80 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file KX_FontObject.h
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 *  \ingroup ketsji
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 */
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#ifndef __KX_FONTOBJECT_H__
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#define  __KX_FONTOBJECT_H__
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#include "KX_GameObject.h"
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#include "DNA_vfont_types.h"
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#include "RAS_IRenderTools.h"
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class KX_FontObject : public KX_GameObject
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{
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public:
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	Py_Header
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	KX_FontObject(void* sgReplicationInfo,
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	              SG_Callbacks callbacks,
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	              RAS_IRenderTools* rendertools,
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	              Object *ob);
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	virtual ~KX_FontObject();
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	void DrawText();
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	/** 
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	 * Inherited from CValue -- return a new copy of this
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	 * instance allocated on the heap. Ownership of the new 
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	 * object belongs with the caller.
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	 */
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	virtual	CValue* GetReplica();
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	virtual void ProcessReplica();
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protected:
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	std::vector<STR_String>		m_text;
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	Object*			m_object;
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	int			m_fontid;
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	int			m_dpi;
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	float			m_fsize;
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	float			m_resolution;
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	float			m_color[4];
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	float			m_line_spacing;
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	MT_Vector3		m_offset;
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	class RAS_IRenderTools*	m_rendertools;	//needed for drawing routine
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#ifdef WITH_PYTHON
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	static PyObject*	pyattr_get_text(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
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	static int			pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
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#endif
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};
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#endif //__KX_FONTOBJECT_H__
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