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blender-archive/source/blender/nodes/texture/nodes/node_texture_output.c

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C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup texnodes
*/
#include "NOD_texture.h"
#include "node_texture_util.h"
/* **************** COMPOSITE ******************** */
static bNodeSocketTemplate inputs[] = {
{SOCK_RGBA, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
{SOCK_VECTOR, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION},
{-1, ""},
};
/* applies to render pipeline */
static void exec(void *data,
int UNUSED(thread),
bNode *node,
bNodeExecData *execdata,
bNodeStack **in,
bNodeStack **UNUSED(out))
{
TexCallData *cdata = (TexCallData *)data;
TexResult *target = cdata->target;
if (cdata->do_preview) {
TexParams params;
params_from_cdata(&params, cdata);
if (in[1] && in[1]->hasinput && !in[0]->hasinput) {
tex_input_rgba(&target->tr, in[1], &params, cdata->thread);
}
else {
tex_input_rgba(&target->tr, in[0], &params, cdata->thread);
}
tex_do_preview(execdata->preview, params.co, &target->tr, cdata->do_manage);
}
else {
/* 0 means don't care, so just use first */
if (cdata->which_output == node->custom1 || (cdata->which_output == 0 && node->custom1 == 1)) {
TexParams params;
params_from_cdata(&params, cdata);
tex_input_rgba(&target->tr, in[0], &params, cdata->thread);
target->tin = (target->tr + target->tg + target->tb) / 3.0f;
target->talpha = true;
if (target->nor) {
if (in[1] && in[1]->hasinput) {
tex_input_vec(target->nor, in[1], &params, cdata->thread);
}
else {
target->nor = NULL;
}
}
}
}
}
static void unique_name(bNode *node)
{
TexNodeOutput *tno = (TexNodeOutput *)node->storage;
char new_name[sizeof(tno->name)];
int new_len = 0;
int suffix;
bNode *i;
const char *name = tno->name;
new_name[0] = '\0';
i = node;
while (i->prev) {
i = i->prev;
}
for (; i; i = i->next) {
if (i == node || i->type != TEX_NODE_OUTPUT ||
!STREQ(name, ((TexNodeOutput *)(i->storage))->name)) {
continue;
}
if (new_name[0] == '\0') {
int len = strlen(name);
if (len >= 4 && sscanf(name + len - 4, ".%03d", &suffix) == 1) {
new_len = len;
}
else {
suffix = 0;
new_len = len + 4;
if (new_len > (sizeof(tno->name) - 1)) {
new_len = (sizeof(tno->name) - 1);
}
}
BLI_strncpy(new_name, name, sizeof(tno->name));
name = new_name;
}
sprintf(new_name + new_len - 4, ".%03d", ++suffix);
}
if (new_name[0] != '\0') {
BLI_strncpy(tno->name, new_name, sizeof(tno->name));
}
}
static void assign_index(struct bNode *node)
{
bNode *tnode;
int index = 1;
tnode = node;
while (tnode->prev) {
tnode = tnode->prev;
}
check_index:
for (; tnode; tnode = tnode->next) {
if (tnode->type == TEX_NODE_OUTPUT && tnode != node) {
if (tnode->custom1 == index) {
index++;
goto check_index;
}
}
}
node->custom1 = index;
}
static void init(bNodeTree *UNUSED(ntree), bNode *node)
{
TexNodeOutput *tno = MEM_callocN(sizeof(TexNodeOutput), "TEX_output");
node->storage = tno;
strcpy(tno->name, "Default");
unique_name(node);
assign_index(node);
}
static void copy(bNodeTree *dest_ntree, bNode *dest_node, const bNode *src_node)
{
node_copy_standard_storage(dest_ntree, dest_node, src_node);
unique_name(dest_node);
assign_index(dest_node);
}
void register_node_type_tex_output(void)
{
static bNodeType ntype;
tex_node_type_base(&ntype, TEX_NODE_OUTPUT, "Output", NODE_CLASS_OUTPUT, NODE_PREVIEW);
node_type_socket_templates(&ntype, inputs, NULL);
node_type_size_preset(&ntype, NODE_SIZE_MIDDLE);
node_type_init(&ntype, init);
node_type_storage(&ntype, "TexNodeOutput", node_free_standard_storage, copy);
node_type_exec(&ntype, NULL, NULL, exec);
/* Do not allow muting output. */
node_type_internal_links(&ntype, NULL);
nodeRegisterType(&ntype);
}