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blender-archive/source/blender/src/screendump.c
Kent Mein d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00

155 lines
3.5 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* Making screendumps.
*/
#include <string.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_material.h"
#include "BKE_sca.h"
#include "BIF_gl.h"
#include "BIF_toolbox.h"
#include "BIF_mywindow.h"
#include "BIF_screen.h"
#include "BIF_toets.h"
#include "BSE_filesel.h"
#include "render.h"
#include "mydevice.h"
static unsigned int *dumprect=0;
static int dumpsx, dumpsy;
void write_screendump(char *name);
void write_screendump(char *name)
{
ImBuf *ibuf;
if(dumprect) {
strcpy(G.ima, name);
BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
if(saveover(name)) {
waitcursor(1);
ibuf= IMB_allocImBuf(dumpsx, dumpsy, 24, 0, 0);
ibuf->rect= dumprect;
if(G.scene->r.imtype== R_IRIS) ibuf->ftype= IMAGIC;
else if(G.scene->r.imtype==R_IRIZ) ibuf->ftype= IMAGIC;
else if(G.scene->r.imtype==R_TARGA) ibuf->ftype= TGA;
else if(G.scene->r.imtype==R_RAWTGA) ibuf->ftype= RAWTGA;
else if(G.scene->r.imtype==R_PNG) ibuf->ftype= PNG;
else if(G.scene->r.imtype==R_HAMX) ibuf->ftype= AN_hamx;
else if(ELEM5(G.scene->r.imtype, R_MOVIE, R_AVICODEC, R_AVIRAW, R_AVIJPEG, R_JPEG90)) {
ibuf->ftype= JPG|G.scene->r.quality;
}
else ibuf->ftype= TGA;
IMB_saveiff(ibuf, name, IB_rect);
IMB_freeImBuf(ibuf);
waitcursor(0);
}
MEM_freeN(dumprect);
dumprect= 0;
}
}
void BIF_screendump(void)
{
/* dump pakken van frontbuffer */
int x=0, y=0;
char imstr[32];
dumpsx= 0;
dumpsy= 0;
if(dumprect) MEM_freeN(dumprect);
dumprect= 0;
if (G.qual & LR_SHIFTKEY) {
x= 0;
y= 0;
dumpsx= G.curscreen->sizex;
dumpsy= G.curscreen->sizey;
}
else {
if(mywin_inmenu()) {
mywin_getmenu_rect(&x, &y, &dumpsx, &dumpsy);
} else {
int win= mywinget();
bwin_getsuborigin(win, &x, &y);
bwin_getsize(win, &dumpsx, &dumpsy);
}
}
if (dumpsx && dumpsy) {
save_image_filesel_str(imstr);
dumprect= MEM_mallocN(sizeof(int)*dumpsx*dumpsy, "dumprect");
glReadBuffer(GL_FRONT);
glReadPixels(x, y, dumpsx, dumpsy, GL_RGBA, GL_UNSIGNED_BYTE, dumprect);
/* filesel openen */
activate_fileselect(FILE_SPECIAL, imstr, G.ima, write_screendump);
}
}