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blender-archive/source/blender/blenlib/intern/path_util.c
Alexander Kuznetsov f11a6d3a84 Adds support for utf paths on Windows.
Not all file formats/calls are supported yet. It will be expended.

Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20 02:17:37 +00:00

1958 lines
46 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*
* various string, file, list operations.
*/
/** \file blender/blenlib/intern/path_util.c
* \ingroup bli
*/
#include <ctype.h>
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BKE_utildefines.h"
#include "BKE_blender.h" // BLENDER_VERSION
#include "GHOST_Path-api.h"
#if defined WIN32 && !defined _LIBC || defined __sun
# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
#else
# ifndef _GNU_SOURCE
# define _GNU_SOURCE
# endif
# include <fnmatch.h>
#endif
#ifdef WIN32
#include "utf_winfunc.h"
# include <io.h>
# ifdef _WIN32_IE
# undef _WIN32_IE
# endif
# define _WIN32_IE 0x0501
# include <windows.h>
# include <shlobj.h>
# include "BLI_winstuff.h"
#else /* non windows */
# ifdef WITH_BINRELOC
# include "binreloc.h"
# endif
#endif /* WIN32 */
/* standard paths */
#ifdef WIN32
# define BLENDER_USER_FORMAT "%s\\Blender Foundation\\Blender\\%s"
# define BLENDER_SYSTEM_FORMAT "%s\\Blender Foundation\\Blender\\%s"
#elif defined(__APPLE__)
# define BLENDER_USER_FORMAT "%s/Blender/%s"
# define BLENDER_SYSTEM_FORMAT "%s/Blender/%s"
#else /* UNIX */
# ifndef WITH_XDG_USER_DIRS /* oldschool unix ~/.blender/ */
# define BLENDER_USER_FORMAT "%s/.blender/%s"
# else /* new XDG ~/blender/.config/ */
# define BLENDER_USER_FORMAT "%s/blender/%s"
# endif // WITH_XDG_USER_DIRS
# define BLENDER_SYSTEM_FORMAT "%s/blender/%s"
#endif
/* local */
#define UNIQUE_NAME_MAX 128
static char bprogname[FILE_MAX]; /* path to program executable */
static char bprogdir[FILE_MAX]; /* path in which executable is located */
static char btempdir[FILE_MAX]; /* temporary directory */
static int add_win32_extension(char *name);
static char *blender_version_decimal(const int ver);
/* implementation */
int BLI_stringdec(const char *string, char *head, char *tail, unsigned short *numlen)
{
unsigned short len, len2, lenlslash = 0, nums = 0, nume = 0;
short i, found = 0;
char *lslash = BLI_last_slash(string);
len2 = len = strlen(string);
if(lslash)
lenlslash= (int)(lslash - string);
while(len > lenlslash && string[--len] != '.') {};
if(len == lenlslash && string[len] != '.') len = len2;
for (i = len - 1; i >= lenlslash; i--) {
if (isdigit(string[i])) {
if (found) {
nums = i;
}
else{
nume = i;
nums = i;
found = 1;
}
}
else {
if (found) break;
}
}
if (found) {
if (tail) strcpy(tail, &string[nume+1]);
if (head) {
strcpy(head,string);
head[nums]=0;
}
if (numlen) *numlen = nume-nums+1;
return ((int)atoi(&(string[nums])));
}
if (tail) strcpy(tail, string + len);
if (head) {
strncpy(head, string, len);
head[len] = '\0';
}
if (numlen) *numlen=0;
return 0;
}
void BLI_stringenc(char *string, const char *head, const char *tail, unsigned short numlen, int pic)
{
char fmtstr[16]="";
if(pic < 0) pic= 0;
sprintf(fmtstr, "%%s%%.%dd%%s", numlen);
sprintf(string, fmtstr, head, pic, tail);
}
/* Foo.001 -> "Foo", 1
* Returns the length of "Foo" */
int BLI_split_name_num(char *left, int *nr, const char *name, const char delim)
{
int a;
*nr= 0;
a= strlen(name);
memcpy(left, name, (a + 1) * sizeof(char));
if(a>1 && name[a-1]==delim) return a;
while(a--) {
if( name[a]==delim ) {
left[a]= 0;
*nr= atol(name+a+1);
/* casting down to an int, can overflow for large numbers */
if(*nr < 0)
*nr= 0;
return a;
}
if( isdigit(name[a])==0 ) break;
left[a]= 0;
}
for(a= 0; name[a]; a++)
left[a]= name[a];
return a;
}
void BLI_newname(char *name, int add)
{
char head[UNIQUE_NAME_MAX], tail[UNIQUE_NAME_MAX];
int pic;
unsigned short digits;
pic = BLI_stringdec(name, head, tail, &digits);
/* are we going from 100 -> 99 or from 10 -> 9 */
if (add < 0 && digits < 4 && digits > 0) {
int i, exp;
exp = 1;
for (i = digits; i > 1; i--) exp *= 10;
if (pic >= exp && (pic + add) < exp) digits--;
}
pic += add;
if (digits==4 && pic<0) pic= 0;
BLI_stringenc(name, head, tail, digits, pic);
}
int BLI_uniquename_cb(int (*unique_check)(void *, const char *), void *arg, const char defname[], char delim, char *name, short name_len)
{
if(name[0] == '\0') {
BLI_strncpy(name, defname, name_len);
}
if(unique_check(arg, name)) {
char numstr[16];
char tempname[UNIQUE_NAME_MAX];
char left[UNIQUE_NAME_MAX];
int number;
int len= BLI_split_name_num(left, &number, name, delim);
do {
int numlen= BLI_snprintf(numstr, sizeof(numstr), "%c%03d", delim, ++number);
/* highly unlikely the string only has enough room for the number
* but support anyway */
if ((len == 0) || (numlen >= name_len)) {
/* number is know not to be utf-8 */
BLI_strncpy(tempname, numstr, name_len);
}
else {
char *tempname_buf;
tempname[0]= '\0';
tempname_buf = BLI_strncat_utf8(tempname, left, name_len - numlen);
memcpy(tempname_buf, numstr, numlen + 1);
}
} while(unique_check(arg, tempname));
BLI_strncpy(name, tempname, name_len);
return 1;
}
return 0;
}
/* little helper macro for BLI_uniquename */
#ifndef GIVE_STRADDR
#define GIVE_STRADDR(data, offset) ( ((char *)data) + offset )
#endif
/* Generic function to set a unique name. It is only designed to be used in situations
* where the name is part of the struct, and also that the name is at most UNIQUE_NAME_MAX chars long.
*
* For places where this is used, see constraint.c for example...
