SPACER) {
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/* How much the next block overlap with the current segment */
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int overlap = ((i == sepr_flex_len - 1) ? buttons_width - spacers_pos[i] :
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(spacers_pos[i + 1] - spacers_pos[i]) / 2);
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const int segment_end = segment_width * (i + 1);
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const int spacer_end = segment_end - overlap;
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const int spacer_sta = spacers_pos[i] + offset;
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if (spacer_end > spacer_sta) {
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const float step = min_ff(remaining_space, spacer_end - spacer_sta);
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remaining_space -= step;
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offset += step;
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}
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i++;
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}
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}
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ui_block_bounds_calc(block);
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}
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static void ui_update_window_matrix(const wmWindow *window, const ARegion *region, uiBlock *block)
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{
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/* window matrix and aspect */
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if (region && region->visible) {
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/* Get projection matrix which includes View2D translation and zoom. */
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GPU_matrix_projection_get(block->winmat);
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block->aspect = 2.0f / fabsf(region->winx * block->winmat[0][0]);
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}
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else {
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/* No subwindow created yet, for menus for example, so we use the main
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* window instead, since buttons are created there anyway. */
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const int width = WM_window_pixels_x(window);
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const int height = WM_window_pixels_y(window);
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const rcti winrct = {0, width - 1, 0, height - 1};
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wmGetProjectionMatrix(block->winmat, &winrct);
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block->aspect = 2.0f / fabsf(width * block->winmat[0][0]);
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}
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}
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/**
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* Popups will add a margin to #ARegion.winrct for shadow,
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* for interactivity (point-inside tests for eg), we want the winrct without the margin added.
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*/
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void ui_region_winrct_get_no_margin(const struct ARegion *region, struct rcti *r_rect)
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{
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uiBlock *block = region->uiblocks.first;
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if (block && (block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_RADIAL) == 0) {
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BLI_rcti_rctf_copy_floor(r_rect, &block->rect);
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BLI_rcti_translate(r_rect, region->winrct.xmin, region->winrct.ymin);
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}
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else {
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*r_rect = region->winrct;
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}
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}
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/* ******************* block calc ************************* */
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void UI_block_translate(uiBlock *block, int x, int y)
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{
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LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
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BLI_rctf_translate(&but->rect, x, y);
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}
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BLI_rctf_translate(&block->rect, x, y);
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}
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static bool ui_but_is_row_alignment_group(const uiBut *left, const uiBut *right)
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{
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const bool is_same_align_group = (left->alignnr && (left->alignnr == right->alignnr));
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return is_same_align_group && (left->rect.xmin < right->rect.xmin);
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}
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static void ui_block_bounds_calc_text(uiBlock *block, float offset)
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{
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const uiStyle *style = UI_style_get();
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uiBut *col_bt;
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int i = 0, j, x1addval = offset;
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UI_fontstyle_set(&style->widget);
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uiBut *init_col_bt = block->buttons.first;
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LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
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if (!ELEM(bt->type, UI_BTYPE_SEPR, UI_BTYPE_SEPR_LINE, UI_BTYPE_SEPR_SPACER)) {
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j = BLF_width(style->widget.uifont_id, bt->drawstr, sizeof(bt->drawstr));
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if (j > i) {
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i = j;
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}
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}
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/* Skip all buttons that are in a horizontal alignment group.
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* We don't want to split them apart (but still check the row's width and apply current
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* offsets). */
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if (bt->next && ui_but_is_row_alignment_group(bt, bt->next)) {
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int width = 0;
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const int alignnr = bt->alignnr;
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for (col_bt = bt; col_bt && col_bt->alignnr == alignnr; col_bt = col_bt->next) {
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width += BLI_rctf_size_x(&col_bt->rect);
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col_bt->rect.xmin += x1addval;
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col_bt->rect.xmax += x1addval;
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}
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if (width > i) {
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i = width;
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}
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/* Give the following code the last button in the alignment group, there might have to be a
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* split immediately after. */
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bt = col_bt ? col_bt->prev : NULL;
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}
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if (bt && bt->next && bt->rect.xmin < bt->next->rect.xmin) {
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/* End of this column, and it's not the last one. */
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for (col_bt = init_col_bt; col_bt->prev != bt; col_bt = col_bt->next) {
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col_bt->rect.xmin = x1addval;
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col_bt->rect.xmax = x1addval + i + block->bounds;
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ui_but_update(col_bt); /* clips text again */
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}
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/* And we prepare next column. */
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x1addval += i + block->bounds;
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i = 0;
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init_col_bt = col_bt;
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}
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}
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/* Last column. */
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for (col_bt = init_col_bt; col_bt; col_bt = col_bt->next) {
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/* Recognize a horizontally arranged alignment group and skip its items. */
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if (col_bt->next && ui_but_is_row_alignment_group(col_bt, col_bt->next)) {
|
|
const int alignnr = col_bt->alignnr;
|
|
for (; col_bt && col_bt->alignnr == alignnr; col_bt = col_bt->next) {
|
|
/* pass */
|
|
}
|
|
}
|
|
if (!col_bt) {
|
|
break;
|
|
}
|
|
|
|
col_bt->rect.xmin = x1addval;
|
|
col_bt->rect.xmax = max_ff(x1addval + i + block->bounds, offset + block->minbounds);
|
|
|
|
ui_but_update(col_bt); /* clips text again */
|
|
}
|
|
}
|
|
|
|
void ui_block_bounds_calc(uiBlock *block)
|
|
{
|
|
if (BLI_listbase_is_empty(&block->buttons)) {
|
|
if (block->panel) {
|
|
block->rect.xmin = 0.0;
|
|
block->rect.xmax = block->panel->sizex;
|
|
block->rect.ymin = 0.0;
|
|
block->rect.ymax = block->panel->sizey;
|
|
}
|
|
}
|
|
else {
|
|
|
|
BLI_rctf_init_minmax(&block->rect);
|
|
|
|
LISTBASE_FOREACH (uiBut *, bt, &block->buttons) {
|
|
BLI_rctf_union(&block->rect, &bt->rect);
|
|
}
|
|
|
|
block->rect.xmin -= block->bounds;
|
|
block->rect.ymin -= block->bounds;
|
|
block->rect.xmax += block->bounds;
|
|
block->rect.ymax += block->bounds;
|
|
}
|
|
|
|
block->rect.xmax = block->rect.xmin + max_ff(BLI_rctf_size_x(&block->rect), block->minbounds);
|
|
|
|
/* hardcoded exception... but that one is annoying with larger safety */
|
|
uiBut *bt = block->buttons.first;
|
|
const int xof = ((bt && STRPREFIX(bt->str, "ERROR")) ? 10 : 40) * U.dpi_fac;
|
|
|
|
block->safety.xmin = block->rect.xmin - xof;
|
|
block->safety.ymin = block->rect.ymin - xof;
|
|
block->safety.xmax = block->rect.xmax + xof;
|
|
block->safety.ymax = block->rect.ymax + xof;
|
|
}
|
|
|
|
static void ui_block_bounds_calc_centered(wmWindow *window, uiBlock *block)
|
|
{
|
|
/* NOTE: this is used for the splash where window bounds event has not been
|
|
* updated by ghost, get the window bounds from ghost directly */
|
|
|
|
const int xmax = WM_window_pixels_x(window);
|
|
const int ymax = WM_window_pixels_y(window);
|
|
|
|
ui_block_bounds_calc(block);
|
|
|
|
const int width = BLI_rctf_size_x(&block->rect);
|
|
const int height = BLI_rctf_size_y(&block->rect);
|
|
|
|
const int startx = (xmax * 0.5f) - (width * 0.5f);
|
|
const int starty = (ymax * 0.5f) - (height * 0.5f);
|
|
|
|
UI_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
|
|
|
|
/* now recompute bounds and safety */
|
|
ui_block_bounds_calc(block);
|
|
}
|
|
|
|
static void ui_block_bounds_calc_centered_pie(uiBlock *block)
|
|
{
|
|
const int xy[2] = {
|
|
block->pie_data.pie_center_spawned[0],
|
|
block->pie_data.pie_center_spawned[1],
|
|
};
|
|
|
|
UI_block_translate(block, xy[0], xy[1]);
|
|
|
|
/* now recompute bounds and safety */
|
|
ui_block_bounds_calc(block);
|
|
}
|
|
|
|
static void ui_block_bounds_calc_popup(
|
|
wmWindow *window, uiBlock *block, eBlockBoundsCalc bounds_calc, const int xy[2], int r_xy[2])
|
|
{
|
|
const int oldbounds = block->bounds;
|
|
|
|
/* compute mouse position with user defined offset */
|
|
ui_block_bounds_calc(block);
|
|
|
|
const int xmax = WM_window_pixels_x(window);
|
|
const int ymax = WM_window_pixels_y(window);
|
|
|
|
int oldwidth = BLI_rctf_size_x(&block->rect);
|
|
int oldheight = BLI_rctf_size_y(&block->rect);
|
|
|
|
/* first we ensure wide enough text bounds */
|
|
if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) {
|
|
if (block->flag & UI_BLOCK_LOOP) {
|
|
block->bounds = 2.5f * UI_UNIT_X;
|
|
ui_block_bounds_calc_text(block, block->rect.xmin);
|
|
}
|
|
}
|
|
|
|
/* next we recompute bounds */
|
|
block->bounds = oldbounds;
|
|
ui_block_bounds_calc(block);
|
|
|
|
/* and we adjust the position to fit within window */
|
|
const int width = BLI_rctf_size_x(&block->rect);
|
|
const int height = BLI_rctf_size_y(&block->rect);
|
|
|
|
/* avoid divide by zero below, caused by calling with no UI, but better not crash */
|
|
oldwidth = oldwidth > 0 ? oldwidth : MAX2(1, width);
|
|
oldheight = oldheight > 0 ? oldheight : MAX2(1, height);
|
|
|
|
/* offset block based on mouse position, user offset is scaled
|
|
* along in case we resized the block in ui_block_bounds_calc_text */
|
|
rcti rect;
|
|
const int raw_x = rect.xmin = xy[0] + block->rect.xmin +
|
|
(block->bounds_offset[0] * width) / oldwidth;
|
|
int raw_y = rect.ymin = xy[1] + block->rect.ymin +
|
|
(block->bounds_offset[1] * height) / oldheight;
|
|
rect.xmax = rect.xmin + width;
|
|
rect.ymax = rect.ymin + height;
|
|
|
|
rcti rect_bounds;
|
|
const int margin = UI_SCREEN_MARGIN;
|
|
rect_bounds.xmin = margin;
|
|
rect_bounds.ymin = margin;
|
|
rect_bounds.xmax = xmax - margin;
|
|
rect_bounds.ymax = ymax - UI_POPUP_MENU_TOP;
|
|
|
|
int ofs_dummy[2];
|
|
BLI_rcti_clamp(&rect, &rect_bounds, ofs_dummy);
|
|
UI_block_translate(block, rect.xmin - block->rect.xmin, rect.ymin - block->rect.ymin);
|
|
|
|
/* now recompute bounds and safety */
|
|
ui_block_bounds_calc(block);
|
|
|
|
/* If given, adjust input coordinates such that they would generate real final popup position.
|
|
* Needed to handle correctly floating panels once they have been dragged around,
|
|
* see T52999. */
|
|
if (r_xy) {
|
|
r_xy[0] = xy[0] + block->rect.xmin - raw_x;
|
|
r_xy[1] = xy[1] + block->rect.ymin - raw_y;
|
|
}
|
|
}
|
|
|
|
/* used for various cases */
|
|
void UI_block_bounds_set_normal(uiBlock *block, int addval)
|
|
{
|
|
if (block == NULL) {
|
|
return;
|
|
}
|
|
|
|
block->bounds = addval;
|
|
block->bounds_type = UI_BLOCK_BOUNDS;
|
|
}
|
|
|
|
/* Used for pull-downs. */
|
|
void UI_block_bounds_set_text(uiBlock *block, int addval)
|
|
{
|
|
block->bounds = addval;
|
|
block->bounds_type = UI_BLOCK_BOUNDS_TEXT;
|
|
}
|
|
|
|
/* used for block popups */
|
|
void UI_block_bounds_set_popup(uiBlock *block, int addval, const int bounds_offset[2])
|
|
{
|
|
block->bounds = addval;
|
|
block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MOUSE;
|
|
if (bounds_offset != NULL) {
|
|
block->bounds_offset[0] = bounds_offset[0];
|
|
block->bounds_offset[1] = bounds_offset[1];
|
|
}
|
|
else {
|
|
block->bounds_offset[0] = 0;
|
|
block->bounds_offset[1] = 0;
|
|
}
|
|
}
|
|
|
|
/* used for menu popups */
|
|
void UI_block_bounds_set_menu(uiBlock *block, int addval, const int bounds_offset[2])
|
|
{
|
|
block->bounds = addval;
|
|
block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MENU;
|
|
if (bounds_offset != NULL) {
|
|
copy_v2_v2_int(block->bounds_offset, bounds_offset);
|
|
}
|
|
else {
|
|
zero_v2_int(block->bounds_offset);
|
|
}
|
|
}
|
|
|
|
/* used for centered popups, i.e. splash */
|
|
void UI_block_bounds_set_centered(uiBlock *block, int addval)
|
|
{
|
|
block->bounds = addval;
|
|
block->bounds_type = UI_BLOCK_BOUNDS_POPUP_CENTER;
|
|
}
|
|
|
|
void UI_block_bounds_set_explicit(uiBlock *block, int minx, int miny, int maxx, int maxy)
|
|
{
|
|
block->rect.xmin = minx;
|
|
block->rect.ymin = miny;
|
|
block->rect.xmax = maxx;
|
|
block->rect.ymax = maxy;
|
|
block->bounds_type = UI_BLOCK_BOUNDS_NONE;
|
|
}
|
|
|
|
static float ui_but_get_float_precision(uiBut *but)
|
|
{
|
|
if (but->type == UI_BTYPE_NUM) {
|
|
return ((uiButNumber *)but)->precision;
|
|
}
|
|
|
|
return but->a2;
|
|
}
|
|
|
|
static int ui_but_calc_float_precision(uiBut *but, double value)
|
|
{
|
|
int prec = (int)ui_but_get_float_precision(but);
|
|
|
|
/* first check for various special cases:
|
|
* * If button is radians, we want additional precision (see T39861).
|
|
* * If prec is not set, we fallback to a simple default */
|
|
if (ui_but_is_unit_radians(but) && prec < 5) {
|
|
prec = 5;
|
|
}
|
|
else if (prec == -1) {
|
|
prec = (but->hardmax < 10.001f) ? 3 : 2;
|
|
}
|
|
else {
|
|
CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
|
|
}
|
|
|
|
return UI_calc_float_precision(prec, value);
|
|
}
|
|
|
|
/* ************** BLOCK ENDING FUNCTION ************* */
|
|
|
|
bool ui_but_rna_equals(const uiBut *a, const uiBut *b)
|
|
{
|
|
return ui_but_rna_equals_ex(a, &b->rnapoin, b->rnaprop, b->rnaindex);
|
|
}
|
|
|
|
bool ui_but_rna_equals_ex(const uiBut *but,
|
|
const PointerRNA *ptr,
|
|
const PropertyRNA *prop,
|
|
int index)
|
|
{
|
|
if (but->rnapoin.data != ptr->data) {
|
|
return false;
|
|
}
|
|
if (but->rnaprop != prop || but->rnaindex != index) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
|
|
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
|
|
{
|
|
/* various properties are being compared here, hopefully sufficient
|
|
* to catch all cases, but it is simple to add more checks later */
|
|
if (but->retval != oldbut->retval) {
|
|
return false;
|
|
}
|
|
if (!ui_but_rna_equals(but, oldbut)) {
|
|
return false;
|
|
}
|
|
if (but->func != oldbut->func) {
|
|
return false;
|
|
}
|
|
if (but->funcN != oldbut->funcN) {
|
|
return false;
|
|
}
|
|
if (!ELEM(oldbut->func_arg1, oldbut, but->func_arg1)) {
|
|
return false;
|
|
}
|
|
if (!ELEM(oldbut->func_arg2, oldbut, but->func_arg2)) {
|
|
return false;
|
|
}
|
|
if (!but->funcN && ((but->poin != oldbut->poin && (uiBut *)oldbut->poin != oldbut) ||
|
|
(but->pointype != oldbut->pointype))) {
|
|
return false;
|
|
}
|
|
if (but->optype != oldbut->optype) {
|
|
return false;
|
|
}
|
|
|
|
if ((but->type == UI_BTYPE_TREEROW) && (oldbut->type == UI_BTYPE_TREEROW)) {
|
|
uiButTreeRow *but_treerow = (uiButTreeRow *)but;
|
|
uiButTreeRow *oldbut_treerow = (uiButTreeRow *)oldbut;
|
|
if (!but_treerow->tree_item || !oldbut_treerow->tree_item ||
|
|
!UI_tree_view_item_matches(but_treerow->tree_item, oldbut_treerow->tree_item)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new)
|
|
{
|
|
LISTBASE_FOREACH (uiBut *, but, &block_old->buttons) {
|
|
if (ui_but_equals_old(but_new, but)) {
|
|
return but;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
uiBut *ui_but_find_new(uiBlock *block_new, const uiBut *but_old)
|
|
{
|
|
LISTBASE_FOREACH (uiBut *, but, &block_new->buttons) {
|
|
if (ui_but_equals_old(but, but_old)) {
|
|
return but;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static bool ui_but_extra_icons_equals_old(const uiButExtraOpIcon *new_extra_icon,
|
|
const uiButExtraOpIcon *old_extra_icon)
|
|
{
|
|
return (new_extra_icon->optype_params->optype == old_extra_icon->optype_params->optype) &&
|
|
(new_extra_icon->icon == old_extra_icon->icon);
|
|
}
|
|
|
|
static uiButExtraOpIcon *ui_but_extra_icon_find_old(const uiButExtraOpIcon *new_extra_icon,
|
|
const uiBut *old_but)
|
|
{
|
|
LISTBASE_FOREACH (uiButExtraOpIcon *, op_icon, &old_but->extra_op_icons) {
|
|
if (ui_but_extra_icons_equals_old(new_extra_icon, op_icon)) {
|
|
return op_icon;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static void ui_but_extra_icons_update_from_old_but(const uiBut *new_but, const uiBut *old_but)
|
|
{
|
|
/* Specifically for keeping some state info for the active button. */
|
|
BLI_assert(old_but->active);
|
|
|
|
LISTBASE_FOREACH (uiButExtraOpIcon *, new_extra_icon, &new_but->extra_op_icons) {
|
|
uiButExtraOpIcon *old_extra_icon = ui_but_extra_icon_find_old(new_extra_icon, old_but);
|
|
/* Keep the highlighting state, and let handling update it later. */
|
|
if (old_extra_icon) {
|
|
new_extra_icon->highlighted = old_extra_icon->highlighted;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Update pointers and other information in the old active button based on new information in the
|
|
* corresponding new button from the current layout pass.
|
|
*
|
|
* \param oldbut: The button from the last layout pass that will be moved to the new block.
|
|
* \param but: The newly added button with much of the up to date information, to be feed later.
|
|
*
|
|
* \note #uiBut has ownership of many of its pointers. When the button is freed all these
|
|
* pointers are freed as well, so ownership has to be moved out of \a but in order to free it.
|
|
*/
|
|
static void ui_but_update_old_active_from_new(uiBut *oldbut, uiBut *but)
|
|
{
|
|
BLI_assert(oldbut->active);
|
|
|
|
/* flags from the buttons we want to refresh, may want to add more here... */
|
|
const int flag_copy = UI_BUT_REDALERT | UI_HAS_ICON | UI_SELECT_DRAW;
|
|
const int drawflag_copy = 0; /* None currently. */
|
|
|
|
/* still stuff needs to be copied */
|
|
oldbut->rect = but->rect;
|
|
oldbut->context = but->context; /* set by Layout */
|
|
|
|
/* drawing */
|
|
oldbut->icon = but->icon;
|
|
oldbut->iconadd = but->iconadd;
|
|
oldbut->alignnr = but->alignnr;
|
|
|
|
/* typically the same pointers, but not on undo/redo */
|
|
/* XXX some menu buttons store button itself in but->poin. Ugly */
|
|
if (oldbut->poin != (char *)oldbut) {
|
|
SWAP(char *, oldbut->poin, but->poin);
|
|
SWAP(void *, oldbut->func_argN, but->func_argN);
|
|
}
|
|
|
|
/* Move tooltip from new to old. */
|
|
SWAP(uiButToolTipFunc, oldbut->tip_func, but->tip_func);
|
|
SWAP(void *, oldbut->tip_arg, but->tip_arg);
|
|
SWAP(uiFreeArgFunc, oldbut->tip_arg_free, but->tip_arg_free);
|
|
|
|
oldbut->flag = (oldbut->flag & ~flag_copy) | (but->flag & flag_copy);
|
|
oldbut->drawflag = (oldbut->drawflag & ~drawflag_copy) | (but->drawflag & drawflag_copy);
|
|
|
|
ui_but_extra_icons_update_from_old_but(but, oldbut);
|
|
SWAP(ListBase, but->extra_op_icons, oldbut->extra_op_icons);
|
|
|
|
if (oldbut->type == UI_BTYPE_SEARCH_MENU) {
|
|
uiButSearch *search_oldbut = (uiButSearch *)oldbut, *search_but = (uiButSearch *)but;
|
|
|
|
SWAP(uiFreeArgFunc, search_oldbut->arg_free_fn, search_but->arg_free_fn);
|
|
SWAP(void *, search_oldbut->arg, search_but->arg);
|
|
}
|
|
|
|
/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
|
|
* when scrolling without moving mouse (see T28432) */
|
|
if (ELEM(oldbut->type, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) {
|
|
oldbut->hardmax = but->hardmax;
|
|
}
|
|
|
|
switch (oldbut->type) {
|
|
case UI_BTYPE_PROGRESS_BAR: {
|
|
uiButProgressbar *progress_oldbut = (uiButProgressbar *)oldbut;
|
|
uiButProgressbar *progress_but = (uiButProgressbar *)but;
|
|
progress_oldbut->progress = progress_but->progress;
|
|
break;
|
|
}
|
|
case UI_BTYPE_TREEROW: {
|
|
uiButTreeRow *treerow_oldbut = (uiButTreeRow *)oldbut;
|
|
uiButTreeRow *treerow_newbut = (uiButTreeRow *)but;
|
|
SWAP(uiTreeViewItemHandle *, treerow_newbut->tree_item, treerow_oldbut->tree_item);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* move/copy string from the new button to the old */
|
|
/* needed for alt+mouse wheel over enums */
|
|
if (but->str != but->strdata) {
|
|
if (oldbut->str != oldbut->strdata) {
|
|
SWAP(char *, but->str, oldbut->str);
|
|
}
|
|
else {
|
|
oldbut->str = but->str;
|
|
but->str = but->strdata;
|
|
}
|
|
}
|
|
else {
|
|
if (oldbut->str != oldbut->strdata) {
|
|
MEM_freeN(oldbut->str);
|
|
oldbut->str = oldbut->strdata;
|
|
}
|
|
BLI_strncpy(oldbut->strdata, but->strdata, sizeof(oldbut->strdata));
|
|
}
|
|
|
|
if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
|
|
SWAP(void *, but->dragpoin, oldbut->dragpoin);
|
|
}
|
|
|
|
/* NOTE: if layout hasn't been applied yet, it uses old button pointers... */
|
|
}
|
|
|
|
/**
|
|
* \return true when \a but_p is set (only done for active buttons).
|
|
*/
|
|
static bool ui_but_update_from_old_block(const bContext *C,
|
|
uiBlock *block,
|
|
uiBut **but_p,
|
|
uiBut **but_old_p)
|
|
{
|
|
uiBlock *oldblock = block->oldblock;
|
|
uiBut *but = *but_p;
|
|
|
|
#if 0
|
|
/* Simple method - search every time. Keep this for easy testing of the "fast path." */
|
|
uiBut *oldbut = ui_but_find_old(oldblock, but);
|
|
UNUSED_VARS(but_old_p);
|
|
#else
|
|
BLI_assert(*but_old_p == NULL || BLI_findindex(&oldblock->buttons, *but_old_p) != -1);
|
|
|
|
/* As long as old and new buttons are aligned, avoid loop-in-loop (calling #ui_but_find_old). */
|
|
uiBut *oldbut;
|
|
if (LIKELY(*but_old_p && ui_but_equals_old(but, *but_old_p))) {
|
|
oldbut = *but_old_p;
|
|
}
|
|
else {
|
|
/* Fallback to block search. */
|
|
oldbut = ui_but_find_old(oldblock, but);
|
|
}
|
|
(*but_old_p) = oldbut ? oldbut->next : NULL;
|
|
#endif
|
|
|
|
bool found_active = false;
|
|
|
|
if (!oldbut) {
|
|
return false;
|
|
}
|
|
|
|
if (oldbut->active) {
|
|
/* Move button over from oldblock to new block. */
|
|
BLI_remlink(&oldblock->buttons, oldbut);
|
|
BLI_insertlinkafter(&block->buttons, but, oldbut);
|
|
/* Add the old button to the button groups in the new block. */
|
|
ui_button_group_replace_but_ptr(block, but, oldbut);
|
|
oldbut->block = block;
|
|
*but_p = oldbut;
|
|
|
|
ui_but_update_old_active_from_new(oldbut, but);
|
|
|
|
if (!BLI_listbase_is_empty(&block->butstore)) {
|
|
UI_butstore_register_update(block, oldbut, but);
|
|
}
|
|
|
|
BLI_remlink(&block->buttons, but);
|
|
ui_but_free(C, but);
|
|
|
|
found_active = true;
|
|
}
|
|
else {
|
|
const int flag_copy = UI_BUT_DRAG_MULTI;
|
|
|
|
but->flag = (but->flag & ~flag_copy) | (oldbut->flag & flag_copy);
|
|
|
|
/* ensures one button can get activated, and in case the buttons
|
|
* draw are the same this gives O(1) lookup for each button */
|
|
BLI_remlink(&oldblock->buttons, oldbut);
|
|
ui_but_free(C, oldbut);
|
|
}
|
|
|
|
return found_active;
|
|
}
|
|
|
|
/**
|
|
* Needed for temporarily rename buttons, such as in outliner or file-select,
|
|
* they should keep calling #uiDefBut to keep them alive.
