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blender-archive/source/blender/bmesh/operators/bmo_primitive.c
Campbell Barton 90d215535e add option so operators can be called with a flag, currently the only flag is to respect hidden geometry.
this is useful for bmesh tools that operate in object mode or for modifiers which would previously use hidden faces in some cases.
2012-07-21 00:58:02 +00:00

745 lines
24 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/operators/bmo_primitive.c
* \ingroup bmesh
*/
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
#include "intern/bmesh_operators_private.h" /* own include */
/* ************************ primitives ******************* */
static float icovert[12][3] = {
{0.0f, 0.0f, -200.0f},
{144.72f, -105.144f, -89.443f},
{-55.277f, -170.128, -89.443f},
{-178.885f, 0.0f, -89.443f},
{-55.277f, 170.128f, -89.443f},
{144.72f, 105.144f, -89.443f},
{55.277f, -170.128f, 89.443f},
{-144.72f, -105.144f, 89.443f},
{-144.72f, 105.144f, 89.443f},
{55.277f, 170.128f, 89.443f},
{178.885f, 0.0f, 89.443f},
{0.0f, 0.0f, 200.0f}
};
static short icoface[20][3] = {
{0, 1, 2},
{1, 0, 5},
{0, 2, 3},
{0, 3, 4},
{0, 4, 5},
{1, 5, 10},
{2, 1, 6},
{3, 2, 7},
{4, 3, 8},
{5, 4, 9},
{1, 10, 6},
{2, 6, 7},
{3, 7, 8},
{4, 8, 9},
{5, 9, 10},
{6, 10, 11},
{7, 6, 11},
{8, 7, 11},
{9, 8, 11},
{10, 9, 11}
};
/* HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
* this hack is only used so that scons & mingw + split-sources hack works
* ------------------------------- start copied code */
/* these are not the monkeys you are looking for */
static int monkeyo = 4;
static int monkeynv = 271;
static int monkeynf = 250;
static signed char monkeyv[271][3] = {
{-71, 21, 98}, {-63, 12, 88}, {-57, 7, 74}, {-82, -3, 79}, {-82, 4, 92},
{-82, 17, 100}, {-92, 21, 102}, {-101, 12, 95}, {-107, 7, 83},
{-117, 31, 84}, {-109, 31, 95}, {-96, 31, 102}, {-92, 42, 102},
{-101, 50, 95}, {-107, 56, 83}, {-82, 66, 79}, {-82, 58, 92},
{-82, 46, 100}, {-71, 42, 98}, {-63, 50, 88}, {-57, 56, 74},
{-47, 31, 72}, {-55, 31, 86}, {-67, 31, 97}, {-66, 31, 99},
{-70, 43, 100}, {-82, 48, 103}, {-93, 43, 105}, {-98, 31, 105},
{-93, 20, 105}, {-82, 31, 106}, {-82, 15, 103}, {-70, 20, 100},
{-127, 55, 95}, {-127, 45, 105}, {-127, -87, 94}, {-127, -41, 100},
{-127, -24, 102}, {-127, -99, 92}, {-127, 52, 77}, {-127, 73, 73},
{-127, 115, -70}, {-127, 72, -109}, {-127, 9, -106}, {-127, -49, -45},
{-101, -24, 72}, {-87, -56, 73}, {-82, -89, 73}, {-80, -114, 68},
{-85, -121, 67}, {-104, -124, 71}, {-127, -126, 74}, {-71, -18, 68},
{-46, -5, 69}, {-21, 19, 57}, {-17, 55, 76}, {-36, 62, 80},
{-64, 77, 88}, {-86, 97, 94}, {-107, 92, 97}, {-119, 63, 96},
{-106, 53, 99}, {-111, 39, 98}, {-101, 12, 95}, {-79, 2, 90},