*
* name_offs: should be calculated using offsetof(structname, membername) macro from stddef.h
* len: maximum length of string (to prevent overflows, etc.)
* defname: the name that should be used by default if none is specified already
* delim: the character which acts as a delimiter between parts of the name
*/
static int uniquename_find_dupe(ListBase *list, void *vlink, const char *name, short name_offs)
{
Link *link;
for (link = list->first; link; link= link->next) {
if (link != vlink) {
if (!strcmp(GIVE_STRADDR(link, name_offs), name)) {
return 1;
}
}
}
return 0;
}
static int uniquename_unique_check(void *arg, const char *name)
{
struct {ListBase *lb; void *vlink; short name_offs;} *data= arg;
return uniquename_find_dupe(data->lb, data->vlink, name, data->name_offs);
}
void BLI_uniquename(ListBase *list, void *vlink, const char defname[], char delim, short name_offs, short name_len)
{
struct {ListBase *lb; void *vlink; short name_offs;} data;
data.lb= list;
data.vlink= vlink;
data.name_offs= name_offs;
assert((name_len > 1) && (name_len <= UNIQUE_NAME_MAX));
/* See if we are given an empty string */
if (ELEM(NULL, vlink, defname))
return;
BLI_uniquename_cb(uniquename_unique_check, &data, defname, delim, GIVE_STRADDR(vlink, name_offs), name_len);
}
/* ******************** string encoding ***************** */
/* This is quite an ugly function... its purpose is to
* take the dir name, make it absolute, and clean it up, replacing
* excess file entry stuff (like /tmp/../tmp/../)
* note that dir isn't protected for max string names...
*
* If relbase is NULL then its ignored
*/
void BLI_cleanup_path(const char *relabase, char *dir)
{
ptrdiff_t a;
char *start, *eind;
if (relabase) {
BLI_path_abs(dir, relabase);
} else {
if (dir[0]=='/' && dir[1]=='/') {
if (dir[2]== '\0') {
return; /* path is "//" - cant clean it */
}
dir = dir+2; /* skip the first // */
}
}
/* Note
* memmove(start, eind, strlen(eind) + 1);
* is the same as
* strcpy( start, eind );
* except strcpy should not be used because there is overlap,
* so use memmove's slightly more obscure syntax - Campbell
*/
#ifdef WIN32
/* Note, this should really be moved to the file selector,
* since this function is used in many areas */
if(strcmp(dir, ".")==0) { /* happens for example in FILE_MAIN */
get_default_root(dir);
return;
}
while ( (start = strstr(dir, "\\..\\")) ) {
eind = start + strlen("\\..\\") - 1;
a = start-dir-1;
while (a>0) {
if (dir[a] == '\\') break;
a--;
}
if (a<0) {
break;
} else {
memmove(dir + a, eind, strlen(eind) + 1);
}
}
while ( (start = strstr(dir,"\\.\\")) ) {
eind = start + strlen("\\.\\") - 1;
memmove(start, eind, strlen(eind) + 1);
}
while ( (start = strstr(dir,"\\\\" )) ) {
eind = start + strlen("\\\\") - 1;
memmove(start, eind, strlen(eind) + 1);
}
#else
if(dir[0]=='.') { /* happens, for example in FILE_MAIN */
dir[0]= '/';
dir[1]= 0;
return;
}
/* support for odd paths: eg /../home/me --> /home/me
* this is a valid path in blender but we cant handle this the usual way below
* simply strip this prefix then evaluate the path as usual. pythons os.path.normpath() does this */
while((strncmp(dir, "/../", 4)==0)) {
memmove(dir, dir + 4, strlen(dir + 4) + 1);
}
while ( (start = strstr(dir, "/../")) ) {
eind = start + (4 - 1) /* strlen("/../") - 1 */;
a = start-dir-1;
while (a>0) {
if (dir[a] == '/') break;
a--;
}
if (a<0) {
break;
}
else {
memmove(dir+a, eind, strlen(eind) + 1);
}
}
while ( (start = strstr(dir,"/./")) ) {
eind = start + (3 - 1) /* strlen("/./") - 1 */;
memmove(start, eind, strlen(eind) + 1);
}
while ( (start = strstr(dir,"//" )) ) {
eind = start + (2 - 1) /* strlen("//") - 1 */;
memmove(start, eind, strlen(eind) + 1);
}
#endif
}
void BLI_cleanup_dir(const char *relabase, char *dir)
{
BLI_cleanup_path(relabase, dir);
BLI_add_slash(dir);
}
void BLI_cleanup_file(const char *relabase, char *dir)
{
BLI_cleanup_path(relabase, dir);
BLI_del_slash(dir);
}
void BLI_path_rel(char *file, const char *relfile)
{
char * lslash;
char temp[FILE_MAX];
char res[FILE_MAX];
/* if file is already relative, bail out */
if(file[0]=='/' && file[1]=='/') return;
/* also bail out if relative path is not set */
if (relfile[0] == 0) return;
#ifdef WIN32
if (BLI_strnlen(relfile, 3) > 2 && relfile[1] != ':') {
char* ptemp;
/* fix missing volume name in relative base,
* can happen with old recent-files.txt files */
get_default_root(temp);
ptemp = &temp[2];
if (relfile[0] != '\\' && relfile[0] != '/') {
ptemp++;
}
BLI_strncpy(ptemp, relfile, FILE_MAX-3);
} else {
BLI_strncpy(temp, relfile, FILE_MAX);
}
if (BLI_strnlen(file, 3) > 2) {
if ( temp[1] == ':' && file[1] == ':' && temp[0] != file[0] )
return;
}
#else
BLI_strncpy(temp, relfile, FILE_MAX);
#endif
BLI_char_switch(temp, '\\', '/');
BLI_char_switch(file, '\\', '/');
/* remove /./ which confuse the following slash counting... */
BLI_cleanup_path(NULL, file);
BLI_cleanup_path(NULL, temp);
/* the last slash in the file indicates where the path part ends */
lslash = BLI_last_slash(temp);
if (lslash) {
/* find the prefix of the filename that is equal for both filenames.
* This is replaced by the two slashes at the beginning */
char *p= temp;
char *q= file;
#ifdef WIN32
while (tolower(*p) == tolower(*q))
#else
while (*p == *q)
#endif
{
++p; ++q;
/* don't search beyond the end of the string
* in the rare case they match */
if ((*p=='\0') || (*q=='\0')) {
break;
}
}
/* we might have passed the slash when the beginning of a dir matches
* so we rewind. Only check on the actual filename
*/
if (*q != '/') {
while ( (q >= file) && (*q != '/') ) { --q; --p; }
}
else if (*p != '/') {
while ( (p >= temp) && (*p != '/') ) { --p; --q; }
}
strcpy(res, "//");
/* p now points to the slash that is at the beginning of the part
* where the path is different from the relative path.
