This is supposed to be handled by calling code! Henceforce, no need to call BKE_sequencer_clear_scene_in_allseqs() here, and... no need for that ugly G.main case. ;)
This is supposed to be handled by calling code! Henceforce, no need to call BKE_sequencer_clear_scene_in_allseqs() here, and... no need for that ugly G.main case. ;)