{-64, 8, 86}, {-47, 24, 83}, {-45, 38, 83}, {-50, 48, 85},
{-72, 56, 92}, {-95, 60, 97}, {-127, -98, 94}, {-113, -92, 94},
{-112, -107, 91}, {-119, -113, 89}, {-127, -114, 88}, {-127, -25, 96},
{-127, -18, 95}, {-114, -19, 95}, {-111, -29, 96}, {-116, -37, 95},
{-76, -6, 86}, {-48, 7, 80}, {-34, 26, 77}, {-32, 48, 84},
{-39, 53, 93}, {-71, 70, 102}, {-87, 82, 107}, {-101, 79, 109},
{-114, 55, 108}, {-111, -13, 104}, {-100, -57, 91}, {-95, -90, 88},
{-93, -105, 85}, {-97, -117, 81}, {-106, -119, 81}, {-127, -121, 82},
{-127, 6, 93}, {-127, 27, 98}, {-85, 61, 95}, {-106, 18, 96},
{-110, 27, 97}, {-112, -88, 94}, {-117, -57, 96}, {-127, -57, 96},
{-127, -42, 95}, {-115, -35, 100}, {-110, -29, 102}, {-113, -17, 100},
{-122, -16, 100}, {-127, -26, 106}, {-121, -19, 104}, {-115, -20, 104},
{-113, -29, 106}, {-117, -32, 103}, {-127, -37, 103}, {-94, -40, 71},
{-106, -31, 91}, {-104, -40, 91}, {-97, -32, 71}, {-127, -112, 88},
{-121, -111, 88}, {-115, -105, 91}, {-115, -95, 93}, {-127, -100, 84},
{-115, -96, 85}, {-115, -104, 82}, {-121, -109, 81}, {-127, -110, 81},
{-105, 28, 100}, {-103, 20, 99}, {-84, 55, 97}, {-92, 54, 99},
{-73, 51, 99}, {-55, 45, 89}, {-52, 37, 88}, {-53, 25, 87},
{-66, 13, 92}, {-79, 8, 95}, {-98, 14, 100}, {-104, 38, 100},
{-100, 48, 100}, {-97, 46, 97}, {-102, 38, 97}, {-96, 16, 97},
{-79, 11, 93}, {-68, 15, 90}, {-57, 27, 86}, {-56, 36, 86},
{-59, 43, 87}, {-74, 50, 96}, {-91, 51, 98}, {-84, 52, 96},
{-101, 22, 96}, {-102, 29, 96}, {-113, 59, 78}, {-102, 85, 79},
{-84, 88, 76}, {-65, 71, 71}, {-40, 58, 63}, {-25, 52, 59},
{-28, 21, 48}, {-50, 0, 53}, {-71, -12, 60}, {-127, 115, 37},
{-127, 126, -10}, {-127, -25, -86}, {-127, -59, 24}, {-127, -125, 59},
{-127, -103, 44}, {-127, -73, 41}, {-127, -62, 36}, {-18, 30, 7},
{-17, 41, -6}, {-28, 34, -56}, {-68, 56, -90}, {-33, -6, 9},
{-51, -16, -21}, {-45, -1, -55}, {-84, 7, -85}, {-97, -45, 52},
{-104, -53, 33}, {-90, -91, 49}, {-95, -64, 50}, {-85, -117, 51},
{-109, -97, 47}, {-111, -69, 46}, {-106, -121, 56}, {-99, -36, 55},
{-100, -29, 60}, {-101, -22, 64}, {-100, -50, 21}, {-89, -40, -34},
{-83, -19, -69}, {-69, 111, -49}, {-69, 119, -9}, {-69, 109, 30},
{-68, 67, 55}, {-34, 52, 43}, {-46, 58, 36}, {-45, 90, 7},
{-25, 72, 16}, {-25, 79, -15}, {-45, 96, -25}, {-45, 87, -57},
{-25, 69, -46}, {-48, 42, -75}, {-65, 3, -70}, {-22, 42, -26},
{-75, -22, 19}, {-72, -25, -27}, {-13, 52, -30}, {-28, -18, -16},
{6, -13, -42}, {37, 7, -55}, {46, 41, -54}, {31, 65, -54},
{4, 61, -40}, {3, 53, -37}, {25, 56, -50}, {35, 37, -52},
{28, 10, -52}, {5, -5, -39}, {-21, -9, -17}, {-9, 46, -28},
{-6, 39, -37}, {-14, -3, -27}, {6, 0, -47}, {25, 12, -57},
{31, 32, -57}, {23, 46, -56}, {4, 44, -46}, {-19, 37, -27},
