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blender-archive/source/blender/editors/mesh
Campbell Barton cd3c31b2c0 Tool System: experimental low-poly construction
Tool for creating polygons, exact usage may change based on feedback.

LMB to add faces at boundaries (tris from edges, quads from verts).
- Ctrl splits edges
- Alt to dissolve edges/verts.

Works well with vertex snap & auto-merge.

This uses selection hover but isn't intended to introduce more widely
pre-selection highlighting, at least it will be restricted to this tool.
2017-10-26 18:40:27 +11:00
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2014-11-28 15:52:30 +01:00
2017-03-13 04:39:20 +11:00
2016-12-13 16:46:04 +01:00