This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2014 Blender Foundation.
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|  * All rights reserved.
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|  */
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| 
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| /** \file
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|  * \ingroup gpu
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|  *
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|  * Selection implementations.
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|  */
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| 
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| #pragma once
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| 
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| /* gpu_select_pick */
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| void gpu_select_pick_begin(uint (*buffer)[4], uint bufsize, const rcti *input, char mode);
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| bool gpu_select_pick_load_id(uint id, bool end);
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| uint gpu_select_pick_end(void);
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| 
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| void gpu_select_pick_cache_begin(void);
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| void gpu_select_pick_cache_end(void);
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| bool gpu_select_pick_is_cached(void);
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| void gpu_select_pick_cache_load_id(void);
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| 
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| /* gpu_select_sample_query */
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| void gpu_select_query_begin(
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|     uint (*buffer)[4], uint bufsize, const rcti *input, char mode, int oldhits);
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| bool gpu_select_query_load_id(uint id);
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| uint gpu_select_query_end(void);
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| 
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| #define SELECT_ID_NONE ((uint)0xffffffff)
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