* View2D to region now returns ints instead of shorts. * Use "Numpad" instead of "Pad" in automatic keymap menu info. * Menus can now use buttons other than BUTM and SEPR, in particular TOG and ROW are now supported instead of flipping bits manually. * Added a simpler uiDefMenu* api for making menus now, and it only supports Operator and RNA buttons at the moment, will be used in next commit. Not sure how this will evolve .. makes menu code look cleaner anyways. * Ensure that interface code doesn't crash when getting unknown Operators and RNA properties, and display their buttons grayed out in that case.
402 lines
18 KiB
C++
402 lines
18 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef UI_INTERFACE_H
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#define UI_INTERFACE_H
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struct ID;
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struct ListBase;
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struct ARegion;
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struct wmWindow;
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struct wmWindowManager;
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struct wmOperator;
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struct AutoComplete;
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struct bContext;
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struct PointerRNA;
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struct PropertyRNA;
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struct ReportList;
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/* uiBlock->dt */
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#define UI_EMBOSS 0 /* use one of the themes for drawing */
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#define UI_EMBOSSN 1 /* Nothing */
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#define UI_EMBOSSM 2 /* Minimal builtin emboss, also for logic buttons */
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#define UI_EMBOSSP 3 /* Pulldown */
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#define UI_EMBOSSR 4 /* Rounded */
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#define UI_EMBOSST 5 /* Table */
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#define UI_EMBOSSX 0 /* for a python file, which i can't change.... duh! */
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/* uiBlock->direction */
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#define UI_TOP 1
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#define UI_DOWN 2
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#define UI_LEFT 4
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#define UI_RIGHT 8
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#define UI_DIRECTION 15
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#define UI_CENTER 16
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#define UI_SHIFT_FLIPPED 32
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/* uiBlock->autofill */
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#define UI_BLOCK_COLLUMNS 1
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#define UI_BLOCK_ROWS 2
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/* uiBlock->flag (controls) */
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#define UI_BLOCK_LOOP 1
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#define UI_BLOCK_REDRAW 2
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#define UI_BLOCK_RET_1 4 /* XXX 2.5 not implemented */
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#define UI_BLOCK_NUMSELECT 8
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#define UI_BLOCK_ENTER_OK 16
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#define UI_BLOCK_NOSHADOW 32
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#define UI_BLOCK_NO_HILITE 64 /* XXX 2.5 not implemented */
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#define UI_BLOCK_MOVEMOUSE_QUIT 128
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#define UI_BLOCK_KEEP_OPEN 256
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/* uiMenuBlockHandle->menuretval */
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#define UI_RETURN_CANCEL 1 /* cancel all menus cascading */
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#define UI_RETURN_OK 2 /* choice made */
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#define UI_RETURN_OUT 4 /* left the menu */
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/* block->flag bits 12-15 are identical to but->flag bits */
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/* block->font, for now: bold = medium+1 */
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#define UI_HELV 0
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#define UI_HELVB 1
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/* panel controls */
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#define UI_PNL_TRANSP 1
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#define UI_PNL_SOLID 2
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#define UI_PNL_CLOSE 32
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#define UI_PNL_STOW 64
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#define UI_PNL_TO_MOUSE 128
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#define UI_PNL_UNSTOW 256
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#define UI_PNL_SCALE 512
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/* warning the first 4 flags are internal */
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/* but->flag */
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#define UI_TEXT_LEFT 16
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#define UI_ICON_LEFT 32
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#define UI_ICON_RIGHT 64
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/* control for button type block */
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#define UI_MAKE_TOP 128
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#define UI_MAKE_DOWN 256
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#define UI_MAKE_LEFT 512
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#define UI_MAKE_RIGHT 1024
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/* dont draw hilite on mouse over */
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#define UI_NO_HILITE 2048
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/* button align flag, for drawing groups together */
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#define UI_BUT_ALIGN (15<<12)
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#define UI_BUT_ALIGN_TOP (1<<12)
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#define UI_BUT_ALIGN_LEFT (1<<13)
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#define UI_BUT_ALIGN_RIGHT (1<<14)
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#define UI_BUT_ALIGN_DOWN (1<<15)
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#define UI_BUT_DISABLED (1<<16)
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/* Button types, bits stored in 1 value... and a short even!