* We count the number of directories we need to go up in the
* hierarchy to arrive at the common 'prefix' of the path
*/
while (p && p < lslash) {
if (*p == '/')
strcat(res, "../");
++p;
}
strcat(res, q+1); /* don't copy the slash at the beginning */
#ifdef WIN32
BLI_char_switch(res+2, '/', '\\');
#endif
strcpy(file, res);
}
}
int BLI_has_parent(char *path)
{
int len;
int slashes = 0;
BLI_clean(path);
len = BLI_add_slash(path) - 1;
while (len>=0) {
if ((path[len] == '\\') || (path[len] == '/'))
slashes++;
len--;
}
return slashes > 1;
}
int BLI_parent_dir(char *path)
{
static char parent_dir[]= {'.', '.', SEP, '\0'}; /* "../" or "..\\" */
char tmp[FILE_MAX+4];
BLI_strncpy(tmp, path, sizeof(tmp)-4);
BLI_add_slash(tmp);
strcat(tmp, parent_dir);
BLI_cleanup_dir(NULL, tmp);
if (!BLI_testextensie(tmp, parent_dir)) {
BLI_strncpy(path, tmp, sizeof(tmp));
return 1;
} else {
return 0;
}
}
static int stringframe_chars(char *path, int *char_start, int *char_end)
{
int ch_sta, ch_end, i;
/* Insert current frame: file### -> file001 */
ch_sta = ch_end = 0;
for (i = 0; path[i] != '\0'; i++) {
if (path[i] == '\\' || path[i] == '/') {
ch_end = 0; /* this is a directory name, don't use any hashes we found */
} else if (path[i] == '#') {
ch_sta = i;
ch_end = ch_sta+1;
while (path[ch_end] == '#') {
ch_end++;
}
i = ch_end-1; /* keep searching */
/* don't break, there may be a slash after this that invalidates the previous #'s */
}
}
if(ch_end) {
*char_start= ch_sta;
*char_end= ch_end;
return 1;
}
else {
*char_start= -1;
*char_end= -1;
return 0;
}
}
static void ensure_digits(char *path, int digits)
{
char *file= BLI_last_slash(path);
if(file==NULL)
file= path;
if(strrchr(file, '#') == NULL) {
int len= strlen(file);
while(digits--) {
file[len++]= '#';
}
file[len]= '\0';
}
}
int BLI_path_frame(char *path, int frame, int digits)
{
int ch_sta, ch_end;
if(digits)
ensure_digits(path, digits);
if (stringframe_chars(path, &ch_sta, &ch_end)) { /* warning, ch_end is the last # +1 */
char tmp[FILE_MAX];
sprintf(tmp, "%.*s%.*d%s", ch_sta, path, ch_end-ch_sta, frame, path+ch_end);
strcpy(path, tmp);
return 1;
}
return 0;
}
int BLI_path_frame_range(char *path, int sta, int end, int digits)
{
int ch_sta, ch_end;
if(digits)
ensure_digits(path, digits);
if (stringframe_chars(path, &ch_sta, &ch_end)) { /* warning, ch_end is the last # +1 */
char tmp[FILE_MAX];
BLI_snprintf(tmp, sizeof(tmp),
"%.*s%.*d-%.*d%s",
ch_sta, path, ch_end-ch_sta, sta, ch_end-ch_sta, end, path+ch_end);
BLI_strncpy(path, tmp, FILE_MAX);
return 1;
}
return 0;
}
int BLI_path_abs(char *path, const char *basepath)
{
int wasrelative = (strncmp(path, "//", 2)==0);
char tmp[FILE_MAX];
char base[FILE_MAX];
#ifdef WIN32
char vol[3] = {'\0', '\0', '\0'};
BLI_strncpy(vol, path, 3);
/* we are checking here if we have an absolute path that is not in the current
* blend file as a lib main - we are basically checking for the case that a
* UNIX root '/' is passed.
*/
if (!wasrelative && (vol[1] != ':' && (vol[0] == '\0' || vol[0] == '/' || vol[0] == '\\'))) {
char *p = path;
get_default_root(tmp);
// get rid of the slashes at the beginning of the path
while (*p == '\\' || *p == '/') {
p++;
}
strcat(tmp, p);
}
else {
BLI_strncpy(tmp, path, FILE_MAX);
}
#else
BLI_strncpy(tmp, path, sizeof(tmp));
/* Check for loading a windows path on a posix system
* in this case, there is no use in trying C:/ since it
* will never exist on a unix os.
*
* Add a / prefix and lowercase the driveletter, remove the :
* C:\foo.JPG -> /c/foo.JPG */
if (isalpha(tmp[0]) && tmp[1] == ':' && (tmp[2]=='\\' || tmp[2]=='/') ) {
tmp[1] = tolower(tmp[0]); /* replace ':' with driveletter */
tmp[0] = '/';
/* '\' the slash will be converted later */
}
#endif
BLI_strncpy(base, basepath, sizeof(base));
/* file component is ignored, so don't bother with the trailing slash */
BLI_cleanup_path(NULL, base);
/* push slashes into unix mode - strings entering this part are
* potentially messed up: having both back- and forward slashes.
* Here we push into one conform direction, and at the end we
* push them into the system specific dir. This ensures uniformity
* of paths and solving some problems (and prevent potential future
* ones) -jesterKing. */
BLI_char_switch(tmp, '\\', '/');
BLI_char_switch(base, '\\', '/');
/* Paths starting with // will get the blend file as their base,
* this isn't standard in any os but is used in blender all over the place */
if (wasrelative) {
char *lslash= BLI_last_slash(base);
if (lslash) {
int baselen= (int) (lslash-base) + 1;
/* use path for temp storage here, we copy back over it right away */
BLI_strncpy(path, tmp+2, FILE_MAX);
memcpy(tmp, base, baselen);
BLI_strncpy(tmp+baselen, path, sizeof(tmp)-baselen);
BLI_strncpy(path, tmp, FILE_MAX);
} else {
BLI_strncpy(path, tmp+2, FILE_MAX);
}
} else {
BLI_strncpy(path, tmp, FILE_MAX);
}
BLI_cleanup_path(NULL, path);
#ifdef WIN32
/* skip first two chars, which in case of
* absolute path will be drive:/blabla and
* in case of relpath //blabla/. So relpath
* // will be retained, rest will be nice and
* shiny win32 backward slashes :) -jesterKing
*/
BLI_char_switch(path+2, '/', '\\');
#endif
return wasrelative;
}
/*
* Should only be done with command line paths.