{-20, 22, -35}, {-30, 12, -35}, {-22, 11, -35}, {-19, 2, -35},
{-23, -2, -35}, {-34, 0, -9}, {-35, -3, -22}, {-35, 5, -24},
{-25, 26, -27}, {-13, 31, -34}, {-13, 30, -41}, {-23, -2, -41},
{-18, 2, -41}, {-21, 10, -41}, {-29, 12, -41}, {-19, 22, -41},
{6, 42, -53}, {25, 44, -62}, {34, 31, -63}, {28, 11, -62},
{7, 0, -54}, {-14, -2, -34}, {-5, 37, -44}, {-13, 14, -42},
{-7, 8, -43}, {1, 16, -47}, {-4, 22, -45}, {3, 30, -48},
{8, 24, -49}, {15, 27, -50}, {12, 35, -50}, {4, 56, -62},
{33, 60, -70}, {48, 38, -64}, {41, 7, -68}, {6, -11, -63},
{-26, -16, -42}, {-17, 49, -49},
};
static signed char monkeyf[250][4] = {
{27, 4, 5, 26}, {25, 4, 5, 24}, {3, 6, 5, 4}, {1, 6, 5, 2}, {5, 6, 7, 4},
{3, 6, 7, 2}, {5, 8, 7, 6}, {3, 8, 7, 4}, {7, 8, 9, 6},
{5, 8, 9, 4}, {7, 10, 9, 8}, {5, 10, 9, 6}, {9, 10, 11, 8},
{7, 10, 11, 6}, {9, 12, 11, 10}, {7, 12, 11, 8}, {11, 6, 13, 12},
{5, 4, 13, 12}, {3, -2, 13, 12}, {-3, -4, 13, 12}, {-5, -10, 13, 12},
{-11, -12, 14, 12}, {-13, -18, 14, 13}, {-19, 4, 5, 13}, {10, 12, 4, 4},
{10, 11, 9, 9}, {8, 7, 9, 9}, {7, 5, 6, 6}, {6, 3, 4, 4},
{5, 1, 2, 2}, {4, -1, 0, 0}, {3, -3, -2, -2}, {22, 67, 68, 23},
{20, 65, 66, 21}, {18, 63, 64, 19}, {16, 61, 62, 17}, {14, 59, 60, 15},
{12, 19, 48, 57}, {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47},
{18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47}, {18, 19, 48, 47},
{18, 19, 48, 47}, {18, -9, -8, 47}, {18, 27, 45, 46}, {26, 55, 43, 44},
{24, 41, 42, 54}, {22, 39, 40, 23}, {20, 37, 38, 21}, {18, 35, 36, 19},
{16, 33, 34, 17}, {14, 31, 32, 15}, {12, 39, 30, 13}, {11, 48, 45, 38},
{8, 36, -19, 9}, {8, -20, 44, 47}, {42, 45, 46, 43}, {18, 19, 40, 39},
{16, 17, 38, 37}, {14, 15, 36, 35}, {32, 44, 43, 33}, {12, 33, 32, 42},
{19, 44, 43, 42}, {40, 41, 42, -27}, {8, 9, 39, -28}, {15, 43, 42, 16},
{13, 43, 42, 14}, {11, 43, 42, 12}, {9, -30, 42, 10}, {37, 12, 38, -32},
{-33, 37, 45, 46}, {-33, 40, 41, 39}, {38, 40, 41, 37}, {36, 40, 41, 35},
{34, 40, 41, 33}, {36, 39, 38, 37}, {35, 40, 39, 38}, {1, 2, 14, 21},
{1, 2, 40, 13}, {1, 2, 40, 39}, {1, 24, 12, 39}, {-34, 36, 38, 11},
{35, 38, 36, 37}, {-37, 8, 35, 37}, {-11, -12, -45, 40}, {-11, -12, 39, 38},
{-11, -12, 37, 36}, {-11, -12, 35, 34}, {33, 34, 40, 41}, {33, 34, 38, 39},
{33, 34, 36, 37}, {33, -52, 34, 35}, {33, 37, 36, 34}, {33, 35, 34, 34},
{8, 7, 37, 36}, {-32, 7, 35, 46}, {-34, -33, 45, 46}, {4, -33, 43, 34},
{-34, -33, 41, 42}, {-34, -33, 39, 40}, {-34, -33, 37, 38}, {-34, -33, 35, 36},
{-34, -33, 33, 34}, {-34, -33, 31, 32}, {-34, -4, 28, 30}, {-5, -34, 28, 27},
{-35, -44, 36, 27}, {26, 35, 36, 45}, {24, 25, 44, 45}, {25, 23, 44, 42},
{25, 24, 41, 40}, {25, 24, 39, 38}, {25, 24, 37, 36}, {25, 24, 35, 34},
{25, 24, 33, 32}, {25, 24, 31, 30}, {15, 24, 29, 38}, {25, 24, 27, 26},
