#ifdef HAVE_CONFIG_H #include <config.h> #endif Just need to finish cpp files now :) Kent -- mein@cs.umn.edu
155 lines
3.5 KiB
C
155 lines
3.5 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* Making screendumps.
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*/
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#include <string.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#ifdef WIN32
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#include "BLI_winstuff.h"
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#endif
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "BKE_utildefines.h"
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#include "BKE_global.h"
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#include "BKE_material.h"
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#include "BKE_sca.h"
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#include "BIF_gl.h"
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#include "BIF_toolbox.h"
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#include "BIF_mywindow.h"
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#include "BIF_screen.h"
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#include "BIF_toets.h"
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#include "BSE_filesel.h"
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#include "render.h"
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#include "mydevice.h"
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static unsigned int *dumprect=0;
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static int dumpsx, dumpsy;
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void write_screendump(char *name);
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void write_screendump(char *name)
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{
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ImBuf *ibuf;
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if(dumprect) {
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strcpy(G.ima, name);
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BLI_convertstringcode(name, G.sce, G.scene->r.cfra);
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if(saveover(name)) {
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waitcursor(1);
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ibuf= IMB_allocImBuf(dumpsx, dumpsy, 24, 0, 0);
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ibuf->rect= dumprect;
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if(G.scene->r.imtype== R_IRIS) ibuf->ftype= IMAGIC;
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else if(G.scene->r.imtype==R_IRIZ) ibuf->ftype= IMAGIC;
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else if(G.scene->r.imtype==R_TARGA) ibuf->ftype= TGA;
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else if(G.scene->r.imtype==R_RAWTGA) ibuf->ftype= RAWTGA;
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else if(G.scene->r.imtype==R_PNG) ibuf->ftype= PNG;
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else if(G.scene->r.imtype==R_HAMX) ibuf->ftype= AN_hamx;
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else if(ELEM5(G.scene->r.imtype, R_MOVIE, R_AVICODEC, R_AVIRAW, R_AVIJPEG, R_JPEG90)) {
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ibuf->ftype= JPG|G.scene->r.quality;
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}
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else ibuf->ftype= TGA;
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IMB_saveiff(ibuf, name, IB_rect);
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IMB_freeImBuf(ibuf);
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waitcursor(0);
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}
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MEM_freeN(dumprect);
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dumprect= 0;
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}
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}
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void BIF_screendump(void)
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{
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/* dump pakken van frontbuffer */
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int x=0, y=0;
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char imstr[32];
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dumpsx= 0;
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dumpsy= 0;
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if(dumprect) MEM_freeN(dumprect);
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dumprect= 0;
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if (G.qual & LR_SHIFTKEY) {
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x= 0;
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y= 0;
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dumpsx= G.curscreen->sizex;
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dumpsy= G.curscreen->sizey;
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}
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else {
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if(mywin_inmenu()) {
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mywin_getmenu_rect(&x, &y, &dumpsx, &dumpsy);
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} else {
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int win= mywinget();
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bwin_getsuborigin(win, &x, &y);
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bwin_getsize(win, &dumpsx, &dumpsy);
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}
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}
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if (dumpsx && dumpsy) {
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save_image_filesel_str(imstr);
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dumprect= MEM_mallocN(sizeof(int)*dumpsx*dumpsy, "dumprect");
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glReadBuffer(GL_FRONT);
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glReadPixels(x, y, dumpsx, dumpsy, GL_RGBA, GL_UNSIGNED_BYTE, dumprect);
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/* filesel openen */
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activate_fileselect(FILE_SPECIAL, imstr, G.ima, write_screendump);
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}
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}
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