|
|
* \return false when button removed.
|
|
*/
|
|
bool UI_but_active_only_ex(
|
|
const bContext *C, ARegion *region, uiBlock *block, uiBut *but, const bool remove_on_failure)
|
|
{
|
|
bool activate = false, found = false, isactive = false;
|
|
|
|
uiBlock *oldblock = block->oldblock;
|
|
if (!oldblock) {
|
|
activate = true;
|
|
}
|
|
else {
|
|
uiBut *oldbut = ui_but_find_old(oldblock, but);
|
|
if (oldbut) {
|
|
found = true;
|
|
|
|
if (oldbut->active) {
|
|
isactive = true;
|
|
}
|
|
}
|
|
}
|
|
if ((activate == true) || (found == false)) {
|
|
/* There might still be another active button. */
|
|
uiBut *old_active = ui_region_find_active_but(region);
|
|
if (old_active) {
|
|
ui_but_active_free(C, old_active);
|
|
}
|
|
|
|
ui_but_activate_event((bContext *)C, region, but);
|
|
}
|
|
else if ((found == true) && (isactive == false)) {
|
|
if (remove_on_failure) {
|
|
BLI_remlink(&block->buttons, but);
|
|
ui_but_free(C, but);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool UI_but_active_only(const bContext *C, ARegion *region, uiBlock *block, uiBut *but)
|
|
{
|
|
return UI_but_active_only_ex(C, region, block, but, true);
|
|
}
|
|
|
|
/**
|
|
* \warning This must run after other handlers have been added,
|
|
* otherwise the handler won't be removed, see: T71112.
|
|
*/
|
|
bool UI_block_active_only_flagged_buttons(const bContext *C, ARegion *region, uiBlock *block)
|
|
{
|
|
/* Running this command before end-block has run, means buttons that open menus
|
|
* won't have those menus correctly positioned, see T83539. */
|
|
BLI_assert(block->endblock);
|
|
|
|
bool done = false;
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (but->flag & UI_BUT_ACTIVATE_ON_INIT) {
|
|
but->flag &= ~UI_BUT_ACTIVATE_ON_INIT;
|
|
if (ui_but_is_editable(but)) {
|
|
if (UI_but_active_only_ex(C, region, block, but, false)) {
|
|
done = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (done) {
|
|
/* Run this in a second pass since it's possible activating the button
|
|
* removes the buttons being looped over. */
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
but->flag &= ~UI_BUT_ACTIVATE_ON_INIT;
|
|
}
|
|
}
|
|
|
|
return done;
|
|
}
|
|
|
|
/* simulate button click */
|
|
void UI_but_execute(const bContext *C, ARegion *region, uiBut *but)
|
|
{
|
|
void *active_back;
|
|
ui_but_execute_begin((bContext *)C, region, but, &active_back);
|
|
/* Value is applied in begin. No further action required. */
|
|
ui_but_execute_end((bContext *)C, region, but, active_back);
|
|
}
|
|
|
|
/* use to check if we need to disable undo, but don't make any changes
|
|
* returns false if undo needs to be disabled. */
|
|
static bool ui_but_is_rna_undo(const uiBut *but)
|
|
{
|
|
if (but->rnapoin.owner_id) {
|
|
/* avoid undo push for buttons who's ID are screen or wm level
|
|
* we could disable undo for buttons with no ID too but may have
|
|
* unforeseen consequences, so best check for ID's we _know_ are not
|
|
* handled by undo - campbell */
|
|
ID *id = but->rnapoin.owner_id;
|
|
if (ID_CHECK_UNDO(id) == false) {
|
|
return false;
|
|
}
|
|
}
|
|
if (but->rnapoin.type && !RNA_struct_undo_check(but->rnapoin.type)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/* assigns automatic keybindings to menu items for fast access
|
|
* (underline key in menu) */
|
|
static void ui_menu_block_set_keyaccels(uiBlock *block)
|
|
{
|
|
uint menu_key_mask = 0;
|
|
int tot_missing = 0;
|
|
|
|
/* only do it before bounding */
|
|
if (block->rect.xmin != block->rect.xmax) {
|
|
return;
|
|
}
|
|
|
|
for (int pass = 0; pass < 2; pass++) {
|
|
/* 2 Passes: One for first letter only, second for any letter if the first pass fails.
|
|
* Run first pass on all buttons so first word chars always get first priority. */
|
|
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (!ELEM(but->type,
|
|
UI_BTYPE_BUT,
|
|
UI_BTYPE_BUT_MENU,
|
|
UI_BTYPE_MENU,
|
|
UI_BTYPE_BLOCK,
|
|
UI_BTYPE_PULLDOWN,
|
|
/* For PIE-menus. */
|
|
UI_BTYPE_ROW) ||
|
|
(but->flag & UI_HIDDEN)) {
|
|
continue;
|
|
}
|
|
|
|
if (but->menu_key != '\0') {
|
|
continue;
|
|
}
|
|
|
|
if (but->str == NULL || but->str[0] == '\0') {
|
|
continue;
|
|
}
|
|
|
|
const char *str_pt = but->str;
|
|
uchar menu_key;
|
|
do {
|
|
menu_key = tolower(*str_pt);
|
|
if ((menu_key >= 'a' && menu_key <= 'z') && !(menu_key_mask & 1 << (menu_key - 'a'))) {
|
|
menu_key_mask |= 1 << (menu_key - 'a');
|
|
break;
|
|
}
|
|
|
|
if (pass == 0) {
|
|
/* Skip to next delimiter on first pass (be picky) */
|
|
while (isalpha(*str_pt)) {
|
|
str_pt++;
|
|
}
|
|
|
|
if (*str_pt) {
|
|
str_pt++;
|
|
}
|
|
}
|
|
else {
|
|
/* just step over every char second pass and find first usable key */
|
|
str_pt++;
|
|
}
|
|
} while (*str_pt);
|
|
|
|
if (*str_pt) {
|
|
but->menu_key = menu_key;
|
|
}
|
|
else {
|
|
/* run second pass */
|
|
tot_missing++;
|
|
}
|
|
|
|
/* if all keys have been used just exit, unlikely */
|
|
if (menu_key_mask == (1 << 26) - 1) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* check if second pass is needed */
|
|
if (!tot_missing) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* XXX, this code will shorten any allocated string to 'UI_MAX_NAME_STR'
|
|
* since this is really long its unlikely to be an issue,
|
|
* but this could be supported */
|
|
void ui_but_add_shortcut(uiBut *but, const char *shortcut_str, const bool do_strip)
|
|
{
|
|
if (do_strip && (but->flag & UI_BUT_HAS_SEP_CHAR)) {
|
|
char *cpoin = strrchr(but->str, UI_SEP_CHAR);
|
|
if (cpoin) {
|
|
*cpoin = '\0';
|
|
}
|
|
but->flag &= ~UI_BUT_HAS_SEP_CHAR;
|
|
}
|
|
|
|
/* without this, just allow stripping of the shortcut */
|
|
if (shortcut_str == NULL) {
|
|
return;
|
|
}
|
|
|
|
char *butstr_orig;
|
|
if (but->str != but->strdata) {
|
|
butstr_orig = but->str; /* free after using as source buffer */
|
|
}
|
|
else {
|
|
butstr_orig = BLI_strdup(but->str);
|
|
}
|
|
BLI_snprintf(
|
|
but->strdata, sizeof(but->strdata), "%s" UI_SEP_CHAR_S "%s", butstr_orig, shortcut_str);
|
|
MEM_freeN(butstr_orig);
|
|
but->str = but->strdata;
|
|
but->flag |= UI_BUT_HAS_SEP_CHAR;
|
|
ui_but_update(but);
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Find Key Shortcut for Button
|
|
*
|
|
* - #ui_but_event_operator_string (and helpers)
|
|
* - #ui_but_event_property_operator_string
|
|
* \{ */
|
|
|
|
static bool ui_but_event_operator_string_from_operator(const bContext *C,
|
|
uiBut *but,
|
|
char *buf,
|
|
const size_t buf_len)
|
|
{
|
|
BLI_assert(but->optype != NULL);
|
|
bool found = false;
|
|
IDProperty *prop = (but->opptr) ? but->opptr->data : NULL;
|
|
|
|
if (WM_key_event_operator_string(
|
|
C, but->optype->idname, but->opcontext, prop, true, buf, buf_len)) {
|
|
found = true;
|
|
}
|
|
return found;
|
|
}
|
|
|
|
static bool ui_but_event_operator_string_from_menu(const bContext *C,
|
|
uiBut *but,
|
|
char *buf,
|
|
const size_t buf_len)
|
|
{
|
|
MenuType *mt = UI_but_menutype_get(but);
|
|
BLI_assert(mt != NULL);
|
|
|
|
bool found = false;
|
|
|
|
/* annoying, create a property */
|
|
const IDPropertyTemplate val = {0};
|
|
IDProperty *prop_menu = IDP_New(IDP_GROUP, &val, __func__); /* Dummy, name is unimportant. */
|
|
IDP_AddToGroup(prop_menu, IDP_NewString(mt->idname, "name", sizeof(mt->idname)));
|
|
|
|
if (WM_key_event_operator_string(
|
|
C, "WM_OT_call_menu", WM_OP_INVOKE_REGION_WIN, prop_menu, true, buf, buf_len)) {
|
|
found = true;
|
|
}
|
|
|
|
IDP_FreeProperty(prop_menu);
|
|
return found;
|
|
}
|
|
|
|
static bool ui_but_event_operator_string_from_panel(const bContext *C,
|
|
uiBut *but,
|
|
char *buf,
|
|
const size_t buf_len)
|
|
{
|
|
/** Nearly exact copy of #ui_but_event_operator_string_from_menu */
|
|
PanelType *pt = UI_but_paneltype_get(but);
|
|
BLI_assert(pt != NULL);
|
|
|
|
bool found = false;
|
|
|
|
/* annoying, create a property */
|
|
const IDPropertyTemplate val = {0};
|
|
IDProperty *prop_panel = IDP_New(IDP_GROUP, &val, __func__); /* Dummy, name is unimportant. */
|
|
IDP_AddToGroup(prop_panel, IDP_NewString(pt->idname, "name", sizeof(pt->idname)));
|
|
IDP_AddToGroup(prop_panel,
|
|
IDP_New(IDP_INT,
|
|
&(IDPropertyTemplate){
|
|
.i = pt->space_type,
|
|
},
|
|
"space_type"));
|
|
IDP_AddToGroup(prop_panel,
|
|
IDP_New(IDP_INT,
|
|
&(IDPropertyTemplate){
|
|
.i = pt->region_type,
|
|
},
|
|
"region_type"));
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
/* FIXME(campbell): We can't reasonably search all configurations - long term. */
|
|
IDP_ReplaceInGroup(prop_panel,
|
|
IDP_New(IDP_INT,
|
|
&(IDPropertyTemplate){
|
|
.i = i,
|
|
},
|
|
"keep_open"));
|
|
if (WM_key_event_operator_string(
|
|
C, "WM_OT_call_panel", WM_OP_INVOKE_REGION_WIN, prop_panel, true, buf, buf_len)) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
IDP_FreeProperty(prop_panel);
|
|
return found;
|
|
}
|
|
|
|
static bool ui_but_event_operator_string(const bContext *C,
|
|
uiBut *but,
|
|
char *buf,
|
|
const size_t buf_len)
|
|
{
|
|
bool found = false;
|
|
|
|
if (but->optype != NULL) {
|
|
found = ui_but_event_operator_string_from_operator(C, but, buf, buf_len);
|
|
}
|
|
else if (UI_but_menutype_get(but) != NULL) {
|
|
found = ui_but_event_operator_string_from_menu(C, but, buf, buf_len);
|
|
}
|
|
else if (UI_but_paneltype_get(but) != NULL) {
|
|
found = ui_but_event_operator_string_from_panel(C, but, buf, buf_len);
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
static bool ui_but_event_property_operator_string(const bContext *C,
|
|
uiBut *but,
|
|
char *buf,
|
|
const size_t buf_len)
|
|
{
|
|
/* Context toggle operator names to check. */
|
|
|
|
/* This function could use a refactor to generalize button type to operator relationship
|
|
* as well as which operators use properties. - Campbell */
|
|
const char *ctx_toggle_opnames[] = {
|
|
"WM_OT_context_toggle",
|
|
"WM_OT_context_toggle_enum",
|
|
"WM_OT_context_cycle_int",
|
|
"WM_OT_context_cycle_enum",
|
|
"WM_OT_context_cycle_array",
|
|
"WM_OT_context_menu_enum",
|
|
NULL,
|
|
};
|
|
|
|
const char *ctx_enum_opnames[] = {
|
|
"WM_OT_context_set_enum",
|
|
NULL,
|
|
};
|
|
|
|
const char *ctx_enum_opnames_for_Area_ui_type[] = {
|
|
"SCREEN_OT_space_type_set_or_cycle",
|
|
NULL,
|
|
};
|
|
|
|
const char **opnames = ctx_toggle_opnames;
|
|
int opnames_len = ARRAY_SIZE(ctx_toggle_opnames);
|
|
|
|
int prop_enum_value = -1;
|
|
bool prop_enum_value_ok = false;
|
|
bool prop_enum_value_is_int = false;
|
|
const char *prop_enum_value_id = "value";
|
|
PointerRNA *ptr = &but->rnapoin;
|
|
PropertyRNA *prop = but->rnaprop;
|
|
if ((but->type == UI_BTYPE_BUT_MENU) && (but->block->handle != NULL)) {
|
|
uiBut *but_parent = but->block->handle->popup_create_vars.but;
|
|
if ((but->type == UI_BTYPE_BUT_MENU) && (but_parent && but_parent->rnaprop) &&
|
|
(RNA_property_type(but_parent->rnaprop) == PROP_ENUM) &&
|
|
ELEM(but_parent->menu_create_func,
|
|
ui_def_but_rna__menu,
|
|
ui_def_but_rna__panel_type,
|
|
ui_def_but_rna__menu_type)) {
|
|
prop_enum_value = (int)but->hardmin;
|
|
ptr = &but_parent->rnapoin;
|
|
prop = but_parent->rnaprop;
|
|
prop_enum_value_ok = true;
|
|
|
|
opnames = ctx_enum_opnames;
|
|
opnames_len = ARRAY_SIZE(ctx_enum_opnames);
|
|
}
|
|
}
|
|
/* Don't use the button again. */
|
|
but = NULL;
|
|
|
|
if (prop == NULL) {
|
|
return false;
|
|
}
|
|
|
|
/* this version is only for finding hotkeys for properties
|
|
* (which get set via context using operators) */
|
|
/* to avoid massive slowdowns on property panels, for now, we only check the
|
|
* hotkeys for Editor / Scene settings...
|
|
*
|
|
* TODO: userpref settings?
|
|
*/
|
|
char *data_path = NULL;
|
|
|
|
if (ptr->owner_id) {
|
|
ID *id = ptr->owner_id;
|
|
|
|
if (GS(id->name) == ID_SCR) {
|
|
/* screen/editor property
|
|
* NOTE: in most cases, there is actually no info for backwards tracing
|
|
* how to get back to ID from the editor data we may be dealing with
|
|
*/
|
|
if (RNA_struct_is_a(ptr->type, &RNA_Space)) {
|
|
/* data should be directly on here... */
|
|
data_path = BLI_sprintfN("space_data.%s", RNA_property_identifier(prop));
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_Area)) {
|
|
/* data should be directly on here... */
|
|
const char *prop_id = RNA_property_identifier(prop);
|
|
/* Hack since keys access 'type', UI shows 'ui_type'. */
|
|
if (STREQ(prop_id, "ui_type")) {
|
|
prop_id = "type";
|
|
prop_enum_value >>= 16;
|
|
prop = RNA_struct_find_property(ptr, prop_id);
|
|
|
|
opnames = ctx_enum_opnames_for_Area_ui_type;
|
|
opnames_len = ARRAY_SIZE(ctx_enum_opnames_for_Area_ui_type);
|
|
prop_enum_value_id = "space_type";
|
|
prop_enum_value_is_int = true;
|
|
}
|
|
else {
|
|
data_path = BLI_sprintfN("area.%s", prop_id);
|
|
}
|
|
}
|
|
else {
|
|
/* special exceptions for common nested data in editors... */
|
|
if (RNA_struct_is_a(ptr->type, &RNA_DopeSheet)) {
|
|
/* Dope-sheet filtering options. */
|
|
data_path = BLI_sprintfN("space_data.dopesheet.%s", RNA_property_identifier(prop));
|
|
}
|
|
else if (RNA_struct_is_a(ptr->type, &RNA_FileSelectParams)) {
|
|
/* File-browser options. */
|
|
data_path = BLI_sprintfN("space_data.params.%s", RNA_property_identifier(prop));
|
|
}
|
|
}
|
|
}
|
|
else if (GS(id->name) == ID_SCE) {
|
|
if (RNA_struct_is_a(ptr->type, &RNA_ToolSettings)) {
|
|
/* Tool-settings property:
|
|
* NOTE: tool-settings is usually accessed directly (i.e. not through scene). */
|
|
data_path = RNA_path_from_ID_to_property(ptr, prop);
|
|
}
|
|
else {
|
|
/* scene property */
|
|
char *path = RNA_path_from_ID_to_property(ptr, prop);
|
|
|
|
if (path) {
|
|
data_path = BLI_sprintfN("scene.%s", path);
|
|
MEM_freeN(path);
|
|
}
|
|
#if 0
|
|
else {
|
|
printf("ERROR in %s(): Couldn't get path for scene property - %s\n",
|
|
__func__,
|
|
RNA_property_identifier(prop));
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
else {
|
|
// puts("other id");
|
|
}
|
|
|
|
// printf("prop shortcut: '%s' (%s)\n", RNA_property_identifier(prop), data_path);
|
|
}
|
|
|
|
/* We have a data-path! */
|
|
bool found = false;
|
|
if (data_path || (prop_enum_value_ok && prop_enum_value_id)) {
|
|
/* Create a property to host the "data_path" property we're sending to the operators. */
|
|
IDProperty *prop_path;
|
|
|
|
const IDPropertyTemplate val = {0};
|
|
prop_path = IDP_New(IDP_GROUP, &val, __func__);
|
|
if (data_path) {
|
|
IDP_AddToGroup(prop_path, IDP_NewString(data_path, "data_path", strlen(data_path) + 1));
|
|
}
|
|
if (prop_enum_value_ok) {
|
|
const EnumPropertyItem *item;
|
|
bool free;
|
|
RNA_property_enum_items((bContext *)C, ptr, prop, &item, NULL, &free);
|
|
const int index = RNA_enum_from_value(item, prop_enum_value);
|
|
if (index != -1) {
|
|
IDProperty *prop_value;
|
|
if (prop_enum_value_is_int) {
|
|
const int value = item[index].value;
|
|
prop_value = IDP_New(IDP_INT,
|
|
&(IDPropertyTemplate){
|
|
.i = value,
|
|
},
|
|
prop_enum_value_id);
|
|
}
|
|
else {
|
|
const char *id = item[index].identifier;
|
|
prop_value = IDP_NewString(id, prop_enum_value_id, strlen(id) + 1);
|
|
}
|
|
IDP_AddToGroup(prop_path, prop_value);
|
|
}
|
|
else {
|
|
opnames_len = 0; /* Do nothing. */
|
|
}
|
|
if (free) {
|
|
MEM_freeN((void *)item);
|
|
}
|
|
}
|
|
|
|
/* check each until one works... */
|
|
|
|
for (int i = 0; (i < opnames_len) && (opnames[i]); i++) {
|
|
if (WM_key_event_operator_string(
|
|
C, opnames[i], WM_OP_INVOKE_REGION_WIN, prop_path, false, buf, buf_len)) {
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* cleanup */
|
|
IDP_FreeProperty(prop_path);
|
|
if (data_path) {
|
|
MEM_freeN(data_path);
|
|
}
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/**
|
|
* This goes in a seemingly weird pattern:
|
|
*
|
|
* <pre>
|
|
* 4
|
|
* 5 6
|
|
* 1 2
|
|
* 7 8
|
|
* 3
|
|
* </pre>
|
|
*
|
|
* but it's actually quite logical. It's designed to be 'upwards compatible'
|
|
* for muscle memory so that the menu item locations are fixed and don't move
|
|
* as new items are added to the menu later on. It also optimizes efficiency -
|
|
* a radial menu is best kept symmetrical, with as large an angle between
|
|
* items as possible, so that the gestural mouse movements can be fast and inexact.
|
|
*
|
|
* It starts off with two opposite sides for the first two items
|
|
* then joined by the one below for the third (this way, even with three items,
|
|
* the menu seems to still be 'in order' reading left to right). Then the fourth is
|
|
* added to complete the compass directions. From here, it's just a matter of
|
|
* subdividing the rest of the angles for the last 4 items.
|
|
*
|
|
* --Matt 07/2006
|
|
*/
|
|
const char ui_radial_dir_order[8] = {
|
|
UI_RADIAL_W,
|
|
UI_RADIAL_E,
|
|
UI_RADIAL_S,
|
|
UI_RADIAL_N,
|
|
UI_RADIAL_NW,
|
|
UI_RADIAL_NE,
|
|
UI_RADIAL_SW,
|
|
UI_RADIAL_SE,
|
|
};
|
|
|
|
const char ui_radial_dir_to_numpad[8] = {8, 9, 6, 3, 2, 1, 4, 7};
|
|
const short ui_radial_dir_to_angle[8] = {90, 45, 0, 315, 270, 225, 180, 135};
|
|
|
|
static void ui_but_pie_direction_string(uiBut *but, char *buf, int size)
|
|
{
|
|
BLI_assert(but->pie_dir < ARRAY_SIZE(ui_radial_dir_to_numpad));
|
|
BLI_snprintf(buf, size, "%d", ui_radial_dir_to_numpad[but->pie_dir]);
|
|
}
|
|
|
|
static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
|
|
{
|
|
char buf[128];
|
|
|
|
BLI_assert(block->flag & (UI_BLOCK_LOOP | UI_BLOCK_SHOW_SHORTCUT_ALWAYS));
|
|
|
|
/* only do it before bounding */
|
|
if (block->rect.xmin != block->rect.xmax) {
|
|
return;
|
|
}
|
|
if (STREQ(block->name, "splash")) {
|
|
return;
|
|
}
|
|
|
|
if (block->flag & UI_BLOCK_RADIAL) {
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (but->pie_dir != UI_RADIAL_NONE) {
|
|
ui_but_pie_direction_string(but, buf, sizeof(buf));
|
|
ui_but_add_shortcut(but, buf, false);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (block->flag & UI_BLOCK_SHOW_SHORTCUT_ALWAYS) {
|
|
/* Skip icon-only buttons (as used in the toolbar). */
|
|
if (but->drawstr[0] == '\0') {
|
|
continue;
|
|
}
|
|
if (((block->flag & UI_BLOCK_POPOVER) == 0) && UI_but_is_tool(but)) {
|
|
/* For non-popovers, shown in shortcut only
|
|
* (has special shortcut handling code). */
|
|
continue;
|
|
}
|
|
}
|
|
else if (but->emboss != UI_EMBOSS_PULLDOWN) {
|
|
continue;
|
|
}
|
|
|
|
if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
|
|
ui_but_add_shortcut(but, buf, false);
|
|
}
|
|
else if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
|
|
ui_but_add_shortcut(but, buf, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ui_but_override_flag(Main *bmain, uiBut *but)
|
|
{
|
|
const uint override_status = RNA_property_override_library_status(
|
|
bmain, &but->rnapoin, but->rnaprop, but->rnaindex);
|
|
|
|
if (override_status & RNA_OVERRIDE_STATUS_OVERRIDDEN) {
|
|
but->flag |= UI_BUT_OVERRIDDEN;
|
|
}
|
|
else {
|
|
but->flag &= ~UI_BUT_OVERRIDDEN;
|
|
}
|
|
}
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Button Extra Operator Icons
|
|
*
|
|
* Extra icons are shown on the right hand side of buttons. They can be clicked to invoke custom
|
|
* operators.
|
|
* There are some predefined here, which get added to buttons automatically based on button data
|
|
* (type, flags, state, etc).
|
|
* \{ */
|
|
|
|
/**
|
|
* Predefined types for generic extra operator icons (uiButExtraOpIcon).