{23, 12, 37, 26}, {11, 12, 35, 36}, {-86, -59, 36, -80}, {-60, -61, 36, 35},
{-62, -63, 36, 35}, {-64, -65, 36, 35}, {-66, -67, 36, 35}, {-68, -69, 36, 35},
{-70, -71, 36, 35}, {-72, -73, 36, 35}, {-74, -75, 36, 35}, {42, 43, 53, 58},
{40, 41, 57, 56}, {38, 39, 55, 57}, {-81, -80, 37, 56}, {-83, -82, 55, 52},
{-85, -84, 51, 49}, {-87, -86, 48, 49}, {47, 50, 51, 48}, {46, 48, 51, 49},
{43, 46, 49, 44}, {-92, -91, 45, 42}, {-23, 49, 50, -20}, {-94, 40, 48, -24},
{-96, -22, 48, 49}, {-97, 48, 21, -90}, {-100, 36, 50, 23}, {22, 49, 48, -100},
{-101, 47, 46, 22}, {21, 45, 35, 25}, {33, 34, 44, 41}, {13, 14, 28, 24},
{-107, 26, 30, -106}, {14, 46, 45, 15}, {14, 44, 43, -110}, {-111, 42, 23, -110},
{6, 7, 45, 46}, {45, 44, 47, 46}, {45, 46, 47, 48}, {47, 46, 49, 48},
{17, 49, 47, 48}, {17, 36, 46, 48}, {35, 36, 44, 45}, {35, 36, 40, 43},
{35, 36, 38, 39}, {-4, -3, 37, 35}, {-123, 34, 33, 1}, {-9, -8, -7, -6},
{-10, -7, 32, -125}, {-127, -11, -126, -126}, {-7, -6, 5, 31}, {4, 5, 33, 30},
{4, 39, 33, 32}, {4, 35, 32, 38}, {20, 21, 39, 38}, {4, 37, 38, 5},
{-11, -10, 36, 3}, {-11, 15, 14, 35}, {13, 16, 34, 34}, {-13, 14, 13, 13},
{-3, 1, 30, 29}, {-3, 28, 29, 1}, {-2, 31, 28, -1}, {12, 13, 27, 30},
{-2, 26, 12, 12}, {35, 29, 42, 36}, {34, 35, 36, 33}, {32, 35, 36, 31},
{30, 35, 36, 29}, {28, 35, 36, 27}, {26, 35, 36, 25}, {34, 39, 38, 35},
{32, 39, 38, 33}, {30, 39, 38, 31}, {28, 39, 38, 29}, {26, 39, 38, 27},
{25, 31, 32, 38}, {-18, -17, 45, 44}, {-18, 17, 28, 44}, {-24, -20, 42, -23},
{11, 35, 27, 14}, {25, 28, 39, 41}, {37, 41, 40, 38}, {34, 40, 36, 35},
{32, 40, 39, 33}, {30, 39, 31, 40}, {21, 29, 39, 22}, {-31, 37, 28, 4},
{-32, 33, 35, 36}, {32, 33, 34, 34}, {18, 35, 36, 48}, {34, 25, 40, 35},
{24, 25, 38, 39}, {24, 25, 36, 37}, {24, 25, 34, 35}, {24, 25, 32, 33},
{24, 13, 41, 31}, {17, 11, 41, 35}, {15, 16, 34, 35}, {13, 14, 34, 35},
{11, 12, 34, 35}, {9, 10, 34, 35}, {7, 8, 34, 35}, {26, 25, 37, 36},
{35, 36, 37, 38}, {37, 36, 39, 38}, {37, 38, 39, 40}, {25, 31, 36, 39},
{18, 34, 35, 30}, {17, 22, 30, 33}, {19, 29, 21, 20}, {16, 26, 29, 17},
{24, 29, 28, 25}, {22, 31, 28, 23}, {20, 31, 30, 21}, {18, 31, 30, 19},
{16, 30, 17, 17}, {-21, -22, 35, 34}, {-21, -22, 33, 32}, {-21, -22, 31, 30},
{-21, -22, 29, 28}, {-21, -22, 27, 26}, {-28, -22, 25, 31}, {24, 28, 29, 30},
{23, 24, 26, 27}, {23, 24, 25, 25}, {-69, -35, -32, 27}, {-70, 26, 25, -66},
{-68, -67, 24, -33},
};
#define VERT_MARK 1
#define EDGE_ORIG 1
#define EDGE_MARK 2
#define FACE_MARK 1
#define FACE_NEW 2
void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
{
BMOperator bmop, prevop;
BMVert *eve, *preveve;
BMEdge *e;
float vec[3], mat[4][4], phi, phid, dia = BMO_slot_float_get(op, "size");
int a, tot = BMO_slot_int_get(op, "xsegments"), seg = BMO_slot_int_get(op, "ysegments");
