Motivation is to disambiguate on the naming level what the matrix actually means. It is very easy to understand the meaning backwards, especially since in Python the name goes the opposite way (it is called `world_matrix` in the Python API). It is important to disambiguate the naming without making developers to look into the comment in the header file (which is also not super clear either). Additionally, more clear naming facilitates the unit verification (or, in this case, space validation) when reading an expression. This patch calls the matrix `object_to_world` which makes it clear from the local code what is it exactly going on. This is only done on DNA level, and a lot of local variables still follow the old naming. A DNA rename is setup in a way that there is no change on the file level, so there should be no regressions at all. The possibility is to add `_matrix` or `_mat` suffix to the name to make it explicit that it is a matrix. Although, not sure if it really helps the readability, or is it something redundant. Differential Revision: https://developer.blender.org/D16328
542 lines
16 KiB
C
542 lines
16 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_action.h" /* BKE_pose_channel_find_name */
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#include "BKE_colortools.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "BKE_texture.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "BLO_read_write.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "RE_texture.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
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MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WarpModifierData), modifier);
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wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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const WarpModifierData *wmd = (const WarpModifierData *)md;
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WarpModifierData *twmd = (WarpModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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twmd->curfalloff = BKE_curvemapping_copy(wmd->curfalloff);
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}
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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/* ask for vertexgroups if we need them */
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if (wmd->defgrp_name[0] != '\0') {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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/* ask for UV coordinates if we need them */
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if (wmd->texmapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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}
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static void matrix_from_obj_pchan(float mat[4][4],
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const float obinv[4][4],
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Object *ob,
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const char *bonename)
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{
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bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
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if (pchan) {
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float mat_bone_world[4][4];
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mul_m4_m4m4(mat_bone_world, ob->object_to_world, pchan->pose_mat);
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mul_m4_m4m4(mat, obinv, mat_bone_world);
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}
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else {
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mul_m4_m4m4(mat, obinv, ob->object_to_world);
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}
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}
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static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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if (wmd->texture) {
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return BKE_texture_dependsOnTime(wmd->texture);
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}
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return false;
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}
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static void freeData(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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BKE_curvemapping_free(wmd->curfalloff);
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(userRenderParams))
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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return !(wmd->object_from && wmd->object_to);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
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walk(userData, ob, (ID **)&wmd->object_from, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&wmd->object_to, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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bool need_transform_relation = false;
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if (wmd->object_from != NULL && wmd->object_to != NULL) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
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need_transform_relation = true;
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}
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if (wmd->texture != NULL) {
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DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
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if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != NULL) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
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need_transform_relation = true;
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}
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else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
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need_transform_relation = true;
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}
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}
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if (need_transform_relation) {
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DEG_add_depends_on_transform_relation(ctx->node, "Warp Modifier");
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}
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}
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static void warpModifier_do(WarpModifierData *wmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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Object *ob = ctx->object;
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float obinv[4][4];
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float mat_from[4][4];
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float mat_from_inv[4][4];
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float mat_to[4][4];
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float mat_unit[4][4];
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float mat_final[4][4];
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float tmat[4][4];
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const float falloff_radius_sq = square_f(wmd->falloff_radius);
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float strength = wmd->strength;
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float fac = 1.0f, weight;
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int i;
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int defgrp_index;
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const MDeformVert *dvert, *dv = NULL;
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const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
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float(*tex_co)[3] = NULL;
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if (!(wmd->object_from && wmd->object_to)) {
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return;
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}
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MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
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if (dvert == NULL) {
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defgrp_index = -1;
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}
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if (wmd->curfalloff == NULL) { /* should never happen, but bad lib linking could cause it */
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wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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}
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if (wmd->curfalloff) {
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BKE_curvemapping_init(wmd->curfalloff);
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}
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invert_m4_m4(obinv, ob->object_to_world);
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/* Checks that the objects/bones are available. */
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matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
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matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
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invert_m4_m4(tmat, mat_from); // swap?