|
|
*/
|
|
typedef enum PredefinedExtraOpIconType {
|
|
PREDEFINED_EXTRA_OP_ICON_NONE = 1,
|
|
PREDEFINED_EXTRA_OP_ICON_CLEAR,
|
|
PREDEFINED_EXTRA_OP_ICON_EYEDROPPER,
|
|
} PredefinedExtraOpIconType;
|
|
|
|
static PointerRNA *ui_but_extra_operator_icon_add_ptr(uiBut *but,
|
|
wmOperatorType *optype,
|
|
short opcontext,
|
|
int icon)
|
|
{
|
|
uiButExtraOpIcon *extra_op_icon = MEM_mallocN(sizeof(*extra_op_icon), __func__);
|
|
|
|
extra_op_icon->icon = (BIFIconID)icon;
|
|
extra_op_icon->optype_params = MEM_callocN(sizeof(*extra_op_icon->optype_params),
|
|
"uiButExtraOpIcon.optype_params");
|
|
extra_op_icon->optype_params->optype = optype;
|
|
extra_op_icon->optype_params->opptr = MEM_callocN(sizeof(*extra_op_icon->optype_params->opptr),
|
|
"uiButExtraOpIcon.optype_params.opptr");
|
|
WM_operator_properties_create_ptr(extra_op_icon->optype_params->opptr,
|
|
extra_op_icon->optype_params->optype);
|
|
extra_op_icon->optype_params->opcontext = opcontext;
|
|
extra_op_icon->highlighted = false;
|
|
|
|
BLI_addtail(&but->extra_op_icons, extra_op_icon);
|
|
|
|
return extra_op_icon->optype_params->opptr;
|
|
}
|
|
|
|
static void ui_but_extra_operator_icon_free(uiButExtraOpIcon *extra_icon)
|
|
{
|
|
WM_operator_properties_free(extra_icon->optype_params->opptr);
|
|
MEM_freeN(extra_icon->optype_params->opptr);
|
|
MEM_freeN(extra_icon->optype_params);
|
|
MEM_freeN(extra_icon);
|
|
}
|
|
|
|
void ui_but_extra_operator_icons_free(uiBut *but)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (uiButExtraOpIcon *, op_icon, &but->extra_op_icons) {
|
|
ui_but_extra_operator_icon_free(op_icon);
|
|
}
|
|
BLI_listbase_clear(&but->extra_op_icons);
|
|
}
|
|
|
|
PointerRNA *UI_but_extra_operator_icon_add(uiBut *but,
|
|
const char *opname,
|
|
short opcontext,
|
|
int icon)
|
|
{
|
|
wmOperatorType *optype = WM_operatortype_find(opname, false);
|
|
|
|
if (optype) {
|
|
return ui_but_extra_operator_icon_add_ptr(but, optype, opcontext, icon);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static bool ui_but_icon_extra_is_visible_text_clear(const uiBut *but)
|
|
{
|
|
BLI_assert(but->type == UI_BTYPE_TEXT);
|
|
return ((but->flag & UI_BUT_VALUE_CLEAR) && but->drawstr[0]);
|
|
}
|
|
|
|
static bool ui_but_icon_extra_is_visible_search_unlink(const uiBut *but)
|
|
{
|
|
BLI_assert(ELEM(but->type, UI_BTYPE_SEARCH_MENU));
|
|
return ((but->editstr == NULL) && (but->drawstr[0] != '\0') && (but->flag & UI_BUT_VALUE_CLEAR));
|
|
}
|
|
|
|
static bool ui_but_icon_extra_is_visible_search_eyedropper(uiBut *but)
|
|
{
|
|
BLI_assert(but->type == UI_BTYPE_SEARCH_MENU && (but->flag & UI_BUT_VALUE_CLEAR));
|
|
|
|
if (but->rnaprop == NULL) {
|
|
return false;
|
|
}
|
|
|
|
StructRNA *type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
|
|
const short idcode = RNA_type_to_ID_code(type);
|
|
|
|
return ((but->editstr == NULL) && (idcode == ID_OB || OB_DATA_SUPPORT_ID(idcode)));
|
|
}
|
|
|
|
static PredefinedExtraOpIconType ui_but_icon_extra_get(uiBut *but)
|
|
{
|
|
switch (but->type) {
|
|
case UI_BTYPE_TEXT:
|
|
if (ui_but_icon_extra_is_visible_text_clear(but)) {
|
|
return PREDEFINED_EXTRA_OP_ICON_CLEAR;
|
|
}
|
|
break;
|
|
case UI_BTYPE_SEARCH_MENU:
|
|
if ((but->flag & UI_BUT_VALUE_CLEAR) == 0) {
|
|
/* pass */
|
|
}
|
|
else if (ui_but_icon_extra_is_visible_search_unlink(but)) {
|
|
return PREDEFINED_EXTRA_OP_ICON_CLEAR;
|
|
}
|
|
else if (ui_but_icon_extra_is_visible_search_eyedropper(but)) {
|
|
return PREDEFINED_EXTRA_OP_ICON_EYEDROPPER;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return PREDEFINED_EXTRA_OP_ICON_NONE;
|
|
}
|
|
|
|
/**
|
|
* While some extra operator icons have to be set explicitly upon button creating, this code adds
|
|
* some generic ones based on button data. Currently these are mutually exclusive, so there's only
|
|
* ever one predefined extra icon.
|
|
*/
|
|
static void ui_but_predefined_extra_operator_icons_add(uiBut *but)
|
|
{
|
|
const PredefinedExtraOpIconType extra_icon = ui_but_icon_extra_get(but);
|
|
wmOperatorType *optype = NULL;
|
|
BIFIconID icon = ICON_NONE;
|
|
|
|
switch (extra_icon) {
|
|
case PREDEFINED_EXTRA_OP_ICON_EYEDROPPER: {
|
|
static wmOperatorType *id_eyedropper_ot = NULL;
|
|
if (!id_eyedropper_ot) {
|
|
id_eyedropper_ot = WM_operatortype_find("UI_OT_eyedropper_id", false);
|
|
}
|
|
BLI_assert(id_eyedropper_ot);
|
|
|
|
optype = id_eyedropper_ot;
|
|
icon = ICON_EYEDROPPER;
|
|
|
|
break;
|
|
}
|
|
case PREDEFINED_EXTRA_OP_ICON_CLEAR: {
|
|
static wmOperatorType *clear_ot = NULL;
|
|
if (!clear_ot) {
|
|
clear_ot = WM_operatortype_find("UI_OT_button_string_clear", false);
|
|
}
|
|
BLI_assert(clear_ot);
|
|
|
|
optype = clear_ot;
|
|
icon = ICON_PANEL_CLOSE;
|
|
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (optype) {
|
|
LISTBASE_FOREACH (uiButExtraOpIcon *, op_icon, &but->extra_op_icons) {
|
|
if ((op_icon->optype_params->optype == optype) && (op_icon->icon == icon)) {
|
|
/* Don't add the same operator icon twice (happens if button is kept alive while active).
|
|
*/
|
|
return;
|
|
}
|
|
}
|
|
ui_but_extra_operator_icon_add_ptr(but, optype, WM_OP_INVOKE_DEFAULT, (int)icon);
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
void UI_block_update_from_old(const bContext *C, uiBlock *block)
|
|
{
|
|
if (!block->oldblock) {
|
|
return;
|
|
}
|
|
|
|
uiBut *but_old = block->oldblock->buttons.first;
|
|
|
|
if (BLI_listbase_is_empty(&block->oldblock->butstore) == false) {
|
|
UI_butstore_update(block);
|
|
}
|
|
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (ui_but_update_from_old_block(C, block, &but, &but_old)) {
|
|
ui_but_update(but);
|
|
|
|
/* redraw dynamic tooltip if we have one open */
|
|
if (but->tip_func) {
|
|
UI_but_tooltip_refresh((bContext *)C, but);
|
|
}
|
|
}
|
|
}
|
|
|
|
block->auto_open = block->oldblock->auto_open;
|
|
block->auto_open_last = block->oldblock->auto_open_last;
|
|
block->tooltipdisabled = block->oldblock->tooltipdisabled;
|
|
BLI_movelisttolist(&block->color_pickers.list, &block->oldblock->color_pickers.list);
|
|
|
|
block->oldblock = NULL;
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
/**
|
|
* Extra sanity checks for invariants (debug builds only).
|
|
*/
|
|
static void ui_but_validate(const uiBut *but)
|
|
{
|
|
/* Number buttons must have a click-step,
|
|
* assert instead of correcting the value to ensure the caller knows what they're doing. */
|
|
if (but->type == UI_BTYPE_NUM) {
|
|
uiButNumber *number_but = (uiButNumber *)but;
|
|
|
|
if (ELEM(but->pointype, UI_BUT_POIN_CHAR, UI_BUT_POIN_SHORT, UI_BUT_POIN_INT)) {
|
|
BLI_assert((int)number_but->step_size > 0);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Check if the operator \a ot poll is successful with the context given by \a but (optionally).
|
|
* \param but: The button that might store context. Can be NULL for convenience (e.g. if there is
|
|
* no button to take context from, but we still want to poll the operator).
|
|
*/
|
|
bool ui_but_context_poll_operator(bContext *C, wmOperatorType *ot, const uiBut *but)
|
|
{
|
|
bool result;
|
|
int opcontext = but ? but->opcontext : WM_OP_INVOKE_DEFAULT;
|
|
|
|
if (but && but->context) {
|
|
CTX_store_set(C, but->context);
|
|
}
|
|
|
|
result = WM_operator_poll_context(C, ot, opcontext);
|
|
|
|
if (but && but->context) {
|
|
CTX_store_set(C, NULL);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void UI_block_end_ex(const bContext *C, uiBlock *block, const int xy[2], int r_xy[2])
|
|
{
|
|
wmWindow *window = CTX_wm_window(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
|
|
|
|
BLI_assert(block->active);
|
|
|
|
/* Extend button data. This needs to be done before the block updating. */
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
ui_but_predefined_extra_operator_icons_add(but);
|
|
}
|
|
|
|
UI_block_update_from_old(C, block);
|
|
|
|
/* inherit flags from 'old' buttons that was drawn here previous, based
|
|
* on matching buttons, we need this to make button event handling non
|
|
* blocking, while still allowing buttons to be remade each redraw as it
|
|
* is expected by blender code */
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
/* temp? Proper check for graying out */
|
|
if (but->optype) {
|
|
wmOperatorType *ot = but->optype;
|
|
|
|
if (ot == NULL || !ui_but_context_poll_operator((bContext *)C, ot, but)) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
}
|
|
}
|
|
|
|
const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
|
|
depsgraph, (scene) ? scene->r.cfra : 0.0f);
|
|
ui_but_anim_flag(but, &anim_eval_context);
|
|
ui_but_override_flag(CTX_data_main(C), but);
|
|
if (UI_but_is_decorator(but)) {
|
|
ui_but_anim_decorate_update_from_flag((uiButDecorator *)but);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
ui_but_validate(but);
|
|
#endif
|
|
}
|
|
|
|
/* handle pending stuff */
|
|
if (block->layouts.first) {
|
|
UI_block_layout_resolve(block, NULL, NULL);
|
|
}
|
|
ui_block_align_calc(block, CTX_wm_region(C));
|
|
if ((block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_NUMSELECT)) {
|
|
ui_menu_block_set_keyaccels(block); /* could use a different flag to check */
|
|
}
|
|
|
|
if (block->flag & (UI_BLOCK_LOOP | UI_BLOCK_SHOW_SHORTCUT_ALWAYS)) {
|
|
ui_menu_block_set_keymaps(C, block);
|
|
}
|
|
|
|
/* after keymaps! */
|
|
switch (block->bounds_type) {
|
|
case UI_BLOCK_BOUNDS_NONE:
|
|
break;
|
|
case UI_BLOCK_BOUNDS:
|
|
ui_block_bounds_calc(block);
|
|
break;
|
|
case UI_BLOCK_BOUNDS_TEXT:
|
|
ui_block_bounds_calc_text(block, 0.0f);
|
|
break;
|
|
case UI_BLOCK_BOUNDS_POPUP_CENTER:
|
|
ui_block_bounds_calc_centered(window, block);
|
|
break;
|
|
case UI_BLOCK_BOUNDS_PIE_CENTER:
|
|
ui_block_bounds_calc_centered_pie(block);
|
|
break;
|
|
|
|
/* fallback */
|
|
case UI_BLOCK_BOUNDS_POPUP_MOUSE:
|
|
case UI_BLOCK_BOUNDS_POPUP_MENU:
|
|
ui_block_bounds_calc_popup(window, block, block->bounds_type, xy, r_xy);
|
|
break;
|
|
}
|
|
|
|
if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) {
|
|
UI_block_bounds_set_normal(block, 0);
|
|
}
|
|
if (block->flag & UI_BUT_ALIGN) {
|
|
UI_block_align_end(block);
|
|
}
|
|
|
|
ui_update_flexible_spacing(region, block);
|
|
|
|
block->endblock = true;
|
|
}
|
|
|
|
void UI_block_end(const bContext *C, uiBlock *block)
|
|
{
|
|
wmWindow *window = CTX_wm_window(C);
|
|
|
|
UI_block_end_ex(C, block, &window->eventstate->x, NULL);
|
|
}
|
|
|
|
/* ************** BLOCK DRAWING FUNCTION ************* */
|
|
|
|
void ui_fontscale(short *points, float aspect)
|
|
{
|
|
if (aspect < 0.9f || aspect > 1.1f) {
|
|
float pointsf = *points;
|
|
|
|
/* For some reason scaling fonts goes too fast compared to widget size. */
|
|
/* XXX(ton): not true anymore? */
|
|
// aspect = sqrt(aspect);
|
|
pointsf /= aspect;
|
|
|
|
if (aspect > 1.0f) {
|
|
*points = ceilf(pointsf);
|
|
}
|
|
else {
|
|
*points = floorf(pointsf);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Project button or block (but==NULL) to pixels in region-space. */
|
|
static void ui_but_to_pixelrect(rcti *rect, const ARegion *region, uiBlock *block, uiBut *but)
|
|
{
|
|
rctf rectf;
|
|
|
|
ui_block_to_window_rctf(region, block, &rectf, (but) ? &but->rect : &block->rect);
|
|
BLI_rcti_rctf_copy_round(rect, &rectf);
|
|
BLI_rcti_translate(rect, -region->winrct.xmin, -region->winrct.ymin);
|
|
}
|
|
|
|
/* uses local copy of style, to scale things down, and allow widgets to change stuff */
|
|
void UI_block_draw(const bContext *C, uiBlock *block)
|
|
{
|
|
const uiStyle *style = UI_style_get_dpi(); /* XXX pass on as arg */
|
|
|
|
/* get menu region or area region */
|
|
ARegion *region = CTX_wm_menu(C);
|
|
if (!region) {
|
|
region = CTX_wm_region(C);
|
|
}
|
|
|
|
if (!block->endblock) {
|
|
UI_block_end(C, block);
|
|
}
|
|
|
|
/* we set this only once */
|
|
GPU_blend(GPU_BLEND_ALPHA);
|
|
|
|
/* scale fonts */
|
|
ui_fontscale(&style->paneltitle.points, block->aspect);
|
|
ui_fontscale(&style->grouplabel.points, block->aspect);
|
|
ui_fontscale(&style->widgetlabel.points, block->aspect);
|
|
ui_fontscale(&style->widget.points, block->aspect);
|
|
|
|
/* scale block min/max to rect */
|
|
rcti rect;
|
|
ui_but_to_pixelrect(&rect, region, block, NULL);
|
|
|
|
/* pixel space for AA widgets */
|
|
GPU_matrix_push_projection();
|
|
GPU_matrix_push();
|
|
GPU_matrix_identity_set();
|
|
|
|
wmOrtho2_region_pixelspace(region);
|
|
|
|
/* back */
|
|
if (block->flag & UI_BLOCK_RADIAL) {
|
|
ui_draw_pie_center(block);
|
|
}
|
|
else if (block->flag & UI_BLOCK_POPOVER) {
|
|
ui_draw_popover_back(region, style, block, &rect);
|
|
}
|
|
else if (block->flag & UI_BLOCK_LOOP) {
|
|
ui_draw_menu_back(style, block, &rect);
|
|
}
|
|
else if (block->panel) {
|
|
bool show_background = region->alignment != RGN_ALIGN_FLOAT;
|
|
if (show_background) {
|
|
if (block->panel->type && (block->panel->type->flag & PANEL_TYPE_NO_HEADER)) {
|
|
if (region->regiontype == RGN_TYPE_TOOLS) {
|
|
/* We never want a background around active tools. */
|
|
show_background = false;
|
|
}
|
|
else {
|
|
/* Without a header there is no background except for region overlap. */
|
|
show_background = region->overlap != 0;
|
|
}
|
|
}
|
|
|
|
if (block->panel->type->parent != NULL) {
|
|
rect.xmin += style->panelouter;
|
|
}
|
|
|
|
rect.xmin += style->panelouter;
|
|
}
|
|
ui_draw_aligned_panel(style,
|
|
block,
|
|
&rect,
|
|
UI_panel_category_is_visible(region),
|
|
show_background,
|
|
region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE);
|
|
}
|
|
|
|
BLF_batch_draw_begin();
|
|
UI_icon_draw_cache_begin();
|
|
UI_widgetbase_draw_cache_begin();
|
|
|
|
/* widgets */
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (!(but->flag & (UI_HIDDEN | UI_SCROLLED))) {
|
|
ui_but_to_pixelrect(&rect, region, block, but);
|
|
|
|
/* XXX: figure out why invalid coordinates happen when closing render window */
|
|
/* and material preview is redrawn in main window (temp fix for bug T23848) */
|
|
if (rect.xmin < rect.xmax && rect.ymin < rect.ymax) {
|
|
ui_draw_but(C, region, style, but, &rect);
|
|
}
|
|
}
|
|
}
|
|
|
|
UI_widgetbase_draw_cache_end();
|
|
UI_icon_draw_cache_end();
|
|
BLF_batch_draw_end();
|
|
|
|
/* restore matrix */
|
|
GPU_matrix_pop_projection();
|
|
GPU_matrix_pop();
|
|
}
|
|
|
|
static void ui_block_message_subscribe(ARegion *region, struct wmMsgBus *mbus, uiBlock *block)
|
|
{
|
|
uiBut *but_prev = NULL;
|
|
/* possibly we should keep the region this block is contained in? */
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (but->rnapoin.type && but->rnaprop) {
|
|
/* quick check to avoid adding buttons representing a vector, multiple times. */
|
|
if ((but_prev && (but_prev->rnaprop == but->rnaprop) &&
|
|
(but_prev->rnapoin.type == but->rnapoin.type) &&
|
|
(but_prev->rnapoin.data == but->rnapoin.data) &&
|
|
(but_prev->rnapoin.owner_id == but->rnapoin.owner_id)) == false) {
|
|
/* TODO: could make this into utility function. */
|
|
WM_msg_subscribe_rna(mbus,
|
|
&but->rnapoin,
|
|
but->rnaprop,
|
|
&(const wmMsgSubscribeValue){
|
|
.owner = region,
|
|
.user_data = region,
|
|
.notify = ED_region_do_msg_notify_tag_redraw,
|
|
},
|
|
__func__);
|
|
but_prev = but;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_region_message_subscribe(ARegion *region, struct wmMsgBus *mbus)
|
|
{
|
|
LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
|
|
ui_block_message_subscribe(region, mbus, block);
|
|
}
|
|
}
|
|
|
|
/* ************* EVENTS ************* */
|
|
|
|
/**
|
|
* Check if the button is pushed, this is only meaningful for some button types.
|
|
*
|
|
* \return (0 == UNSELECT), (1 == SELECT), (-1 == DO-NOTHING)
|
|
*/
|
|
int ui_but_is_pushed_ex(uiBut *but, double *value)
|
|
{
|
|
int is_push = 0;
|
|
if (but->pushed_state_func) {
|
|
return but->pushed_state_func(but, but->pushed_state_arg);
|
|
}
|
|
|
|
if (but->bit) {
|
|
const bool state = !ELEM(
|
|
but->type, UI_BTYPE_TOGGLE_N, UI_BTYPE_ICON_TOGGLE_N, UI_BTYPE_CHECKBOX_N);
|
|
int lvalue;
|
|
UI_GET_BUT_VALUE_INIT(but, *value);
|
|
lvalue = (int)*value;
|
|
if (UI_BITBUT_TEST(lvalue, (but->bitnr))) {
|
|
is_push = state;
|
|
}
|
|
else {
|
|
is_push = !state;
|
|
}
|
|
}
|
|
else {
|
|
switch (but->type) {
|
|
case UI_BTYPE_BUT:
|
|
case UI_BTYPE_HOTKEY_EVENT:
|
|
case UI_BTYPE_KEY_EVENT:
|
|
case UI_BTYPE_COLOR:
|
|
case UI_BTYPE_DECORATOR:
|
|
is_push = -1;
|
|
break;
|
|
case UI_BTYPE_BUT_TOGGLE:
|
|
case UI_BTYPE_TOGGLE:
|
|
case UI_BTYPE_ICON_TOGGLE:
|
|
case UI_BTYPE_CHECKBOX:
|
|
UI_GET_BUT_VALUE_INIT(but, *value);
|
|
if (*value != (double)but->hardmin) {
|
|
is_push = true;
|
|
}
|
|
break;
|
|
case UI_BTYPE_ICON_TOGGLE_N:
|
|
case UI_BTYPE_TOGGLE_N:
|
|
case UI_BTYPE_CHECKBOX_N:
|
|
UI_GET_BUT_VALUE_INIT(but, *value);
|
|
if (*value == 0.0) {
|
|
is_push = true;
|
|
}
|
|
break;
|
|
case UI_BTYPE_ROW:
|
|
case UI_BTYPE_LISTROW:
|
|
case UI_BTYPE_TAB:
|
|
if ((but->type == UI_BTYPE_TAB) && but->rnaprop && but->custom_data) {
|
|
/* uiBut.custom_data points to data this tab represents (e.g. workspace).
|
|
* uiBut.rnapoin/prop store an active value (e.g. active workspace). */
|
|
if (RNA_property_type(but->rnaprop) == PROP_POINTER) {
|
|
const PointerRNA active_ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
|
|
if (active_ptr.data == but->custom_data) {
|
|
is_push = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
else if (but->optype) {
|
|
break;
|
|
}
|
|
|
|
UI_GET_BUT_VALUE_INIT(but, *value);
|
|
/* support for rna enum buts */
|
|
if (but->rnaprop && (RNA_property_flag(but->rnaprop) & PROP_ENUM_FLAG)) {
|
|
if ((int)*value & (int)but->hardmax) {
|
|
is_push = true;
|
|
}
|
|
}
|
|
else {
|
|
if (*value == (double)but->hardmax) {
|
|
is_push = true;
|
|
}
|
|
}
|
|
break;
|
|
case UI_BTYPE_TREEROW: {
|
|
uiButTreeRow *tree_row_but = (uiButTreeRow *)but;
|
|
|
|
is_push = -1;
|
|
if (tree_row_but->tree_item) {
|
|
is_push = UI_tree_view_item_is_active(tree_row_but->tree_item);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
is_push = -1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((but->drawflag & UI_BUT_CHECKBOX_INVERT) && (is_push != -1)) {
|
|
is_push = !((bool)is_push);
|
|
}
|
|
return is_push;
|
|
}
|
|
int ui_but_is_pushed(uiBut *but)
|
|
{
|
|
double value = UI_BUT_VALUE_UNSET;
|
|
return ui_but_is_pushed_ex(but, &value);
|
|
}
|
|
|
|
static void ui_but_update_select_flag(uiBut *but, double *value)
|
|
{
|
|
switch (ui_but_is_pushed_ex(but, value)) {
|
|
case true:
|
|
but->flag |= UI_SELECT;
|
|
break;
|
|
case false:
|
|
but->flag &= ~UI_SELECT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* ************************************************ */
|
|
|
|
void UI_block_lock_set(uiBlock *block, bool val, const char *lockstr)
|
|
{
|
|
if (val) {
|
|
block->lock = val;
|
|
block->lockstr = lockstr;
|
|
}
|
|
}
|
|
|
|
void UI_block_lock_clear(uiBlock *block)
|
|
{
|
|
block->lock = false;
|
|
block->lockstr = NULL;
|
|
}
|
|
|
|
/* *********************** data get/set ***********************
|
|
* this either works with the pointed to data, or can work with
|
|
* an edit override pointer while dragging for example */
|
|
|
|
/* for buttons pointing to color for example */
|
|
void ui_but_v3_get(uiBut *but, float vec[3])
|
|
{
|
|
if (but->editvec) {
|
|
copy_v3_v3(vec, but->editvec);
|
|
}
|
|
|
|
if (but->rnaprop) {
|
|
PropertyRNA *prop = but->rnaprop;
|
|
|
|
zero_v3(vec);
|
|
|
|
if (RNA_property_type(prop) == PROP_FLOAT) {
|
|
int tot = RNA_property_array_length(&but->rnapoin, prop);
|
|
BLI_assert(tot > 0);
|
|
if (tot == 3) {
|
|
RNA_property_float_get_array(&but->rnapoin, prop, vec);
|
|
}
|
|
else {
|
|
tot = min_ii(tot, 3);
|
|
for (int a = 0; a < tot; a++) {
|
|
vec[a] = RNA_property_float_get_index(&but->rnapoin, prop, a);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
|
const char *cp = (char *)but->poin;
|
|
vec[0] = ((float)cp[0]) / 255.0f;
|
|
vec[1] = ((float)cp[1]) / 255.0f;
|
|
vec[2] = ((float)cp[2]) / 255.0f;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
|
const float *fp = (float *)but->poin;
|
|
copy_v3_v3(vec, fp);
|
|
}
|
|
else {
|
|
if (but->editvec == NULL) {
|
|
fprintf(stderr, "%s: can't get color, should never happen\n", __func__);
|
|
zero_v3(vec);
|
|
}
|
|
}
|
|
|
|
if (but->type == UI_BTYPE_UNITVEC) {
|
|
normalize_v3(vec);
|
|
}
|
|
}
|
|
|
|
/* for buttons pointing to color for example */
|
|
void ui_but_v3_set(uiBut *but, const float vec[3])
|
|
{
|
|
if (but->editvec) {
|
|
copy_v3_v3(but->editvec, vec);
|
|
}
|
|
|
|
if (but->rnaprop) {
|
|
PropertyRNA *prop = but->rnaprop;
|
|
|
|
if (RNA_property_type(prop) == PROP_FLOAT) {
|
|
int tot;
|
|
int a;
|
|
|
|
tot = RNA_property_array_length(&but->rnapoin, prop);
|
|
BLI_assert(tot > 0);
|
|
if (tot == 3) {
|
|
RNA_property_float_set_array(&but->rnapoin, prop, vec);
|
|
}
|
|
else {
|
|
tot = min_ii(tot, 3);
|
|
for (a = 0; a < tot; a++) {
|
|
RNA_property_float_set_index(&but->rnapoin, prop, a, vec[a]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
|
char *cp = (char *)but->poin;
|
|
cp[0] = (char)(0.5f + vec[0] * 255.0f);
|
|
cp[1] = (char)(0.5f + vec[1] * 255.0f);
|
|
cp[2] = (char)(0.5f + vec[2] * 255.0f);
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
|
float *fp = (float *)but->poin;
|
|
copy_v3_v3(fp, vec);
|
|
}
|
|
}
|
|
|
|
bool ui_but_is_float(const uiBut *but)
|
|
{
|
|
if (but->pointype == UI_BUT_POIN_FLOAT && but->poin) {
|
|
return true;
|
|
}
|
|
|
|
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_FLOAT) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
PropertyScaleType ui_but_scale_type(const uiBut *but)
|
|
{
|
|
if (but->rnaprop) {
|
|
return RNA_property_ui_scale(but->rnaprop);
|
|
}
|
|
return PROP_SCALE_LINEAR;
|
|
}
|
|
|
|
bool ui_but_is_bool(const uiBut *but)
|
|
{
|
|
if (ELEM(but->type,
|
|
UI_BTYPE_TOGGLE,
|
|
UI_BTYPE_TOGGLE_N,
|
|
UI_BTYPE_ICON_TOGGLE,
|
|
UI_BTYPE_ICON_TOGGLE_N,
|
|
UI_BTYPE_TAB)) {
|
|
return true;
|
|
}
|
|
|
|
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_BOOLEAN) {
|
|
return true;
|
|
}
|
|
|
|
if ((but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) &&
|
|
(but->type == UI_BTYPE_ROW)) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ui_but_is_unit(const uiBut *but)
|
|
{
|
|
UnitSettings *unit = but->block->unit;
|
|
const int unit_type = UI_but_unit_type_get(but);
|
|
|
|
if (unit_type == PROP_UNIT_NONE) {
|
|
return false;
|
|
}
|
|
|
|
#if 1 /* removed so angle buttons get correct snapping */
|
|
if (ui_but_is_unit_radians_ex(unit, unit_type)) {
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
/* for now disable time unit conversion */
|
|
if (unit_type == PROP_UNIT_TIME) {
|
|
return false;
|
|
}
|
|
|
|
if (unit->system == USER_UNIT_NONE) {
|
|
if (unit_type != PROP_UNIT_ROTATION) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Check if this button is similar enough to be grouped with another.