if (tot < 2) tot = 2;
if (seg < 2) seg = 2;
BMO_slot_mat4_get(op, "mat", mat);
/* one segment first: the X axis */
phi = 1.0f;
phid = 2.0f / ((float)tot - 1);
for (a = 0; a < tot; a++) {
vec[0] = dia * phi;
vec[1] = -dia;
vec[2] = 0.0f;
mul_m4_v3(mat, vec);
eve = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, eve, VERT_MARK);
if (a != 0) {
e = BM_edge_create(bm, preveve, eve, NULL, TRUE);
BMO_elem_flag_enable(bm, e, EDGE_ORIG);
}
preveve = eve;
phi -= phid;
}
/* extrude and translate */
phid = 2.0f / ((float)seg - 1);
vec[0] = vec[2] = 0.0f;
vec[1] = dia * phid;
mul_mat3_m4_v3(mat, vec);
for (a = 0; a < seg - 1; a++) {
if (a) {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%s", &prevop, "geomout");
BMO_op_exec(bm, &bmop);
BMO_op_finish(bm, &prevop);
BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_VERT, VERT_MARK);
}
else {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%fe", EDGE_ORIG);
BMO_op_exec(bm, &bmop);
BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_VERT, VERT_MARK);
}
BMO_op_callf(bm, op->flag, "translate vec=%v verts=%s", vec, &bmop, "geomout");
prevop = bmop;
}
if (a)
BMO_op_finish(bm, &bmop);
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}
void bmo_create_uvsphere_exec(BMesh *bm, BMOperator *op)
{
BMOperator bmop, prevop;
BMVert *eve, *preveve;
BMEdge *e;
BMIter iter;
float vec[3], mat[4][4], cmat[3][3], phi, q[4];
float phid, dia = BMO_slot_float_get(op, "diameter");
int a, seg = BMO_slot_int_get(op, "segments"), tot = BMO_slot_int_get(op, "revolutions");
BMO_slot_mat4_get(op, "mat", mat);
phid = 2.0f * (float)M_PI / tot;
/* phi = 0.25f * (float)M_PI; */ /* UNUSED */
/* one segment first */
phi = 0;
phid /= 2;
for (a = 0; a <= tot; a++) {
/* Going in this direction, then edge extruding, makes normals face outward */
vec[0] = -dia *sinf(phi);
vec[1] = 0.0;
vec[2] = dia * cosf(phi);
eve = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, eve, VERT_MARK);
if (a != 0) {
e = BM_edge_create(bm, preveve, eve, NULL, FALSE);
BMO_elem_flag_enable(bm, e, EDGE_ORIG);
}
phi += phid;
preveve = eve;
}
/* extrude and rotate; negative phi to make normals face outward */
phi = -M_PI / seg;
q[0] = cosf(phi);
q[3] = sinf(phi);
q[1] = q[2] = 0.0f;
quat_to_mat3(cmat, q);
for (a = 0; a < seg; a++) {
if (a) {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%s", &prevop, "geomout");
BMO_op_exec(bm, &bmop);
BMO_op_finish(bm, &prevop);
}
else {
BMO_op_initf(bm, &bmop, op->flag, "extrude_edge_only edges=%fe", EDGE_ORIG);
BMO_op_exec(bm, &bmop);
}
BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_VERT, VERT_MARK);
BMO_op_callf(bm, op->flag, "rotate cent=%v mat=%m3 verts=%s", vec, cmat, &bmop, "geomout");
prevop = bmop;
}
