66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#ifndef _COM_BokehImageOperation_h
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#define _COM_BokehImageOperation_h
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#include "COM_NodeOperation.h"
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class BokehImageOperation : public NodeOperation {
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private:
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NodeBokehImage *m_data;
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float m_center[2];
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float m_inverseRounding;
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float m_circularDistance;
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float m_flapRad;
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float m_flapRadAdd;
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bool m_deleteData;
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void detemineStartPointOfFlap(float r[2], int flapNumber, float distance);
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float isInsideBokeh(float distance, float x, float y);
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public:
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BokehImageOperation();
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/**
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* the inner loop of this program
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*/
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void executePixel(float output[4], float x, float y, PixelSampler sampler);
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/**
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* Initialize the execution
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*/
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void initExecution();
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/**
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* Deinitialize the execution
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*/
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void deinitExecution();
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void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
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void setData(NodeBokehImage *data) { this->m_data = data; }
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void deleteDataOnFinish() { this->m_deleteData = true; }
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};
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#endif
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