|
|
*/
|
|
bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b)
|
|
{
|
|
if (but_a->type != but_b->type) {
|
|
return false;
|
|
}
|
|
if (but_a->pointype != but_b->pointype) {
|
|
return false;
|
|
}
|
|
|
|
if (but_a->rnaprop) {
|
|
/* skip 'rnapoin.data', 'rnapoin.owner_id'
|
|
* allow different data to have the same props edited at once */
|
|
if (but_a->rnapoin.type != but_b->rnapoin.type) {
|
|
return false;
|
|
}
|
|
if (RNA_property_type(but_a->rnaprop) != RNA_property_type(but_b->rnaprop)) {
|
|
return false;
|
|
}
|
|
if (RNA_property_subtype(but_a->rnaprop) != RNA_property_subtype(but_b->rnaprop)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ui_but_is_rna_valid(uiBut *but)
|
|
{
|
|
if (but->rnaprop == NULL || RNA_struct_contains_property(&but->rnapoin, but->rnaprop)) {
|
|
return true;
|
|
}
|
|
printf("property removed %s: %p\n", but->drawstr, but->rnaprop);
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Checks if the button supports cycling next/previous menu items (ctrl+mouse-wheel).
|
|
*/
|
|
bool ui_but_supports_cycling(const uiBut *but)
|
|
{
|
|
return (ELEM(but->type, UI_BTYPE_ROW, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER, UI_BTYPE_LISTBOX) ||
|
|
(but->type == UI_BTYPE_MENU && ui_but_menu_step_poll(but)) ||
|
|
(but->type == UI_BTYPE_COLOR && ((uiButColor *)but)->is_pallete_color) ||
|
|
(but->menu_step_func != NULL));
|
|
}
|
|
|
|
double ui_but_value_get(uiBut *but)
|
|
{
|
|
double value = 0.0;
|
|
|
|
if (but->editval) {
|
|
return *(but->editval);
|
|
}
|
|
if (but->poin == NULL && but->rnapoin.data == NULL) {
|
|
return 0.0;
|
|
}
|
|
|
|
if (but->rnaprop) {
|
|
PropertyRNA *prop = but->rnaprop;
|
|
|
|
BLI_assert(but->rnaindex != -1);
|
|
|
|
switch (RNA_property_type(prop)) {
|
|
case PROP_BOOLEAN:
|
|
if (RNA_property_array_check(prop)) {
|
|
value = RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
|
|
}
|
|
else {
|
|
value = RNA_property_boolean_get(&but->rnapoin, prop);
|
|
}
|
|
break;
|
|
case PROP_INT:
|
|
if (RNA_property_array_check(prop)) {
|
|
value = RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
|
|
}
|
|
else {
|
|
value = RNA_property_int_get(&but->rnapoin, prop);
|
|
}
|
|
break;
|
|
case PROP_FLOAT:
|
|
if (RNA_property_array_check(prop)) {
|
|
value = RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
|
|
}
|
|
else {
|
|
value = RNA_property_float_get(&but->rnapoin, prop);
|
|
}
|
|
break;
|
|
case PROP_ENUM:
|
|
value = RNA_property_enum_get(&but->rnapoin, prop);
|
|
break;
|
|
default:
|
|
value = 0.0;
|
|
break;
|
|
}
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
|
value = *(char *)but->poin;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_SHORT) {
|
|
value = *(short *)but->poin;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_INT) {
|
|
value = *(int *)but->poin;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
|
value = *(float *)but->poin;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
void ui_but_value_set(uiBut *but, double value)
|
|
{
|
|
/* value is a hsv value: convert to rgb */
|
|
if (but->rnaprop) {
|
|
PropertyRNA *prop = but->rnaprop;
|
|
|
|
if (RNA_property_editable(&but->rnapoin, prop)) {
|
|
switch (RNA_property_type(prop)) {
|
|
case PROP_BOOLEAN:
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_property_boolean_set_index(&but->rnapoin, prop, but->rnaindex, value);
|
|
}
|
|
else {
|
|
RNA_property_boolean_set(&but->rnapoin, prop, value);
|
|
}
|
|
break;
|
|
case PROP_INT:
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_property_int_set_index(&but->rnapoin, prop, but->rnaindex, (int)value);
|
|
}
|
|
else {
|
|
RNA_property_int_set(&but->rnapoin, prop, (int)value);
|
|
}
|
|
break;
|
|
case PROP_FLOAT:
|
|
if (RNA_property_array_check(prop)) {
|
|
RNA_property_float_set_index(&but->rnapoin, prop, but->rnaindex, value);
|
|
}
|
|
else {
|
|
RNA_property_float_set(&but->rnapoin, prop, value);
|
|
}
|
|
break;
|
|
case PROP_ENUM:
|
|
if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
|
|
int ivalue = (int)value;
|
|
/* toggle for enum/flag buttons */
|
|
ivalue ^= RNA_property_enum_get(&but->rnapoin, prop);
|
|
RNA_property_enum_set(&but->rnapoin, prop, ivalue);
|
|
}
|
|
else {
|
|
RNA_property_enum_set(&but->rnapoin, prop, value);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* we can't be sure what RNA set functions actually do,
|
|
* so leave this unset */
|
|
value = UI_BUT_VALUE_UNSET;
|
|
}
|
|
else if (but->pointype == 0) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
/* first do rounding */
|
|
if (but->pointype == UI_BUT_POIN_CHAR) {
|
|
value = round_db_to_uchar_clamp(value);
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_SHORT) {
|
|
value = round_db_to_short_clamp(value);
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_INT) {
|
|
value = round_db_to_int_clamp(value);
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
|
float fval = (float)value;
|
|
if (fval >= -0.00001f && fval <= 0.00001f) {
|
|
/* prevent negative zero */
|
|
fval = 0.0f;
|
|
}
|
|
value = fval;
|
|
}
|
|
|
|
/* then set value with possible edit override */
|
|
if (but->editval) {
|
|
value = *but->editval = value;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_CHAR) {
|
|
value = *((char *)but->poin) = (char)value;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_SHORT) {
|
|
value = *((short *)but->poin) = (short)value;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_INT) {
|
|
value = *((int *)but->poin) = (int)value;
|
|
}
|
|
else if (but->pointype == UI_BUT_POIN_FLOAT) {
|
|
value = *((float *)but->poin) = (float)value;
|
|
}
|
|
}
|
|
|
|
ui_but_update_select_flag(but, &value);
|
|
}
|
|
|
|
int ui_but_string_get_max_length(uiBut *but)
|
|
{
|
|
if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
|
|
return but->hardmax;
|
|
}
|
|
return UI_MAX_DRAW_STR;
|
|
}
|
|
|
|
uiBut *ui_but_drag_multi_edit_get(uiBut *but)
|
|
{
|
|
uiBut *return_but = NULL;
|
|
|
|
BLI_assert(but->flag & UI_BUT_DRAG_MULTI);
|
|
|
|
LISTBASE_FOREACH (uiBut *, but_iter, &but->block->buttons) {
|
|
if (but_iter->editstr) {
|
|
return_but = but_iter;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return return_but;
|
|
}
|
|
|
|
static double ui_get_but_scale_unit(uiBut *but, double value)
|
|
{
|
|
UnitSettings *unit = but->block->unit;
|
|
const int unit_type = UI_but_unit_type_get(but);
|
|
|
|
/* Time unit is a bit special, not handled by BKE_scene_unit_scale() for now. */
|
|
if (unit_type == PROP_UNIT_TIME) { /* WARNING: using evil_C :| */
|
|
Scene *scene = CTX_data_scene(but->block->evil_C);
|
|
return FRA2TIME(value);
|
|
}
|
|
return BKE_scene_unit_scale(unit, RNA_SUBTYPE_UNIT_VALUE(unit_type), value);
|
|
}
|
|
|
|
/* str will be overwritten */
|
|
void ui_but_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen)
|
|
{
|
|
if (!ui_but_is_unit(but)) {
|
|
return;
|
|
}
|
|
|
|
UnitSettings *unit = but->block->unit;
|
|
const int unit_type = UI_but_unit_type_get(but);
|
|
char *orig_str;
|
|
|
|
orig_str = BLI_strdup(str);
|
|
|
|
BKE_unit_name_to_alt(str, maxlen, orig_str, unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
|
|
|
|
MEM_freeN(orig_str);
|
|
}
|
|
|
|
/**
|
|
* \param float_precision: Override the button precision.
|
|
*/
|
|
static void ui_get_but_string_unit(
|
|
uiBut *but, char *str, int len_max, double value, bool pad, int float_precision)
|
|
{
|
|
UnitSettings *unit = but->block->unit;
|
|
const int unit_type = UI_but_unit_type_get(but);
|
|
int precision;
|
|
|
|
if (unit->scale_length < 0.0001f) {
|
|
unit->scale_length = 1.0f; /* XXX do_versions */
|
|
}
|
|
|
|
/* Use precision override? */
|
|
if (float_precision == -1) {
|
|
/* Sanity checks */
|
|
precision = (int)ui_but_get_float_precision(but);
|
|
if (precision > UI_PRECISION_FLOAT_MAX) {
|
|
precision = UI_PRECISION_FLOAT_MAX;
|
|
}
|
|
else if (precision == -1) {
|
|
precision = 2;
|
|
}
|
|
}
|
|
else {
|
|
precision = float_precision;
|
|
}
|
|
|
|
BKE_unit_value_as_string(str,
|
|
len_max,
|
|
ui_get_but_scale_unit(but, value),
|
|
precision,
|
|
RNA_SUBTYPE_UNIT_VALUE(unit_type),
|
|
unit,
|
|
pad);
|
|
}
|
|
|
|
static float ui_get_but_step_unit(uiBut *but, float step_default)
|
|
{
|
|
const int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
|
|
const double step_orig = step_default * UI_PRECISION_FLOAT_SCALE;
|
|
/* Scaling up 'step_origg ' here is a bit arbitrary,
|
|
* its just giving better scales from user POV */
|
|
const double scale_step = ui_get_but_scale_unit(but, step_orig * 10);
|
|
const double step = BKE_unit_closest_scalar(scale_step, but->block->unit->system, unit_type);
|
|
|
|
/* -1 is an error value */
|
|
if (step == -1.0f) {
|
|
return step_default;
|
|
}
|
|
|
|
const double scale_unit = ui_get_but_scale_unit(but, 1.0);
|
|
const double step_unit = BKE_unit_closest_scalar(
|
|
scale_unit, but->block->unit->system, unit_type);
|
|
double step_final;
|
|
|
|
BLI_assert(step > 0.0);
|
|
|
|
step_final = (step / scale_unit) / (double)UI_PRECISION_FLOAT_SCALE;
|
|
|
|
if (step == step_unit) {
|
|
/* Logic here is to scale by the original 'step_orig'
|
|
* only when the unit step matches the scaled step.
|
|
*
|
|
* This is needed for units that don't have a wide range of scales (degrees for eg.).
|
|
* Without this we can't select between a single degree, or a 10th of a degree.
|
|
*/
|
|
step_final *= step_orig;
|
|
}
|
|
|
|
return (float)step_final;
|
|
}
|
|
|
|
/**
|
|
* \param float_precision: For number buttons the precision
|
|
* to use or -1 to fallback to the button default.
|
|
* \param use_exp_float: Use exponent representation of floats
|
|
* when out of reasonable range (outside of 1e3/1e-3).
|
|
*/
|
|
void ui_but_string_get_ex(uiBut *but,
|
|
char *str,
|
|
const size_t maxlen,
|
|
const int float_precision,
|
|
const bool use_exp_float,
|
|
bool *r_use_exp_float)
|
|
{
|
|
if (r_use_exp_float) {
|
|
*r_use_exp_float = false;
|
|
}
|
|
|
|
if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_TAB)) {
|
|
const PropertyType type = RNA_property_type(but->rnaprop);
|
|
|
|
int buf_len;
|
|
const char *buf = NULL;
|
|
if ((but->type == UI_BTYPE_TAB) && (but->custom_data)) {
|
|
StructRNA *ptr_type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
|
|
PointerRNA ptr;
|
|
|
|
/* uiBut.custom_data points to data this tab represents (e.g. workspace).
|
|
* uiBut.rnapoin/prop store an active value (e.g. active workspace). */
|
|
RNA_pointer_create(but->rnapoin.owner_id, ptr_type, but->custom_data, &ptr);
|
|
buf = RNA_struct_name_get_alloc(&ptr, str, maxlen, &buf_len);
|
|
}
|
|
else if (type == PROP_STRING) {
|
|
/* RNA string */
|
|
buf = RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen, &buf_len);
|
|
}
|
|
else if (type == PROP_ENUM) {
|
|
/* RNA enum */
|
|
const int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
|
|
if (RNA_property_enum_name(but->block->evil_C, &but->rnapoin, but->rnaprop, value, &buf)) {
|
|
BLI_strncpy(str, buf, maxlen);
|
|
buf = str;
|
|
}
|
|
}
|
|
else if (type == PROP_POINTER) {
|
|
/* RNA pointer */
|
|
PointerRNA ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
|
|
buf = RNA_struct_name_get_alloc(&ptr, str, maxlen, &buf_len);
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
|
|
if (buf == NULL) {
|
|
str[0] = '\0';
|
|
}
|
|
else if (buf != str) {
|
|
BLI_assert(maxlen <= buf_len + 1);
|
|
/* string was too long, we have to truncate */
|
|
if (UI_but_is_utf8(but)) {
|
|
BLI_strncpy_utf8(str, buf, maxlen);
|
|
}
|
|
else {
|
|
BLI_strncpy(str, buf, maxlen);
|
|
}
|
|
MEM_freeN((void *)buf);
|
|
}
|
|
}
|
|
else if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
|
|
/* string */
|
|
BLI_strncpy(str, but->poin, maxlen);
|
|
return;
|
|
}
|
|
else if (ui_but_anim_expression_get(but, str, maxlen)) {
|
|
/* driver expression */
|
|
}
|
|
else {
|
|
/* number editing */
|
|
const double value = ui_but_value_get(but);
|
|
|
|
PropertySubType subtype = PROP_NONE;
|
|
if (but->rnaprop) {
|
|
subtype = RNA_property_subtype(but->rnaprop);
|
|
}
|
|
|
|
if (ui_but_is_float(but)) {
|
|
int prec = (float_precision == -1) ? ui_but_calc_float_precision(but, value) :
|
|
float_precision;
|
|
|
|
if (ui_but_is_unit(but)) {
|
|
ui_get_but_string_unit(but, str, maxlen, value, false, prec);
|
|
}
|
|
else if (subtype == PROP_FACTOR) {
|
|
if (U.factor_display_type == USER_FACTOR_AS_FACTOR) {
|
|
BLI_snprintf(str, maxlen, "%.*f", prec, value);
|
|
}
|
|
else {
|
|
BLI_snprintf(str, maxlen, "%.*f", MAX2(0, prec - 2), value * 100);
|
|
}
|
|
}
|
|
else {
|
|
const int int_digits_num = integer_digits_f(value);
|
|
if (use_exp_float) {
|
|
if (int_digits_num < -6 || int_digits_num > 12) {
|
|
BLI_snprintf(str, maxlen, "%.*g", prec, value);
|
|
if (r_use_exp_float) {
|
|
*r_use_exp_float = true;
|
|
}
|
|
}
|
|
else {
|
|
prec -= int_digits_num;
|
|
CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
|
|
BLI_snprintf(str, maxlen, "%.*f", prec, value);
|
|
}
|
|
}
|
|
else {
|
|
prec -= int_digits_num;
|
|
CLAMP(prec, 0, UI_PRECISION_FLOAT_MAX);
|
|
BLI_snprintf(str, maxlen, "%.*f", prec, value);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
BLI_snprintf(str, maxlen, "%d", (int)value);
|
|
}
|
|
}
|
|
}
|
|
void ui_but_string_get(uiBut *but, char *str, const size_t maxlen)
|
|
{
|
|
ui_but_string_get_ex(but, str, maxlen, -1, false, NULL);
|
|
}
|
|
|
|
/**
|
|
* A version of #ui_but_string_get_ex for dynamic buffer sizes
|
|
* (where #ui_but_string_get_max_length returns 0).
|
|
*
|
|
* \param r_str_size: size of the returned string (including terminator).
|
|
*/
|
|
char *ui_but_string_get_dynamic(uiBut *but, int *r_str_size)
|
|
{
|
|
char *str = NULL;
|
|
*r_str_size = 1;
|
|
|
|
if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
|
|
const PropertyType type = RNA_property_type(but->rnaprop);
|
|
|
|
if (type == PROP_STRING) {
|
|
/* RNA string */
|
|
str = RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, NULL, 0, r_str_size);
|
|
(*r_str_size) += 1;
|
|
}
|
|
else if (type == PROP_ENUM) {
|
|
/* RNA enum */
|
|
const int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
|
|
const char *value_id;
|
|
if (!RNA_property_enum_name(
|
|
but->block->evil_C, &but->rnapoin, but->rnaprop, value, &value_id)) {
|
|
value_id = "";
|
|
}
|
|
|
|
*r_str_size = strlen(value_id) + 1;
|
|
str = BLI_strdupn(value_id, *r_str_size);
|
|
}
|
|
else if (type == PROP_POINTER) {
|
|
/* RNA pointer */
|
|
PointerRNA ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
|
|
str = RNA_struct_name_get_alloc(&ptr, NULL, 0, r_str_size);
|
|
(*r_str_size) += 1;
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
}
|
|
else {
|
|
BLI_assert(0);
|
|
}
|
|
|
|
if (UNLIKELY(str == NULL)) {
|
|
/* should never happen, paranoid check */
|
|
*r_str_size = 1;
|
|
str = BLI_strdup("");
|
|
BLI_assert(0);
|
|
}
|
|
|
|
return str;
|
|
}
|
|
|
|
/**
|
|
* Report a generic error prefix when evaluating a string with #BPY_run_string_as_number
|
|
* as the Python error on its own doesn't provide enough context.
|
|
*/
|
|
#define UI_NUMBER_EVAL_ERROR_PREFIX IFACE_("Error evaluating number, see Info editor for details")
|
|
|
|
static bool ui_number_from_string_units(
|
|
bContext *C, const char *str, const int unit_type, const UnitSettings *unit, double *r_value)
|
|
{
|
|
char *error = NULL;
|
|
const bool ok = user_string_to_number(C, str, unit, unit_type, r_value, true, &error);
|
|
if (error) {
|
|
ReportList *reports = CTX_wm_reports(C);
|
|
BKE_reportf(reports, RPT_ERROR, "%s: %s", UI_NUMBER_EVAL_ERROR_PREFIX, error);
|
|
MEM_freeN(error);
|
|
}
|
|
return ok;
|
|
}
|
|
|
|
static bool ui_number_from_string_units_with_but(bContext *C,
|
|
const char *str,
|
|
const uiBut *but,
|
|
double *r_value)
|
|
{
|
|
const int unit_type = RNA_SUBTYPE_UNIT_VALUE(UI_but_unit_type_get(but));
|
|
const UnitSettings *unit = but->block->unit;
|
|
return ui_number_from_string_units(C, str, unit_type, unit, r_value);
|
|
}
|
|
|
|
static bool ui_number_from_string(bContext *C, const char *str, double *r_value)
|
|
{
|
|
bool ok;
|
|
#ifdef WITH_PYTHON
|
|
struct BPy_RunErrInfo err_info = {
|
|
.reports = CTX_wm_reports(C),
|
|
.report_prefix = UI_NUMBER_EVAL_ERROR_PREFIX,
|
|
};
|
|
ok = BPY_run_string_as_number(C, NULL, str, &err_info, r_value);
|
|
#else
|
|
UNUSED_VARS(C);
|
|
*r_value = atof(str);
|
|
ok = true;
|
|
#endif
|
|
return ok;
|
|
}
|
|
|
|
static bool ui_number_from_string_factor(bContext *C, const char *str, double *r_value)
|
|
{
|
|
const int len = strlen(str);
|
|
if (BLI_strn_endswith(str, "%", len)) {
|
|
char *str_new = BLI_strdupn(str, len - 1);
|
|
const bool success = ui_number_from_string(C, str_new, r_value);
|
|
MEM_freeN(str_new);
|
|
*r_value /= 100.0;
|
|
return success;
|
|
}
|
|
if (!ui_number_from_string(C, str, r_value)) {
|
|
return false;
|
|
}
|
|
if (U.factor_display_type == USER_FACTOR_AS_PERCENTAGE) {
|
|
*r_value /= 100.0;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool ui_number_from_string_percentage(bContext *C, const char *str, double *r_value)
|
|
{
|
|
const int len = strlen(str);
|
|
if (BLI_strn_endswith(str, "%", len)) {
|
|
char *str_new = BLI_strdupn(str, len - 1);
|
|
const bool success = ui_number_from_string(C, str_new, r_value);
|
|
MEM_freeN(str_new);
|
|
return success;
|
|
}
|
|
return ui_number_from_string(C, str, r_value);
|
|
}
|
|
|
|
bool ui_but_string_eval_number(bContext *C, const uiBut *but, const char *str, double *r_value)
|
|
{
|
|
if (str[0] == '\0') {
|
|
*r_value = 0.0;
|
|
return true;
|
|
}
|
|
|
|
PropertySubType subtype = PROP_NONE;
|
|
if (but->rnaprop) {
|
|
subtype = RNA_property_subtype(but->rnaprop);
|
|
}
|
|
|
|
if (ui_but_is_float(but)) {
|
|
if (ui_but_is_unit(but)) {
|
|
return ui_number_from_string_units_with_but(C, str, but, r_value);
|
|
}
|
|
if (subtype == PROP_FACTOR) {
|
|
return ui_number_from_string_factor(C, str, r_value);
|
|
}
|
|
if (subtype == PROP_PERCENTAGE) {
|
|
return ui_number_from_string_percentage(C, str, r_value);
|
|
}
|
|
return ui_number_from_string(C, str, r_value);
|
|
}
|
|
return ui_number_from_string(C, str, r_value);
|
|
}
|
|
|
|
/* just the assignment/free part */
|
|
static void ui_but_string_set_internal(uiBut *but, const char *str, size_t str_len)
|
|
{
|
|
BLI_assert(str_len == strlen(str));
|
|
BLI_assert(but->str == NULL);
|
|
str_len += 1;
|
|
|
|
if (str_len > UI_MAX_NAME_STR) {
|
|
but->str = MEM_mallocN(str_len, "ui_def_but str");
|
|
}
|
|
else {
|
|
but->str = but->strdata;
|
|
}
|
|
memcpy(but->str, str, str_len);
|
|
}
|
|
|
|
static void ui_but_string_free_internal(uiBut *but)
|
|
{
|
|
if (but->str) {
|
|
if (but->str != but->strdata) {
|
|
MEM_freeN(but->str);
|
|
}
|
|
/* must call 'ui_but_string_set_internal' after */
|
|
but->str = NULL;
|
|
}
|
|
}
|
|
|
|
bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
|
|
{
|
|
if (but->rnaprop && but->rnapoin.data && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
|
|
if (RNA_property_editable(&but->rnapoin, but->rnaprop)) {
|
|
const PropertyType type = RNA_property_type(but->rnaprop);
|
|
|
|
if (type == PROP_STRING) {
|
|
/* RNA string */
|
|
RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
|
|
return true;
|
|
}
|
|
|
|
if (type == PROP_POINTER) {
|
|
if (str[0] == '\0') {
|
|
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL, NULL);
|
|
return true;
|
|
}
|
|
|
|
uiButSearch *search_but = (but->type == UI_BTYPE_SEARCH_MENU) ? (uiButSearch *)but : NULL;
|
|
/* RNA pointer */
|
|
PointerRNA rptr;
|
|
|
|
/* This is kind of hackish, in theory think we could only ever use the second member of
|
|
* this if/else, since ui_searchbox_apply() is supposed to always set that pointer when
|
|
* we are storing pointers... But keeping str search first for now,
|
|
* to try to break as little as possible existing code. All this is band-aids anyway.