* this is NOT something blenders internal paths support like the // prefix
*/
int BLI_path_cwd(char *path)
{
int wasrelative = 1;
int filelen = strlen(path);
#ifdef WIN32
if (filelen >= 3 && path[1] == ':' && (path[2] == '\\' || path[2] == '/'))
wasrelative = 0;
#else
if (filelen >= 2 && path[0] == '/')
wasrelative = 0;
#endif
if (wasrelative==1) {
char cwd[FILE_MAX]= "";
BLI_current_working_dir(cwd, sizeof(cwd)); /* in case the full path to the blend isn't used */
if (cwd[0] == '\0') {
printf( "Could not get the current working directory - $PWD for an unknown reason.");
} else {
/* uses the blend path relative to cwd important for loading relative linked files.
*
* cwd should contain c:\ etc on win32 so the relbase can be NULL
* relbase being NULL also prevents // being misunderstood as relative to the current
* blend file which isn't a feature we want to use in this case since were dealing
* with a path from the command line, rather than from inside Blender */
char origpath[FILE_MAX];
BLI_strncpy(origpath, path, FILE_MAX);
BLI_make_file_string(NULL, path, cwd, origpath);
}
}
return wasrelative;
}
/* 'di's filename component is moved into 'fi', di is made a dir path */
void BLI_splitdirstring(char *di, char *fi)
{
char *lslash= BLI_last_slash(di);
if (lslash) {
BLI_strncpy(fi, lslash+1, FILE_MAXFILE);
*(lslash+1)=0;
} else {
BLI_strncpy(fi, di, FILE_MAXFILE);
di[0]= 0;
}
}
void BLI_getlastdir(const char* dir, char *last, const size_t maxlen)
{
const char *s = dir;
const char *lslash = NULL;
const char *prevslash = NULL;
while (*s) {
if ((*s == '\\') || (*s == '/')) {
prevslash = lslash;
lslash = s;
}
s++;
}
if (prevslash) {
BLI_strncpy(last, prevslash+1, maxlen);
} else {
BLI_strncpy(last, dir, maxlen);
}
}
/* This is now only used to really get the user's default document folder */
/* On Windows I chose the 'Users/<MyUserName>/Documents' since it's used
* as default location to save documents */
const char *BLI_getDefaultDocumentFolder(void)
{
#ifndef WIN32
#ifdef WITH_XDG_USER_DIRS
const char *xdg_documents_dir= getenv("XDG_DOCUMENTS_DIR");
if (xdg_documents_dir) {
return xdg_documents_dir;
}
#endif
return getenv("HOME");
#else /* Windows */
const char * ret;
static char documentfolder[MAXPATHLEN];
HRESULT hResult;
/* Check for %HOME% env var */
if(uput_getenv("HOME",documentfolder,MAXPATHLEN)) {
if (BLI_is_dir(documentfolder)) return documentfolder;
}
/* add user profile support for WIN 2K / NT.
* This is %APPDATA%, which translates to either
* %USERPROFILE%\Application Data or since Vista
* to %USERPROFILE%\AppData\Roaming
*/
hResult = SHGetFolderPath(NULL, CSIDL_PERSONAL, NULL, SHGFP_TYPE_CURRENT, documentfolder);
if (hResult == S_OK) {
if (BLI_is_dir(documentfolder)) return documentfolder;
}
return NULL;
#endif /* WIN32 */
}
/* NEW stuff, to be cleaned up when fully migrated */
/* ************************************************************* */
/* ************************************************************* */
// #define PATH_DEBUG2
static char *blender_version_decimal(const int ver)
{
static char version_str[5];
sprintf(version_str, "%d.%02d", ver/100, ver%100);
return version_str;
}
static int test_path(char *targetpath, const char *path_base, const char *path_sep, const char *folder_name)
{
char tmppath[FILE_MAX];
if(path_sep) BLI_join_dirfile(tmppath, sizeof(tmppath), path_base, path_sep);
else BLI_strncpy(tmppath, path_base, sizeof(tmppath));
/* rare cases folder_name is omitted (when looking for ~/.blender/2.xx dir only) */
if(folder_name)
BLI_make_file_string("/", targetpath, tmppath, folder_name);
else
BLI_strncpy(targetpath, tmppath, sizeof(tmppath));
if (BLI_is_dir(targetpath)) {
#ifdef PATH_DEBUG2
printf("\tpath found: %s\n", targetpath);
#endif
return 1;
}
else {
#ifdef PATH_DEBUG2
printf("\tpath missing: %s\n", targetpath);
#endif
//targetpath[0] = '\0';
return 0;
}
}
static int test_env_path(char *path, const char *envvar)
{
const char *env = envvar?getenv(envvar):NULL;
if (!env) return 0;
if (BLI_is_dir(env)) {
BLI_strncpy(path, env, FILE_MAX);
return 1;
} else {
path[0] = '\0';
return 0;
}
}
static int get_path_local(char *targetpath, const char *folder_name, const char *subfolder_name, const int ver)
{
char relfolder[FILE_MAX];
#ifdef PATH_DEBUG2
printf("get_path_local...\n");
#endif
if(folder_name) {
if (subfolder_name) {
BLI_join_dirfile(relfolder, sizeof(relfolder), folder_name, subfolder_name);
} else {
BLI_strncpy(relfolder, folder_name, sizeof(relfolder));
}
}
else {
relfolder[0]= '\0';
}
/* try EXECUTABLE_DIR/2.5x/folder_name - new default directory for local blender installed files */
if(test_path(targetpath, bprogdir, blender_version_decimal(ver), relfolder))
return 1;
return 0;
}
static int is_portable_install(void)
{
/* detect portable install by the existance of config folder */
const int ver= BLENDER_VERSION;
char path[FILE_MAX];
return get_path_local(path, "config", NULL, ver);
}
static int get_path_user(char *targetpath, const char *folder_name, const char *subfolder_name, const char *envvar, const int ver)
{
char user_path[FILE_MAX];
const char *user_base_path;
/* for portable install, user path is always local */
if (is_portable_install())
return get_path_local(targetpath, folder_name, subfolder_name, ver);
user_path[0] = '\0';
if (test_env_path(user_path, envvar)) {
if (subfolder_name) {
return test_path(targetpath, user_path, NULL, subfolder_name);
} else {
BLI_strncpy(targetpath, user_path, FILE_MAX);
return 1;
}
}
user_base_path = (const char *)GHOST_getUserDir();
if (user_base_path) {
BLI_snprintf(user_path, FILE_MAX, BLENDER_USER_FORMAT, user_base_path, blender_version_decimal(ver));
}
if(!user_path[0])
return 0;
#ifdef PATH_DEBUG2
printf("get_path_user: %s\n", user_path);
#endif
if (subfolder_name) {
/* try $HOME/folder_name/subfolder_name */
