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blender-archive/source/blender/editors/include/ED_paint.h
Bastien Montagne 87d2ac9681 Cleanup: move some paint helpers to ED_ 'namespace'.
Those two functions had `BKE_` prefix, were defined in BKE headers, but
implemented in ED code, yuck.

Moved everything to ED area for now, since those do not look fondamental
enough to belong to BKE, and none of their usages requires it currently.
2020-09-21 14:43:29 +02:00

111 lines
3.9 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup editors
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct ImBuf;
struct Image;
struct ImageUser;
struct UndoStep;
struct UndoType;
struct bContext;
struct wmKeyConfig;
struct wmOperator;
/* paint_ops.c */
void ED_operatortypes_paint(void);
void ED_operatormacros_paint(void);
void ED_keymap_paint(struct wmKeyConfig *keyconf);
/* paint_image.c */
void ED_imapaint_clear_partial_redraw(void);
void ED_imapaint_dirty_region(struct Image *ima,
struct ImBuf *ibuf,
struct ImageUser *iuser,
int x,
int y,
int w,
int h,
bool find_old);
void ED_imapaint_bucket_fill(struct bContext *C,
float color[3],
struct wmOperator *op,
const int mouse[2]);
/* paint_image_proj.c */
void ED_paint_data_warning(struct ReportList *reports, bool uvs, bool mat, bool tex, bool stencil);
bool ED_paint_proj_mesh_data_check(
struct Scene *scene, struct Object *ob, bool *uvs, bool *mat, bool *tex, bool *stencil);
/* image_undo.c */
void ED_image_undo_push_begin(const char *name, int paint_mode);
void ED_image_undo_push_begin_with_image(const char *name,
struct Image *image,
struct ImBuf *ibuf,
struct ImageUser *iuser);
void ED_image_undo_push_end(void);
void ED_image_undo_restore(struct UndoStep *us);
void ED_image_undosys_type(struct UndoType *ut);
void *ED_image_paint_tile_find(struct ListBase *paint_tiles,
struct Image *image,
struct ImBuf *ibuf,
struct ImageUser *iuser,
int x_tile,
int y_tile,
unsigned short **r_mask,
bool validate);
void *ED_image_paint_tile_push(struct ListBase *paint_tiles,
struct Image *image,
struct ImBuf *ibuf,
struct ImBuf **tmpibuf,
struct ImageUser *iuser,
int x_tile,
int y_tile,
unsigned short **r_mask,
bool **r_valid,
bool use_thread_lock,
bool find_prev);
void ED_image_paint_tile_lock_init(void);
void ED_image_paint_tile_lock_end(void);
struct ListBase *ED_image_paint_tile_list_get(void);
#define ED_IMAGE_UNDO_TILE_BITS 6
#define ED_IMAGE_UNDO_TILE_SIZE (1 << ED_IMAGE_UNDO_TILE_BITS)
#define ED_IMAGE_UNDO_TILE_NUMBER(size) \
(((size) + ED_IMAGE_UNDO_TILE_SIZE - 1) >> ED_IMAGE_UNDO_TILE_BITS)
/* paint_curve_undo.c */
void ED_paintcurve_undo_push_begin(const char *name);
void ED_paintcurve_undo_push_end(void);
void ED_paintcurve_undosys_type(struct UndoType *ut);
#ifdef __cplusplus
}
#endif