|
|
* Fact remains, using editstr as main 'reference' over whole search button thingy
|
|
* is utterly weak and should be redesigned imho, but that's not a simple task. */
|
|
if (search_but && search_but->rnasearchprop &&
|
|
RNA_property_collection_lookup_string(
|
|
&search_but->rnasearchpoin, search_but->rnasearchprop, str, &rptr)) {
|
|
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr, NULL);
|
|
}
|
|
else if (search_but->item_active != NULL) {
|
|
RNA_pointer_create(NULL,
|
|
RNA_property_pointer_type(&but->rnapoin, but->rnaprop),
|
|
search_but->item_active,
|
|
&rptr);
|
|
RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr, NULL);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
if (type == PROP_ENUM) {
|
|
int value;
|
|
if (RNA_property_enum_value(
|
|
but->block->evil_C, &but->rnapoin, but->rnaprop, str, &value)) {
|
|
RNA_property_enum_set(&but->rnapoin, but->rnaprop, value);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
BLI_assert(0);
|
|
}
|
|
}
|
|
else if (but->type == UI_BTYPE_TAB) {
|
|
if (but->rnaprop && but->custom_data) {
|
|
StructRNA *ptr_type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
|
|
PointerRNA ptr;
|
|
PropertyRNA *prop;
|
|
|
|
/* uiBut.custom_data points to data this tab represents (e.g. workspace).
|
|
* uiBut.rnapoin/prop store an active value (e.g. active workspace). */
|
|
RNA_pointer_create(but->rnapoin.owner_id, ptr_type, but->custom_data, &ptr);
|
|
prop = RNA_struct_name_property(ptr_type);
|
|
if (RNA_property_editable(&ptr, prop)) {
|
|
RNA_property_string_set(&ptr, prop, str);
|
|
}
|
|
}
|
|
}
|
|
else if (but->type == UI_BTYPE_TEXT) {
|
|
/* string */
|
|
if (!but->poin) {
|
|
str = "";
|
|
}
|
|
else if (UI_but_is_utf8(but)) {
|
|
BLI_strncpy_utf8(but->poin, str, but->hardmax);
|
|
}
|
|
else {
|
|
BLI_strncpy(but->poin, str, but->hardmax);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
else if (but->type == UI_BTYPE_SEARCH_MENU) {
|
|
/* string */
|
|
BLI_strncpy(but->poin, str, but->hardmax);
|
|
return true;
|
|
}
|
|
else if (ui_but_anim_expression_set(but, str)) {
|
|
/* driver expression */
|
|
return true;
|
|
}
|
|
else if (str[0] == '#') {
|
|
/* Shortcut to create new driver expression (versus immediate Python-execution). */
|
|
return ui_but_anim_expression_create(but, str + 1);
|
|
}
|
|
else {
|
|
/* number editing */
|
|
double value;
|
|
|
|
if (ui_but_string_eval_number(C, but, str, &value) == false) {
|
|
WM_report_banner_show();
|
|
return false;
|
|
}
|
|
|
|
if (!ui_but_is_float(but)) {
|
|
value = floor(value + 0.5);
|
|
}
|
|
|
|
/* not that we use hard limits here */
|
|
if (value < (double)but->hardmin) {
|
|
value = but->hardmin;
|
|
}
|
|
if (value > (double)but->hardmax) {
|
|
value = but->hardmax;
|
|
}
|
|
|
|
ui_but_value_set(but, value);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static double soft_range_round_up(double value, double max)
|
|
{
|
|
/* round up to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
|
|
* checking for 0.0 prevents floating point exceptions */
|
|
const double newmax = (value != 0.0) ? pow(10.0, ceil(log(value) / M_LN10)) : 0.0;
|
|
|
|
if (newmax * 0.2 >= max && newmax * 0.2 >= value) {
|
|
return newmax * 0.2;
|
|
}
|
|
if (newmax * 0.5 >= max && newmax * 0.5 >= value) {
|
|
return newmax * 0.5;
|
|
}
|
|
return newmax;
|
|
}
|
|
|
|
static double soft_range_round_down(double value, double max)
|
|
{
|
|
/* round down to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
|
|
* checking for 0.0 prevents floating point exceptions */
|
|
const double newmax = (value != 0.0) ? pow(10.0, floor(log(value) / M_LN10)) : 0.0;
|
|
|
|
if (newmax * 5.0 <= max && newmax * 5.0 <= value) {
|
|
return newmax * 5.0;
|
|
}
|
|
if (newmax * 2.0 <= max && newmax * 2.0 <= value) {
|
|
return newmax * 2.0;
|
|
}
|
|
return newmax;
|
|
}
|
|
|
|
void ui_but_range_set_hard(uiBut *but)
|
|
{
|
|
if (but->rnaprop == NULL) {
|
|
return;
|
|
}
|
|
|
|
const PropertyType type = RNA_property_type(but->rnaprop);
|
|
|
|
if (type == PROP_INT) {
|
|
int imin, imax;
|
|
RNA_property_int_range(&but->rnapoin, but->rnaprop, &imin, &imax);
|
|
but->hardmin = imin;
|
|
but->hardmax = imax;
|
|
}
|
|
else if (type == PROP_FLOAT) {
|
|
float fmin, fmax;
|
|
RNA_property_float_range(&but->rnapoin, but->rnaprop, &fmin, &fmax);
|
|
but->hardmin = fmin;
|
|
but->hardmax = fmax;
|
|
}
|
|
}
|
|
|
|
/* NOTE: this could be split up into functions which handle arrays and not. */
|
|
void ui_but_range_set_soft(uiBut *but)
|
|
{
|
|
/* Ideally we would not limit this, but practically it's more than
|
|
* enough. Worst case is very long vectors won't use a smart soft-range,
|
|
* which isn't so bad. */
|
|
|
|
if (but->rnaprop) {
|
|
const PropertyType type = RNA_property_type(but->rnaprop);
|
|
const PropertySubType subtype = RNA_property_subtype(but->rnaprop);
|
|
double softmin, softmax /*, step, precision*/;
|
|
double value_min;
|
|
double value_max;
|
|
|
|
/* clamp button range to something reasonable in case
|
|
* we get -inf/inf from RNA properties */
|
|
if (type == PROP_INT) {
|
|
const bool is_array = RNA_property_array_check(but->rnaprop);
|
|
int imin, imax, istep;
|
|
|
|
RNA_property_int_ui_range(&but->rnapoin, but->rnaprop, &imin, &imax, &istep);
|
|
softmin = (imin == INT_MIN) ? -1e4 : imin;
|
|
softmax = (imin == INT_MAX) ? 1e4 : imax;
|
|
// step = istep; /* UNUSED */
|
|
// precision = 1; /* UNUSED */
|
|
|
|
if (is_array) {
|
|
int value_range[2];
|
|
RNA_property_int_get_array_range(&but->rnapoin, but->rnaprop, value_range);
|
|
value_min = (double)value_range[0];
|
|
value_max = (double)value_range[1];
|
|
}
|
|
else {
|
|
value_min = value_max = ui_but_value_get(but);
|
|
}
|
|
}
|
|
else if (type == PROP_FLOAT) {
|
|
const bool is_array = RNA_property_array_check(but->rnaprop);
|
|
float fmin, fmax, fstep, fprecision;
|
|
|
|
RNA_property_float_ui_range(&but->rnapoin, but->rnaprop, &fmin, &fmax, &fstep, &fprecision);
|
|
softmin = (fmin == -FLT_MAX) ? (float)-1e4 : fmin;
|
|
softmax = (fmax == FLT_MAX) ? (float)1e4 : fmax;
|
|
// step = fstep; /* UNUSED */
|
|
// precision = fprecision; /* UNUSED */
|
|
|
|
/* Use shared min/max for array values, except for color alpha. */
|
|
if (is_array && !(subtype == PROP_COLOR && but->rnaindex == 3)) {
|
|
float value_range[2];
|
|
RNA_property_float_get_array_range(&but->rnapoin, but->rnaprop, value_range);
|
|
value_min = (double)value_range[0];
|
|
value_max = (double)value_range[1];
|
|
}
|
|
else {
|
|
value_min = value_max = ui_but_value_get(but);
|
|
}
|
|
}
|
|
else {
|
|
return;
|
|
}
|
|
|
|
/* if the value goes out of the soft/max range, adapt the range */
|
|
if (value_min + 1e-10 < softmin) {
|
|
if (value_min < 0.0) {
|
|
softmin = -soft_range_round_up(-value_min, -softmin);
|
|
}
|
|
else {
|
|
softmin = soft_range_round_down(value_min, softmin);
|
|
}
|
|
|
|
if (softmin < (double)but->hardmin) {
|
|
softmin = (double)but->hardmin;
|
|
}
|
|
}
|
|
if (value_max - 1e-10 > softmax) {
|
|
if (value_max < 0.0) {
|
|
softmax = -soft_range_round_down(-value_max, -softmax);
|
|
}
|
|
else {
|
|
softmax = soft_range_round_up(value_max, softmax);
|
|
}
|
|
|
|
if (softmax > (double)but->hardmax) {
|
|
softmax = but->hardmax;
|
|
}
|
|
}
|
|
|
|
but->softmin = softmin;
|
|
but->softmax = softmax;
|
|
}
|
|
else if (but->poin && (but->pointype & UI_BUT_POIN_TYPES)) {
|
|
float value = ui_but_value_get(but);
|
|
if (isfinite(value)) {
|
|
CLAMP(value, but->hardmin, but->hardmax);
|
|
but->softmin = min_ff(but->softmin, value);
|
|
but->softmax = max_ff(but->softmax, value);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ******************* Free ********************/
|
|
|
|
/**
|
|
* Free data specific to a certain button type.
|
|
* For now just do in a switch-case, we could instead have a callback stored in #uiBut and set that
|
|
* in #ui_but_alloc_info().
|
|
*/
|
|
static void ui_but_free_type_specific(uiBut *but)
|
|
{
|
|
switch (but->type) {
|
|
case UI_BTYPE_SEARCH_MENU: {
|
|
uiButSearch *search_but = (uiButSearch *)but;
|
|
|
|
if (search_but->arg_free_fn) {
|
|
search_but->arg_free_fn(search_but->arg);
|
|
search_but->arg = NULL;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* can be called with C==NULL */
|
|
static void ui_but_free(const bContext *C, uiBut *but)
|
|
{
|
|
if (but->opptr) {
|
|
WM_operator_properties_free(but->opptr);
|
|
MEM_freeN(but->opptr);
|
|
}
|
|
|
|
if (but->func_argN) {
|
|
MEM_freeN(but->func_argN);
|
|
}
|
|
|
|
if (but->tip_arg_free) {
|
|
but->tip_arg_free(but->tip_arg);
|
|
}
|
|
|
|
if (but->hold_argN) {
|
|
MEM_freeN(but->hold_argN);
|
|
}
|
|
|
|
ui_but_free_type_specific(but);
|
|
|
|
if (but->active) {
|
|
/* XXX solve later, buttons should be free-able without context ideally,
|
|
* however they may have open tooltips or popup windows, which need to
|
|
* be closed using a context pointer */
|
|
if (C) {
|
|
ui_but_active_free(C, but);
|
|
}
|
|
else {
|
|
if (but->active) {
|
|
MEM_freeN(but->active);
|
|
}
|
|
}
|
|
}
|
|
if (but->str && but->str != but->strdata) {
|
|
MEM_freeN(but->str);
|
|
}
|
|
|
|
if ((but->type == UI_BTYPE_IMAGE) && but->poin) {
|
|
IMB_freeImBuf((struct ImBuf *)but->poin);
|
|
}
|
|
|
|
if (but->dragpoin && (but->dragflag & UI_BUT_DRAGPOIN_FREE)) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
}
|
|
ui_but_extra_operator_icons_free(but);
|
|
|
|
BLI_assert(UI_butstore_is_registered(but->block, but) == false);
|
|
|
|
MEM_freeN(but);
|
|
}
|
|
|
|
/* can be called with C==NULL */
|
|
void UI_block_free(const bContext *C, uiBlock *block)
|
|
{
|
|
UI_butstore_clear(block);
|
|
|
|
uiBut *but;
|
|
while ((but = BLI_pophead(&block->buttons))) {
|
|
ui_but_free(C, but);
|
|
}
|
|
|
|
if (block->unit) {
|
|
MEM_freeN(block->unit);
|
|
}
|
|
|
|
if (block->func_argN) {
|
|
MEM_freeN(block->func_argN);
|
|
}
|
|
|
|
CTX_store_free_list(&block->contexts);
|
|
|
|
BLI_freelistN(&block->saferct);
|
|
BLI_freelistN(&block->color_pickers.list);
|
|
|
|
ui_block_free_button_groups(block);
|
|
ui_block_free_views(block);
|
|
|
|
MEM_freeN(block);
|
|
}
|
|
|
|
void UI_blocklist_update_window_matrix(const bContext *C, const ListBase *lb)
|
|
{
|
|
ARegion *region = CTX_wm_region(C);
|
|
wmWindow *window = CTX_wm_window(C);
|
|
|
|
LISTBASE_FOREACH (uiBlock *, block, lb) {
|
|
if (block->active) {
|
|
ui_update_window_matrix(window, region, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_blocklist_update_view_for_buttons(const bContext *C, const ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH (uiBlock *, block, lb) {
|
|
if (block->active) {
|
|
ui_but_update_view_for_active(C, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_blocklist_draw(const bContext *C, const ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH (uiBlock *, block, lb) {
|
|
if (block->active) {
|
|
UI_block_draw(C, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* can be called with C==NULL */
|
|
void UI_blocklist_free(const bContext *C, ListBase *lb)
|
|
{
|
|
uiBlock *block;
|
|
while ((block = BLI_pophead(lb))) {
|
|
UI_block_free(C, block);
|
|
}
|
|
}
|
|
|
|
void UI_blocklist_free_inactive(const bContext *C, ListBase *lb)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (uiBlock *, block, lb) {
|
|
if (!block->handle) {
|
|
if (block->active) {
|
|
block->active = false;
|
|
}
|
|
else {
|
|
BLI_remlink(lb, block);
|
|
UI_block_free(C, block);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_block_region_set(uiBlock *block, ARegion *region)
|
|
{
|
|
ListBase *lb = ®ion->uiblocks;
|
|
uiBlock *oldblock = NULL;
|
|
|
|
/* each listbase only has one block with this name, free block
|
|
* if is already there so it can be rebuilt from scratch */
|
|
if (lb) {
|
|
oldblock = BLI_findstring(lb, block->name, offsetof(uiBlock, name));
|
|
|
|
if (oldblock) {
|
|
oldblock->active = false;
|
|
oldblock->panel = NULL;
|
|
oldblock->handle = NULL;
|
|
}
|
|
|
|
/* at the beginning of the list! for dynamical menus/blocks */
|
|
BLI_addhead(lb, block);
|
|
}
|
|
|
|
block->oldblock = oldblock;
|
|
}
|
|
|
|
uiBlock *UI_block_begin(const bContext *C, ARegion *region, const char *name, eUIEmbossType emboss)
|
|
{
|
|
wmWindow *window = CTX_wm_window(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
|
|
uiBlock *block = MEM_callocN(sizeof(uiBlock), "uiBlock");
|
|
block->active = true;
|
|
block->emboss = emboss;
|
|
block->evil_C = (void *)C; /* XXX */
|
|
|
|
BLI_listbase_clear(&block->button_groups);
|
|
|
|
if (scene) {
|
|
/* store display device name, don't lookup for transformations yet
|
|
* block could be used for non-color displays where looking up for transformation
|
|
* would slow down redraw, so only lookup for actual transform when it's indeed
|
|
* needed
|
|
*/
|
|
STRNCPY(block->display_device, scene->display_settings.display_device);
|
|
|
|
/* copy to avoid crash when scene gets deleted with ui still open */
|
|
block->unit = MEM_mallocN(sizeof(scene->unit), "UI UnitSettings");
|
|
memcpy(block->unit, &scene->unit, sizeof(scene->unit));
|
|
}
|
|
else {
|
|
STRNCPY(block->display_device, IMB_colormanagement_display_get_default_name());
|
|
}
|
|
|
|
BLI_strncpy(block->name, name, sizeof(block->name));
|
|
|
|
if (region) {
|
|
UI_block_region_set(block, region);
|
|
}
|
|
|
|
/* Set window matrix and aspect for region and OpenGL state. */
|
|
ui_update_window_matrix(window, region, block);
|
|
|
|
/* Tag as popup menu if not created within a region. */
|
|
if (!(region && region->visible)) {
|
|
block->auto_open = true;
|
|
block->flag |= UI_BLOCK_LOOP;
|
|
}
|
|
|
|
return block;
|
|
}
|
|
|
|
eUIEmbossType UI_block_emboss_get(uiBlock *block)
|
|
{
|
|
return block->emboss;
|
|
}
|
|
|
|
void UI_block_emboss_set(uiBlock *block, eUIEmbossType emboss)
|
|
{
|
|
block->emboss = emboss;
|
|
}
|
|
|
|
void UI_block_theme_style_set(uiBlock *block, char theme_style)
|
|
{
|
|
block->theme_style = theme_style;
|
|
}
|
|
|
|
bool UI_block_is_search_only(const uiBlock *block)
|
|
{
|
|
return block->flag & UI_BLOCK_SEARCH_ONLY;
|
|
}
|
|
|
|
/**
|
|
* Use when a block must be searched to give accurate results
|
|
* for the whole region but shouldn't be displayed.
|
|
*/
|
|
void UI_block_set_search_only(uiBlock *block, bool search_only)
|
|
{
|
|
SET_FLAG_FROM_TEST(block->flag, search_only, UI_BLOCK_SEARCH_ONLY);
|
|
}
|
|
|
|
static void ui_but_build_drawstr_float(uiBut *but, double value)
|
|
{
|
|
size_t slen = 0;
|
|
STR_CONCAT(but->drawstr, slen, but->str);
|
|
|
|
PropertySubType subtype = PROP_NONE;
|
|
if (but->rnaprop) {
|
|
subtype = RNA_property_subtype(but->rnaprop);
|
|
}
|
|
|
|
/* Change negative zero to regular zero, without altering anything else. */
|
|
value += +0.0f;
|
|
|
|
if (value == (double)FLT_MAX) {
|
|
STR_CONCAT(but->drawstr, slen, "inf");
|
|
}
|
|
else if (value == (double)-FLT_MAX) {
|
|
STR_CONCAT(but->drawstr, slen, "-inf");
|
|
}
|
|
else if (subtype == PROP_PERCENTAGE) {
|
|
const int prec = ui_but_calc_float_precision(but, value);
|
|
STR_CONCATF(but->drawstr, slen, "%.*f%%", prec, value);
|
|
}
|
|
else if (subtype == PROP_PIXEL) {
|
|
const int prec = ui_but_calc_float_precision(but, value);
|
|
STR_CONCATF(but->drawstr, slen, "%.*f px", prec, value);
|
|
}
|
|
else if (subtype == PROP_FACTOR) {
|
|
const int precision = ui_but_calc_float_precision(but, value);
|
|
|
|
if (U.factor_display_type == USER_FACTOR_AS_FACTOR) {
|
|
STR_CONCATF(but->drawstr, slen, "%.*f", precision, value);
|
|
}
|
|
else {
|
|
STR_CONCATF(but->drawstr, slen, "%.*f%%", MAX2(0, precision - 2), value * 100);
|
|
}
|
|
}
|
|
else if (ui_but_is_unit(but)) {
|
|
char new_str[sizeof(but->drawstr)];
|
|
ui_get_but_string_unit(but, new_str, sizeof(new_str), value, true, -1);
|
|
STR_CONCAT(but->drawstr, slen, new_str);
|
|
}
|
|
else {
|
|
const int prec = ui_but_calc_float_precision(but, value);
|
|
STR_CONCATF(but->drawstr, slen, "%.*f", prec, value);
|
|
}
|
|
}
|
|
|
|
static void ui_but_build_drawstr_int(uiBut *but, int value)
|
|
{
|
|
size_t slen = 0;
|
|
STR_CONCAT(but->drawstr, slen, but->str);
|
|
|
|
PropertySubType subtype = PROP_NONE;
|
|
if (but->rnaprop) {
|
|
subtype = RNA_property_subtype(but->rnaprop);
|
|
}
|
|
|
|
STR_CONCATF(but->drawstr, slen, "%d", value);
|
|
|
|
if (subtype == PROP_PERCENTAGE) {
|
|
STR_CONCAT(but->drawstr, slen, "%");
|
|
}
|
|
else if (subtype == PROP_PIXEL) {
|
|
STR_CONCAT(but->drawstr, slen, " px");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \param but: Button to update.
|
|
* \param validate: When set, this function may change the button value.
|
|
* Otherwise treat the button value as read-only.
|
|
*/
|
|
static void ui_but_update_ex(uiBut *but, const bool validate)
|
|
{
|
|
/* if something changed in the button */
|
|
double value = UI_BUT_VALUE_UNSET;
|
|
|
|
ui_but_update_select_flag(but, &value);
|
|
|
|
/* only update soft range while not editing */
|
|
if (!ui_but_is_editing(but)) {
|
|
if ((but->rnaprop != NULL) || (but->poin && (but->pointype & UI_BUT_POIN_TYPES))) {
|
|
ui_but_range_set_soft(but);
|
|
}
|
|
}
|
|
|
|
/* test for min and max, icon sliders, etc */
|
|
switch (but->type) {
|
|
case UI_BTYPE_NUM:
|
|
case UI_BTYPE_SCROLL:
|
|
case UI_BTYPE_NUM_SLIDER:
|
|
if (validate) {
|
|
UI_GET_BUT_VALUE_INIT(but, value);
|
|
if (value < (double)but->hardmin) {
|
|
ui_but_value_set(but, but->hardmin);
|
|
}
|
|
else if (value > (double)but->hardmax) {
|
|
ui_but_value_set(but, but->hardmax);
|
|
}
|
|
|
|
/* max must never be smaller than min! Both being equal is allowed though */
|
|
BLI_assert(but->softmin <= but->softmax && but->hardmin <= but->hardmax);
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_ICON_TOGGLE:
|
|
case UI_BTYPE_ICON_TOGGLE_N:
|
|
if ((but->rnaprop == NULL) || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
|
|
if (but->rnaprop && RNA_property_flag(but->rnaprop) & PROP_ICONS_REVERSE) {
|
|
but->drawflag |= UI_BUT_ICON_REVERSE;
|
|
}
|
|
|
|
but->iconadd = (but->flag & UI_SELECT) ? 1 : 0;
|
|
}
|
|
break;
|
|
|
|
/* quiet warnings for unhandled types */
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* safety is 4 to enable small number buttons (like 'users') */
|
|
// okwidth = -4 + (BLI_rcti_size_x(&but->rect)); /* UNUSED */
|
|
|
|
/* name: */
|
|
switch (but->type) {
|
|
|
|
case UI_BTYPE_MENU:
|
|
if (BLI_rctf_size_x(&but->rect) >= (UI_UNIT_X * 2)) {
|
|
/* only needed for menus in popup blocks that don't recreate buttons on redraw */
|
|
if (but->block->flag & UI_BLOCK_LOOP) {
|
|
if (but->rnaprop && (RNA_property_type(but->rnaprop) == PROP_ENUM)) {
|
|
const int value_enum = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
|
|
|
|
EnumPropertyItem item;
|
|
if (RNA_property_enum_item_from_value_gettexted(
|
|
but->block->evil_C, &but->rnapoin, but->rnaprop, value_enum, &item)) {
|
|
const size_t slen = strlen(item.name);
|
|
ui_but_string_free_internal(but);
|
|
ui_but_string_set_internal(but, item.name, slen);
|
|
but->icon = item.icon;
|
|
}
|
|
}
|
|
}
|
|
BLI_strncpy(but->drawstr, but->str, sizeof(but->drawstr));
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_NUM:
|
|
case UI_BTYPE_NUM_SLIDER:
|
|
if (but->editstr) {
|
|
break;
|
|
}
|
|
UI_GET_BUT_VALUE_INIT(but, value);
|
|
if (ui_but_is_float(but)) {
|
|
ui_but_build_drawstr_float(but, value);
|
|
}
|
|
else {
|
|
ui_but_build_drawstr_int(but, (int)value);
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_LABEL:
|
|
if (ui_but_is_float(but)) {
|
|
UI_GET_BUT_VALUE_INIT(but, value);
|
|
const int prec = ui_but_calc_float_precision(but, value);
|
|
BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%.*f", but->str, prec, value);
|
|
}
|
|
else {
|
|
BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
}
|
|
|
|
break;
|
|
|
|
case UI_BTYPE_TEXT:
|
|
case UI_BTYPE_SEARCH_MENU:
|
|
if (!but->editstr) {
|
|
char str[UI_MAX_DRAW_STR];
|
|
|
|
ui_but_string_get(but, str, UI_MAX_DRAW_STR);
|
|
BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, str);
|
|
}
|
|
break;
|
|
|
|
case UI_BTYPE_KEY_EVENT: {
|
|
const char *str;
|
|
if (but->flag & UI_SELECT) {
|
|
str = "Press a key";
|
|
}
|
|
else {
|
|
UI_GET_BUT_VALUE_INIT(but, value);
|
|
str = WM_key_event_string((short)value, false);
|
|
}
|
|
BLI_snprintf(but->drawstr, UI_MAX_DRAW_STR, "%s%s", but->str, str);
|
|
break;
|
|
}
|
|
case UI_BTYPE_HOTKEY_EVENT:
|
|
if (but->flag & UI_SELECT) {
|
|
|
|
if (but->modifier_key) {
|
|
char *str = but->drawstr;
|
|
but->drawstr[0] = '\0';
|
|
|
|
if (but->modifier_key & KM_SHIFT) {
|
|
str += BLI_strcpy_rlen(str, "Shift ");
|
|
}
|
|
if (but->modifier_key & KM_CTRL) {
|
|
str += BLI_strcpy_rlen(str, "Ctrl ");
|
|
}
|
|
if (but->modifier_key & KM_ALT) {
|
|
str += BLI_strcpy_rlen(str, "Alt ");
|
|
}
|
|
if (but->modifier_key & KM_OSKEY) {
|
|
str += BLI_strcpy_rlen(str, "Cmd ");
|
|
}
|
|
|
|
(void)str; /* UNUSED */
|
|
}
|
|
else {
|
|
BLI_strncpy(but->drawstr, "Press a key", UI_MAX_DRAW_STR);
|
|
}
|
|
}
|
|
else {
|
|
BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
}
|
|
|
|
break;
|
|
|
|
case UI_BTYPE_HSVCUBE:
|
|
case UI_BTYPE_HSVCIRCLE:
|
|
break;
|
|
default:
|
|
BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
|
|
break;
|
|
}
|
|
|
|
/* if we are doing text editing, this will override the drawstr */
|
|
if (but->editstr) {
|
|
but->drawstr[0] = '\0';
|
|
}
|
|
|
|
/* text clipping moved to widget drawing code itself */
|
|
}
|
|
|
|
void ui_but_update(uiBut *but)
|
|
{
|
|
ui_but_update_ex(but, false);
|
|
}
|
|
|
|
void ui_but_update_edited(uiBut *but)
|
|
{
|
|
ui_but_update_ex(but, true);
|
|
}
|
|
|
|
void UI_block_align_begin(uiBlock *block)
|
|
{
|
|
/* if other align was active, end it */
|
|
if (block->flag & UI_BUT_ALIGN) {
|
|
UI_block_align_end(block);
|
|
}
|
|
|
|
block->flag |= UI_BUT_ALIGN_DOWN;
|
|
block->alignnr++;
|
|
|
|
/* buttons declared after this call will get this align nr */ /* XXX flag? */
|
|
}
|
|
|
|
void UI_block_align_end(uiBlock *block)
|
|
{
|
|
block->flag &= ~UI_BUT_ALIGN; /* all 4 flags */
|
|
}
|
|
|
|
struct ColorManagedDisplay *ui_block_cm_display_get(uiBlock *block)
|
|
{
|
|
return IMB_colormanagement_display_get_named(block->display_device);
|
|
}
|
|
|
|
void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3])
|
|
{
|
|
struct ColorManagedDisplay *display = ui_block_cm_display_get(block);
|
|
|
|
IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
|
|
}
|
|
|
|
static void ui_but_alloc_info(const eButType type,
|
|
size_t *r_alloc_size,
|
|
const char **r_alloc_str,
|
|
bool *r_has_custom_type)
|
|
{
|
|
size_t alloc_size;
|
|
const char *alloc_str;
|
|
bool has_custom_type = true;
|
|
|
|
switch (type) {
|
|
case UI_BTYPE_NUM:
|
|
alloc_size = sizeof(uiButNumber);
|
|
alloc_str = "uiButNumber";
|
|
break;
|
|
case UI_BTYPE_COLOR:
|
|
alloc_size = sizeof(uiButColor);
|
|
alloc_str = "uiButColor";
|
|
break;
|
|
case UI_BTYPE_DECORATOR:
|
|
alloc_size = sizeof(uiButDecorator);
|
|
alloc_str = "uiButDecorator";
|
|
break;
|
|
case UI_BTYPE_TAB:
|
|
alloc_size = sizeof(uiButTab);
|
|
alloc_str = "uiButTab";
|
|
break;
|
|
case UI_BTYPE_SEARCH_MENU:
|
|
alloc_size = sizeof(uiButSearch);
|
|
alloc_str = "uiButSearch";
|
|
break;
|
|
case UI_BTYPE_PROGRESS_BAR:
|
|
alloc_size = sizeof(uiButProgressbar);
|
|
alloc_str = "uiButProgressbar";
|
|
break;
|
|
case UI_BTYPE_HSVCUBE:
|
|
alloc_size = sizeof(uiButHSVCube);
|
|
alloc_str = "uiButHSVCube";
|
|
break;
|
|
case UI_BTYPE_COLORBAND:
|
|
alloc_size = sizeof(uiButColorBand);
|
|
alloc_str = "uiButColorBand";
|
|
break;
|
|
case UI_BTYPE_CURVE:
|
|
alloc_size = sizeof(uiButCurveMapping);
|
|
alloc_str = "uiButCurveMapping";
|
|
break;
|
|
case UI_BTYPE_CURVEPROFILE:
|
|
alloc_size = sizeof(uiButCurveProfile);
|
|
alloc_str = "uiButCurveProfile";
|
|
break;
|
|
case UI_BTYPE_DATASETROW:
|
|
alloc_size = sizeof(uiButDatasetRow);
|
|
alloc_str = "uiButDatasetRow";
|
|
break;
|
|
case UI_BTYPE_TREEROW:
|
|
alloc_size = sizeof(uiButTreeRow);
|
|
alloc_str = "uiButTreeRow";
|
|
break;
|
|
default:
|
|
alloc_size = sizeof(uiBut);
|
|
alloc_str = "uiBut";
|
|
has_custom_type = false;
|
|
break;
|
|
}
|
|
|
|
if (r_alloc_size) {
|
|
*r_alloc_size = alloc_size;
|
|
}
|
|
if (r_alloc_str) {
|
|
*r_alloc_str = alloc_str;
|
|
}
|
|
if (r_has_custom_type) {
|
|
*r_has_custom_type = has_custom_type;
|
|
}
|
|
}
|
|
|
|
static uiBut *ui_but_alloc(const eButType type)
|
|
{
|
|
size_t alloc_size;
|
|
const char *alloc_str;
|
|
ui_but_alloc_info(type, &alloc_size, &alloc_str, NULL);
|
|
|
|
return MEM_callocN(alloc_size, alloc_str);
|
|
}
|
|
|
|
/**
|
|
* Reallocate the button (new address is returned) for a new button type.