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mul_m4_m4m4(mat_final, tmat, mat_to);
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invert_m4_m4(mat_from_inv, mat_from);
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unit_m4(mat_unit);
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if (strength < 0.0f) {
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float loc[3];
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strength = -strength;
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/* inverted location is not useful, just use the negative */
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copy_v3_v3(loc, mat_final[3]);
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invert_m4(mat_final);
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negate_v3_v3(mat_final[3], loc);
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}
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weight = strength;
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Tex *tex_target = wmd->texture;
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if (mesh != NULL && tex_target != NULL) {
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tex_co = MEM_malloc_arrayN(verts_num, sizeof(*tex_co), "warpModifier_do tex_co");
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MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
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MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
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}
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for (i = 0; i < verts_num; i++) {
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float *co = vertexCos[i];
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if (wmd->falloff_type == eWarp_Falloff_None ||
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((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
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(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius))) {
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/* skip if no vert group found */
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if (defgrp_index != -1) {
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dv = &dvert[i];
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weight = (invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
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BKE_defvert_find_weight(dv, defgrp_index)) *
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strength;
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if (weight <= 0.0f) {
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continue;
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}
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}
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/* closely match PROP_SMOOTH and similar */
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switch (wmd->falloff_type) {
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case eWarp_Falloff_None:
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fac = 1.0f;
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break;
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case eWarp_Falloff_Curve:
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fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
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break;
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case eWarp_Falloff_Sharp:
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fac = fac * fac;
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break;
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case eWarp_Falloff_Smooth:
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fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
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break;
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case eWarp_Falloff_Root:
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fac = sqrtf(fac);
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break;
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case eWarp_Falloff_Linear:
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/* pass */
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break;
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case eWarp_Falloff_Const:
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fac = 1.0f;
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break;
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case eWarp_Falloff_Sphere:
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fac = sqrtf(2 * fac - fac * fac);
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break;
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case eWarp_Falloff_InvSquare:
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fac = fac * (2.0f - fac);
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break;
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}
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fac *= weight;
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if (tex_co) {
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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TexResult texres;
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BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
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fac *= texres.tin;
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}
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if (fac != 0.0f) {
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/* into the 'from' objects space */
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mul_m4_v3(mat_from_inv, co);
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if (fac == 1.0f) {
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mul_m4_v3(mat_final, co);
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}
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else {
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if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
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/* interpolate the matrix for nicer locations */
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blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
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mul_m4_v3(tmat, co);
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}
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else {
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float tvec[3];
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mul_v3_m4v3(tvec, mat_final, co);
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interp_v3_v3v3(co, co, tvec, fac);
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}
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}
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/* out of the 'from' objects space */
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mul_m4_v3(mat_from, co);
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}
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}
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}
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if (tex_co) {
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MEM_freeN(tex_co);
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}
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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Mesh *mesh_src = NULL;