return test_path(targetpath, user_path, folder_name, subfolder_name);
} else {
/* try $HOME/folder_name */
return test_path(targetpath, user_path, NULL, folder_name);
}
}
static int get_path_system(char *targetpath, const char *folder_name, const char *subfolder_name, const char *envvar, const int ver)
{
char system_path[FILE_MAX];
const char *system_base_path;
/* first allow developer only overrides to the system path
* these are only used when running blender from source */
char cwd[FILE_MAX];
char relfolder[FILE_MAX];
if(folder_name) {
if (subfolder_name) {
BLI_join_dirfile(relfolder, sizeof(relfolder), folder_name, subfolder_name);
} else {
BLI_strncpy(relfolder, folder_name, sizeof(relfolder));
}
}
else {
relfolder[0]= '\0';
}
/* try CWD/release/folder_name */
if(BLI_current_working_dir(cwd, sizeof(cwd))) {
if(test_path(targetpath, cwd, "release", relfolder)) {
return 1;
}
}
/* try EXECUTABLE_DIR/release/folder_name */
if(test_path(targetpath, bprogdir, "release", relfolder))
return 1;
/* end developer overrides */
system_path[0] = '\0';
if (test_env_path(system_path, envvar)) {
if (subfolder_name) {
return test_path(targetpath, system_path, NULL, subfolder_name);
} else {
BLI_strncpy(targetpath, system_path, FILE_MAX);
return 1;
}
}
system_base_path = (const char *)GHOST_getSystemDir();
if (system_base_path) {
BLI_snprintf(system_path, FILE_MAX, BLENDER_SYSTEM_FORMAT, system_base_path, blender_version_decimal(ver));
}
if(!system_path[0])
return 0;
#ifdef PATH_DEBUG2
printf("get_path_system: %s\n", system_path);
#endif
if (subfolder_name) {
/* try $BLENDERPATH/folder_name/subfolder_name */
return test_path(targetpath, system_path, folder_name, subfolder_name);
} else {
/* try $BLENDERPATH/folder_name */
return test_path(targetpath, system_path, NULL, folder_name);
}
}
/* get a folder out of the 'folder_id' presets for paths */
/* returns the path if found, NULL string if not */
char *BLI_get_folder(int folder_id, const char *subfolder)
{
const int ver= BLENDER_VERSION;
static char path[FILE_MAX] = "";
switch (folder_id) {
case BLENDER_DATAFILES: /* general case */
if (get_path_user(path, "datafiles", subfolder, "BLENDER_USER_DATAFILES", ver)) break;
if (get_path_local(path, "datafiles", subfolder, ver)) break;
if (get_path_system(path, "datafiles", subfolder, "BLENDER_SYSTEM_DATAFILES", ver)) break;
return NULL;
case BLENDER_USER_DATAFILES:
if (get_path_user(path, "datafiles", subfolder, "BLENDER_USER_DATAFILES", ver)) break;
return NULL;
case BLENDER_SYSTEM_DATAFILES:
if (get_path_local(path, "datafiles", subfolder, ver)) break;
if (get_path_system(path, "datafiles", subfolder, "BLENDER_SYSTEM_DATAFILES", ver)) break;
return NULL;
case BLENDER_USER_AUTOSAVE:
if (get_path_user(path, "autosave", subfolder, "BLENDER_USER_DATAFILES", ver)) break;
return NULL;
case BLENDER_USER_CONFIG:
if (get_path_user(path, "config", subfolder, "BLENDER_USER_CONFIG", ver)) break;
return NULL;
case BLENDER_USER_SCRIPTS:
if (get_path_user(path, "scripts", subfolder, "BLENDER_USER_SCRIPTS", ver)) break;
return NULL;
case BLENDER_SYSTEM_SCRIPTS:
if (get_path_local(path, "scripts", subfolder, ver)) break;
if (get_path_system(path, "scripts", subfolder, "BLENDER_SYSTEM_SCRIPTS", ver)) break;
return NULL;
case BLENDER_SYSTEM_PYTHON:
if (get_path_local(path, "python", subfolder, ver)) break;
if (get_path_system(path, "python", subfolder, "BLENDER_SYSTEM_PYTHON", ver)) break;
return NULL;
}
return path;
}
char *BLI_get_user_folder_notest(int folder_id, const char *subfolder)
{
const int ver= BLENDER_VERSION;
static char path[FILE_MAX] = "";
switch (folder_id) {
case BLENDER_USER_DATAFILES:
get_path_user(path, "datafiles", subfolder, "BLENDER_USER_DATAFILES", ver);
break;
case BLENDER_USER_CONFIG:
get_path_user(path, "config", subfolder, "BLENDER_USER_CONFIG", ver);
break;
case BLENDER_USER_AUTOSAVE:
get_path_user(path, "autosave", subfolder, "BLENDER_USER_AUTOSAVE", ver);
break;
case BLENDER_USER_SCRIPTS:
get_path_user(path, "scripts", subfolder, "BLENDER_USER_SCRIPTS", ver);
break;
}
if ('\0' == path[0]) {
return NULL;
}
return path;
}
char *BLI_get_folder_create(int folder_id, const char *subfolder)
{
char *path;
/* only for user folders */
if (!ELEM4(folder_id, BLENDER_USER_DATAFILES, BLENDER_USER_CONFIG, BLENDER_USER_SCRIPTS, BLENDER_USER_AUTOSAVE))
return NULL;
path = BLI_get_folder(folder_id, subfolder);
if (!path) {
path = BLI_get_user_folder_notest(folder_id, subfolder);
if (path) BLI_dir_create_recursive(path);
}
return path;
}
char *BLI_get_folder_version(const int id, const int ver, const int do_check)
{
static char path[FILE_MAX] = "";
int ok;
switch(id) {
case BLENDER_RESOURCE_PATH_USER:
ok= get_path_user(path, NULL, NULL, NULL, ver);
break;
case BLENDER_RESOURCE_PATH_LOCAL:
ok= get_path_local(path, NULL, NULL, ver);
break;
case BLENDER_RESOURCE_PATH_SYSTEM:
ok= get_path_system(path, NULL, NULL, NULL, ver);
break;
default:
path[0]= '\0'; /* in case do_check is false */
ok= FALSE;
BLI_assert(!"incorrect ID");
}
if((ok == FALSE) && do_check) {
return NULL;
}
return path;
}
/* End new stuff */
/* ************************************************************* */
/* ************************************************************* */
#ifdef PATH_DEBUG
#undef PATH_DEBUG
#endif
void BLI_setenv(const char *env, const char*val)
{
/* free windows */
#if (defined(WIN32) || defined(WIN64)) && defined(FREE_WINDOWS)
char *envstr= MEM_mallocN(sizeof(char) * (strlen(env) + strlen(val) + 2), "envstr"); /* one for = another for \0 */
sprintf(envstr, "%s=%s", env, val);
putenv(envstr);
MEM_freeN(envstr);
/* non-free windows */
#elif (defined(WIN32) || defined(WIN64)) /* not free windows */
uputenv(env, val);
#else
/* linux/osx/bsd */
setenv(env, val, 1);
#endif
}
/**
* Only set an env var if already not there.
