- support for quaternions, euler, vector, matrix operations. - euler supports unique rotation calculation - new matrix memory construction and internal functions - quaternion slerp and diff calculation - 2d, 3d, 4d vector construction and handling - full conversion support between types - update to object/window to reflect to matrix type - update to types/blender/module to reflect new module
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): Joseph Gilbert
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 *
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 */
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#ifndef EXPP_euler_h
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#define EXPP_euler_h
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#include "Python.h"
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#include "gen_utils.h"
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#include "Types.h"
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#include <BLI_arithb.h>
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#include "quat.h"
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#include "matrix.h"
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#include "BKE_utildefines.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/*****************************/
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//    Euler Python Object   
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/*****************************/
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#define EulerObject_Check(v) ((v)->ob_type == &euler_Type)
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typedef struct {
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	PyObject_VAR_HEAD
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	float * eul;
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} EulerObject;
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//prototypes
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PyObject *newEulerObject(float *eul);
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PyObject *Euler_Zero(EulerObject *self);
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PyObject *Euler_Unique(EulerObject *self);
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PyObject *Euler_ToMatrix(EulerObject *self);
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PyObject *Euler_ToQuat(EulerObject *self);
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#endif /* EXPP_euler_h */
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