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blender-archive/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
Patrick Mours 118e31a0a9 Cycles: Fix tricubic sampling with NanoVDB
Volumes using tricubic sampling were producing different results with NanoVDB compared
to dense textures. This fixes that by using the same tricubic sampling algorithm in both
cases. It also fixes some remaining offset issues and some minor things that broke OpenCL
kernel compilation on NVIDIA.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D9491
2020-11-09 12:37:47 +01:00

335 lines
10 KiB
C++

/*
* Copyright 2016 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_NANOVDB
# include "nanovdb/CNanoVDB.h"
#endif
/* For OpenCL we do manual lookup and interpolation. */
ccl_device_inline ccl_global TextureInfo *kernel_tex_info(KernelGlobals *kg, uint id)
{
const uint tex_offset = id
#define KERNEL_TEX(type, name) +1
#include "kernel/kernel_textures.h"
;
return &((ccl_global TextureInfo *)kg->buffers[0])[tex_offset];
}
#define tex_fetch(type, info, index) \
((ccl_global type *)(kg->buffers[info->cl_buffer] + info->data))[(index)]
ccl_device_inline int svm_image_texture_wrap_periodic(int x, int width)
{
x %= width;
if (x < 0)
x += width;
return x;
}
ccl_device_inline int svm_image_texture_wrap_clamp(int x, int width)
{
return clamp(x, 0, width - 1);
}
ccl_device_inline float4 svm_image_texture_read(
KernelGlobals *kg, const ccl_global TextureInfo *info, void *acc, int x, int y, int z)
{
const int data_offset = x + info->width * y + info->width * info->height * z;
const int texture_type = info->data_type;
/* Float4 */
if (texture_type == IMAGE_DATA_TYPE_FLOAT4) {
return tex_fetch(float4, info, data_offset);
}
/* Byte4 */
else if (texture_type == IMAGE_DATA_TYPE_BYTE4) {
uchar4 r = tex_fetch(uchar4, info, data_offset);
float f = 1.0f / 255.0f;
return make_float4(r.x * f, r.y * f, r.z * f, r.w * f);
}
/* Ushort4 */
else if (texture_type == IMAGE_DATA_TYPE_USHORT4) {
ushort4 r = tex_fetch(ushort4, info, data_offset);
float f = 1.0f / 65535.f;
return make_float4(r.x * f, r.y * f, r.z * f, r.w * f);
}
/* Float */
else if (texture_type == IMAGE_DATA_TYPE_FLOAT) {
float f = tex_fetch(float, info, data_offset);
return make_float4(f, f, f, 1.0f);
}
/* UShort */
else if (texture_type == IMAGE_DATA_TYPE_USHORT) {
ushort r = tex_fetch(ushort, info, data_offset);
float f = r * (1.0f / 65535.0f);
return make_float4(f, f, f, 1.0f);
}
#ifdef WITH_NANOVDB
/* NanoVDB Float */
else if (texture_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT) {
cnanovdb_coord coord;
coord.mVec[0] = x;
coord.mVec[1] = y;
coord.mVec[2] = z;
float f = cnanovdb_readaccessor_getValueF((cnanovdb_readaccessor *)acc, &coord);
return make_float4(f, f, f, 1.0f);
}
/* NanoVDB Float3 */
else if (texture_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
cnanovdb_coord coord;
coord.mVec[0] = x;
coord.mVec[1] = y;
coord.mVec[2] = z;
cnanovdb_Vec3F f = cnanovdb_readaccessor_getValueF3((cnanovdb_readaccessor *)acc, &coord);
return make_float4(f.mVec[0], f.mVec[1], f.mVec[2], 1.0f);
}
#endif
#ifdef __KERNEL_CL_KHR_FP16__
/* Half and Half4 are optional in OpenCL */
else if (texture_type == IMAGE_DATA_TYPE_HALF) {
float f = tex_fetch(half, info, data_offset);