* Like Unix setenv(env, val, 0);
*/
void BLI_setenv_if_new(const char *env, const char* val)
{
if(getenv(env) == NULL)
BLI_setenv(env, val);
}
void BLI_clean(char *path)
{
if(path==NULL) return;
#ifdef WIN32
if(path && BLI_strnlen(path, 3) > 2) {
BLI_char_switch(path+2, '/', '\\');
}
#else
BLI_char_switch(path, '\\', '/');
#endif
}
void BLI_char_switch(char *string, char from, char to)
{
if(string==NULL) return;
while (*string != 0) {
if (*string == from) *string = to;
string++;
}
}
void BLI_make_exist(char *dir)
{
int a;
BLI_char_switch(dir, ALTSEP, SEP);
a = strlen(dir);
while (BLI_is_dir(dir) == 0) {
a --;
while (dir[a] != SEP) {
a--;
if (a <= 0) break;
}
if (a >= 0) {
dir[a+1] = '\0';
}
else {
#ifdef WIN32
get_default_root(dir);
#else
strcpy(dir,"/");
#endif
break;
}
}
}
void BLI_make_existing_file(const char *name)
{
char di[FILE_MAX], fi[FILE_MAXFILE];
BLI_strncpy(di, name, sizeof(di));
BLI_splitdirstring(di, fi);
/* test exist */
if (BLI_exists(di) == 0) {
BLI_dir_create_recursive(di);
}
}
void BLI_make_file_string(const char *relabase, char *string, const char *dir, const char *file)
{
int sl;
if (string) {
/* ensure this is always set even if dir/file are NULL */
string[0]= '\0';
if (ELEM(NULL, dir, file)) {
return; /* We don't want any NULLs */
}
}
else {
return; /* string is NULL, probably shouldnt happen but return anyway */
}
/* we first push all slashes into unix mode, just to make sure we don't get
* any mess with slashes later on. -jesterKing */
/* constant strings can be passed for those parameters - don't change them - elubie */
#if 0
BLI_char_switch(relabase, '\\', '/');
BLI_char_switch(dir, '\\', '/');
BLI_char_switch(file, '\\', '/');
#endif
/* Resolve relative references */
if (relabase && dir[0] == '/' && dir[1] == '/') {
char *lslash;
/* Get the file name, chop everything past the last slash (ie. the filename) */
strcpy(string, relabase);
lslash= BLI_last_slash(string);
if(lslash) *(lslash+1)= 0;
dir+=2; /* Skip over the relative reference */
}
#ifdef WIN32
else {
if (BLI_strnlen(dir, 3) >= 2 && dir[1] == ':' ) {
BLI_strncpy(string, dir, 3);
dir += 2;
}
else { /* no drive specified */
/* first option: get the drive from the relabase if it has one */
if (relabase && strlen(relabase) >= 2 && relabase[1] == ':' ) {
BLI_strncpy(string, relabase, 3);
string[2] = '\\';
string[3] = '\0';
}
else { /* we're out of luck here, guessing the first valid drive, usually c:\ */
get_default_root(string);
}
/* ignore leading slashes */
while (*dir == '/' || *dir == '\\') dir++;
}
}
#endif
strcat(string, dir);
/* Make sure string ends in one (and only one) slash */
/* first trim all slashes from the end of the string */
sl = strlen(string);
while (sl>0 && ( string[sl-1] == '/' || string[sl-1] == '\\') ) {
string[sl-1] = '\0';
sl--;
}
/* since we've now removed all slashes, put back one slash at the end. */
strcat(string, "/");
while (*file && (*file == '/' || *file == '\\')) /* Trim slashes from the front of file */
file++;
strcat (string, file);
/* Push all slashes to the system preferred direction */
BLI_clean(string);
}
int BLI_testextensie(const char *str, const char *ext)
{
short a, b;
int retval;
a= strlen(str);
b= strlen(ext);
if(a==0 || b==0 || b>=a) {
retval = 0;
} else if (BLI_strcasecmp(ext, str + a - b)) {
retval = 0;
} else {
retval = 1;
}
return (retval);
}
int BLI_testextensie_array(const char *str, const char **ext_array)
{
int i=0;
while(ext_array[i]) {
if(BLI_testextensie(str, ext_array[i])) {
return 1;
}
i++;
}
return 0;
}
/* semicolon separated wildcards, eg:
* '*.zip;*.py;*.exe' */
int BLI_testextensie_glob(const char *str, const char *ext_fnmatch)
{
const char *ext_step= ext_fnmatch;
char pattern[16];
while(ext_step[0]) {
char *ext_next;
int len_ext;
if((ext_next=strchr(ext_step, ';'))) {
len_ext= (int)(ext_next - ext_step) + 1;
}
else {
len_ext= sizeof(pattern);
}
BLI_strncpy(pattern, ext_step, len_ext);
if(fnmatch(pattern, str, FNM_CASEFOLD)==0) {
return 1;
}
ext_step += len_ext;
}
return 0;
}
int BLI_replace_extension(char *path, size_t maxlen, const char *ext)
{
size_t path_len= strlen(path);
size_t ext_len= strlen(ext);
ssize_t a;
for(a= path_len - 1; a >= 0; a--) {
if (ELEM3(path[a], '.', '/', '\\')) {
break;
}
}
if ((a < 0) || (path[a] != '.')) {
a= path_len;
}
if(a + ext_len >= maxlen)
return 0;
memcpy(path+a, ext, ext_len + 1);
return 1;
}
/* strip's trailing '.'s and adds the extension only when needed */
int BLI_ensure_extension(char *path, size_t maxlen, const char *ext)
{
size_t path_len= strlen(path);
size_t ext_len= strlen(ext);
ssize_t a;
/* first check the extension is alread there */
if ( (ext_len <= path_len) &&
(strcmp(path + (path_len - ext_len), ext) == 0))
{
return 1;
}
for(a= path_len - 1; a >= 0; a--) {
if (path[a] == '.') {
path[a]= '\0';
}
else {
break;
}
}
a++;
if(a + ext_len >= maxlen)
return 0;
memcpy(path+a, ext, ext_len + 1);
return 1;
}
/* Converts "/foo/bar.txt" to "/foo/" and "bar.txt"
* - wont change 'string'
* - wont create any directories
* - dosnt use CWD, or deal with relative paths.