|
|
* This should generally be avoided and instead the correct type be created right away.
|
|
*
|
|
* \note Only the #uiBut data can be kept. If the old button used a derived type (e.g. #uiButTab),
|
|
* the data that is not inside #uiBut will be lost.
|
|
*/
|
|
uiBut *ui_but_change_type(uiBut *but, eButType new_type)
|
|
{
|
|
if (but->type == new_type) {
|
|
/* Nothing to do. */
|
|
return but;
|
|
}
|
|
|
|
size_t alloc_size;
|
|
const char *alloc_str;
|
|
uiBut *insert_after_but = but->prev;
|
|
bool new_has_custom_type, old_has_custom_type;
|
|
|
|
/* Remove old button address */
|
|
BLI_remlink(&but->block->buttons, but);
|
|
|
|
ui_but_alloc_info(but->type, NULL, NULL, &old_has_custom_type);
|
|
ui_but_alloc_info(new_type, &alloc_size, &alloc_str, &new_has_custom_type);
|
|
|
|
if (new_has_custom_type || old_has_custom_type) {
|
|
const void *old_but_ptr = but;
|
|
/* Button may have pointer to a member within itself, this will have to be updated. */
|
|
const bool has_str_ptr_to_self = but->str == but->strdata;
|
|
const bool has_poin_ptr_to_self = but->poin == (char *)but;
|
|
|
|
but = MEM_recallocN_id(but, alloc_size, alloc_str);
|
|
but->type = new_type;
|
|
if (has_str_ptr_to_self) {
|
|
but->str = but->strdata;
|
|
}
|
|
if (has_poin_ptr_to_self) {
|
|
but->poin = (char *)but;
|
|
}
|
|
|
|
BLI_insertlinkafter(&but->block->buttons, insert_after_but, but);
|
|
|
|
if (but->layout) {
|
|
const bool found_layout = ui_layout_replace_but_ptr(but->layout, old_but_ptr, but);
|
|
BLI_assert(found_layout);
|
|
UNUSED_VARS_NDEBUG(found_layout);
|
|
ui_button_group_replace_but_ptr(uiLayoutGetBlock(but->layout), old_but_ptr, but);
|
|
}
|
|
#ifdef WITH_PYTHON
|
|
if (UI_editsource_enable_check()) {
|
|
UI_editsource_but_replace(old_but_ptr, but);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
/**
|
|
* \brief ui_def_but is the function that draws many button types
|
|
*
|
|
* \param x, y: The lower left hand corner of the button (X axis)
|
|
* \param width, height: The size of the button.
|
|
*
|
|
* for float buttons:
|
|
* \param a1: Click Step (how much to change the value each click)
|
|
* \param a2: Number of decimal point values to display. 0 defaults to 3 (0.000)
|
|
* 1,2,3, and a maximum of 4, all greater values will be clamped to 4.
|
|
*/
|
|
static uiBut *ui_def_but(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
BLI_assert(width >= 0 && height >= 0);
|
|
|
|
/* we could do some more error checks here */
|
|
if ((type & BUTTYPE) == UI_BTYPE_LABEL) {
|
|
BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) ||
|
|
(a1 != 0.0f && a1 != 1.0f)) == false);
|
|
}
|
|
|
|
if (type & UI_BUT_POIN_TYPES) { /* a pointer is required */
|
|
if (poin == NULL) {
|
|
BLI_assert(0);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
uiBut *but = ui_but_alloc(type & BUTTYPE);
|
|
|
|
but->type = type & BUTTYPE;
|
|
but->pointype = type & UI_BUT_POIN_TYPES;
|
|
but->bit = type & UI_BUT_POIN_BIT;
|
|
but->bitnr = type & 31;
|
|
but->icon = ICON_NONE;
|
|
but->iconadd = 0;
|
|
|
|
but->retval = retval;
|
|
|
|
const int slen = strlen(str);
|
|
ui_but_string_set_internal(but, str, slen);
|
|
|
|
but->rect.xmin = x;
|
|
but->rect.ymin = y;
|
|
but->rect.xmax = but->rect.xmin + width;
|
|
but->rect.ymax = but->rect.ymin + height;
|
|
|
|
but->poin = poin;
|
|
but->hardmin = but->softmin = min;
|
|
but->hardmax = but->softmax = max;
|
|
but->a1 = a1;
|
|
but->a2 = a2;
|
|
but->tip = tip;
|
|
|
|
but->disabled_info = block->lockstr;
|
|
but->emboss = block->emboss;
|
|
but->pie_dir = UI_RADIAL_NONE;
|
|
|
|
but->block = block; /* pointer back, used for front-buffer status, and picker. */
|
|
|
|
if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but)) {
|
|
but->alignnr = block->alignnr;
|
|
}
|
|
|
|
but->func = block->func;
|
|
but->func_arg1 = block->func_arg1;
|
|
but->func_arg2 = block->func_arg2;
|
|
|
|
but->funcN = block->funcN;
|
|
if (block->func_argN) {
|
|
but->func_argN = MEM_dupallocN(block->func_argN);
|
|
}
|
|
|
|
but->pos = -1; /* cursor invisible */
|
|
|
|
if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) { /* add a space to name */
|
|
/* slen remains unchanged from previous assignment, ensure this stays true */
|
|
if (slen > 0 && slen < UI_MAX_NAME_STR - 2) {
|
|
if (but->str[slen - 1] != ' ') {
|
|
but->str[slen] = ' ';
|
|
but->str[slen + 1] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (block->flag & UI_BLOCK_RADIAL) {
|
|
but->drawflag |= UI_BUT_TEXT_LEFT;
|
|
if (but->str && but->str[0]) {
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
}
|
|
}
|
|
else if (((block->flag & UI_BLOCK_LOOP) && !ui_block_is_popover(block) &&
|
|
!(block->flag & UI_BLOCK_QUICK_SETUP)) ||
|
|
ELEM(but->type,
|
|
UI_BTYPE_MENU,
|
|
UI_BTYPE_TEXT,
|
|
UI_BTYPE_LABEL,
|
|
UI_BTYPE_BLOCK,
|
|
UI_BTYPE_BUT_MENU,
|
|
UI_BTYPE_SEARCH_MENU,
|
|
UI_BTYPE_DATASETROW,
|
|
UI_BTYPE_TREEROW,
|
|
UI_BTYPE_POPOVER)) {
|
|
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
|
|
}
|
|
#ifdef USE_NUMBUTS_LR_ALIGN
|
|
else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {
|
|
if (slen != 0) {
|
|
but->drawflag |= UI_BUT_TEXT_LEFT;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
but->drawflag |= (block->flag & UI_BUT_ALIGN);
|
|
|
|
if (block->lock == true) {
|
|
but->flag |= UI_BUT_DISABLED;
|
|
}
|
|
|
|
/* keep track of UI_interface.h */
|
|
if (ELEM(but->type,
|
|
UI_BTYPE_BLOCK,
|
|
UI_BTYPE_BUT,
|
|
UI_BTYPE_DECORATOR,
|
|
UI_BTYPE_LABEL,
|
|
UI_BTYPE_PULLDOWN,
|
|
UI_BTYPE_ROUNDBOX,
|
|
UI_BTYPE_LISTBOX,
|
|
UI_BTYPE_BUT_MENU,
|
|
UI_BTYPE_SCROLL,
|
|
UI_BTYPE_GRIP,
|
|
UI_BTYPE_SEPR,
|
|
UI_BTYPE_SEPR_LINE,
|
|
UI_BTYPE_SEPR_SPACER) ||
|
|
(but->type >= UI_BTYPE_SEARCH_MENU)) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
but->flag |= UI_BUT_UNDO;
|
|
}
|
|
|
|
BLI_addtail(&block->buttons, but);
|
|
|
|
if (block->curlayout) {
|
|
ui_layout_add_but(block->curlayout, but);
|
|
}
|
|
|
|
#ifdef WITH_PYTHON
|
|
/* If the 'UI_OT_editsource' is running, extract the source info from the button. */
|
|
if (UI_editsource_enable_check()) {
|
|
UI_editsource_active_but_test(but);
|
|
}
|
|
#endif
|
|
|
|
return but;
|
|
}
|
|
|
|
void ui_def_but_icon(uiBut *but, const int icon, const int flag)
|
|
{
|
|
if (icon) {
|
|
ui_icon_ensure_deferred(but->block->evil_C, icon, (flag & UI_BUT_ICON_PREVIEW) != 0);
|
|
}
|
|
but->icon = (BIFIconID)icon;
|
|
but->flag |= flag;
|
|
|
|
if (but->str && but->str[0]) {
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Avoid using this where possible since it's better not to ask for an icon in the first place.
|
|
*/
|
|
void ui_def_but_icon_clear(uiBut *but)
|
|
{
|
|
but->icon = ICON_NONE;
|
|
but->flag &= ~UI_HAS_ICON;
|
|
but->drawflag &= ~UI_BUT_ICON_LEFT;
|
|
}
|
|
|
|
static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *but_p)
|
|
{
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
|
uiPopupBlockHandle *handle = block->handle;
|
|
uiBut *but = (uiBut *)but_p;
|
|
|
|
/* see comment in ui_item_enum_expand, re: `uiname`. */
|
|
const EnumPropertyItem *item_array;
|
|
|
|
UI_block_flag_enable(block, UI_BLOCK_MOVEMOUSE_QUIT);
|
|
|
|
bool free;
|
|
RNA_property_enum_items_gettexted(
|
|
block->evil_C, &but->rnapoin, but->rnaprop, &item_array, NULL, &free);
|
|
|
|
/* We don't want nested rows, cols in menus. */
|
|
UI_block_layout_set_current(block, layout);
|
|
|
|
int totitems = 0;
|
|
int categories = 0;
|
|
int nbr_entries_nosepr = 0;
|
|
for (const EnumPropertyItem *item = item_array; item->identifier; item++, totitems++) {
|
|
if (!item->identifier[0]) {
|
|
/* inconsistent, but menus with categories do not look good flipped */
|
|
if (item->name) {
|
|
block->flag |= UI_BLOCK_NO_FLIP;
|
|
categories++;
|
|
nbr_entries_nosepr++;
|
|
}
|
|
/* We do not want simple separators in nbr_entries_nosepr count */
|
|
continue;
|
|
}
|
|
nbr_entries_nosepr++;
|
|
}
|
|
|
|
/* Columns and row estimation. Ignore simple separators here. */
|
|
int columns = (nbr_entries_nosepr + 20) / 20;
|
|
if (columns < 1) {
|
|
columns = 1;
|
|
}
|
|
if (columns > 8) {
|
|
columns = (nbr_entries_nosepr + 25) / 25;
|
|
}
|
|
|
|
int rows = totitems / columns;
|
|
if (rows < 1) {
|
|
rows = 1;
|
|
}
|
|
while (rows * columns < totitems) {
|
|
rows++;
|
|
}
|
|
|
|
const char *title = RNA_property_ui_name(but->rnaprop);
|
|
|
|
if (title[0] && (categories == 0) && (block->flag & UI_BLOCK_NO_FLIP)) {
|
|
/* Title at the top for menus with categories. */
|
|
uiDefBut(
|
|
block, UI_BTYPE_LABEL, 0, title, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
|
|
uiItemS(layout);
|
|
}
|
|
|
|
/* NOTE: `item_array[...]` is reversed on access. */
|
|
|
|
/* create items */
|
|
uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
|
|
|
|
bool new_column;
|
|
|
|
int column_end = 0;
|
|
uiLayout *column = NULL;
|
|
for (int a = 0; a < totitems; a++) {
|
|
new_column = (a == column_end);
|
|
if (new_column) {
|
|
/* start new column, and find out where it ends in advance, so we
|
|
* can flip the order of items properly per column */
|
|
column_end = totitems;
|
|
|
|
for (int b = a + 1; b < totitems; b++) {
|
|
const EnumPropertyItem *item = &item_array[b];
|
|
|
|
/* new column on N rows or on separation label */
|
|
if (((b - a) % rows == 0) || (!item->identifier[0] && item->name)) {
|
|
column_end = b;
|
|
break;
|
|
}
|
|
}
|
|
|
|
column = uiLayoutColumn(split, false);
|
|
}
|
|
|
|
const EnumPropertyItem *item = &item_array[a];
|
|
|
|
if (new_column && (categories > 0) && item->identifier[0]) {
|
|
uiItemL(column, "", ICON_NONE);
|
|
uiItemS(column);
|
|
}
|
|
|
|
if (!item->identifier[0]) {
|
|
if (item->name) {
|
|
if (item->icon) {
|
|
uiItemL(column, item->name, item->icon);
|
|
}
|
|
else {
|
|
/* Do not use uiItemL here, as our root layout is a menu one,
|
|
* it will add a fake blank icon! */
|
|
uiDefBut(block,
|
|
UI_BTYPE_LABEL,
|
|
0,
|
|
item->name,
|
|
0,
|
|
0,
|
|
UI_UNIT_X * 5,
|
|
UI_UNIT_Y,
|
|
NULL,
|
|
0.0,
|
|
0.0,
|
|
0,
|
|
0,
|
|
"");
|
|
}
|
|
}
|
|
uiItemS(column);
|
|
}
|
|
else {
|
|
if (item->icon) {
|
|
uiDefIconTextButI(block,
|
|
UI_BTYPE_BUT_MENU,
|
|
B_NOP,
|
|
item->icon,
|
|
item->name,
|
|
0,
|
|
0,
|
|
UI_UNIT_X * 5,
|
|
UI_UNIT_Y,
|
|
&handle->retvalue,
|
|
item->value,
|
|
0.0,
|
|
0,
|
|
-1,
|
|
item->description);
|
|
}
|
|
else {
|
|
uiDefButI(block,
|
|
UI_BTYPE_BUT_MENU,
|
|
B_NOP,
|
|
item->name,
|
|
0,
|
|
0,
|
|
UI_UNIT_X * 5,
|
|
UI_UNIT_X,
|
|
&handle->retvalue,
|
|
item->value,
|
|
0.0,
|
|
0,
|
|
-1,
|
|
item->description);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (title[0] && (categories == 0) && !(block->flag & UI_BLOCK_NO_FLIP)) {
|
|
/* Title at the bottom for menus without categories. */
|
|
uiItemS(layout);
|
|
uiDefBut(
|
|
block, UI_BTYPE_LABEL, 0, title, 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
|
|
}
|
|
|
|
UI_block_layout_set_current(block, layout);
|
|
|
|
if (free) {
|
|
MEM_freeN((void *)item_array);
|
|
}
|
|
BLI_assert((block->flag & UI_BLOCK_IS_FLIP) == 0);
|
|
block->flag |= UI_BLOCK_IS_FLIP;
|
|
}
|
|
|
|
static void ui_def_but_rna__panel_type(bContext *C, uiLayout *layout, void *but_p)
|
|
{
|
|
uiBut *but = but_p;
|
|
const char *panel_type = but->func_argN;
|
|
PanelType *pt = WM_paneltype_find(panel_type, true);
|
|
if (pt) {
|
|
ui_item_paneltype_func(C, layout, pt);
|
|
}
|
|
else {
|
|
char msg[256];
|
|
SNPRINTF(msg, "Missing Panel: %s", panel_type);
|
|
uiItemL(layout, msg, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
void ui_but_rna_menu_convert_to_panel_type(uiBut *but, const char *panel_type)
|
|
{
|
|
BLI_assert(ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_COLOR));
|
|
// BLI_assert(but->menu_create_func == ui_def_but_rna__menu);
|
|
// BLI_assert((void *)but->poin == but);
|
|
but->menu_create_func = ui_def_but_rna__panel_type;
|
|
but->func_argN = BLI_strdup(panel_type);
|
|
}
|
|
|
|
bool ui_but_menu_draw_as_popover(const uiBut *but)
|
|
{
|
|
return (but->menu_create_func == ui_def_but_rna__panel_type);
|
|
}
|
|
|
|
static void ui_def_but_rna__menu_type(bContext *C, uiLayout *layout, void *but_p)
|
|
{
|
|
uiBut *but = but_p;
|
|
const char *menu_type = but->func_argN;
|
|
MenuType *mt = WM_menutype_find(menu_type, true);
|
|
if (mt) {
|
|
ui_item_menutype_func(C, layout, mt);
|
|
}
|
|
else {
|
|
char msg[256];
|
|
SNPRINTF(msg, "Missing Menu: %s", menu_type);
|
|
uiItemL(layout, msg, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
void ui_but_rna_menu_convert_to_menu_type(uiBut *but, const char *menu_type)
|
|
{
|
|
BLI_assert(but->type == UI_BTYPE_MENU);
|
|
BLI_assert(but->menu_create_func == ui_def_but_rna__menu);
|
|
BLI_assert((void *)but->poin == but);
|
|
but->menu_create_func = ui_def_but_rna__menu_type;
|
|
but->func_argN = BLI_strdup(menu_type);
|
|
}
|
|
|
|
static void ui_but_submenu_enable(uiBlock *block, uiBut *but)
|
|
{
|
|
but->flag |= UI_BUT_ICON_SUBMENU;
|
|
block->content_hints |= UI_BLOCK_CONTAINS_SUBMENU_BUT;
|
|
}
|
|
|
|
/**
|
|
* ui_def_but_rna_propname and ui_def_but_rna
|
|
* both take the same args except for propname vs prop, this is done so we can
|
|
* avoid an extra lookup on 'prop' when its already available.
|
|
*
|
|
* When this kind of change won't disrupt branches, best look into making more
|
|
* of our UI functions take prop rather than propname.