return make_float4(f, f, f, 1.0f);
}
else if (texture_type == IMAGE_DATA_TYPE_HALF4) {
half4 r = tex_fetch(half4, info, data_offset);
return make_float4(r.x, r.y, r.z, r.w);
}
#endif
/* Byte */
else {
uchar r = tex_fetch(uchar, info, data_offset);
float f = r * (1.0f / 255.0f);
return make_float4(f, f, f, 1.0f);
}
}
ccl_device_inline float4
svm_image_texture_read_2d(KernelGlobals *kg, int id, void *acc, int x, int y)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
#ifdef WITH_NANOVDB
if (info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
#endif
/* Wrap */
if (info->extension == EXTENSION_REPEAT) {
x = svm_image_texture_wrap_periodic(x, info->width);
y = svm_image_texture_wrap_periodic(y, info->height);
}
else {
x = svm_image_texture_wrap_clamp(x, info->width);
y = svm_image_texture_wrap_clamp(y, info->height);
}
#ifdef WITH_NANOVDB
}
#endif
return svm_image_texture_read(kg, info, acc, x, y, 0);
}
ccl_device_inline float4
svm_image_texture_read_3d(KernelGlobals *kg, int id, void *acc, int x, int y, int z)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
#ifdef WITH_NANOVDB
if (info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT &&
info->data_type != IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
#endif
/* Wrap */
if (info->extension == EXTENSION_REPEAT) {
x = svm_image_texture_wrap_periodic(x, info->width);
y = svm_image_texture_wrap_periodic(y, info->height);
z = svm_image_texture_wrap_periodic(z, info->depth);
}
else {
x = svm_image_texture_wrap_clamp(x, info->width);
y = svm_image_texture_wrap_clamp(y, info->height);
z = svm_image_texture_wrap_clamp(z, info->depth);
}
#ifdef WITH_NANOVDB
}
#endif
return svm_image_texture_read(kg, info, acc, x, y, z);
}
ccl_device_inline float svm_image_texture_frac(float x, int *ix)
{
int i = float_to_int(x) - ((x < 0.0f) ? 1 : 0);
*ix = i;
return x - (float)i;
}
#define SET_CUBIC_SPLINE_WEIGHTS(u, t) \
{ \
u[0] = (((-1.0f / 6.0f) * t + 0.5f) * t - 0.5f) * t + (1.0f / 6.0f); \
u[1] = ((0.5f * t - 1.0f) * t) * t + (2.0f / 3.0f); \
u[2] = ((-0.5f * t + 0.5f) * t + 0.5f) * t + (1.0f / 6.0f); \
u[3] = (1.0f / 6.0f) * t * t * t; \
} \
(void)0
ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, float y)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
if (info->extension == EXTENSION_CLIP) {
if (x < 0.0f || y < 0.0f || x > 1.0f || y > 1.0f) {
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
if (info->interpolation == INTERPOLATION_CLOSEST) {
/* Closest interpolation. */
int ix, iy;
svm_image_texture_frac(x * info->width, &ix);
svm_image_texture_frac(y * info->height, &iy);
return svm_image_texture_read_2d(kg, id, NULL, ix, iy);
}
else if (info->interpolation == INTERPOLATION_LINEAR) {
/* Bilinear interpolation. */
int ix, iy;
float tx = svm_image_texture_frac(x * info->width - 0.5f, &ix);
float ty = svm_image_texture_frac(y * info->height - 0.5f, &iy);
float4 r;
r = (1.0f - ty) * (1.0f - tx) * svm_image_texture_read_2d(kg, id, NULL, ix, iy);
r += (1.0f - ty) * tx * svm_image_texture_read_2d(kg, id, NULL, ix + 1, iy);
r += ty * (1.0f - tx) * svm_image_texture_read_2d(kg, id, NULL, ix, iy + 1);
r += ty * tx * svm_image_texture_read_2d(kg, id, NULL, ix + 1, iy + 1);
return r;
}
else {
/* Bicubic interpolation. */
int ix, iy;