if (a)
BMO_op_finish(bm, &bmop);
{
float len, len2, vec2[3];
len = 2 *dia *sinf(phid / 2.0f);
/* length of one segment in shortest parallen */
vec[0] = dia * sinf(phid);
vec[1] = 0.0f;
vec[2] = dia * cosf(phid);
mul_v3_m3v3(vec2, cmat, vec);
len2 = len_v3v3(vec, vec2);
/* use shortest segment length divided by 3 as merge threshold */
BMO_op_callf(bm, op->flag, "remove_doubles verts=%fv dist=%f", VERT_MARK, MIN2(len, len2) / 3.0f);
}
/* and now do imat */
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (BMO_elem_flag_test(bm, eve, VERT_MARK)) {
mul_m4_v3(mat, eve->co);
}
}
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}
void bmo_create_icosphere_exec(BMesh *bm, BMOperator *op)
{
BMVert *eva[12];
BMVert *v;
BMIter liter;
BMIter viter;
BMLoop *l;
float vec[3], mat[4][4] /* , phi, phid */;
float dia = BMO_slot_float_get(op, "diameter");
int a, subdiv = BMO_slot_int_get(op, "subdivisions");
BMO_slot_mat4_get(op, "mat", mat);
/* phid = 2.0f * (float)M_PI / subdiv; */ /* UNUSED */
/* phi = 0.25f * (float)M_PI; */ /* UNUSED */
dia /= 200.0f;
for (a = 0; a < 12; a++) {
vec[0] = dia * icovert[a][0];
vec[1] = dia * icovert[a][1];
vec[2] = dia * icovert[a][2];
eva[a] = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, eva[a], VERT_MARK);
}
for (a = 0; a < 20; a++) {
BMFace *eftemp;
BMVert *v1, *v2, *v3;
v1 = eva[icoface[a][0]];
v2 = eva[icoface[a][1]];
v3 = eva[icoface[a][2]];
eftemp = BM_face_create_quad_tri(bm, v1, v2, v3, NULL, NULL, FALSE);
BM_ITER_ELEM (l, &liter, eftemp, BM_LOOPS_OF_FACE) {
BMO_elem_flag_enable(bm, l->e, EDGE_MARK);
}
BMO_elem_flag_enable(bm, eftemp, FACE_MARK);
}
dia *= 200.0f;
if (subdiv > 1) {
BMOperator bmop;
BMO_op_initf(bm, &bmop, op->flag,
"subdivide_edges edges=%fe "
"smooth=%f "
"numcuts=%i "
"use_gridfill=%b use_sphere=%b",
EDGE_MARK, dia, (1 << (subdiv - 1)) - 1,
TRUE, TRUE);
BMO_op_exec(bm, &bmop);
BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_VERT, VERT_MARK);
BMO_slot_buffer_flag_enable(bm, &bmop, "geomout", BM_EDGE, EDGE_MARK);
BMO_op_finish(bm, &bmop);
}
/* must transform after because of sphere subdivision */
BM_ITER_MESH (v, &viter, bm, BM_VERTS_OF_MESH) {
if (BMO_elem_flag_test(bm, v, VERT_MARK)) {
mul_m4_v3(mat, v->co);
}
}
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}
void bmo_create_monkey_exec(BMesh *bm, BMOperator *op)
{
BMVert *eve;
BMVert **tv = MEM_mallocN(sizeof(*tv) * monkeynv * 2, "tv");
float mat[4][4];
int i;
BMO_slot_mat4_get(op, "mat", mat);
for (i = 0; i < monkeynv; i++) {
float v[3];
v[0] = (monkeyv[i][0] + 127) / 128.0, v[1] = monkeyv[i][1] / 128.0, v[2] = monkeyv[i][2] / 128.0;
tv[i] = BM_vert_create(bm, v, NULL);
BMO_elem_flag_enable(bm, tv[i], VERT_MARK);
tv[monkeynv + i] = (fabsf(v[0] = -v[0]) < 0.001f) ?