|
|
*/
|
|
static uiBut *ui_def_but_rna(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
const PropertyType proptype = RNA_property_type(prop);
|
|
int icon = 0;
|
|
uiMenuCreateFunc func = NULL;
|
|
const bool always_set_a1_a2 = ELEM(type, UI_BTYPE_NUM);
|
|
|
|
if (ELEM(type, UI_BTYPE_COLOR, UI_BTYPE_HSVCIRCLE, UI_BTYPE_HSVCUBE)) {
|
|
BLI_assert(index == -1);
|
|
}
|
|
|
|
/* use rna values if parameters are not specified */
|
|
if ((proptype == PROP_ENUM) && ELEM(type, UI_BTYPE_MENU, UI_BTYPE_ROW, UI_BTYPE_LISTROW)) {
|
|
bool free;
|
|
const EnumPropertyItem *item;
|
|
RNA_property_enum_items(block->evil_C, ptr, prop, &item, NULL, &free);
|
|
|
|
int value;
|
|
/* UI_BTYPE_MENU is handled a little differently here */
|
|
if (type == UI_BTYPE_MENU) {
|
|
value = RNA_property_enum_get(ptr, prop);
|
|
}
|
|
else {
|
|
value = (int)max;
|
|
}
|
|
|
|
const int i = RNA_enum_from_value(item, value);
|
|
if (i != -1) {
|
|
|
|
if (!str) {
|
|
str = item[i].name;
|
|
#ifdef WITH_INTERNATIONAL
|
|
str = CTX_IFACE_(RNA_property_translation_context(prop), str);
|
|
#endif
|
|
}
|
|
|
|
icon = item[i].icon;
|
|
}
|
|
else {
|
|
if (!str) {
|
|
if (type == UI_BTYPE_MENU) {
|
|
str = "";
|
|
}
|
|
else {
|
|
str = RNA_property_ui_name(prop);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (type == UI_BTYPE_MENU) {
|
|
func = ui_def_but_rna__menu;
|
|
}
|
|
|
|
if (free) {
|
|
MEM_freeN((void *)item);
|
|
}
|
|
}
|
|
else {
|
|
if (!str) {
|
|
str = RNA_property_ui_name(prop);
|
|
}
|
|
icon = RNA_property_ui_icon(prop);
|
|
}
|
|
|
|
if (!tip && proptype != PROP_ENUM) {
|
|
tip = RNA_property_ui_description(prop);
|
|
}
|
|
|
|
if (min == max || a1 == -1 || a2 == -1 || always_set_a1_a2) {
|
|
if (proptype == PROP_INT) {
|
|
int hardmin, hardmax, softmin, softmax, step;
|
|
|
|
RNA_property_int_range(ptr, prop, &hardmin, &hardmax);
|
|
RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
|
|
|
|
if (!ELEM(type, UI_BTYPE_ROW, UI_BTYPE_LISTROW) && min == max) {
|
|
min = hardmin;
|
|
max = hardmax;
|
|
}
|
|
if (a1 == -1 || always_set_a1_a2) {
|
|
a1 = step;
|
|
}
|
|
if (a2 == -1 || always_set_a1_a2) {
|
|
a2 = 0;
|
|
}
|
|
}
|
|
else if (proptype == PROP_FLOAT) {
|
|
float hardmin, hardmax, softmin, softmax, step, precision;
|
|
|
|
RNA_property_float_range(ptr, prop, &hardmin, &hardmax);
|
|
RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
|
|
|
|
if (!ELEM(type, UI_BTYPE_ROW, UI_BTYPE_LISTROW) && min == max) {
|
|
min = hardmin;
|
|
max = hardmax;
|
|
}
|
|
if (a1 == -1 || always_set_a1_a2) {
|
|
a1 = step;
|
|
}
|
|
if (a2 == -1 || always_set_a1_a2) {
|
|
a2 = precision;
|
|
}
|
|
}
|
|
else if (proptype == PROP_STRING) {
|
|
min = 0;
|
|
max = RNA_property_string_maxlength(prop);
|
|
/* NOTE: 'max' may be zero (code for dynamically resized array). */
|
|
}
|
|
}
|
|
|
|
/* now create button */
|
|
uiBut *but = ui_def_but(
|
|
block, type, retval, str, x, y, width, height, NULL, min, max, a1, a2, tip);
|
|
|
|
if (but->type == UI_BTYPE_NUM) {
|
|
/* Set default values, can be overridden later. */
|
|
UI_but_number_step_size_set(but, a1);
|
|
UI_but_number_precision_set(but, a2);
|
|
}
|
|
|
|
but->rnapoin = *ptr;
|
|
but->rnaprop = prop;
|
|
|
|
if (RNA_property_array_check(but->rnaprop)) {
|
|
but->rnaindex = index;
|
|
}
|
|
else {
|
|
but->rnaindex = 0;
|
|
}
|
|
|
|
if (icon) {
|
|
ui_def_but_icon(but, icon, UI_HAS_ICON);
|
|
}
|
|
|
|
if (type == UI_BTYPE_MENU) {
|
|
if (but->emboss == UI_EMBOSS_PULLDOWN) {
|
|
ui_but_submenu_enable(block, but);
|
|
}
|
|
}
|
|
else if (type == UI_BTYPE_SEARCH_MENU) {
|
|
if (proptype == PROP_POINTER) {
|
|
/* Search buttons normally don't get undo, see: T54580. */
|
|
but->flag |= UI_BUT_UNDO;
|
|
}
|
|
}
|
|
|
|
const char *info;
|
|
if (but->rnapoin.data && !RNA_property_editable_info(&but->rnapoin, prop, &info)) {
|
|
UI_but_disable(but, info);
|
|
}
|
|
|
|
if (proptype == PROP_POINTER) {
|
|
/* If the button shows an ID, automatically set it as focused in context so operators can
|
|
* access it. */
|
|
const PointerRNA pptr = RNA_property_pointer_get(ptr, prop);
|
|
if (pptr.data && RNA_struct_is_ID(pptr.type)) {
|
|
but->context = CTX_store_add(&block->contexts, "id", &pptr);
|
|
}
|
|
}
|
|
|
|
if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == false)) {
|
|
but->flag &= ~UI_BUT_UNDO;
|
|
}
|
|
|
|
/* If this button uses units, calculate the step from this */
|
|
if ((proptype == PROP_FLOAT) && ui_but_is_unit(but)) {
|
|
if (type == UI_BTYPE_NUM) {
|
|
uiButNumber *number_but = (uiButNumber *)but;
|
|
number_but->step_size = ui_get_but_step_unit(but, number_but->step_size);
|
|
}
|
|
else {
|
|
but->a1 = ui_get_but_step_unit(but, but->a1);
|
|
}
|
|
}
|
|
|
|
if (func) {
|
|
but->menu_create_func = func;
|
|
but->poin = (char *)but;
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
static uiBut *ui_def_but_rna_propname(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
const char *propname,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
|
|
|
|
uiBut *but;
|
|
if (prop) {
|
|
but = ui_def_but_rna(
|
|
block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
|
}
|
|
else {
|
|
but = ui_def_but(
|
|
block, type, retval, propname, x, y, width, height, NULL, min, max, a1, a2, tip);
|
|
|
|
UI_but_disable(but, "Unknown Property.");
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
static uiBut *ui_def_but_operator_ptr(uiBlock *block,
|
|
int type,
|
|
wmOperatorType *ot,
|
|
int opcontext,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
if (!str) {
|
|
if (ot && ot->srna) {
|
|
str = WM_operatortype_name(ot, NULL);
|
|
}
|
|
else {
|
|
str = "";
|
|
}
|
|
}
|
|
|
|
if ((!tip || tip[0] == '\0') && ot && ot->srna && !ot->get_description) {
|
|
tip = RNA_struct_ui_description(ot->srna);
|
|
}
|
|
|
|
uiBut *but = ui_def_but(block, type, -1, str, x, y, width, height, NULL, 0, 0, 0, 0, tip);
|
|
but->optype = ot;
|
|
but->opcontext = opcontext;
|
|
but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_rna_undo(), we never need undo here */
|
|
|
|
if (!ot) {
|
|
UI_but_disable(but, "");
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBut(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
|
|
|
|
ui_but_update(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefButImage(
|
|
uiBlock *block, void *imbuf, int x, int y, short width, short height, const uchar color[4])
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_IMAGE, 0, "", x, y, width, height, imbuf, 0, 0, 0, 0, "");
|
|
if (color) {
|
|
copy_v4_v4_uchar(but->col, color);
|
|
}
|
|
else {
|
|
but->col[0] = 255;
|
|
but->col[1] = 255;
|
|
but->col[2] = 255;
|
|
but->col[3] = 255;
|
|
}
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefButAlert(uiBlock *block, int icon, int x, int y, short width, short height)
|
|
{
|
|
struct ImBuf *ibuf = UI_icon_alert_imbuf_get(icon);
|
|
bTheme *btheme = UI_GetTheme();
|
|
return uiDefButImage(block, ibuf, x, y, width, height, btheme->tui.wcol_menu_back.text);
|
|
}
|
|
|
|
/**
|
|
* if \a _x_ is a power of two (only one bit) return the power,
|
|
* otherwise return -1.
|
|
*
|
|
* for powers of two:
|
|
* \code{.c}
|
|
* ((1 << findBitIndex(x)) == x);
|
|
* \endcode
|
|
*/
|
|
static int findBitIndex(uint x)
|
|
{
|
|
if (!x || !is_power_of_2_i(x)) { /* is_power_of_2_i(x) strips lowest bit */
|
|
return -1;
|
|
}
|
|
int idx = 0;
|
|
|
|
if (x & 0xFFFF0000) {
|
|
idx += 16;
|
|
x >>= 16;
|
|
}
|
|
if (x & 0xFF00) {
|
|
idx += 8;
|
|
x >>= 8;
|
|
}
|
|
if (x & 0xF0) {
|
|
idx += 4;
|
|
x >>= 4;
|
|
}
|
|
if (x & 0xC) {
|
|
idx += 2;
|
|
x >>= 2;
|
|
}
|
|
if (x & 0x2) {
|
|
idx += 1;
|
|
}
|
|
|
|
return idx;
|
|
}
|
|
|
|
/* Auto-complete helper functions. */
|
|
struct AutoComplete {
|
|
size_t maxlen;
|
|
int matches;
|
|
char *truncate;
|
|
const char *startname;
|
|
};
|
|
|
|
AutoComplete *UI_autocomplete_begin(const char *startname, size_t maxlen)
|
|
{
|
|
AutoComplete *autocpl;
|
|
|
|
autocpl = MEM_callocN(sizeof(AutoComplete), "AutoComplete");
|
|
autocpl->maxlen = maxlen;
|
|
autocpl->matches = 0;
|
|
autocpl->truncate = MEM_callocN(sizeof(char) * maxlen, "AutoCompleteTruncate");
|
|
autocpl->startname = startname;
|
|
|
|
return autocpl;
|
|
}
|
|
|
|
void UI_autocomplete_update_name(AutoComplete *autocpl, const char *name)
|
|
{
|
|
char *truncate = autocpl->truncate;
|
|
const char *startname = autocpl->startname;
|
|
int match_index = 0;
|
|
for (int a = 0; a < autocpl->maxlen - 1; a++) {
|
|
if (startname[a] == 0 || startname[a] != name[a]) {
|
|
match_index = a;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* found a match */
|
|
if (startname[match_index] == 0) {
|
|
autocpl->matches++;
|
|
/* first match */
|
|
if (truncate[0] == 0) {
|
|
BLI_strncpy(truncate, name, autocpl->maxlen);
|
|
}
|
|
else {
|
|
/* remove from truncate what is not in bone->name */
|
|
for (int a = 0; a < autocpl->maxlen - 1; a++) {
|
|
if (name[a] == 0) {
|
|
truncate[a] = 0;
|
|
break;
|
|
}
|
|
if (truncate[a] != name[a]) {
|
|
truncate[a] = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
int UI_autocomplete_end(AutoComplete *autocpl, char *autoname)
|
|
{
|
|
int match = AUTOCOMPLETE_NO_MATCH;
|
|
if (autocpl->truncate[0]) {
|
|
if (autocpl->matches == 1) {
|
|
match = AUTOCOMPLETE_FULL_MATCH;
|
|
}
|
|
else {
|
|
match = AUTOCOMPLETE_PARTIAL_MATCH;
|
|
}
|
|
BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
|
|
}
|
|
else {
|
|
if (autoname != autocpl->startname) { /* don't copy a string over its self */
|
|
BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(autocpl->truncate);
|
|
MEM_freeN(autocpl);
|
|
return match;
|
|
}
|
|
|
|
static void ui_but_update_and_icon_set(uiBut *but, int icon)
|
|
{
|
|
if (icon) {
|
|
ui_def_but_icon(but, icon, UI_HAS_ICON);
|
|
}
|
|
|
|
ui_but_update(but);
|
|
}
|
|
|
|
static uiBut *uiDefButBit(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
const int bitIdx = findBitIndex(bit);
|
|
if (bitIdx == -1) {
|
|
return NULL;
|
|
}
|
|
return uiDefBut(block,
|
|
type | UI_BUT_POIN_BIT | bitIdx,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButF(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefBut(block,
|
|
type | UI_BUT_POIN_FLOAT,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButBitF(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefButBit(block,
|
|
type | UI_BUT_POIN_FLOAT,
|
|
bit,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButI(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
int *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefBut(block,
|
|
type | UI_BUT_POIN_INT,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButBitI(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
int *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefButBit(block,
|
|
type | UI_BUT_POIN_INT,
|
|
bit,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButS(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefBut(block,
|
|
type | UI_BUT_POIN_SHORT,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButBitS(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefButBit(block,
|
|
type | UI_BUT_POIN_SHORT,
|
|
bit,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButC(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
char *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefBut(block,
|
|
type | UI_BUT_POIN_CHAR,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButBitC(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
char *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefButBit(block,
|
|
type | UI_BUT_POIN_CHAR,
|
|
bit,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefButR(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
const char *propname,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_rna_propname(
|
|
block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
uiBut *uiDefButR_prop(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_rna(
|
|
block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefButO_ptr(uiBlock *block,
|
|
int type,
|
|
wmOperatorType *ot,
|
|
int opcontext,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
uiBut *uiDefButO(uiBlock *block,
|
|
int type,
|
|
const char *opname,
|
|
int opcontext,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
wmOperatorType *ot = WM_operatortype_find(opname, 0);
|
|
if (str == NULL && ot == NULL) {
|
|
str = opname;
|
|
}
|
|
return uiDefButO_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
|
|
}
|
|
|
|
/* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
|
|
uiBut *uiDefIconBut(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, type, retval, "", x, y, width, height, poin, min, max, a1, a2, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
return but;
|
|
}
|
|
static uiBut *uiDefIconButBit(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
const int bitIdx = findBitIndex(bit);
|
|
if (bitIdx == -1) {
|
|
return NULL;
|
|
}
|
|
return uiDefIconBut(block,
|
|
type | UI_BUT_POIN_BIT | bitIdx,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
|
|
uiBut *uiDefIconButF(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconBut(block,
|
|
type | UI_BUT_POIN_FLOAT,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButBitF(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconButBit(block,
|
|
type | UI_BUT_POIN_FLOAT,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButI(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
int *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconBut(block,
|
|
type | UI_BUT_POIN_INT,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButBitI(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
int *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconButBit(block,
|
|
type | UI_BUT_POIN_INT,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButS(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconBut(block,
|
|
type | UI_BUT_POIN_SHORT,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButBitS(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconButBit(block,
|
|
type | UI_BUT_POIN_SHORT,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButC(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
char *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconBut(block,
|
|
type | UI_BUT_POIN_CHAR,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButBitC(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
char *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconButBit(block,
|
|
type | UI_BUT_POIN_CHAR,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconButR(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
const char *propname,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_rna_propname(
|
|
block, type, retval, "", x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconButR_prop(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_rna(
|
|
block, type, retval, "", x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefIconButO_ptr(uiBlock *block,
|
|
int type,
|
|
wmOperatorType *ot,
|
|
int opcontext,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_operator_ptr(block, type, ot, opcontext, "", x, y, width, height, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconButO(uiBlock *block,
|
|
int type,
|
|
const char *opname,
|
|
int opcontext,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
wmOperatorType *ot = WM_operatortype_find(opname, 0);
|
|
return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
|
|
}
|
|
|
|
/* Button containing both string label and icon */
|
|
uiBut *uiDefIconTextBut(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
return but;
|
|
}
|
|
static uiBut *uiDefIconTextButBit(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
void *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
const int bitIdx = findBitIndex(bit);
|
|
if (bitIdx == -1) {
|
|
return NULL;
|
|
}
|
|
return uiDefIconTextBut(block,
|
|
type | UI_BUT_POIN_BIT | bitIdx,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
|
|
uiBut *uiDefIconTextButF(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block,
|
|
type | UI_BUT_POIN_FLOAT,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitF(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block,
|
|
type | UI_BUT_POIN_FLOAT,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButI(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
int *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block,
|
|
type | UI_BUT_POIN_INT,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitI(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
int *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block,
|
|
type | UI_BUT_POIN_INT,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButS(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block,
|
|
type | UI_BUT_POIN_SHORT,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitS(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block,
|
|
type | UI_BUT_POIN_SHORT,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButC(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
char *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextBut(block,
|
|
type | UI_BUT_POIN_CHAR,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitC(uiBlock *block,
|
|
int type,
|
|
int bit,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
char *poin,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block,
|
|
type | UI_BUT_POIN_CHAR,
|
|
bit,
|
|
retval,
|
|
icon,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
(void *)poin,
|
|
min,
|
|
max,
|
|
a1,
|
|
a2,
|
|
tip);
|
|
}
|
|
uiBut *uiDefIconTextButR(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
const char *propname,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_rna_propname(
|
|
block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconTextButR_prop(uiBlock *block,
|
|
int type,
|
|
int retval,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
PointerRNA *ptr,
|
|
PropertyRNA *prop,
|
|
int index,
|
|
float min,
|
|
float max,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_rna(
|
|
block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconTextButO_ptr(uiBlock *block,
|
|
int type,
|
|
wmOperatorType *ot,
|
|
int opcontext,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
|
|
ui_but_update_and_icon_set(but, icon);
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
return but;
|
|
}
|
|
uiBut *uiDefIconTextButO(uiBlock *block,
|
|
int type,
|
|
const char *opname,
|
|
int opcontext,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
wmOperatorType *ot = WM_operatortype_find(opname, 0);
|
|
if (str && str[0] == '\0') {
|
|
return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
|
|
}
|
|
return uiDefIconTextButO_ptr(block, type, ot, opcontext, icon, str, x, y, width, height, tip);
|
|
}
|
|
|
|
/* END Button containing both string label and icon */
|
|
|
|
/* cruft to make uiBlock and uiBut private */
|
|
|
|
int UI_blocklist_min_y_get(ListBase *lb)
|
|
{
|
|
int min = 0;
|
|
|
|
LISTBASE_FOREACH (uiBlock *, block, lb) {
|
|
if (block == lb->first || block->rect.ymin < min) {
|
|
min = block->rect.ymin;
|
|
}
|
|
}
|
|
|
|
return min;
|
|
}
|
|
|
|
void UI_block_direction_set(uiBlock *block, char direction)
|
|
{
|
|
block->direction = direction;
|
|
}
|
|
|
|
/* this call escapes if there's alignment flags */
|
|
void UI_block_order_flip(uiBlock *block)
|
|
{
|
|
float centy, miny = 10000, maxy = -10000;
|
|
|
|
if (U.uiflag & USER_MENUFIXEDORDER) {
|
|
return;
|
|
}
|
|
if (block->flag & UI_BLOCK_NO_FLIP) {
|
|
return;
|
|
}
|
|
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
if (but->drawflag & UI_BUT_ALIGN) {
|
|
return;
|
|
}
|
|
if (but->rect.ymin < miny) {
|
|
miny = but->rect.ymin;
|
|
}
|
|
if (but->rect.ymax > maxy) {
|
|
maxy = but->rect.ymax;
|
|
}
|
|
}
|
|
/* mirror trick */
|
|
centy = (miny + maxy) / 2.0f;
|
|
LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
|
|
but->rect.ymin = centy - (but->rect.ymin - centy);
|
|
but->rect.ymax = centy - (but->rect.ymax - centy);
|
|
SWAP(float, but->rect.ymin, but->rect.ymax);
|
|
}
|
|
|
|
block->flag ^= UI_BLOCK_IS_FLIP;
|
|
}
|
|
|
|
void UI_block_flag_enable(uiBlock *block, int flag)
|
|
{
|
|
block->flag |= flag;
|
|
}
|
|
|
|
void UI_block_flag_disable(uiBlock *block, int flag)
|
|
{
|
|
block->flag &= ~flag;
|
|
}
|
|
|
|
void UI_but_flag_enable(uiBut *but, int flag)
|
|
{
|
|
but->flag |= flag;
|
|
}
|
|
|
|
void UI_but_flag_disable(uiBut *but, int flag)
|
|
{
|
|
but->flag &= ~flag;
|
|
}
|
|
|
|
bool UI_but_flag_is_set(uiBut *but, int flag)
|
|
{
|
|
return (but->flag & flag) != 0;
|
|
}
|
|
|
|
void UI_but_drawflag_enable(uiBut *but, int flag)
|
|
{
|
|
but->drawflag |= flag;
|
|
}
|
|
|
|
void UI_but_drawflag_disable(uiBut *but, int flag)
|
|
{
|
|
but->drawflag &= ~flag;
|
|
}
|
|
|
|
void UI_but_disable(uiBut *but, const char *disabled_hint)
|
|
{
|
|
UI_but_flag_enable(but, UI_BUT_DISABLED);
|
|
|
|
/* Only one disabled hint at a time currently. Don't override the previous one here. */
|
|
if (but->disabled_info && but->disabled_info[0]) {
|
|
return;
|
|
}
|
|
|
|
but->disabled_info = disabled_hint;
|
|
}
|
|
|
|
void UI_but_type_set_menu_from_pulldown(uiBut *but)
|
|
{
|
|
BLI_assert(but->type == UI_BTYPE_PULLDOWN);
|
|
but->type = UI_BTYPE_MENU;
|
|
UI_but_drawflag_disable(but, UI_BUT_TEXT_RIGHT);
|
|
UI_but_drawflag_enable(but, UI_BUT_TEXT_LEFT);
|
|
}
|
|
|
|
int UI_but_return_value_get(uiBut *but)
|
|
{
|
|
return but->retval;
|
|
}
|
|
|
|
void UI_but_drag_set_id(uiBut *but, ID *id)
|
|
{
|
|
but->dragtype = WM_DRAG_ID;
|
|
if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
but->dragpoin = (void *)id;
|
|
}
|
|
|
|
/**
|
|
* \param asset: May be passed from a temporary variable, drag data only stores a copy of this.
|
|
*/
|
|
void UI_but_drag_set_asset(uiBut *but,
|
|
const AssetHandle *asset,
|
|
const char *path,
|
|
int import_type,
|
|
int icon,
|
|
struct ImBuf *imb,
|
|
float scale)
|
|
{
|
|
wmDragAsset *asset_drag = WM_drag_create_asset_data(asset, path, import_type);
|
|
|
|
/* FIXME: This is temporary evil solution to get scene/viewlayer/etc in the copy callback of the
|
|
* #wmDropBox.
|
|
* TODO: Handle link/append in operator called at the end of the drop process, and NOT in its
|
|
* copy callback.
|
|
* */
|
|
asset_drag->evil_C = but->block->evil_C;
|
|
|
|
but->dragtype = WM_DRAG_ASSET;
|
|
ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
|
|
if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
}
|
|
but->dragpoin = asset_drag;
|
|
but->dragflag |= UI_BUT_DRAGPOIN_FREE;
|
|
but->imb = imb;
|
|
but->imb_scale = scale;
|
|
}
|
|
|
|
void UI_but_drag_set_rna(uiBut *but, PointerRNA *ptr)
|
|
{
|
|
but->dragtype = WM_DRAG_RNA;
|
|
if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
but->dragpoin = (void *)ptr;
|
|
}
|
|
|
|
void UI_but_drag_set_path(uiBut *but, const char *path, const bool use_free)
|
|
{
|
|
but->dragtype = WM_DRAG_PATH;
|
|
if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
but->dragpoin = (void *)path;
|
|
if (use_free) {
|
|
but->dragflag |= UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
}
|
|
|
|
void UI_but_drag_set_name(uiBut *but, const char *name)
|
|
{
|
|
but->dragtype = WM_DRAG_NAME;
|
|
if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
but->dragpoin = (void *)name;
|
|
}
|
|
|
|
/* value from button itself */
|
|
void UI_but_drag_set_value(uiBut *but)
|
|
{
|
|
but->dragtype = WM_DRAG_VALUE;
|
|
}
|
|
|
|
void UI_but_drag_set_image(
|
|
uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale, const bool use_free)
|
|
{
|
|
but->dragtype = WM_DRAG_PATH;
|
|
ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesn't draw in button */
|
|
if (but->dragflag & UI_BUT_DRAGPOIN_FREE) {
|
|
WM_drag_data_free(but->dragtype, but->dragpoin);
|
|
but->dragflag &= ~UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
but->dragpoin = (void *)path;
|
|
if (use_free) {
|
|
but->dragflag |= UI_BUT_DRAGPOIN_FREE;
|
|
}
|
|
but->imb = imb;
|
|
but->imb_scale = scale;
|
|
}
|
|
|
|
PointerRNA *UI_but_operator_ptr_get(uiBut *but)
|
|
{
|
|
if (but->optype && !but->opptr) {
|
|
but->opptr = MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
|
|
WM_operator_properties_create_ptr(but->opptr, but->optype);
|
|
}
|
|
|
|
return but->opptr;
|
|
}
|
|
|
|
void UI_but_unit_type_set(uiBut *but, const int unit_type)
|
|
{
|
|
but->unit_type = (uchar)(RNA_SUBTYPE_UNIT_VALUE(unit_type));
|
|
}
|
|
|
|
int UI_but_unit_type_get(const uiBut *but)
|
|
{
|
|
const int ownUnit = (int)but->unit_type;
|
|
|
|
/* own unit define always takes precedence over RNA provided, allowing for overriding
|
|
* default value provided in RNA in a few special cases (i.e. Active Keyframe in Graph Edit)
|
|
*/
|
|
/* XXX: this doesn't allow clearing unit completely, though the same could be said for icons */
|
|
if ((ownUnit != 0) || (but->rnaprop == NULL)) {
|
|
return ownUnit << 16;
|
|
}
|
|
return RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
|
|
}
|
|
|
|
void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg)
|
|
{
|
|
block->handle_func = func;
|
|
block->handle_func_arg = arg;
|
|
}
|
|
|
|
void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg)
|
|
{
|
|
block->butm_func = func;
|
|
block->butm_func_arg = arg;
|
|
}
|
|
|
|
void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2)
|
|
{
|
|
block->func = func;
|
|
block->func_arg1 = arg1;
|
|
block->func_arg2 = arg2;
|
|
}
|
|
|
|
void UI_block_funcN_set(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2)
|
|
{
|
|
if (block->func_argN) {
|
|
MEM_freeN(block->func_argN);
|
|
}
|
|
|
|
block->funcN = funcN;
|
|
block->func_argN = argN;
|
|
block->func_arg2 = arg2;
|
|
}
|
|
|
|
void UI_but_func_rename_set(uiBut *but, uiButHandleRenameFunc func, void *arg1)
|
|
{
|
|
but->rename_func = func;
|
|
but->rename_arg1 = arg1;
|
|
}
|
|
|
|
void UI_but_func_drawextra_set(
|
|
uiBlock *block,
|
|
void (*func)(const bContext *C, void *idv, void *arg1, void *arg2, rcti *rect),
|
|
void *arg1,
|
|
void *arg2)
|
|
{
|
|
block->drawextra = func;
|
|
block->drawextra_arg1 = arg1;
|
|
block->drawextra_arg2 = arg2;
|
|
}
|
|
|
|
void UI_but_func_set(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2)
|
|
{
|
|
but->func = func;
|
|
but->func_arg1 = arg1;
|
|
but->func_arg2 = arg2;
|
|
}
|
|
|
|
void UI_but_funcN_set(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2)
|
|
{
|
|
if (but->func_argN) {
|
|
MEM_freeN(but->func_argN);
|
|
}
|
|
|
|
but->funcN = funcN;
|
|
but->func_argN = argN;
|
|
but->func_arg2 = arg2;
|
|
}
|
|
|
|
void UI_but_func_complete_set(uiBut *but, uiButCompleteFunc func, void *arg)
|
|
{
|
|
but->autocomplete_func = func;
|
|
but->autofunc_arg = arg;
|
|
}
|
|
|
|
void UI_but_func_menu_step_set(uiBut *but, uiMenuStepFunc func)
|
|
{
|
|
but->menu_step_func = func;
|
|
}
|
|
|
|
void UI_but_func_tooltip_set(uiBut *but, uiButToolTipFunc func, void *arg, uiFreeArgFunc free_arg)
|
|
{
|
|
but->tip_func = func;
|
|
if (but->tip_arg_free) {
|
|
but->tip_arg_free(but->tip_arg);
|
|
}
|
|
but->tip_arg = arg;
|
|
but->tip_arg_free = free_arg;
|
|
}
|
|
|
|
void UI_but_func_pushed_state_set(uiBut *but, uiButPushedStateFunc func, const void *arg)
|
|
{
|
|
but->pushed_state_func = func;
|
|
but->pushed_state_arg = arg;
|
|
ui_but_update(but);
|
|
}
|
|
|
|
uiBut *uiDefBlockBut(uiBlock *block,
|
|
uiBlockCreateFunc func,
|
|
void *arg,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_create_func = func;
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBlockButN(uiBlock *block,
|
|
uiBlockCreateFunc func,
|
|
void *argN,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, NULL, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_create_func = func;
|
|
if (but->func_argN) {
|
|
MEM_freeN(but->func_argN);
|
|
}
|
|
but->func_argN = argN;
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefPulldownBut(uiBlock *block,
|
|
uiBlockCreateFunc func,
|
|
void *arg,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_create_func = func;
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefMenuBut(uiBlock *block,
|
|
uiMenuCreateFunc func,
|
|
void *arg,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->menu_create_func = func;
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefIconTextMenuBut(uiBlock *block,
|
|
uiMenuCreateFunc func,
|
|
void *arg,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
ui_def_but_icon(but, icon, UI_HAS_ICON);
|
|
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
ui_but_submenu_enable(block, but);
|
|
|
|
but->menu_create_func = func;
|
|
ui_but_update(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefIconMenuBut(uiBlock *block,
|
|
uiMenuCreateFunc func,
|
|
void *arg,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_PULLDOWN, 0, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
ui_def_but_icon(but, icon, UI_HAS_ICON);
|
|
but->drawflag &= ~UI_BUT_ICON_LEFT;
|
|
|
|
but->menu_create_func = func;
|
|
ui_but_update(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* Block button containing both string label and icon */
|
|
uiBut *uiDefIconTextBlockBut(uiBlock *block,
|
|
uiBlockCreateFunc func,
|
|
void *arg,
|
|
int icon,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
/* XXX temp, old menu calls pass on icon arrow, which is now UI_BUT_ICON_SUBMENU flag */
|
|
if (icon != ICON_RIGHTARROW_THIN) {
|
|
ui_def_but_icon(but, icon, 0);
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
}
|
|
but->flag |= UI_HAS_ICON;
|
|
ui_but_submenu_enable(block, but);
|
|
|
|
but->block_create_func = func;
|
|
ui_but_update(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* Block button containing icon */
|
|
uiBut *uiDefIconBlockBut(uiBlock *block,
|
|
uiBlockCreateFunc func,
|
|
void *arg,
|
|
int retval,
|
|
int icon,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_BLOCK, retval, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
ui_def_but_icon(but, icon, UI_HAS_ICON);
|
|
|
|
but->drawflag |= UI_BUT_ICON_LEFT;
|
|
|
|
but->block_create_func = func;
|
|
ui_but_update(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefKeyevtButS(uiBlock *block,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *spoin,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(block,
|
|
UI_BTYPE_KEY_EVENT | UI_BUT_POIN_SHORT,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
spoin,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
tip);
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
/* short pointers hardcoded */
|
|
/* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
|
|
uiBut *uiDefHotKeyevtButS(uiBlock *block,
|
|
int retval,
|
|
const char *str,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
short *keypoin,
|
|
const short *modkeypoin,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(block,
|
|
UI_BTYPE_HOTKEY_EVENT | UI_BUT_POIN_SHORT,
|
|
retval,
|
|
str,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
keypoin,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
tip);
|
|
but->modifier_key = *modkeypoin;
|
|
ui_but_update(but);
|
|
return but;
|
|
}
|
|
|
|
/* arg is pointer to string/name, use UI_but_func_search_set() below to make this work */
|
|
/* here a1 and a2, if set, control thumbnail preview rows/cols */
|
|
uiBut *uiDefSearchBut(uiBlock *block,
|
|
void *arg,
|
|
int retval,
|
|
int icon,
|
|
int maxlen,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = ui_def_but(
|
|
block, UI_BTYPE_SEARCH_MENU, retval, "", x, y, width, height, arg, 0.0, maxlen, a1, a2, tip);
|
|
|
|
ui_def_but_icon(but, icon, UI_HAS_ICON);
|
|
|
|
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
|
|
|
|
ui_but_update(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/**
|
|
* \note The item-pointer (referred to below) is a per search item user pointer
|
|
* passed to #UI_search_item_add (stored in #uiSearchItems.pointers).