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if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
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/* mesh_src is only needed for vgroups and textures. */
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false);
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}
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warpModifier_do(wmd, ctx, mesh_src, vertexCos, verts_num);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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Mesh *mesh_src = NULL;
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if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
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/* mesh_src is only needed for vgroups and textures. */
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, verts_num, false);
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}
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/* TODO(@campbellbarton): use edit-mode data only (remove this line). */
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if (mesh_src != NULL) {
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BKE_mesh_wrapper_ensure_mdata(mesh_src);
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}
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warpModifier_do(wmd, ctx, mesh_src, vertexCos, verts_num);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "object_from", 0, NULL, ICON_NONE);
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PointerRNA from_obj_ptr = RNA_pointer_get(ptr, "object_from");
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if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
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PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
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uiItemPointerR(col, ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
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}
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "object_to", 0, NULL, ICON_NONE);
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PointerRNA to_obj_ptr = RNA_pointer_get(ptr, "object_to");
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if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
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PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
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uiItemPointerR(col, ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
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}
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uiItemR(layout, ptr, "use_volume_preserve", 0, NULL, ICON_NONE);
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uiItemR(layout, ptr, "strength", 0, NULL, ICON_NONE);
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modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
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modifier_panel_end(layout, ptr);
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}
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static void falloff_panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
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bool use_falloff = (RNA_enum_get(ptr, "falloff_type") != eWarp_Falloff_None);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "falloff_type", 0, NULL, ICON_NONE);
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if (use_falloff) {
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uiItemR(layout, ptr, "falloff_radius", 0, NULL, ICON_NONE);
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}
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if (use_falloff && RNA_enum_get(ptr, "falloff_type") == eWarp_Falloff_Curve) {
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uiTemplateCurveMapping(layout, ptr, "falloff_curve", 0, false, false, false, false);
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}
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}
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static void texture_panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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int texture_coords = RNA_enum_get(ptr, "texture_coords");
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uiTemplateID(layout, C, ptr, "texture", "texture.new", NULL, NULL, 0, ICON_NONE, NULL);
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uiLayoutSetPropSep(layout, true);
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col = uiLayoutColumn(layout, false);
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uiItemR(col, ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE);
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if (texture_coords == MOD_DISP_MAP_OBJECT) {
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uiItemR(col, ptr, "texture_coords_object", 0, IFACE_("Object"), ICON_NONE);
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PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
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if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
|
|
(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) {
|
|
PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
|
|
uiItemPointerR(col,
|
|
ptr,
|
|
"texture_coords_bone",
|
|
&texture_coords_obj_data_ptr,
|
|
"bones",
|
|
IFACE_("Bone"),
|
|
ICON_NONE);
|
|
}
|
|
}
|
|
else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
|
|
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
|
|
uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Warp, panel_draw);
|
|
modifier_subpanel_register(
|
|
region_type, "falloff", "Falloff", NULL, falloff_panel_draw, panel_type);
|
|
modifier_subpanel_register(
|
|
region_type, "texture", "Texture", NULL, texture_panel_draw, panel_type);
|
|
}
|
|
|
|
static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
|
|
{
|
|
const WarpModifierData *wmd = (const WarpModifierData *)md;
|
|
|
|
BLO_write_struct(writer, WarpModifierData, wmd);
|
|
|
|
if (wmd->curfalloff) {
|
|
BKE_curvemapping_blend_write(writer, wmd->curfalloff);
|
|
}
|
|
}
|
|
|
|
static void blendRead(BlendDataReader *reader, ModifierData *md)
|
|
{
|
|
WarpModifierData *wmd = (WarpModifierData *)md;
|
|
|
|
BLO_read_data_address(reader, &wmd->curfalloff);
|
|
if (wmd->curfalloff) {
|
|
BKE_curvemapping_blend_read(reader, wmd->curfalloff);
|
|
}
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Warp = {
|
|
/* name */ N_("Warp"),
|
|
/* structName */ "WarpModifierData",
|
|
/* structSize */ sizeof(WarpModifierData),
|
|
/* srna */ &RNA_WarpModifier,
|
|
/* type */ eModifierTypeType_OnlyDeform,
|
|
/* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
|
|
eModifierTypeFlag_SupportsEditmode,
|
|
/* icon */ ICON_MOD_WARP,
|
|
/* copyData */ copyData,
|
|
|
|
/* deformVerts */ deformVerts,
|
|
/* deformMatrices */ NULL,
|
|
/* deformVertsEM */ deformVertsEM,
|
|
/* deformMatricesEM */ NULL,
|
|
/* modifyMesh */ NULL,
|
|
/* modifyGeometrySet */ NULL,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ freeData,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ dependsOnTime,
|
|
/* dependsOnNormals */ NULL,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ foreachTexLink,
|
|
/* freeRuntimeData */ NULL,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ blendWrite,
|
|
/* blendRead */ blendRead,
|
|
};
|