* - Only fill's in *dir and *file when they are non NULL
* */
void BLI_split_dirfile(const char *string, char *dir, char *file, const size_t dirlen, const size_t filelen)
{
char *lslash_str = BLI_last_slash(string);
size_t lslash= lslash_str ? (size_t)(lslash_str - string) + 1 : 0;
if (dir) {
if (lslash) {
BLI_strncpy(dir, string, MIN2(dirlen, lslash + 1)); /* +1 to include the slash and the last char */
}
else {
dir[0] = '\0';
}
}
if (file) {
BLI_strncpy(file, string+lslash, filelen);
}
}
void BLI_split_dir_part(const char *string, char *dir, const size_t dirlen)
{
BLI_split_dirfile(string, dir, NULL, dirlen, 0);
}
void BLI_split_file_part(const char *string, char *file, const size_t filelen)
{
BLI_split_dirfile(string, NULL, file, 0, filelen);
}
/* simple appending of filename to dir, does not check for valid path! */
void BLI_join_dirfile(char *dst, const size_t maxlen, const char *dir, const char *file)
{
size_t dirlen= BLI_strnlen(dir, maxlen);
if (dst != dir) {
if(dirlen == maxlen) {
memcpy(dst, dir, dirlen);
dst[dirlen - 1]= '\0';
return; /* dir fills the path */
}
else {
memcpy(dst, dir, dirlen + 1);
}
}
if (dirlen + 1 >= maxlen) {
return; /* fills the path */
}
/* inline BLI_add_slash */
if ((dirlen > 0) && (dst[dirlen - 1] != SEP)) {
dst[dirlen++] = SEP;
dst[dirlen ] = '\0';
}
if (dirlen >= maxlen) {
return; /* fills the path */
}
if (file == NULL) {
return;
}
BLI_strncpy(dst + dirlen, file, maxlen - dirlen);
}
/* like pythons os.path.basename( ) */
char *BLI_path_basename(char *path)
{
char *filename= BLI_last_slash(path);
return filename ? filename + 1 : path;
}
/**
* Produce image export path.
*
* Fails returning 0 if image filename is empty or if destination path
* matches image path (i.e. both are the same file).
*
* Trailing slash in dest_dir is optional.
*
* Logic:
*
* - if an image is "below" current .blend file directory, rebuild the
* same dir structure in dest_dir
*
* For example //textures/foo/bar.png becomes
* [dest_dir]/textures/foo/bar.png.
*
* - if an image is not "below" current .blend file directory,
* disregard it's path and copy it in the same directory where 3D file
* goes.
*
* For example //../foo/bar.png becomes [dest_dir]/bar.png.
*
* This logic will help ensure that all image paths are relative and
* that a user gets his images in one place. It'll also provide
* consistent behavior across exporters.
*/
int BKE_rebase_path(char *abs, size_t abs_len, char *rel, size_t rel_len, const char *base_dir, const char *src_dir, const char *dest_dir)
{
char path[FILE_MAX];
char dir[FILE_MAX];
char base[FILE_MAX];
char blend_dir[FILE_MAX]; /* directory, where current .blend file resides */
char dest_path[FILE_MAX];
char rel_dir[FILE_MAX];
int len;
if (abs)
abs[0]= 0;
if (rel)
rel[0]= 0;
BLI_split_dir_part(base_dir, blend_dir, sizeof(blend_dir));
if (src_dir[0]=='\0')
return 0;
BLI_strncpy(path, src_dir, sizeof(path));
/* expand "//" in filename and get absolute path */
BLI_path_abs(path, base_dir);
/* get the directory part */
BLI_split_dirfile(path, dir, base, sizeof(dir), sizeof(base));
len= strlen(blend_dir);
rel_dir[0] = 0;
/* if image is "below" current .blend file directory */
if (!strncmp(path, blend_dir, len)) {
/* if image is _in_ current .blend file directory */
if (BLI_path_cmp(dir, blend_dir) == 0) {
BLI_join_dirfile(dest_path, sizeof(dest_path), dest_dir, base);
}
/* "below" */
else {
/* rel = image_path_dir - blend_dir */
BLI_strncpy(rel_dir, dir + len, sizeof(rel_dir));
BLI_join_dirfile(dest_path, sizeof(dest_path), dest_dir, rel_dir);
BLI_join_dirfile(dest_path, sizeof(dest_path), dest_path, base);
}
}
/* image is out of current directory */
else {
BLI_join_dirfile(dest_path, sizeof(dest_path), dest_dir, base);
}
if (abs)
BLI_strncpy(abs, dest_path, abs_len);
if (rel) {
strncat(rel, rel_dir, rel_len);
strncat(rel, base, rel_len);
}
/* return 2 if src=dest */
if (BLI_path_cmp(path, dest_path) == 0) {
// if (G.f & G_DEBUG) printf("%s and %s are the same file\n", path, dest_path);
return 2;
}
return 1;
}
char *BLI_first_slash(char *string)
{
char *ffslash, *fbslash;
ffslash= strchr(string, '/');
fbslash= strchr(string, '\\');
if (!ffslash) return fbslash;
else if (!fbslash) return ffslash;
if ((intptr_t)ffslash < (intptr_t)fbslash) return ffslash;
else return fbslash;
}
char *BLI_last_slash(const char *string)
{
char *lfslash, *lbslash;
lfslash= strrchr(string, '/');
lbslash= strrchr(string, '\\');
if (!lfslash) return lbslash;
else if (!lbslash) return lfslash;
if ((intptr_t)lfslash < (intptr_t)lbslash) return lbslash;
else return lfslash;
}
/* adds a slash if there isn't one there already */
int BLI_add_slash(char *string)
{
int len = strlen(string);
if (len==0 || string[len-1] != SEP) {
string[len] = SEP;
string[len+1] = '\0';
return len+1;
}
return len;
}
/* removes a slash if there is one */
void BLI_del_slash(char *string)
{
int len = strlen(string);
while (len) {
if (string[len-1] == SEP) {
string[len-1] = '\0';
len--;
} else {
break;
}
}
}
static int add_win32_extension(char *name)
{
int retval = 0;
int type;
type = BLI_exists(name);
if ((type == 0) || S_ISDIR(type)) {
#ifdef _WIN32
char filename[FILE_MAX];
char ext[FILE_MAX];
const char *extensions = getenv("PATHEXT");
if (extensions) {
char *temp;
do {
strcpy(filename, name);
temp = strstr(extensions, ";");
if (temp) {
strncpy(ext, extensions, temp - extensions);
ext[temp - extensions] = 0;
extensions = temp + 1;
strcat(filename, ext);
} else {
strcat(filename, extensions);
}
type = BLI_exists(filename);
if (type && (! S_ISDIR(type))) {
retval = 1;
strcpy(name, filename);
break;
}
} while (temp);
}
#endif
} else {
retval = 1;
}
return (retval);
}
/**
* Checks if name is a fully qualified filename to an executable.