|
|
*
|
|
* \param search_create_fn: Function to create the menu.
|
|
* \param search_update_fn: Function to refresh search content after the search text has changed.
|
|
* \param arg: user value.
|
|
* \param free_arg: Set to true if the argument is newly allocated memory for every redraw and
|
|
* should be freed when the button is destroyed.
|
|
* \param search_arg_free_fn: When non-null, use this function to free \a arg.
|
|
* \param search_exec_fn: Function that executes the action, gets \a arg as the first argument.
|
|
* The second argument as the active item-pointer
|
|
* \param active: When non-null, this item-pointer item will be visible and selected,
|
|
* otherwise the first item will be selected.
|
|
*/
|
|
void UI_but_func_search_set(uiBut *but,
|
|
uiButSearchCreateFn search_create_fn,
|
|
uiButSearchUpdateFn search_update_fn,
|
|
void *arg,
|
|
const bool free_arg,
|
|
uiFreeArgFunc search_arg_free_fn,
|
|
uiButHandleFunc search_exec_fn,
|
|
void *active)
|
|
{
|
|
uiButSearch *search_but = (uiButSearch *)but;
|
|
|
|
BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
|
|
|
|
/* needed since callers don't have access to internal functions
|
|
* (as an alternative we could expose it) */
|
|
if (search_create_fn == NULL) {
|
|
search_create_fn = ui_searchbox_create_generic;
|
|
}
|
|
|
|
if (search_but->arg_free_fn != NULL) {
|
|
search_but->arg_free_fn(search_but->arg);
|
|
search_but->arg = NULL;
|
|
}
|
|
|
|
search_but->popup_create_fn = search_create_fn;
|
|
search_but->items_update_fn = search_update_fn;
|
|
search_but->item_active = active;
|
|
|
|
search_but->arg = arg;
|
|
search_but->arg_free_fn = search_arg_free_fn;
|
|
|
|
if (search_exec_fn) {
|
|
#ifdef DEBUG
|
|
if (search_but->but.func) {
|
|
/* watch this, can be cause of much confusion, see: T47691 */
|
|
printf("%s: warning, overwriting button callback with search function callback!\n",
|
|
__func__);
|
|
}
|
|
#endif
|
|
/* Handling will pass the active item as arg2 later, so keep it NULL here. */
|
|
if (free_arg) {
|
|
UI_but_funcN_set(but, search_exec_fn, search_but->arg, NULL);
|
|
}
|
|
else {
|
|
UI_but_func_set(but, search_exec_fn, search_but->arg, NULL);
|
|
}
|
|
}
|
|
|
|
/* search buttons show red-alert if item doesn't exist, not for menus. Don't do this for
|
|
* buttons where any result is valid anyway, since any string will be valid anyway. */
|
|
if (0 == (but->block->flag & UI_BLOCK_LOOP) && !search_but->results_are_suggestions) {
|
|
/* skip empty buttons, not all buttons need input, we only show invalid */
|
|
if (but->drawstr[0]) {
|
|
ui_but_search_refresh(search_but);
|
|
}
|
|
}
|
|
}
|
|
|
|
void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn)
|
|
{
|
|
uiButSearch *but_search = (uiButSearch *)but;
|
|
BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
|
|
|
|
but_search->item_context_menu_fn = context_menu_fn;
|
|
}
|
|
|
|
/**
|
|
* \param search_sep_string: when not NULL, this string is used as a separator,
|
|
* showing the icon and highlighted text after the last instance of this string.
|
|
*/
|
|
void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string)
|
|
{
|
|
uiButSearch *but_search = (uiButSearch *)but;
|
|
BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
|
|
|
|
but_search->item_sep_string = search_sep_string;
|
|
}
|
|
|
|
void UI_but_func_search_set_tooltip(uiBut *but, uiButSearchTooltipFn tooltip_fn)
|
|
{
|
|
uiButSearch *but_search = (uiButSearch *)but;
|
|
BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
|
|
|
|
but_search->item_tooltip_fn = tooltip_fn;
|
|
}
|
|
|
|
void UI_but_func_search_set_results_are_suggestions(uiBut *but, const bool value)
|
|
{
|
|
uiButSearch *but_search = (uiButSearch *)but;
|
|
BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
|
|
|
|
but_search->results_are_suggestions = value;
|
|
}
|
|
|
|
/* Callbacks for operator search button. */
|
|
static void operator_enum_search_update_fn(const struct bContext *C,
|
|
void *but,
|
|
const char *str,
|
|
uiSearchItems *items,
|
|
const bool UNUSED(is_first))
|
|
{
|
|
wmOperatorType *ot = ((uiBut *)but)->optype;
|
|
PropertyRNA *prop = ot->prop;
|
|
|
|
if (prop == NULL) {
|
|
printf("%s: %s has no enum property set\n", __func__, ot->idname);
|
|
}
|
|
else if (RNA_property_type(prop) != PROP_ENUM) {
|
|
printf("%s: %s \"%s\" is not an enum property\n",
|
|
__func__,
|
|
ot->idname,
|
|
RNA_property_identifier(prop));
|
|
}
|
|
else {
|
|
PointerRNA *ptr = UI_but_operator_ptr_get(but); /* Will create it if needed! */
|
|
|
|
bool do_free;
|
|
const EnumPropertyItem *all_items;
|
|
RNA_property_enum_items_gettexted((bContext *)C, ptr, prop, &all_items, NULL, &do_free);
|
|
|
|
StringSearch *search = BLI_string_search_new();
|
|
for (const EnumPropertyItem *item = all_items; item->identifier; item++) {
|
|
BLI_string_search_add(search, item->name, (void *)item);
|
|
}
|
|
|
|
const EnumPropertyItem **filtered_items;
|
|
const int filtered_amount = BLI_string_search_query(search, str, (void ***)&filtered_items);
|
|
|
|
for (int i = 0; i < filtered_amount; i++) {
|
|
const EnumPropertyItem *item = filtered_items[i];
|
|
/* NOTE: need to give the index rather than the
|
|
* identifier because the enum can be freed */
|
|
if (!UI_search_item_add(
|
|
items, item->name, POINTER_FROM_INT(item->value), item->icon, 0, 0)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
MEM_freeN((void *)filtered_items);
|
|
BLI_string_search_free(search);
|
|
|
|
if (do_free) {
|
|
MEM_freeN((void *)all_items);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void operator_enum_search_exec_fn(struct bContext *UNUSED(C), void *but, void *arg2)
|
|
{
|
|
wmOperatorType *ot = ((uiBut *)but)->optype;
|
|
PointerRNA *opptr = UI_but_operator_ptr_get(but); /* Will create it if needed! */
|
|
|
|
if (ot) {
|
|
if (ot->prop) {
|
|
RNA_property_enum_set(opptr, ot->prop, POINTER_AS_INT(arg2));
|
|
/* We do not call op from here, will be called by button code.
|
|
* ui_apply_but_funcs_after() (in interface_handlers.c)
|
|
* called this func before checking operators,
|
|
* because one of its parameters is the button itself! */
|
|
}
|
|
else {
|
|
printf("%s: op->prop for '%s' is NULL\n", __func__, ot->idname);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Same parameters as for uiDefSearchBut, with additional operator type and properties,
|
|
* used by callback to call again the right op with the right options (properties values).
|
|
*/
|
|
uiBut *uiDefSearchButO_ptr(uiBlock *block,
|
|
wmOperatorType *ot,
|
|
IDProperty *properties,
|
|
void *arg,
|
|
int retval,
|
|
int icon,
|
|
int maxlen,
|
|
int x,
|
|
int y,
|
|
short width,
|
|
short height,
|
|
float a1,
|
|
float a2,
|
|
const char *tip)
|
|
{
|
|
uiBut *but = uiDefSearchBut(block, arg, retval, icon, maxlen, x, y, width, height, a1, a2, tip);
|
|
UI_but_func_search_set(but,
|
|
ui_searchbox_create_generic,
|
|
operator_enum_search_update_fn,
|
|
but,
|
|
false,
|
|
NULL,
|
|
operator_enum_search_exec_fn,
|
|
NULL);
|
|
|
|
but->optype = ot;
|
|
but->opcontext = WM_OP_EXEC_DEFAULT;
|
|
|
|
if (properties) {
|
|
PointerRNA *ptr = UI_but_operator_ptr_get(but);
|
|
/* Copy idproperties. */
|
|
ptr->data = IDP_CopyProperty(properties);
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
void UI_but_datasetrow_indentation_set(uiBut *but, int indentation)
|
|
{
|
|
uiButDatasetRow *but_dataset = (uiButDatasetRow *)but;
|
|
BLI_assert(but->type == UI_BTYPE_DATASETROW);
|
|
|
|
but_dataset->indentation = indentation;
|
|
BLI_assert(indentation >= 0);
|
|
}
|
|
|
|
void UI_but_treerow_indentation_set(uiBut *but, int indentation)
|
|
{
|
|
uiButTreeRow *but_row = (uiButTreeRow *)but;
|
|
BLI_assert(but->type == UI_BTYPE_TREEROW);
|
|
|
|
but_row->indentation = indentation;
|
|
BLI_assert(indentation >= 0);
|
|
}
|
|
|
|
/**
|
|
* Adds a hint to the button which draws right aligned, grayed out and never clipped.
|
|
*/
|
|
void UI_but_hint_drawstr_set(uiBut *but, const char *string)
|
|
{
|
|
ui_but_add_shortcut(but, string, false);
|
|
}
|
|
|
|
void UI_but_datasetrow_component_set(uiBut *but, uint8_t geometry_component_type)
|
|
{
|
|
uiButDatasetRow *but_dataset_row = (uiButDatasetRow *)but;
|
|
BLI_assert(but->type == UI_BTYPE_DATASETROW);
|
|
|
|
but_dataset_row->geometry_component_type = geometry_component_type;
|
|
}
|
|
|
|
void UI_but_datasetrow_domain_set(uiBut *but, uint8_t attribute_domain)
|
|
{
|
|
uiButDatasetRow *but_dataset_row = (uiButDatasetRow *)but;
|
|
BLI_assert(but->type == UI_BTYPE_DATASETROW);
|
|
|
|
but_dataset_row->attribute_domain = attribute_domain;
|
|
}
|
|
|
|
uint8_t UI_but_datasetrow_component_get(uiBut *but)
|
|
{
|
|
uiButDatasetRow *but_dataset_row = (uiButDatasetRow *)but;
|
|
BLI_assert(but->type == UI_BTYPE_DATASETROW);
|
|
|
|
return but_dataset_row->geometry_component_type;
|
|
}
|
|
|
|
uint8_t UI_but_datasetrow_domain_get(uiBut *but)
|
|
{
|
|
uiButDatasetRow *but_dataset_row = (uiButDatasetRow *)but;
|
|
BLI_assert(but->type == UI_BTYPE_DATASETROW);
|
|
|
|
return but_dataset_row->attribute_domain;
|
|
}
|
|
|
|
void UI_but_node_link_set(uiBut *but, bNodeSocket *socket, const float draw_color[4])
|
|
{
|
|
but->flag |= UI_BUT_NODE_LINK;
|
|
but->custom_data = socket;
|
|
rgba_float_to_uchar(but->col, draw_color);
|
|
}
|
|
|
|
void UI_but_number_step_size_set(uiBut *but, float step_size)
|
|
{
|
|
uiButNumber *but_number = (uiButNumber *)but;
|
|
BLI_assert(but->type == UI_BTYPE_NUM);
|
|
|
|
but_number->step_size = step_size;
|
|
BLI_assert(step_size > 0);
|
|
}
|
|
|
|
void UI_but_number_precision_set(uiBut *but, float precision)
|
|
{
|
|
uiButNumber *but_number = (uiButNumber *)but;
|
|
BLI_assert(but->type == UI_BTYPE_NUM);
|
|
|
|
but_number->precision = precision;
|
|
/* -1 is a valid value, UI code figures out an appropriate precision then. */
|
|
BLI_assert(precision > -2);
|
|
}
|
|
|
|
/**
|
|
* push a new event onto event queue to activate the given button
|
|
* (usually a text-field) upon entering a popup
|
|
*/
|
|
void UI_but_focus_on_enter_event(wmWindow *win, uiBut *but)
|
|
{
|
|
wmEvent event;
|
|
wm_event_init_from_window(win, &event);
|
|
|
|
event.type = EVT_BUT_OPEN;
|
|
event.val = KM_PRESS;
|
|
event.is_repeat = false;
|
|
event.customdata = but;
|
|
event.customdatafree = false;
|
|
|
|
wm_event_add(win, &event);
|
|
}
|
|
|
|
void UI_but_func_hold_set(uiBut *but, uiButHandleHoldFunc func, void *argN)
|
|
{
|
|
but->hold_func = func;
|
|
but->hold_argN = argN;
|
|
}
|
|
|
|
void UI_but_string_info_get(bContext *C, uiBut *but, ...)
|
|
{
|
|
va_list args;
|
|
uiStringInfo *si;
|
|
|
|
const EnumPropertyItem *items = NULL, *item = NULL;
|
|
int totitems;
|
|
bool free_items = false;
|
|
|
|
va_start(args, but);
|
|
while ((si = (uiStringInfo *)va_arg(args, void *))) {
|
|
uiStringInfoType type = si->type;
|
|
char *tmp = NULL;
|
|
|
|
if (type == BUT_GET_LABEL) {
|
|
if (but->str && but->str[0]) {
|
|
const char *str_sep;
|
|
size_t str_len;
|
|
|
|
if ((but->flag & UI_BUT_HAS_SEP_CHAR) && (str_sep = strrchr(but->str, UI_SEP_CHAR))) {
|
|
str_len = (str_sep - but->str);
|
|
}
|
|
else {
|
|
str_len = strlen(but->str);
|
|
}
|
|
|
|
tmp = BLI_strdupn(but->str, str_len);
|
|
}
|
|
else {
|
|
type = BUT_GET_RNA_LABEL; /* Fail-safe solution... */
|
|
}
|
|
}
|
|
else if (type == BUT_GET_TIP) {
|
|
if (but->tip_func) {
|
|
tmp = but->tip_func(C, but->tip_arg, but->tip);
|
|
}
|
|
else if (but->tip && but->tip[0]) {
|
|
tmp = BLI_strdup(but->tip);
|
|
}
|
|
else {
|
|
type = BUT_GET_RNA_TIP; /* Fail-safe solution... */
|
|
}
|
|
}
|
|
|
|
if (type == BUT_GET_RNAPROP_IDENTIFIER) {
|
|
if (but->rnaprop) {
|
|
tmp = BLI_strdup(RNA_property_identifier(but->rnaprop));
|
|
}
|
|
}
|
|
else if (type == BUT_GET_RNASTRUCT_IDENTIFIER) {
|
|
if (but->rnaprop && but->rnapoin.data) {
|
|
tmp = BLI_strdup(RNA_struct_identifier(but->rnapoin.type));
|
|
}
|
|
else if (but->optype) {
|
|
tmp = BLI_strdup(but->optype->idname);
|
|
}
|
|
else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
|
|
MenuType *mt = UI_but_menutype_get(but);
|
|
if (mt) {
|
|
tmp = BLI_strdup(mt->idname);
|
|
}
|
|
}
|
|
else if (but->type == UI_BTYPE_POPOVER) {
|
|
PanelType *pt = UI_but_paneltype_get(but);
|
|
if (pt) {
|
|
tmp = BLI_strdup(pt->idname);
|
|
}
|
|
}
|
|
}
|
|
else if (ELEM(type, BUT_GET_RNA_LABEL, BUT_GET_RNA_TIP)) {
|
|
if (but->rnaprop) {
|
|
if (type == BUT_GET_RNA_LABEL) {
|
|
tmp = BLI_strdup(RNA_property_ui_name(but->rnaprop));
|
|
}
|
|
else {
|
|
const char *t = RNA_property_ui_description(but->rnaprop);
|
|
if (t && t[0]) {
|
|
tmp = BLI_strdup(t);
|
|
}
|
|
}
|
|
}
|
|
else if (but->optype) {
|
|
if (type == BUT_GET_RNA_LABEL) {
|
|
tmp = BLI_strdup(WM_operatortype_name(but->optype, but->opptr));
|
|
}
|
|
else {
|
|
tmp = WM_operatortype_description(C, but->optype, but->opptr);
|
|
}
|
|
}
|
|
else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN, UI_BTYPE_POPOVER)) {
|
|
{
|
|
MenuType *mt = UI_but_menutype_get(but);
|
|
if (mt) {
|
|
if (type == BUT_GET_RNA_LABEL) {
|
|
tmp = BLI_strdup(mt->label);
|
|
}
|
|
else {
|
|
/* Not all menus are from Python. */
|
|
if (mt->rna_ext.srna) {
|
|
const char *t = RNA_struct_ui_description(mt->rna_ext.srna);
|
|
if (t && t[0]) {
|
|
tmp = BLI_strdup(t);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (tmp == NULL) {
|
|
wmOperatorType *ot = UI_but_operatortype_get_from_enum_menu(but, NULL);
|
|
if (ot) {
|
|
if (type == BUT_GET_RNA_LABEL) {
|
|
tmp = BLI_strdup(WM_operatortype_name(ot, NULL));
|
|
}
|
|
else {
|
|
tmp = WM_operatortype_description(C, ot, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (tmp == NULL) {
|
|
PanelType *pt = UI_but_paneltype_get(but);
|
|
if (pt) {
|
|
if (type == BUT_GET_RNA_LABEL) {
|
|
tmp = BLI_strdup(pt->label);
|
|
}
|
|
else {
|
|
/* Not all panels are from Python. */
|
|
if (pt->rna_ext.srna) {
|
|
/* Panels don't yet have descriptions, this may be added. */
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (type == BUT_GET_RNA_LABEL_CONTEXT) {
|
|
const char *_tmp = BLT_I18NCONTEXT_DEFAULT;
|
|
if (but->rnaprop) {
|
|
_tmp = RNA_property_translation_context(but->rnaprop);
|
|
}
|
|
else if (but->optype) {
|
|
_tmp = RNA_struct_translation_context(but->optype->srna);
|
|
}
|
|
else if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_PULLDOWN)) {
|
|
MenuType *mt = UI_but_menutype_get(but);
|
|
if (mt) {
|
|
_tmp = RNA_struct_translation_context(mt->rna_ext.srna);
|
|
}
|
|
}
|
|
if (BLT_is_default_context(_tmp)) {
|
|
_tmp = BLT_I18NCONTEXT_DEFAULT_BPYRNA;
|
|
}
|
|
tmp = BLI_strdup(_tmp);
|
|
}
|
|
else if (ELEM(type, BUT_GET_RNAENUM_IDENTIFIER, BUT_GET_RNAENUM_LABEL, BUT_GET_RNAENUM_TIP)) {
|
|
PointerRNA *ptr = NULL;
|
|
PropertyRNA *prop = NULL;
|
|
int value = 0;
|
|
|
|
/* get the enum property... */
|
|
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
|
|
/* enum property */
|
|
ptr = &but->rnapoin;
|
|
prop = but->rnaprop;
|
|
value = (ELEM(but->type, UI_BTYPE_ROW, UI_BTYPE_TAB)) ? (int)but->hardmax :
|
|
(int)ui_but_value_get(but);
|
|
}
|
|
else if (but->optype) {
|
|
PointerRNA *opptr = UI_but_operator_ptr_get(but);
|
|
wmOperatorType *ot = but->optype;
|
|
|
|
/* so the context is passed to itemf functions */
|
|
WM_operator_properties_sanitize(opptr, false);
|
|
|
|
/* if the default property of the operator is enum and it is set,
|
|
* fetch the tooltip of the selected value so that "Snap" and "Mirror"
|
|
* operator menus in the Anim Editors will show tooltips for the different
|
|
* operations instead of the meaningless generic operator tooltip
|
|
*/
|
|
if (ot->prop && RNA_property_type(ot->prop) == PROP_ENUM) {
|
|
if (RNA_struct_contains_property(opptr, ot->prop)) {
|
|
ptr = opptr;
|
|
prop = ot->prop;
|
|
value = RNA_property_enum_get(opptr, ot->prop);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* get strings from matching enum item */
|
|
if (ptr && prop) {
|
|
if (!item) {
|
|
int i;
|
|
|
|
RNA_property_enum_items_gettexted(C, ptr, prop, &items, &totitems, &free_items);
|
|
for (i = 0, item = items; i < totitems; i++, item++) {
|
|
if (item->identifier[0] && item->value == value) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (item && item->identifier) {
|
|
if (type == BUT_GET_RNAENUM_IDENTIFIER) {
|
|
tmp = BLI_strdup(item->identifier);
|
|
}
|
|
else if (type == BUT_GET_RNAENUM_LABEL) {
|
|
tmp = BLI_strdup(item->name);
|
|
}
|
|
else if (item->description && item->description[0]) {
|
|
tmp = BLI_strdup(item->description);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (type == BUT_GET_OP_KEYMAP) {
|
|
if (!ui_block_is_menu(but->block)) {
|
|
char buf[128];
|
|
if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
|
|
tmp = BLI_strdup(buf);
|
|
}
|
|
}
|
|
}
|
|
else if (type == BUT_GET_PROP_KEYMAP) {
|
|
/* for properties that are bound to one of the context cycle, etc. keys... */
|
|
char buf[128];
|
|
if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
|
|
tmp = BLI_strdup(buf);
|
|
}
|
|
}
|
|
|
|
si->strinfo = tmp;
|
|
}
|
|
va_end(args);
|
|
|
|
if (free_items && items) {
|
|
MEM_freeN((void *)items);
|
|
}
|
|
}
|
|
|
|
/* Program Init/Exit */
|
|
|
|
void UI_init(void)
|
|
{
|
|
ui_resources_init();
|
|
}
|
|
|
|
/* after reading userdef file */
|
|
void UI_init_userdef(void)
|
|
{
|
|
/* Initialize UI variables from values set in the preferences. */
|
|
uiStyleInit();
|
|
}
|
|
|
|
void UI_reinit_font(void)
|
|
{
|
|
uiStyleInit();
|
|
}
|
|
|
|
void UI_exit(void)
|
|
{
|
|
ui_resources_free();
|
|
ui_but_clipboard_free();
|
|
}
|
|
|
|
void UI_interface_tag_script_reload(void)
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{
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ui_interface_tag_script_reload_queries();
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}
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