This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
108 lines
4.8 KiB
C++
108 lines
4.8 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup editors
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "DNA_object_enums.h"
|
|
#include "DNA_view3d_types.h"
|
|
|
|
#include "IMB_imbuf_types.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/* ********* exports for space_view3d/ module for offscreen rendering ********** */
|
|
struct ARegion;
|
|
struct Depsgraph;
|
|
struct GPUOffScreen;
|
|
struct GPUViewport;
|
|
struct Scene;
|
|
struct View3D;
|
|
struct View3DShading;
|
|
|
|
void ED_view3d_draw_offscreen(struct Depsgraph *depsgraph,
|
|
const struct Scene *scene,
|
|
eDrawType drawtype,
|
|
struct View3D *v3d,
|
|
struct ARegion *region,
|
|
int winx,
|
|
int winy,
|
|
const float viewmat[4][4],
|
|
const float winmat[4][4],
|
|
bool is_image_render,
|
|
bool do_sky,
|
|
bool is_persp,
|
|
const char *viewname,
|
|
const bool do_color_management,
|
|
struct GPUOffScreen *ofs,
|
|
struct GPUViewport *viewport);
|
|
void ED_view3d_draw_offscreen_simple(struct Depsgraph *depsgraph,
|
|
struct Scene *scene,
|
|
struct View3DShading *shading_override,
|
|
int drawtype,
|
|
int winx,
|
|
int winy,
|
|
unsigned int draw_flags,
|
|
const float viewmat[4][4],
|
|
const float winmat[4][4],
|
|
float clip_start,
|
|
float clip_end,
|
|
bool is_image_render,
|
|
bool do_sky,
|
|
bool is_persp,
|
|
const char *viewname,
|
|
const bool do_color_management,
|
|
struct GPUOffScreen *ofs,
|
|
struct GPUViewport *viewport);
|
|
|
|
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Depsgraph *depsgraph,
|
|
struct Scene *scene,
|
|
eDrawType drawtype,
|
|
struct View3D *v3d,
|
|
struct ARegion *region,
|
|
int sizex,
|
|
int sizey,
|
|
eImBufFlags imbuf_flag,
|
|
int alpha_mode,
|
|
const char *viewname,
|
|
struct GPUOffScreen *ofs,
|
|
char err_out[256]);
|
|
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Depsgraph *depsgraph,
|
|
struct Scene *scene,
|
|
struct View3DShading *shading_override,
|
|
eDrawType drawtype,
|
|
struct Object *camera,
|
|
int width,
|
|
int height,
|
|
eImBufFlags imbuf_flags,
|
|
eV3DOffscreenDrawFlag draw_flags,
|
|
int alpha_mode,
|
|
const char *viewname,
|
|
struct GPUOffScreen *ofs,
|
|
char err_out[256]);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|