* If not it searches $PATH for the file. On Windows it also
* adds the correct extension (.com .exe etc) from
* $PATHEXT if necessary. Also on Windows it translates
* the name to its 8.3 version to prevent problems with
* spaces and stuff. Final result is returned in fullname.
*
* \param fullname The full path and full name of the executable
* (must be FILE_MAX minimum)
* \param name The name of the executable (usually argv[0]) to be checked
*/
static void bli_where_am_i(char *fullname, const size_t maxlen, const char *name)
{
char filename[FILE_MAX];
const char *path = NULL, *temp;
#ifdef _WIN32
const char *separator = ";";
#else
const char *separator = ":";
#endif
#ifdef WITH_BINRELOC
/* linux uses binreloc since argv[0] is not reliable, call br_init( NULL ) first */
path = br_find_exe( NULL );
if (path) {
BLI_strncpy(fullname, path, maxlen);
free((void *)path);
return;
}
#endif
#ifdef _WIN32
wchar_t * fullname_16 = MEM_mallocN(maxlen*sizeof(wchar_t), "ProgramPath");
if(GetModuleFileNameW(0, fullname_16, maxlen)) {
conv_utf_16_to_8(fullname_16,fullname, maxlen);
if(!BLI_exists(fullname)) {
printf("path can't be found: \"%.*s\"\n", maxlen, fullname);
MessageBox(NULL, "path contains invalid characters or is too long (see console)", "Error", MB_OK);
}
MEM_freeN(fullname_16);
return;
}
MEM_freeN(fullname_16);
#endif
/* unix and non linux */
if (name && name[0]) {
BLI_strncpy(fullname, name, maxlen);
if (name[0] == '.') {
char wdir[FILE_MAX]= "";
BLI_current_working_dir(wdir, sizeof(wdir)); /* backup cwd to restore after */
// not needed but avoids annoying /./ in name
if(name[1]==SEP)
BLI_join_dirfile(fullname, maxlen, wdir, name+2);
else
BLI_join_dirfile(fullname, maxlen, wdir, name);
add_win32_extension(fullname); /* XXX, doesnt respect length */
}
else if (BLI_last_slash(name)) {
// full path
BLI_strncpy(fullname, name, maxlen);
add_win32_extension(fullname);
} else {
// search for binary in $PATH
path = getenv("PATH");
if (path) {
do {
temp = strstr(path, separator);
if (temp) {
strncpy(filename, path, temp - path);
filename[temp - path] = 0;
path = temp + 1;
} else {
strncpy(filename, path, sizeof(filename));
}
BLI_join_dirfile(fullname, maxlen, fullname, name);
if (add_win32_extension(filename)) {
BLI_strncpy(fullname, filename, maxlen);
break;
}
} while (temp);
}
}
#if defined(DEBUG)
if (strcmp(name, fullname)) {
printf("guessing '%s' == '%s'\n", name, fullname);
}
#endif
}
}
void BLI_init_program_path(const char *argv0)
{
bli_where_am_i(bprogname, sizeof(bprogname), argv0);
BLI_split_dir_part(bprogname, bprogdir, sizeof(bprogdir));
}
const char *BLI_program_path(void)
{
return bprogname;
}
const char *BLI_program_dir(void)
{
return bprogdir;
}
/**
* Gets the temp directory when blender first runs.
* If the default path is not found, use try $TEMP
*
* Also make sure the temp dir has a trailing slash
*
* \param fullname The full path to the temp directory
* \param maxlen The size of the fullname buffer
* \param userdir Directory specified in user preferences
*/
static void BLI_where_is_temp(char *fullname, const size_t maxlen, char *userdir)
{
fullname[0] = '\0';
if (userdir && BLI_is_dir(userdir)) {
BLI_strncpy(fullname, userdir, maxlen);
}
#ifdef WIN32
if (fullname[0] == '\0') {
const char *tmp = getenv("TEMP"); /* Windows */
if (tmp && BLI_is_dir(tmp)) {
BLI_strncpy(fullname, tmp, maxlen);
}
}
#else
/* Other OS's - Try TMP and TMPDIR */
if (fullname[0] == '\0') {
const char *tmp = getenv("TMP");
if (tmp && BLI_is_dir(tmp)) {
BLI_strncpy(fullname, tmp, maxlen);
}
}
if (fullname[0] == '\0') {
const char *tmp = getenv("TMPDIR");
if (tmp && BLI_is_dir(tmp)) {
BLI_strncpy(fullname, tmp, maxlen);
}
}
#endif
if (fullname[0] == '\0') {
BLI_strncpy(fullname, "/tmp/", maxlen);
} else {
/* add a trailing slash if needed */
BLI_add_slash(fullname);
#ifdef WIN32
if(userdir && userdir != fullname) {
BLI_strncpy(userdir, fullname, maxlen); /* also set user pref to show %TEMP%. /tmp/ is just plain confusing for Windows users. */
}
#endif
}
}
void BLI_init_temporary_dir(char *userdir)
{
BLI_where_is_temp(btempdir, FILE_MAX, userdir);
}
const char *BLI_temporary_dir(void)
{
return btempdir;
}
void BLI_system_temporary_dir(char *dir)
{
BLI_where_is_temp(dir, FILE_MAX, NULL);
}
#ifdef WITH_ICONV
void BLI_string_to_utf8(char *original, char *utf_8, const char *code)
{
size_t inbytesleft=strlen(original);
size_t outbytesleft=512;
size_t rv=0;
iconv_t cd;
if (NULL == code) {
code = locale_charset();
}
cd=iconv_open("UTF-8", code);
if (cd == (iconv_t)(-1)) {
printf("iconv_open Error");
*utf_8='\0';
return;
}
rv=iconv(cd, &original, &inbytesleft, &utf_8, &outbytesleft);
if (rv == (size_t) -1) {
printf("iconv Error\n");
return;
}
*utf_8 = '\0';
iconv_close(cd);
}
#endif // WITH_ICONV