tv[i] :
(eve = BM_vert_create(bm, v, NULL), mul_m4_v3(mat, eve->co), eve);
BMO_elem_flag_enable(bm, tv[monkeynv + i], VERT_MARK);
mul_m4_v3(mat, tv[i]->co);
}
for (i = 0; i < monkeynf; i++) {
BM_face_create_quad_tri(bm,
tv[monkeyf[i][0] + i - monkeyo],
tv[monkeyf[i][1] + i - monkeyo],
tv[monkeyf[i][2] + i - monkeyo],
(monkeyf[i][3] != monkeyf[i][2]) ? tv[monkeyf[i][3] + i - monkeyo] : NULL,
NULL, FALSE);
BM_face_create_quad_tri(bm,
tv[monkeynv + monkeyf[i][2] + i - monkeyo],
tv[monkeynv + monkeyf[i][1] + i - monkeyo],
tv[monkeynv + monkeyf[i][0] + i - monkeyo],
(monkeyf[i][3] != monkeyf[i][2]) ? tv[monkeynv + monkeyf[i][3] + i - monkeyo] : NULL,
NULL, FALSE);
}
MEM_freeN(tv);
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}
void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
{
BMVert *v1, *lastv1 = NULL, *cent1, *firstv1 = NULL;
float vec[3], mat[4][4], phi, phid;
float dia = BMO_slot_float_get(op, "diameter");
int segs = BMO_slot_int_get(op, "segments");
int cap_ends = BMO_slot_bool_get(op, "cap_ends");
int cap_tris = BMO_slot_bool_get(op, "cap_tris");
int a;
if (!segs)
return;
BMO_slot_mat4_get(op, "mat", mat);
phid = 2.0f * (float)M_PI / segs;
phi = 0;
if (cap_ends) {
vec[0] = vec[1] = 0.0f;
vec[2] = 0.0;
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL);
}
for (a = 0; a < segs; a++, phi += phid) {
/* Going this way ends up with normal(s) upward */
vec[0] = -dia *sinf(phi);
vec[1] = dia * cosf(phi);
vec[2] = 0.0f;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v1, VERT_MARK);
if (lastv1)
BM_edge_create(bm, v1, lastv1, NULL, FALSE);
if (a && cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
if (!firstv1)
firstv1 = v1;
lastv1 = v1;
}
if (!a)
return;
BM_edge_create(bm, lastv1, firstv1, NULL, FALSE);
if (cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
if (!cap_tris) {
BMO_op_callf(bm, op->flag, "dissolve_faces faces=%ff", FACE_NEW);
}
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}
void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
{
BMVert *v1, *v2, *lastv1 = NULL, *lastv2 = NULL, *cent1, *cent2, *firstv1, *firstv2;
float vec[3], mat[4][4], phi, phid;
float dia1 = BMO_slot_float_get(op, "diameter1");
float dia2 = BMO_slot_float_get(op, "diameter2");
float depth = BMO_slot_float_get(op, "depth");
int segs = BMO_slot_int_get(op, "segments");
int cap_ends = BMO_slot_bool_get(op, "cap_ends");
int cap_tris = BMO_slot_bool_get(op, "cap_tris");
int a;
if (!segs)
return;
BMO_slot_mat4_get(op, "mat", mat);
phid = 2.0f * (float)M_PI / segs;
phi = 0;
depth *= 0.5f;
if (cap_ends) {
vec[0] = vec[1] = 0.0f;
vec[2] = -depth;
mul_m4_v3(mat, vec);
cent1 = BM_vert_create(bm, vec, NULL);
vec[0] = vec[1] = 0.0f;
vec[2] = depth;
mul_m4_v3(mat, vec);
cent2 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, cent1, VERT_MARK);
BMO_elem_flag_enable(bm, cent2, VERT_MARK);
}
for (a = 0; a < segs; a++, phi += phid) {
vec[0] = dia1 * sinf(phi);
vec[1] = dia1 * cosf(phi);