float tx = svm_image_texture_frac(x * info->width - 0.5f, &ix);
float ty = svm_image_texture_frac(y * info->height - 0.5f, &iy);
float u[4], v[4];
SET_CUBIC_SPLINE_WEIGHTS(u, tx);
SET_CUBIC_SPLINE_WEIGHTS(v, ty);
float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 4; x++) {
float weight = u[x] * v[y];
r += weight * svm_image_texture_read_2d(kg, id, NULL, ix + x - 1, iy + y - 1);
}
}
return r;
}
}
ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float3 P, int interp)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
if (info->use_transform_3d) {
Transform tfm = info->transform_3d;
P = transform_point(&tfm, P);
}
float x = P.x;
float y = P.y;
float z = P.z;
uint interpolation = (interp == INTERPOLATION_NONE) ? info->interpolation : interp;
#ifdef WITH_NANOVDB
cnanovdb_readaccessor acc;
if (info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT ||
info->data_type == IMAGE_DATA_TYPE_NANOVDB_FLOAT3) {
ccl_global cnanovdb_griddata *grid =
(ccl_global cnanovdb_griddata *)(kg->buffers[info->cl_buffer] + info->data);
cnanovdb_readaccessor_init(&acc, cnanovdb_treedata_rootF(cnanovdb_griddata_tree(grid)));
}
else {
if (info->extension == EXTENSION_CLIP) {
if (x < 0.0f || y < 0.0f || z < 0.0f || x > 1.0f || y > 1.0f || z > 1.0f) {
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
x *= info->width;
y *= info->height;
z *= info->depth;
}
#endif
if (interpolation == INTERPOLATION_CLOSEST) {
/* Closest interpolation. */
int ix, iy, iz;
svm_image_texture_frac(x, &ix);
svm_image_texture_frac(y, &iy);
svm_image_texture_frac(z, &iz);
return svm_image_texture_read_3d(kg, id, &acc, ix, iy, iz);
}
else if (interpolation == INTERPOLATION_LINEAR) {
/* Trilinear interpolation. */
int ix, iy, iz;
float tx = svm_image_texture_frac(x - 0.5f, &ix);
float ty = svm_image_texture_frac(y - 0.5f, &iy);
float tz = svm_image_texture_frac(z - 0.5f, &iz);
float4 r;
r = (1.0f - tz) * (1.0f - ty) * (1.0f - tx) *
svm_image_texture_read_3d(kg, id, &acc, ix, iy, iz);
r += (1.0f - tz) * (1.0f - ty) * tx * svm_image_texture_read_3d(kg, id, &acc, ix + 1, iy, iz);
r += (1.0f - tz) * ty * (1.0f - tx) * svm_image_texture_read_3d(kg, id, &acc, ix, iy + 1, iz);
r += (1.0f - tz) * ty * tx * svm_image_texture_read_3d(kg, id, &acc, ix + 1, iy + 1, iz);
r += tz * (1.0f - ty) * (1.0f - tx) * svm_image_texture_read_3d(kg, id, &acc, ix, iy, iz + 1);
r += tz * (1.0f - ty) * tx * svm_image_texture_read_3d(kg, id, &acc, ix + 1, iy, iz + 1);
r += tz * ty * (1.0f - tx) * svm_image_texture_read_3d(kg, id, &acc, ix, iy + 1, iz + 1);
r += tz * ty * tx * svm_image_texture_read_3d(kg, id, &acc, ix + 1, iy + 1, iz + 1);
return r;
}
else {
/* Tricubic interpolation. */
int ix, iy, iz;
float tx = svm_image_texture_frac(x - 0.5f, &ix);
float ty = svm_image_texture_frac(y - 0.5f, &iy);
float tz = svm_image_texture_frac(z - 0.5f, &iz);
float u[4], v[4], w[4];
SET_CUBIC_SPLINE_WEIGHTS(u, tx);
SET_CUBIC_SPLINE_WEIGHTS(v, ty);
SET_CUBIC_SPLINE_WEIGHTS(w, tz);
float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
for (int z = 0; z < 4; z++) {
for (int y = 0; y < 4; y++) {
for (int x = 0; x < 4; x++) {
float weight = u[x] * v[y] * w[z];
r += weight *
svm_image_texture_read_3d(kg, id, &acc, ix + x - 1, iy + y - 1, iz + z - 1);
}
}
}
return r;
}
}
#undef SET_CUBIC_SPLINE_WEIGHTS