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blender-archive/source/blender/windowmanager/wm_event_system.h
julianeisel 3e59092348 Stacked fullscreen area support (proper implemenation)
Adds support for stacked fullscreens. This basically means, if a user opens a
temporary fullscreen mode, such as the File Browser or the Image Editor render
view, from a different fullscreen, the "Back to Previous" function or the other
ways to escape those temporary fullscreens don't return to the split screen
layout but to the previous fullscreen he has been in.

I already committed something similar (f7e844570f) but that was only
supposed as a fix, it didn't work for the "Back to Previous" operator and the
implementation wasn't really reusable. This one looks a bit nicer + makes some
older hacks unnecessary :)
2015-01-28 02:52:49 +01:00

107 lines
3.6 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/wm_event_system.h
* \ingroup wm
*/
#ifndef __WM_EVENT_SYSTEM_H__
#define __WM_EVENT_SYSTEM_H__
/* return value of handler-operator call */
#define WM_HANDLER_CONTINUE 0
#define WM_HANDLER_BREAK 1
#define WM_HANDLER_HANDLED 2
#define WM_HANDLER_MODAL 4 /* MODAL|BREAK means unhandled */
struct ScrArea;
struct ARegion;
/* wmKeyMap is in DNA_windowmanager.h, it's savable */
typedef struct wmEventHandler {
struct wmEventHandler *next, *prev;
int type; /* WM_HANDLER_DEFAULT, ... */
int flag; /* WM_HANDLER_BLOCKING, ... */
/* keymap handler */
wmKeyMap *keymap; /* pointer to builtin/custom keymaps */
const rcti *bblocal, *bbwin; /* optional local and windowspace bb */
/* modal operator handler */
wmOperator *op; /* for derived/modal handlers */
struct ScrArea *op_area; /* for derived/modal handlers */
struct ARegion *op_region; /* for derived/modal handlers */
/* ui handler */
wmUIHandlerFunc ui_handle; /* callback receiving events */
wmUIHandlerRemoveFunc ui_remove; /* callback when handler is removed */
void *ui_userdata; /* user data pointer */
struct ScrArea *ui_area; /* for derived/modal handlers */
struct ARegion *ui_region; /* for derived/modal handlers */
struct ARegion *ui_menu; /* for derived/modal handlers */
/* drop box handler */
ListBase *dropboxes;
} wmEventHandler;
/* custom types for handlers, for signalling, freeing */
enum {
WM_HANDLER_DEFAULT,
WM_HANDLER_FILESELECT
};
/* handler flag */
enum {
WM_HANDLER_BLOCKING = (1 << 0), /* after this handler all others are ignored */
WM_HANDLER_DO_FREE = (1 << 1), /* handler tagged to be freed in wm_handlers_do() */
WM_HANDLER_ACCEPT_DBL_CLICK = (1 << 2), /* handler accepts double key press events */
};
/* wm_event_system.c */
void wm_event_free_all (wmWindow *win);
void wm_event_free (wmEvent *event);
void wm_event_free_handler (wmEventHandler *handler);
/* goes over entire hierarchy: events -> window -> screen -> area -> region */
void wm_event_do_handlers (bContext *C);
void wm_event_add_ghostevent (wmWindowManager *wm, wmWindow *win, int type, int time, void *customdata);
void wm_event_do_notifiers (bContext *C);
/* wm_keymap.c */
/* wm_dropbox.c */
void wm_dropbox_free(void);
void wm_drags_check_ops(bContext *C, wmEvent *event);
void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect);
#endif /* __WM_EVENT_SYSTEM_H__ */