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- bits 0-4: bitnr (0-31)
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- bits 5-7: pointer type
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- bit 8: for 'bit'
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- bit 9-15: button type (now 6 bits, 64 types)
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*/
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#define CHA 32
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#define SHO 64
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#define INT 96
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#define FLO 128
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#define FUN 192
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#define BIT 256
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#define BUTPOIN (128+64+32)
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#define BUT (1<<9)
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#define ROW (2<<9)
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#define TOG (3<<9)
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#define SLI (4<<9)
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#define NUM (5<<9)
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#define TEX (6<<9)
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#define TOG3 (7<<9)
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#define TOGR (8<<9)
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#define TOGN (9<<9)
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#define LABEL (10<<9)
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#define MENU (11<<9)
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#define ICONROW (12<<9)
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#define ICONTOG (13<<9)
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#define NUMSLI (14<<9)
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#define COL (15<<9)
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#define IDPOIN (16<<9)
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#define HSVSLI (17<<9)
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#define SCROLL (18<<9)
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#define BLOCK (19<<9)
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#define BUTM (20<<9)
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#define SEPR (21<<9)
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#define LINK (22<<9)
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#define INLINK (23<<9)
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#define KEYEVT (24<<9)
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#define ICONTEXTROW (25<<9)
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#define HSVCUBE (26<<9)
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#define PULLDOWN (27<<9)
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#define ROUNDBOX (28<<9)
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#define CHARTAB (29<<9)
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#define BUT_COLORBAND (30<<9)
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#define BUT_NORMAL (31<<9)
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#define BUT_CURVE (32<<9)
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#define BUT_TOGDUAL (33<<9)
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#define ICONTOGN (34<<9)
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#define FTPREVIEW (35<<9)
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#define NUMABS (36<<9)
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#define BUTTYPE (63<<9)
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typedef struct uiBut uiBut;
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typedef struct uiBlock uiBlock;
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/* Common Drawing Functions */
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void uiEmboss(float x1, float y1, float x2, float y2, int sel);
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void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
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void uiSetRoundBox(int type);
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void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawMenuBox(float minx, float miny, float maxx, float maxy, short flag, short direction);
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void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
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/* Popup Menu's */
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typedef struct uiMenuBlockHandle {
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/* internal */
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struct ARegion *region;
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int towardsx, towardsy;
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double towardstime;
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int dotowards;
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int popup;
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void (*popup_func)(struct bContext *C, void *arg, int event);
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void *popup_arg;
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/* for operator menus */
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struct wmOperator *op_arg;
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const char *propname;
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/* return values */
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int butretval;
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int menuretval;
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float retvalue;
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float retvec[3];
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} uiMenuBlockHandle;
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typedef uiBlock* (*uiBlockFuncFP)(struct bContext *C, struct uiMenuBlockHandle *handle, void *arg1);
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typedef void (*uiPupmenuFunc)(struct bContext *C, void *arg, int event);
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void uiPupmenuSetActive(int val);
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void uiPupmenuOperator(struct bContext *C, int maxrow, struct wmOperator *op, const char *propname, char *str);
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void uiPupmenu(struct bContext *C, int maxrow, uiPupmenuFunc func, void *arg, char *str, ...);
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void uiPupmenuOkee(struct bContext *C, char *opname, char *str, ...);
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void uiPupmenuSaveOver(struct bContext *C, char *opname, char *filename, ...);
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void uiPupmenuNotice(struct bContext *C, char *str, ...);
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void uiPupmenuError(struct bContext *C, char *str, ...);
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void uiPupmenuReports(struct bContext *C, struct ReportList *reports);
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/* Block */
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uiBlock *uiBeginBlock(const struct bContext *C, struct ARegion *region, char *name, short dt, short font);
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void uiEndBlock(const struct bContext *C, uiBlock *block);
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void uiDrawBlock(const struct bContext *C, struct uiBlock *block);
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uiBlock *uiGetBlock(char *name, struct ARegion *ar);
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void uiFreeBlock(const struct bContext *C, uiBlock *block);
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void uiFreeBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeInactiveBlocks(const struct bContext *C, struct ListBase *lb);
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void uiBoundsBlock(struct uiBlock *block, int addval);
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void uiTextBoundsBlock(uiBlock *block, int addval);
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void uiBlockSetButLock(uiBlock *block, int val, char *lockstr);
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void uiBlockClearButLock(uiBlock *block);
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/* automatic aligning, horiz or verical */
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void uiBlockBeginAlign(uiBlock *block);
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void uiBlockEndAlign(uiBlock *block);
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/* Misc */
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void uiSetCurFont(uiBlock *block, int index);
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void *uiSetCurFont_ext(float aspect);
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void uiDefFont(unsigned int index, void *xl, void *large, void *medium, void *small);
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void uiComposeLinks(uiBlock *block);
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uiBut *uiFindInlink(uiBlock *block, void *poin);
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void uiBlockPickerButtons(struct uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval);
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/* Defining Buttons */
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uiBut *uiDefBut(uiBlock *block,