vec[2] = -depth;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL);
vec[0] = dia2 * sinf(phi);
vec[1] = dia2 * cosf(phi);
vec[2] = depth;
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v1, VERT_MARK);
BMO_elem_flag_enable(bm, v2, VERT_MARK);
if (a) {
if (cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, lastv1, v1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, v2, lastv2, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
BM_face_create_quad_tri(bm, lastv1, lastv2, v2, v1, NULL, FALSE);
}
else {
firstv1 = v1;
firstv2 = v2;
}
lastv1 = v1;
lastv2 = v2;
}
if (!a)
return;
if (cap_ends) {
BMFace *f;
f = BM_face_create_quad_tri(bm, cent1, v1, firstv1, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
f = BM_face_create_quad_tri(bm, cent2, firstv2, v2, NULL, NULL, FALSE);
BMO_elem_flag_enable(bm, f, FACE_NEW);
}
if (!cap_tris) {
BMO_op_callf(bm, op->flag, "dissolve_faces faces=%ff", FACE_NEW);
}
BM_face_create_quad_tri(bm, v1, v2, firstv2, firstv1, NULL, FALSE);
BMO_op_callf(bm, op->flag, "remove_doubles verts=%fv dist=%f", VERT_MARK, 0.000001);
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}
void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
{
BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8;
float vec[3], mat[4][4], off = BMO_slot_float_get(op, "size") / 2.0f;
BMO_slot_mat4_get(op, "mat", mat);
if (!off) off = 0.5f;
vec[0] = -off;
vec[1] = -off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v1 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v1, VERT_MARK);
vec[0] = -off;
vec[1] = off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v2 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v2, VERT_MARK);
vec[0] = off;
vec[1] = off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v3 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v3, VERT_MARK);
vec[0] = off;
vec[1] = -off;
vec[2] = -off;
mul_m4_v3(mat, vec);
v4 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v4, VERT_MARK);
vec[0] = -off;
vec[1] = -off;
vec[2] = off;
mul_m4_v3(mat, vec);
v5 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v5, VERT_MARK);
vec[0] = -off;
vec[1] = off;
vec[2] = off;
mul_m4_v3(mat, vec);
v6 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v6, VERT_MARK);
vec[0] = off;
vec[1] = off;
vec[2] = off;
mul_m4_v3(mat, vec);
v7 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v7, VERT_MARK);
vec[0] = off;
vec[1] = -off;
vec[2] = off;
mul_m4_v3(mat, vec);
v8 = BM_vert_create(bm, vec, NULL);
BMO_elem_flag_enable(bm, v8, VERT_MARK);
/* the four sides */
BM_face_create_quad_tri(bm, v5, v6, v2, v1, NULL, FALSE);
BM_face_create_quad_tri(bm, v6, v7, v3, v2, NULL, FALSE);
BM_face_create_quad_tri(bm, v7, v8, v4, v3, NULL, FALSE);
BM_face_create_quad_tri(bm, v8, v5, v1, v4, NULL, FALSE);
/* top/bottom */
BM_face_create_quad_tri(bm, v1, v2, v3, v4, NULL, FALSE);
BM_face_create_quad_tri(bm, v8, v7, v6, v5, NULL, FALSE);
BMO_slot_buffer_from_enabled_flag(bm, op, "vertout", BM_VERT, VERT_MARK);
}