This is essentially adding that new callback, and using it only for already existing Scene's 3DCursor. Note that the place where this is called has been moved again, after all have been lib-linked, such that those callbacks may also work on ID pointers. Maniphest Tasks: T71759 Differential Revision: https://developer.blender.org/D9237
127 lines
3.2 KiB
C
127 lines
3.2 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bke
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*/
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#include "DNA_defaults.h"
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#include "DNA_object_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_speaker_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "BKE_anim_data.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_main.h"
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#include "BKE_speaker.h"
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#include "BLO_read_write.h"
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static void speaker_init_data(ID *id)
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{
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Speaker *speaker = (Speaker *)id;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(speaker, id));
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MEMCPY_STRUCT_AFTER(speaker, DNA_struct_default_get(Speaker), id);
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}
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static void speaker_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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Speaker *speaker = (Speaker *)id;
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BKE_LIB_FOREACHID_PROCESS(data, speaker->sound, IDWALK_CB_USER);
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}
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static void speaker_blend_write(BlendWriter *writer, ID *id, const void *id_address)
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{
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Speaker *spk = (Speaker *)id;
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if (spk->id.us > 0 || BLO_write_is_undo(writer)) {
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/* write LibData */
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BLO_write_id_struct(writer, Speaker, id_address, &spk->id);
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BKE_id_blend_write(writer, &spk->id);
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if (spk->adt) {
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BKE_animdata_blend_write(writer, spk->adt);
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}
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}
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}
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static void speaker_blend_read_data(BlendDataReader *reader, ID *id)
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{
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Speaker *spk = (Speaker *)id;
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BLO_read_data_address(reader, &spk->adt);
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BKE_animdata_blend_read_data(reader, spk->adt);
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#if 0
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spk->sound = newdataadr(fd, spk->sound);
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direct_link_sound(fd, spk->sound);
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#endif
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}
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static void speaker_blend_read_lib(BlendLibReader *reader, ID *id)
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{
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Speaker *spk = (Speaker *)id;
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BLO_read_id_address(reader, spk->id.lib, &spk->sound);
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}
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static void speaker_blend_read_expand(BlendExpander *expander, ID *id)
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{
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Speaker *spk = (Speaker *)id;
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BLO_expand(expander, spk->sound);
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}
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IDTypeInfo IDType_ID_SPK = {
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.id_code = ID_SPK,
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.id_filter = FILTER_ID_SPK,
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.main_listbase_index = INDEX_ID_SPK,
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.struct_size = sizeof(Speaker),
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.name = "Speaker",
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.name_plural = "speakers",
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.translation_context = BLT_I18NCONTEXT_ID_SPEAKER,
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.flags = 0,
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.init_data = speaker_init_data,
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.copy_data = NULL,
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.free_data = NULL,
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.make_local = NULL,
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.foreach_id = speaker_foreach_id,
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.foreach_cache = NULL,
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.blend_write = speaker_blend_write,
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.blend_read_data = speaker_blend_read_data,
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.blend_read_lib = speaker_blend_read_lib,
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.blend_read_expand = speaker_blend_read_expand,
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.blend_read_undo_preserve = NULL,
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};
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void *BKE_speaker_add(Main *bmain, const char *name)
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{
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Speaker *spk;
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spk = BKE_id_new(bmain, ID_SPK, name);
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return spk;
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}
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