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int type, int retval, char *str,
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short x1, short y1,
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short x2, short y2,
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void *poin,
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float min, float max,
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float a1, float a2, char *tip);
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uiBut *uiDefButF(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButI(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButS(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButC(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButR(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefButO(uiBlock *block, int type, char *opname, int opcontext, char *str, short x1, short y1, short x2, short y2, char *tip);
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uiBut *uiDefIconBut(uiBlock *block,
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int type, int retval, int icon,
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short x1, short y1,
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short x2, short y2,
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void *poin,
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float min, float max,
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float a1, float a2, char *tip);
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uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconButO(uiBlock *block, int type, char *opname, int opcontext, int icon, short x1, short y1, short x2, short y2, char *tip);
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uiBut *uiDefIconTextBut(uiBlock *block,
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int type, int retval, int icon, char *str,
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short x1, short y1,
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short x2, short y2,
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void *poin,
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float min, float max,
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float a1, float a2, char *tip);
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uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, char *tip);
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uiBut *uiDefIconTextButO(uiBlock *block, int type, char *opname, int opcontext, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
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typedef void (*uiIDPoinFuncFP) (struct bContext *C, char *str, struct ID **idpp);
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uiBut *uiDefIDPoinBut(struct uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, char *str,
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short x1, short y1, short x2, short y2, void *idpp, char *tip);
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uiBut *uiDefBlockBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
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uiBut *uiDefPulldownBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
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uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
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uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, char *tip);
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void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip);
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uiBut *uiDefMenuButO(uiBlock *block, char *opname, char *name);
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uiBut *uiDefMenuSep(uiBlock *block);
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uiBut *uiDefMenuSub(uiBlock *block, uiBlockFuncFP func, char *name);
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uiBut *uiDefMenuTogR(uiBlock *block, struct PointerRNA *ptr, char *propname, char *propvalue, char *name);
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void uiAutoBlock(struct uiBlock *block,
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float minx, float miny,
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float sizex, float sizey, int flag);
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void uiSetButLink(struct uiBut *but,
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void **poin,
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void ***ppoin,
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short *tot,
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int from, int to);
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int uiBlocksGetYMin (ListBase *lb);
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int uiBlockGetCol (uiBlock *block);
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void* uiBlockGetCurFont (uiBlock *block);
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void uiBlockSetCol (uiBlock *block, int col);
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void uiBlockSetEmboss (uiBlock *block, int emboss);
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void uiBlockSetDirection (uiBlock *block, int direction);
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void uiBlockFlipOrder (uiBlock *block);
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void uiBlockSetFlag (uiBlock *block, int flag);
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void uiBlockSetXOfs (uiBlock *block, int xofs);
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int uiButGetRetVal (uiBut *but);
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void uiButSetFlag (uiBut *but, int flag);
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void uiButClearFlag (uiBut *but, int flag);
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struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
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void uiBlockSetHandleFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg, int event), void *arg);
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void uiBlockSetButmFunc (uiBlock *block, void (*func)(struct bContext *C, void *arg, int but_a2), void *arg);
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void uiBlockSetFunc (uiBlock *block, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2);
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void uiButSetFunc (uiBut *but, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2);
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void uiButSetCompleteFunc(uiBut *but, void (*func)(struct bContext *C, char *str, void *arg), void *arg);
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void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(struct bContext *C, uiBlock *block));
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/* Panels */
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extern void uiFreePanels(struct ListBase *lb);
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extern void uiNewPanelTabbed(char *, char *);
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extern int uiNewPanel(const struct bContext *C, struct ARegion *ar, uiBlock *block, char *panelname, char *tabname, int ofsx, int ofsy, int sizex, int sizey);
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extern void uiDrawPanels(const struct bContext *C, int re_align);
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extern void uiSetPanelsView2d(struct ARegion *ar);
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extern void uiMatchPanelsView2d(struct ARegion *ar);
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extern void uiNewPanelHeight(struct uiBlock *block, int sizey);
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extern void uiNewPanelTitle(struct uiBlock *block, char *str);
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extern uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name);
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extern int uiAlignPanelStep(struct ScrArea *sa, struct ARegion *ar, float fac);
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extern void uiPanelControl(int);
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extern void uiSetPanelHandler(int);
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/* Autocomplete */
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typedef struct AutoComplete AutoComplete;
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AutoComplete *autocomplete_begin(char *startname, int maxlen);
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void autocomplete_do_name(AutoComplete *autocpl, const char *name);
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void autocomplete_end(AutoComplete *autocpl, char *autoname);
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/* Handlers for regions with UI blocks */
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void UI_add_region_handlers(struct ListBase *handlers);
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void UI_add_area_handlers(struct ListBase *handlers);
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void UI_add_popup_handlers(struct ListBase *handlers, uiMenuBlockHandle *menu);
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/* Module initialization and exit */
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void UI_init(void);
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void UI_init_userdef(void);
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void UI_exit(void);
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#endif /* UI_INTERFACE_H */
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